GL | JP |
Zile | ||||
---|---|---|---|---|
Rarity | 4 - 6 | |||
Role | ||||
Categories | Fire Attacker FFBE FFBE S2 Royal Arms | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 946, 947, 948 | |||
TMR | Bombardier's BicorneBombardier's Bicorne
|
A bombardier who serves as a knight of the Kingdom of Grandshelt. Zile is a merry man who opens himself up to everyone he meets. He had no reservations about approaching his new fellow knights Raegen and Loren to chat them up, although the rest of the fresh recruits considered him brave for doing so. Despite his affinity to stand out from the crowd he doesn't enjoy giving out orders, and thus is extremely grateful for the presence of his talented peers.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4 | 2188 900 + 450 |
88 150 + 75 |
87 65 + 32 |
70 65 + 32 |
58 65 + 32 |
72 65 + 32 |
1 | 8 | 6 |
5 | 2845 900 + 450 |
115 150 + 75 |
114 65 + 32 |
91 65 + 32 |
76 65 + 32 |
94 65 + 32 |
1 | 10 | 6 |
6 | 3699 900 + 450 |
150 150 + 75 |
149 65 + 32 |
119 65 + 32 |
100 65 + 32 |
123 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | 3 | Lvl 2, Lvl 2 |
5 | 4 | Lvl 3, Lvl 3 |
6 | 4 | Lvl 4, Lvl 4 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
4 | 1 | Spreadshot | Physical damage (1.4x) to all enemies | 14 | ||
5 | 80 | Heavy Shell | Physical damage (1.5x) with ignore DEF (50%) to all enemies | 45 | ||
6 | 52 | Heavy Reload | Enable skills for 2 turns to caster: Powerful Shell, Super Reload Increase LB gauge (4) to caster |
24 | ||
6 | 100 | Blank Fire Awk+2 | Increase ATK and MAG (120%) for 5 turns to all allies | 70 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4 | 60 | Auto-Regen Awk+2 | Auto-cast Regen (Zile Awakening +2) at the start of a battle, upon revival, or after brave shift | |||
5 | 35 | Bombardier's Intuition Awk+2 | Increase ATK (100%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon | |||
5 | 65 | DEF +20% | Increase DEF (20%) | |||
6 | 1 | ATK +20% | Increase ATK (20%) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Auto-Regen |
Regen (Zile Awakening +2) | Heal (1830 HP, 2x) per turn to one ally | 3 | |||
Activated by Heavy Reload |
Super Reload | Enable skills for 2 turns to caster: Devastating Reload, Super Shell Increase LB gauge (8) to caster |
30 | |||
Activated by Super Reload |
Devastating Reload | Enable skills for 2 turns to caster: Devastating Shell, Forbidden Reload Increase LB gauge (12) to caster |
36 | |||
Activated by Devastating Reload |
Forbidden Reload | Enable skill for 2 turns to caster: Exploding Shell Increase LB gauge (16) to caster |
60 | |||
Activated by Forbidden Reload |
Exploding Shell | Randomly use: (20%) Miraculous Shell Physical damage (26.5x) to all enemies Increase LB gauge (20) to caster (80%) Exploding Shell Physical damage (26.5x) to all allies |
||||
Activated by Devastating Reload |
Devastating Shell | Physical damage (15x) with critical hit to all enemies (12% chance to miss) | ||||
Activated by Super Reload |
Super Shell | Physical damage (10x) with critical hit to all enemies (23% chance to miss) | ||||
Activated by Heavy Reload |
Powerful Shell | Physical damage (5.5x) with critical hit to all enemies (34% chance to miss) |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Auto-Regen | Auto-cast Regen (Auto) at the start of a battle, upon revival, or after brave shift | - | - | |||||||
Auto-Regen Awk+1 | Auto-cast Regen (Zile Awakening +1) at the start of a battle, upon revival, or after brave shift | - | - | Healing | 10 | 5 | 1 | - | - | 120,000 |
Auto-Regen Awk+2 | Auto-cast Regen (Zile Awakening +2) at the start of a battle, upon revival, or after brave shift | - | - | Healing | 15 | 8 | 2 | 1 | - | 120,000 |
Blank Fire | Increase ATK and MAG (80%) for 3 turns to all allies | - | 80 | |||||||
Blank Fire Awk+1 | Increase ATK and MAG (100%) for 4 turns to all allies | - | 80 | Support | 15 | 8 | 5 | 1 | - | 250,000 |
Blank Fire Awk+2 | Increase ATK and MAG (120%) for 5 turns to all allies | - | 70 | Support | 23 | 12 | 8 | 2 | 1 | 250,000 |
Bombardier's Intuition | Increase ATK (30%) Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon |
- | - | |||||||
Bombardier's Intuition Awk+1 | Increase ATK (50%) Increase equipment ATK (75%) and physical accuracy (25%) when single wielding any weapon |
- | - | Tech | 15 | 8 | 5 | 1 | - | 250,000 |
Bombardier's Intuition Awk+2 | Increase ATK (100%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon |
- | - | Tech | 23 | 12 | 8 | 4 | 1 | 250,000 |
Conditional | ||||||||||
Regen (Auto) | Heal (60 HP, 1.2x) per turn to one ally | - | 3 | Activated by Auto-Regen | ||||||
Regen (Zile Awakening +1) | Heal (830 HP, 1.5x) per turn to one ally | - | 3 | Activated by Auto-Regen | ||||||
Regen (Zile Awakening +2) | Heal (1830 HP, 2x) per turn to one ally | - | 3 | Activated by Auto-Regen |
Awakening Materials[]
5 | 6 |
---|---|
Seed of Life (25) Earth's Core (13) Sacred Crystal (15) Dragon Heart (8) Holy Crystal (8) 2,500 |
Prismatic Horn (20) Fairies' Writ (10) Rainbow Bloom (10) Calamity Gem (5) Divine Crystal (5) 4,000 |
Sprites[]
4 | 5 | 6 |
---|---|---|
Quotes[]
Background Story[]
4★ | A bombardier who serves as a knight of the Kingdom of Grandshelt. Zile is a merry man who opens himself up to everyone he meets. He had no reservations about approaching his new fellow knights Raegen and Loren to chat them up, although the rest of the fresh recruits considered him brave for doing so. Despite his affinity to stand out from the crowd he doesn't enjoy giving out orders, and thus is extremely grateful for the presence of his talented peers. |
---|---|
5★ | A bombardier who serves as a knight of Grandshelt. Zile yearned to be a knight from infancy and thus learned the art of the sword, but eventually learned that blowing up his enemies with a huge bang was more suited to his style. The accuracy of his hits depend greatly on meticulous calculations requiring great focus and a very experienced hand. |
6★ | A famed bombardier who serves as a knight of Grandshelt. Zile's sociable personality coupled with his flashy style of combat made him popular amongst the masses. While enlisted as a knight, he apparently managed to woo a childhood friend older than him into marriage after years of longing for her. Later he came to be known as the "legendary bombardier" in Grandshelt, but that is a story for another time. |
Fusion[]
4★ | Fight big, win big! Please choose me a target! |
---|---|
5★ | Clear as crystal, my perception is! I'll never fail to hit a target! |
6★ | Where to next? I'll rush to wherever you point! Though my cannon is a bit heavy! |
Awakening[]
4★ | <blank> |
---|---|
5★ | Tada! Now that I'm stronger, I can set my sights on bigger targets! |
6★ | Tada! Now that I'm even stronger, I can blow away even the biggest of targets! |
User Review[]
Notes[]
Gameplay
- Obtainable through the Final Fantasy Brave Exvius Event, Unbound Offensive.
- He is available as a Guest Unit in the Story Event, The Ballad of Grandshelt.
- He appears in the event story, A World United.
- Zile can only be awakened up to in the Japanese version. This is not available in the Global version.
- His would-be STMR, Bombardier's Cannon Flag, is available only as an event reward in the Final Fantasy Brave Exvius Event, Unbound Offensive.