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Wings of Midnight Malphasie
Wings of Midnight Malphasie
Rarity NV - NV
Role Magic Attacker
Chain Family Bolting Strike
Chaos Wave Awakened
Tornado
Extreme Nova
Categories Wind
Mage
FFBE
Clash of Wills
CW - Wind
Bonds
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 8420
TMR Crows' ProtectionCrows' Protection
Crows' ProtectionCrows' Protection
Increase MAG (50%)
Increase LB damage (25%)
Increase equipment MAG (100%) when dual wielding
STMR Imbued BandagesImbued Bandages
Imbued BandagesImbued BandagesFist
Stats: ATK+187, MAG+236
Effect: Charmed TalismanCharmed Talisman
Charmed TalismanCharmed Talisman
Increase static MAG (500)
Increase ability modifier (100x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Exclusive: Wings of Midnight Malphasie
, Gifted TrinketGifted Trinket
Gifted TrinketGifted Trinket
Increase equipment MAG (50%) when dual wielding
Increase LB damage (50%)
, Damage range 115% - 115%
EX 1 A Home Destroyed
EX 3 A Home Destroyed

Wings of Midnight Malphasie
Wings of Midnight Malphasie
Rarity NV - NV
Role Magic Attacker
Chain Family Bolting Strike
Chaos Wave Awakened
Tornado
Extreme Nova
Categories Wind
Mage
FFBE
Clash of Wills
CW - Wind
Bonds
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 8421
TMR Crows' ProtectionCrows' Protection
Crows' ProtectionCrows' Protection
Increase MAG (50%)
Increase LB damage (25%)
Increase equipment MAG (100%) when dual wielding
STMR Imbued BandagesImbued Bandages
Imbued BandagesImbued BandagesFist
Stats: ATK+187, MAG+236
Effect: Charmed TalismanCharmed Talisman
Charmed TalismanCharmed Talisman
Increase static MAG (500)
Increase ability modifier (100x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Exclusive: Wings of Midnight Malphasie
, Gifted TrinketGifted Trinket
Gifted TrinketGifted Trinket
Increase equipment MAG (50%) when dual wielding
Increase LB damage (50%)
, Damage range 115% - 115%
EX 1 A Home Destroyed
EX 3 A Home Destroyed

A derelict woman who dreamed of flying, accompanied by a myriad of corvid-like beings. Rumor has it that as Malphasie neared her death her beloved crows granted her final wish of flight, for in the skies she lived on within them, after they partook of her decaying corpse. Was the profound love for her feathered friends the emotion that drove her to materialize anew in the form of a vision? Or was it the rancor of her murder of crows that drew forth her sorrowful essence?

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5000
900 + 450
350
150 + 75
130
65 + 32
205
65 + 32
320
65 + 32
235
65 + 32
2 6 LB 7
EX 1 5650
900 + 450
396
150 + 75
147
65 + 32
232
65 + 32
403
65 + 32
266
65 + 32
2 6 LB 7
EX 2 6150
900 + 450
431
150 + 75
160
65 + 32
253
65 + 32
467
65 + 32
290
65 + 32
2 6 LB 7
EX 3 6500
900 + 450
455
150 + 75
169
65 + 32
267
65 + 32
512
65 + 32
306
65 + 32
2 6 LB 7

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 3 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - +80% - - +80%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- +100% - +100% +100% +100% - +100%

Equipment[]

Weapons
Rod Fist
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
NV 4 Black Magic Affinity Lvl 9, Green Magic Affinity Lvl 9

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Imbued Bandages Imbued Bandages Fist ATK+187, MAG+236
Effect: Charmed TalismanCharmed Talisman
Charmed TalismanCharmed Talisman
Increase static MAG (500)
Increase ability modifier (100x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Exclusive: Wings of Midnight Malphasie
, Gifted TrinketGifted Trinket
Gifted TrinketGifted Trinket
Increase equipment MAG (50%) when dual wielding
Increase LB damage (50%)
, Damage range 115% - 115%

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5300
900 + 450
365
150 + 75
132
65 + 32
215
65 + 32
326
65 + 32
246
65 + 32
2 6 LB 7
EX 1 5950
900 + 450
411
150 + 75
149
65 + 32
242
65 + 32
409
65 + 32
277
65 + 32
2 6 LB 7
EX 2 6450
900 + 450
446
150 + 75
162
65 + 32
263
65 + 32
473
65 + 32
301
65 + 32
2 6 LB 7
EX 3 6800
900 + 450
470
150 + 75
171
65 + 32
277
65 + 32
518
65 + 32
317
65 + 32
2 6 LB 7

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 3 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - +80% - - +80%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- +100% - +100% +100% +100% - +100%

Equipment[]

Weapons
Rod Fist
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
NV 4 Black Magic Affinity Lvl 9, Green Magic Affinity Lvl 9

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Imbued Bandages Imbued Bandages Fist ATK+187, MAG+236
Effect: Charmed TalismanCharmed Talisman
Charmed TalismanCharmed Talisman
Increase static MAG (500)
Increase ability modifier (100x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Exclusive: Wings of Midnight Malphasie
, Gifted TrinketGifted Trinket
Gifted TrinketGifted Trinket
Increase equipment MAG (50%) when dual wielding
Increase LB damage (50%)
, Damage range 115% - 115%

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Triple Flight Triple Flight Cast 3 times: Innate black magic, green magic and abilities, Strong Headwinds, Strong Tailwinds, except Swift Divebomb, Swift Divebomb+1, Swift Divebomb+2, Swift Divebomb+3, Swift Divebomb+4
NV 1 Quadruple Flight Quadruple Flight Cast 4 times: Innate black magic, green magic and abilities, Strong Headwinds, Strong Tailwinds, except Swift Divebomb, Swift Divebomb+1, Swift Divebomb+2, Swift Divebomb+3, Swift Divebomb+4
NV 1 Rapid Peck Rapid Peck Physical attack with magic damage (200x + 4x per 2% morale above 100%, 400x max) to all enemies
Mitigate physical damage taken (65%) for 5 turns to caster
Increase LB gauge (20) to caster
Fill morale gauge (200)
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 70
NV 1 Rapid Claw Rapid Claw Physical attack with magic damage (200x + 4x per 2% morale above 100%, 400x max) to all enemies
Mitigate magic damage taken (65%) for 5 turns to caster
Increase LB gauge (20) to caster
Fill morale gauge (200)
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 70
NV 101 As the Crow Flies As the Crow Flies [5 turns cooldown, available on turn 1]
Remove some status effects to caster:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Decrease wind resistance (135%) for 5 turns to all enemies
Add wind element to physical attacks for 5 turns to caster
Increase wind physical damage (60%) for 5 turns to caster (can't be dispelled)
Increase wind magic damage (60%) for 5 turns to caster (can't be dispelled)
150
NV 101 Shadow Wing Shadow Wing [5 turns cooldown, available on turn 1]
Remove some status effects to caster:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Wind element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
Decrease dark resistance (120%) for 5 turns to all enemies
Add dark element to physical attacks for 5 turns to caster
Increase dark physical damage (45%) for 5 turns to caster (can't be dispelled)
Increase dark magic damage (45%) for 5 turns to caster (can't be dispelled)
150
NV 101 Dreams of Flying Dreams of Flying [5 turns cooldown, available on turn 1]
Decrease SPR (85%) for 5 turns to all enemies
Increase MAG (250%) for 5 turns to caster
Increase LB damage (200%) for 5 turns to caster
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster
88
NV 101 Swift Divebomb Swift Divebomb Lv.5 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,800x) to all enemies
Chain=Bolting Strike
27Attack frames: 42,48,54,60,66,72,78,84,90,95,101,107,113,119,125,131,137,143,148,154,160,166,172,178,184,190,196 150
NV 101 Fleet-Winged Fliers Fleet-Winged Fliers [1 use per battle]
[1 turns cooldown, available on turn 1]
Increase LB gauge (999) to caster
Increase wind physical damage (150%) for 2 turns to caster (can't be dispelled)
Increase wind magic damage (150%) for 2 turns to caster (can't be dispelled)
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster
180
Passive START_WIDGET"'-ee814f25e9f31666END_WIDGET
Min rarity Level Icon Name Effect
EX 2 1 Protective Plumage Protective Plumage Auto-cast Protective Plumage at the start of a battle
Increase physical evasion (50%)
Increase magic evasion (50%)
Increase static MAG (500)
EX 3 1 Bird's Eye View Bird's Eye View Increase MAG (100%)
Increase equipment MAG (100%) when dual wielding
Increase static MAG and SPR (500)
NV 1 Beast Killer+ III Beast Killer+ III Increase physical and magic damage against beasts (200%)
NV 1 Demon Killer+ III Demon Killer+ III Increase physical and magic damage against demons (200%)
NV 1 Dragon Killer+ III Dragon Killer+ III Increase physical and magic damage against dragons (200%)
NV 1 Bird Killer+ III Bird Killer+ III Increase physical and magic damage against avians (200%)
NV 1 Undead Killer+ III Undead Killer+ III Increase physical and magic damage against reapers (200%)
NV 1 Spirit Killer+ III Spirit Killer+ III Increase physical and magic damage against fairies (200%)
NV 1 Dual Blade Mastery -Fury- Dual Blade Mastery -Fury- Increase chain modifier cap (200%) when dual wielding; ignores parameter limit
NV 1 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
NV 1 Sharpened Crow Talons Sharpened Crow Talons Increase MAG (200%) and SPR and MP (100%)
Increase chain modifier for normal chain (200%)
Increase chain modifier for elemental chain (200%)
Increase equipment MAG (200%) when dual wielding
NV 1 Ebony Feathers Ebony Feathers Increase resistance to charm (100%)
Recover MP (15%) per turn
Increase LB damage (100%)
NV 1 Flying Maneuvers Flying Maneuvers Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 1 time)
Enable dual wielding of one-handed weapons
Auto-cast Flying Maneuvers every turn
Enable Strong Headwinds when morale gauge is above 0%
Enable Strong Tailwinds when morale gauge is above 0%
NV 101 Gale Force Gale Force Lv.5 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Protective Plumage
Protective Plumage Fill morale gauge (500)
Increase LB gauge (60) to caster
Increase wind and dark resistance (200%) for 1 turn to caster
Activated by
Flying Maneuvers
Flying Maneuvers Fill morale gauge (500)
Recover HP (15%) to caster
Activated by
Flying Maneuvers
Strong Headwinds [1 use per battle]
[1 turns cooldown, available on turn 1]
Add wind element to physical attacks for 1 turn to all units
Decrease wind resistance (200%) for 1 turn to all allies
Absorb wind damage taken for 1 turn to all allies
Fill morale gauge (1000)
200
Activated by
Flying Maneuvers
Strong Tailwinds [1 use per battle]
[1 turns cooldown, available on turn 1]
Remove some status effects to all allies:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (50%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (50%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast next turn: Strong Tailwinds II
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (75%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (75%) for 1 turn to all allies (can't be dispelled)

2. Auto-cast next turn: Strong Tailwinds III
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (100%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (100%) for 1 turn to all allies (can't be dispelled)
200
Activated by
Gale Force
Gale Force Increase wind resistance (150%) for 1 turn to all allies
Restore MP (10%) to all allies
Increase LB gauge (5) to all allies

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Aerora Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Aeroga Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Aeroja Aeroja Awk+3 Wind magic damage (100x) to all enemies 1Attack frames: 170 28
NV 1 Tornado Tornado Awk+3 Wind magic damage (120x) to all enemies
Decrease wind resistance (135%) for 5 turns to all enemies
Chain=Tornado
9Attack frames: 80,92,104,116,128,140,152,164,176 48
NV 1 Darkra Darkra Awk+3 Dark magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Darkga Darkga Awk+3 Dark magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Enaeroga Enaeroga Add wind element to physical attacks for 5 turns to all allies
Increase wind physical damage (35%) for 5 turns to all allies
Increase wind magic damage (35%) for 5 turns to all allies
48

Leader Skill[]

Min rarity Icon Name Effect
NV Soaring Brilliance Soaring Brilliance [Requirement: Set as party leader]
Increase ATK, DEF, MAG and SPR (300%) to all Clash of Wills allies
In morale battles, instead:
Increase ATK, DEF, MAG and SPR (500%) to all Clash of Wills allies

Limit Burst[]

Rarity Name Effect Hits Cost
NV Corvid Barrage Base
Lv 1
Grant tag-team attack for specific abilities for 5 turns to caster: Aerial Ambush, Corvid Barrage, Corvid Crush, Rapid Claw, Rapid Peck, Swift Divebomb
Decrease fist resistance (30%) for 3 turns to all enemies
Physical attack with magic damage (250x + 1.5x per 2% morale above 100%, 325x max) to all enemies
Chain=Extreme Nova
30Attack frames: 60,65,70,75,80,85,90,95,100,105,110,115,120,125,130,135,140,145,150,155,160,165,170,175,180,185,190,195,200,205 100 / 60 LB
Max
Lv 40
Grant tag-team attack for specific abilities for 5 turns to caster: Aerial Ambush, Corvid Barrage, Corvid Crush, Rapid Claw, Rapid Peck, Swift Divebomb
Decrease fist resistance (30%) for 3 turns to all enemies
Physical attack with magic damage (250x + 1.5x per 2% morale above 100%, 325x max) to all enemies
Chain=Extreme Nova

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Triple Flight Triple Flight Cast 3 times: Innate black magic, green magic and abilities, Strong Headwinds, Strong Tailwinds, except Swift Divebomb, Swift Divebomb+1, Swift Divebomb+2, Swift Divebomb+3, Swift Divebomb+4
NV 1 Quadruple Flight Quadruple Flight Cast 4 times: Innate black magic, green magic and abilities, Strong Headwinds, Strong Tailwinds, except Swift Divebomb, Swift Divebomb+1, Swift Divebomb+2, Swift Divebomb+3, Swift Divebomb+4
NV 1 Rapid Peck Rapid Peck Physical attack with magic damage (200x + 4x per 2% morale above 100%, 400x max) to all enemies
Mitigate physical damage taken (65%) for 5 turns to caster
Increase LB gauge (20) to caster
Fill morale gauge (200)
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 70
NV 1 Rapid Claw Rapid Claw Physical attack with magic damage (200x + 4x per 2% morale above 100%, 400x max) to all enemies
Mitigate magic damage taken (65%) for 5 turns to caster
Increase LB gauge (20) to caster
Fill morale gauge (200)
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 70
NV 101 As the Crow Flies As the Crow Flies [5 turns cooldown, available on turn 1]
Remove some status effects to caster:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Decrease wind resistance (135%) for 5 turns to all enemies
Add wind element to physical attacks for 5 turns to caster
Increase wind physical damage (60%) for 5 turns to caster (can't be dispelled)
Increase wind magic damage (60%) for 5 turns to caster (can't be dispelled)
150
NV 101 Shadow Wing Shadow Wing [5 turns cooldown, available on turn 1]
Remove some status effects to caster:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Wind element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
Decrease dark resistance (120%) for 5 turns to all enemies
Add dark element to physical attacks for 5 turns to caster
Increase dark physical damage (45%) for 5 turns to caster (can't be dispelled)
Increase dark magic damage (45%) for 5 turns to caster (can't be dispelled)
150
NV 101 Dreams of Flying Dreams of Flying [5 turns cooldown, available on turn 1]
Decrease SPR (85%) for 5 turns to all enemies
Increase MAG (250%) for 5 turns to caster
Increase LB damage (200%) for 5 turns to caster
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster
88
NV 101 Swift Divebomb Swift Divebomb Lv.5 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,800x) to all enemies
Chain=Bolting Strike
27Attack frames: 42,48,54,60,66,72,78,84,90,95,101,107,113,119,125,131,137,143,148,154,160,166,172,178,184,190,196 150
NV 101 Fleet-Winged Fliers Fleet-Winged Fliers [1 use per battle]
[1 turns cooldown, available on turn 1]
Increase LB gauge (999) to caster
Increase wind physical damage (150%) for 2 turns to caster (can't be dispelled)
Increase wind magic damage (150%) for 2 turns to caster (can't be dispelled)
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster
180
NV 101 Avian Rancor Avian Rancor [5 turns cooldown, available on turn 1]
Increase physical damage against avian (250%) for 5 turns to caster
Increase physical damage against avian (150%) for 5 turns to all allies
Increase magic damage against avian (150%) for 5 turns to all allies
Mitigate physical damage taken against avians (70%) for 5 turns to caster
88
NV 101 Demon Rancor Demon Rancor [5 turns cooldown, available on turn 1]
Increase physical damage against demon (250%) for 5 turns to caster
Increase physical damage against demon (150%) for 5 turns to all allies
Increase magic damage against demon (150%) for 5 turns to all allies
Mitigate physical damage taken against demons (70%) for 5 turns to caster
88
NV 101 Aerial Ambush Aerial Ambush [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (50x + 3x per 2% morale above 100%, 200x max) to all enemies
Physical attack with magic damage (400x + 3x per 2% morale above 100%, 550x max) to all enemies
Fill morale gauge (500)
Chain=Bolting Strike
8,1Attack frames: 42,48,54,60,66,72,78,84,90 90
NV 101 Skilled Scavengers Skilled Scavengers Lv.5 [5 turns cooldown, available on turn 1]
Increase ability modifier (50x) with morale boost (2x per 2% morale above 100%, 150x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (50x) with morale boost (0.5x per 2% morale above 100%, 75x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
150
NV 101 Murderous Mob Murderous Mob [5 turns cooldown, available on turn 1]
Enable area effect to enemy's area: Decrease wind resistance (50%) for 10 turns
170
Passive START_WIDGET"'-3835608d69e87096END_WIDGET
Min rarity Level Icon Name Effect
EX 2 1 Protective Plumage Protective Plumage Auto-cast Protective Plumage at the start of a battle
Increase physical evasion (50%)
Increase magic evasion (50%)
Increase static MAG (500)
EX 3 1 Bird's Eye View Bird's Eye View Increase MAG (100%)
Increase equipment MAG (100%) when dual wielding
Increase static MAG and SPR (500)
NV 1 Beast Killer+ III Beast Killer+ III Increase physical and magic damage against beasts (200%)
NV 1 Demon Killer+ III Demon Killer+ III Increase physical and magic damage against demons (200%)
NV 1 Dragon Killer+ III Dragon Killer+ III Increase physical and magic damage against dragons (200%)
NV 1 Bird Killer+ III Bird Killer+ III Increase physical and magic damage against avians (200%)
NV 1 Undead Killer+ III Undead Killer+ III Increase physical and magic damage against reapers (200%)
NV 1 Spirit Killer+ III Spirit Killer+ III Increase physical and magic damage against fairies (200%)
NV 1 Dual Blade Mastery -Fury- Dual Blade Mastery -Fury- Increase chain modifier cap (200%) when dual wielding; ignores parameter limit
NV 1 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
NV 1 Sharpened Crow Talons Sharpened Crow Talons Increase MAG (200%) and SPR and MP (100%)
Increase chain modifier for normal chain (200%)
Increase chain modifier for elemental chain (200%)
Increase equipment MAG (200%) when dual wielding
NV 1 Ebony Feathers Ebony Feathers Increase resistance to charm (100%)
Recover MP (15%) per turn
Increase LB damage (100%)
NV 1 Flying Maneuvers Flying Maneuvers Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 1 time)
Enable dual wielding of one-handed weapons
Auto-cast Flying Maneuvers every turn
Enable Strong Headwinds when morale gauge is above 0%
Enable Strong Tailwinds when morale gauge is above 0%
NV 101 Gale Force Gale Force Lv.5 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
NV 101 Friendly Flock Friendly Flock Increase DEF, SPR, HP and MP (100%)
Increase LB gauge (10) per turn
Increase LB damage (100%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Protective Plumage
Protective Plumage Fill morale gauge (500)
Increase LB gauge (60) to caster
Increase wind and dark resistance (200%) for 1 turn to caster
Activated by
Flying Maneuvers
Flying Maneuvers Fill morale gauge (500)
Recover HP (15%) to caster
Activated by
Flying Maneuvers
Strong Headwinds [1 use per battle]
[1 turns cooldown, available on turn 1]
Add wind element to physical attacks for 1 turn to all units
Decrease wind resistance (200%) for 1 turn to all allies
Absorb wind damage taken for 1 turn to all allies
Fill morale gauge (1000)
200
Activated by
Flying Maneuvers
Strong Tailwinds [1 use per battle]
[1 turns cooldown, available on turn 1]
Remove some status effects to all allies:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Water element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (50%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (50%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast next turn: Strong Tailwinds II
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (75%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (75%) for 1 turn to all allies (can't be dispelled)

2. Auto-cast next turn: Strong Tailwinds III
Add wind element to physical attacks for 1 turn to all allies
Increase wind physical damage (100%) for 1 turn to all allies (can't be dispelled)
Increase wind magic damage (100%) for 1 turn to all allies (can't be dispelled)
200
Activated by
Gale Force
Gale Force Increase wind resistance (150%) for 1 turn to all allies
Restore MP (10%) to all allies
Increase LB gauge (5) to all allies

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Aerora Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Aeroga Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Aeroja Aeroja Awk+3 Wind magic damage (100x) to all enemies 1Attack frames: 170 28
NV 1 Tornado Tornado Awk+3 Wind magic damage (120x) to all enemies
Decrease wind resistance (135%) for 5 turns to all enemies
Chain=Tornado
9Attack frames: 80,92,104,116,128,140,152,164,176 48
NV 1 Darkra Darkra Awk+3 Dark magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Darkga Darkga Awk+3 Dark magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Enaeroga Enaeroga Add wind element to physical attacks for 5 turns to all allies
Increase wind physical damage (35%) for 5 turns to all allies
Increase wind magic damage (35%) for 5 turns to all allies
48

Leader Skill[]

Min rarity Icon Name Effect
NV Soaring Brilliance Soaring Brilliance [Requirement: Set as party leader]
Increase ATK, DEF, MAG and SPR (300%) to all Clash of Wills allies
In morale battles, instead:
Increase ATK, DEF, MAG and SPR (500%) to all Clash of Wills allies

Limit Burst[]

Rarity Name Effect Hits Cost
NV Corvid Crush Base
Lv 1
Decrease fist resistance (40%) for 3 turns to all enemies
Physical attack with magic damage (420x + 0.5x per 2% morale above 100%, 445x max) to all enemies
Chain=Extreme Nova
30Attack frames: 60,65,70,75,80,85,90,95,100,105,110,115,120,125,130,135,140,145,150,155,160,165,170,175,180,185,190,195,200,205 100 / 60 LB
Max
Lv 40
Decrease fist resistance (40%) for 3 turns to all enemies
Physical attack with magic damage (420x + 0.5x per 2% morale above 100%, 445x max) to all enemies
Chain=Extreme Nova

Awakenable Abilities[]

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Gale Force Lv.1 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (120x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Static Brave Ability
Gale Force Lv.2 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (140x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 15 8 - - Gil100,000
Gale Force Lv.3 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (160x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 20 15 - 10 Gil100,000
Gale Force Lv.4 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (180x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 35 22 3 15 Gil150,000
Gale Force Lv.5 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 75 37 5 20 Gil300,000
Swift Divebomb Lv.1 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,400x) to all enemies
Chain=Bolting Strike
27 150 Static Brave Ability
Swift Divebomb Lv.2 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,500x) to all enemies
Chain=Bolting Strike
27 150 Green 15 8 - - Gil100,000
Swift Divebomb Lv.3 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,600x) to all enemies
Chain=Bolting Strike
27 150 Green 20 15 - 10 Gil100,000
Swift Divebomb Lv.4 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,700x) to all enemies
Chain=Bolting Strike
27 150 Green 35 22 3 15 Gil150,000
Swift Divebomb Lv.5 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,800x) to all enemies
Chain=Bolting Strike
27 150 Green 75 37 5 20 Gil300,000
Conditional
Gale Force Increase wind resistance (150%) for 1 turn to all allies
Restore MP (10%) to all allies
Increase LB gauge (5) to all allies
- - Activated by Gale Force

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Aeroja Wind magic damage (35x) to all enemies 1 28
Aeroja Awk+1 Wind magic damage (45x) to all enemies 1 28 Black 15 10 8 2 1 Gil500,000
Aeroja Awk+2 Wind magic damage (65x) to all enemies 1 28 Black 23 15 12 4 2 Gil500,000
Aeroja Awk+3 Wind magic damage (100x) to all enemies 1 28 Black 31 20 16 6 3 Gil500,000
Aerora Wind magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Aerora Awk+1 Wind magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Aerora Awk+2 Wind magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Aeroga Wind magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Aeroga Awk+1 Wind magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Aeroga Awk+2 Wind magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Tornado Wind magic damage (24x) to all enemies
Decrease wind resistance (100%) for 5 turns to all enemies
Chain=Tornado
9 48
Tornado Awk+1 Wind magic damage (36x) to all enemies
Decrease wind resistance (110%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 20 15 10 4 2 Gil1,000,000
Tornado Awk+2 Wind magic damage (72x) to all enemies
Decrease wind resistance (130%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 30 23 15 8 2 Gil1,000,000
Tornado Awk+3 Wind magic damage (120x) to all enemies
Decrease wind resistance (135%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 40 31 20 12 3 Gil1,000,000
Darkra Dark magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Darkra Awk+1 Dark magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Darkra Awk+2 Dark magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Darkra Awk+3 Dark magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Darkga Dark magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Darkga Awk+1 Dark magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Darkga Awk+2 Dark magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Darkga Awk+3 Dark magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Gale Force Lv.1 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (120x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Static Brave Ability
Gale Force Lv.2 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (140x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 15 8 - - Gil100,000
Gale Force Lv.3 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (160x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 20 15 - 10 Gil100,000
Gale Force Lv.4 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (180x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 35 22 3 15 Gil150,000
Gale Force Lv.5 [Requirement: TMR, STMR, or VC equipped]
Increase static MAG (500)
Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aeroja+1, Aeroja+2, Aeroja+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Darkga, Darkga+1, Darkga+2, Darkga+3, Darkra, Darkra+1, Darkra+2, Darkra+3, Tornado, Tornado+1, Tornado+2, Tornado+3
Upgrade normal attack to Gale Force (single cast when dual wielding)
- - Green 75 37 5 20 Gil300,000
Swift Divebomb Lv.1 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,400x) to all enemies
Chain=Bolting Strike
27 150 Static Brave Ability
Swift Divebomb Lv.2 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,500x) to all enemies
Chain=Bolting Strike
27 150 Green 15 8 - - Gil100,000
Swift Divebomb Lv.3 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,600x) to all enemies
Chain=Bolting Strike
27 150 Green 20 15 - 10 Gil100,000
Swift Divebomb Lv.4 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,700x) to all enemies
Chain=Bolting Strike
27 150 Green 35 22 3 15 Gil150,000
Swift Divebomb Lv.5 [5 turns cooldown, available on turn 1, single cast when dual wielding]
Physical attack with magic damage (1,800x) to all enemies
Chain=Bolting Strike
27 150 Green 75 37 5 20 Gil300,000
Skilled Scavengers Lv.1 [5 turns cooldown, available on turn 1]
Increase ability modifier (45x) with morale boost (2x per 2% morale above 100%, 145x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (45x) with morale boost (0.5x per 2% morale above 100%, 70x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
- 150
Skilled Scavengers Lv.2 [5 turns cooldown, available on turn 1]
Increase ability modifier (46x) with morale boost (2x per 2% morale above 100%, 146x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (46x) with morale boost (0.5x per 2% morale above 100%, 71x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
- 150 Green 15 8 - - Gil100,000
Skilled Scavengers Lv.3 [5 turns cooldown, available on turn 1]
Increase ability modifier (47x) with morale boost (2x per 2% morale above 100%, 147x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (47x) with morale boost (0.5x per 2% morale above 100%, 72x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
- 150 Green 20 15 - 10 Gil100,000
Skilled Scavengers Lv.4 [5 turns cooldown, available on turn 1]
Increase ability modifier (48x) with morale boost (2x per 2% morale above 100%, 148x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (48x) with morale boost (0.5x per 2% morale above 100%, 73x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
- 150 Green 35 22 3 15 Gil150,000
Skilled Scavengers Lv.5 [5 turns cooldown, available on turn 1]
Increase ability modifier (50x) with morale boost (2x per 2% morale above 100%, 150x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB modifier (50x) with morale boost (0.5x per 2% morale above 100%, 75x max) for 4 turns to caster (can't be dispelled):
- Morale-based damage
Increase LB gauge (60) to caster
- 150 Green 75 37 5 20 Gil300,000
Conditional
Gale Force Increase wind resistance (150%) for 1 turn to all allies
Restore MP (10%) to all allies
Increase LB gauge (5) to all allies
- - Activated by Gale Force

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Aeroja Wind magic damage (35x) to all enemies 1 28
Aeroja Awk+1 Wind magic damage (45x) to all enemies 1 28 Black 15 10 8 2 1 Gil500,000
Aeroja Awk+2 Wind magic damage (65x) to all enemies 1 28 Black 23 15 12 4 2 Gil500,000
Aeroja Awk+3 Wind magic damage (100x) to all enemies 1 28 Black 31 20 16 6 3 Gil500,000
Aerora Wind magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Aerora Awk+1 Wind magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Aerora Awk+2 Wind magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Aeroga Wind magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Aeroga Awk+1 Wind magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Aeroga Awk+2 Wind magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Tornado Wind magic damage (24x) to all enemies
Decrease wind resistance (100%) for 5 turns to all enemies
Chain=Tornado
9 48
Tornado Awk+1 Wind magic damage (36x) to all enemies
Decrease wind resistance (110%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 20 15 10 4 2 Gil1,000,000
Tornado Awk+2 Wind magic damage (72x) to all enemies
Decrease wind resistance (130%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 30 23 15 8 2 Gil1,000,000
Tornado Awk+3 Wind magic damage (120x) to all enemies
Decrease wind resistance (135%) for 5 turns to all enemies
Chain=Tornado
9 48 Green 40 31 20 12 3 Gil1,000,000
Darkra Dark magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Darkra Awk+1 Dark magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Darkra Awk+2 Dark magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Darkra Awk+3 Dark magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Darkga Dark magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Darkga Awk+1 Dark magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Darkga Awk+2 Dark magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Darkga Awk+3 Dark magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000

Awakening Materials[]

EX 1 EX 2 EX 3
Icon-Wings of Midnight Malphasie FragmentWings of Midnight Malphasie Fragment (50)
Icon-Transcension PearlTranscension Pearl
Gil250,000
Icon-Wings of Midnight Malphasie FragmentWings of Midnight Malphasie Fragment (100)
Icon-Transcension PearlTranscension Pearl (2)
Gil500,000
Icon-Wings of Midnight Malphasie FragmentWings of Midnight Malphasie Fragment (200)
Icon-Transcension PearlTranscension Pearl (2)
Gil750,000

Sprites[]

NV Brave Shift


Wings of Midnight Malphasie


Wings of Midnight Malphasie

Quotes[]

Background Story[]

NV A derelict woman who dreamed of flying, accompanied by a myriad of corvid-like beings. Rumor has it that as Malphasie neared her death her beloved crows granted her final wish of flight, for in the skies she lived on within them, after they partook of her decaying corpse. Was the profound love for her feathered friends the emotion that drove her to materialize anew in the form of a vision? Or was it the rancor of her murder of crows that drew forth her sorrowful essence?

Fusion[]

NV <blank>

Awakening[]

NV <blank>

Summon[]

NV I have always imagined what it would be like to soar the heavens. The time has come to take flight.

Trust Mastery[]

<blank>

User Review[]

Notes[]

Gameplay

  • Malphasie has a variation: Wings of Midnight Malphasie.
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