GL | JP |
Zeid | ||||
---|---|---|---|---|
Rarity | 4 - 6 | |||
Role |
| |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFXI | |||
Gender | Male | |||
Race | Human | |||
No. | 1795, 1796, 1797 | |||
TMR | Zeid's MaskZeid's Mask
|
A Galka dark knight from the distant world of Vana'diel. He is ranked number 2 in the Mythril Musketeers, a special operations unit under direct supervision of the president of the Republic of Bastok.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4 | 2234 900 + 450 |
93 150 + 75 |
93 65 + 32 |
76 65 + 32 |
64 65 + 32 |
71 65 + 32 |
1 | 8 | 6 |
5 | 2905 900 + 450 |
121 150 + 75 |
121 65 + 32 |
100 65 + 32 |
84 65 + 32 |
93 65 + 32 |
1 | 10 | 6 |
6 | 3777 900 + 450 |
158 150 + 75 |
158 65 + 32 |
130 65 + 32 |
110 65 + 32 |
121 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | 3 | Lvl 5 |
5 | 4 | Lvl 6 |
6 | 4 | Lvl 6 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
4 | 1 | Hard Slash | Physical damage (1.8x) to all enemies | 17 | ||
4 | 43 | Last Resort | Decrease DEF (10%) for 3 turns to caster Increase ATK (120%) for 3 turns to caster |
24 | ||
5 | 19 | Abyssal Drain | Physical damage (3.6x) to one enemy Recover HP (2000) to caster |
28 | ||
5 | 45 | Freezebite | Ice physical damage (4.5x) to one enemy Add ice element to physical attacks for 3 turns to caster |
32 | ||
5 | 62 | Nether Void | Increase ability modifier (1.5x) for 3 turns to caster (can't be dispelled): Abyssal Drain, Freezebite, Ground Strike, Hard Slash | 18 | ||
6 | 1 | Ground Strike | Physical damage (3.75x) with ignore DEF (50%) to one enemy | 45 | ||
6 | 1 | Where Two Paths Converge | Physical damage (3.8x) to one enemy Physical damage (3.8x) to one enemy |
56 | ||
6 | 50 | Blood Weapon (FFXI: Zeid) | Heal (4500 HP) split over 3 turns to caster Increase ability modifier (1.5x) for 3 turns to caster (can't be dispelled): Abyssal Drain, Freezebite, Ground Strike, Hard Slash |
52 | ||
6 | 100 | Souleater | Fixed attack with physical damage 1 per turn for 3 turns to caster Increase ability modifier (1.5x) for 3 turns to caster (can't be dispelled): Abyssal Drain, Freezebite, Ground Strike, Hard Slash Enable skill for 4 turns to caster: Double Weapon Skill |
38 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4 | 1 | The Mythril Musketeers No. 2 | Increase ATK, DEF and HP (20%) | |||
4 | 60 | Darksteel Hurricane | Increase LB gauge fill rate (100%) | |||
5 | 1 | War Cloud | Increase ATK and HP (30%) Increase ATK (150%) for 3 turns when HP drops below 51% | |||
5 | 51 | Resist Paralyze | Increase resistance to paralyze (100%) | |||
5 | 80 | Feelings for Klara | Increase SPR (30%) and MP (20%) | |||
6 | 1 | Survivor from the 13th Regiment | Chance to ignore fatal damage (80%) when HP is above 30% (max 1 time) | |||
6 | 1 | Vanquisher of the Shadow Lord | Increase ATK and DEF (30%) Increase dark resistance (50%) | |||
6 | 100 | Great Sword Skill: A | Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Souleater |
Double Weapon Skill | Cast 2 times: Last Resort, Abyssal Drain, Freezebite, Nether Void, Ground Strike, Blood Weapon (FFXI: Zeid), Hard Slash, Where Two Paths Converge |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4 | 10 | Drain | Magic damage (0.8x) as HP drain (30%) to one enemy | 5 | ||
4 | 20 | Osmose | Magic damage (0.3x) as MP drain (30%) to one enemy | 10 |
Limit Burst[]
Awakening Materials[]
5 | 6 |
---|---|
Seed of Life (25) Earth's Core (13) Sacred Crystal (15) Dragon Heart (8) Holy Crystal (8) 2,500 |
Calamity Writ (20) Calamity Gem (10) Rainbow Bloom (10) Fairies' Writ (5) Divine Crystal (5) 4,000 |
Sprites[]
4 | 5 | 6 |
---|---|---|
Quotes[]
Background Story[]
4★ | A Galka dark knight from the distant world of Vana'diel. He is ranked number 2 in the Mythril Musketeers, a special operations unit under direct supervision of the president of the Republic of Bastok. |
---|---|
5★ | A Galka dark knight from the distant world of Vana'diel. He is ranked number 2 in the Mythril Musketeers, a special operations unit under direct supervision of the president of the Republic of Bastok. To confirm the suspicions he felt during his fight with the Shadow Lord during the Crystal War, he left his homeland to wander on a journey. |
6★ | A Galka dark knight from the distant world of Vana'diel. He is ranked number 2 in the Mythril Musketeers, a special operations unit under direct supervision of the president of the Republic of Bastok. To confirm the suspicions he felt during his fight with the Shadow Lord during the Crystal War, he left his homeland to wander on a journey. A master of the dark blades used by Galka since ancient times, he passes on the abilities and the necessary mental fortitude to adventures who request his teachings. |
Fusion[]
4★ | To wield the blade of the dark knight is to wield the burdens of one's past. Beyond that lies no hope. |
---|---|
5★ | I'm just a wandering knight. What other beastmen do has nothing to do with me. |
6★ | I know too well the evanescence of life and the uncertainty of the soul. This is why I know that my soul will not live on forever. |
Awakening[]
4★ | <blank> |
---|---|
5★ | If pain doesn't provide the answer you seek, you should ask your own blade! |
6★ | I'm just lowering the curtain on an old legend until it is time to write a new chapter. |