Wilhelm | ||||
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| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | ||||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 469, 470, 983 | |||
TMR | Shield of the EmpireShield of the Empire
| |||
STMR | Imperial ArmorImperial Armor
|
A general of the Zoldaad Empire. Wilhelm wears extremely heavy armor, and once boasted of the title of Imperial Shield for his efforts on the field. Although he was in charge of the empire's Magitek squadron, everything changed when Zoldaad began implementing dictatorial practices into their government. Following this, his superiors saw to his removal from any crucial missions, and expelled him to a remote location.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2910 | 117 | 103 | 113 | 86 | 103 | 1 | 10 ![]() |
6 |
6![]() |
3784 | 153 | 135 | 148 | 113 | 135 | 1 | 12 ![]() |
6 |
7![]() |
5023 | 198 | 175 | 218 | 146 | 192 | 1 | 12 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
240 | 40 | 16 | 24 | 16 | 16 |
6![]() |
390 | 65 | 26 | 34 | 26 | 26 |
7![]() |
540 | 90 | 40 | 65 | 40 | 40 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
3 | ![]() |
Guard Smite | Physical damage (1.4x) to one enemy Mitigate damage taken (50%) for 1 turn to caster |
D | 12 |
5![]() |
10 | ![]() |
Shield Bash | Physical damage (1.2x) to one enemy Inflict confuse (30%) to one enemy |
8 | |
5![]() |
80 | ![]() |
General's Command | Increase DEF/SPR (45%) for 5 turns to all allies | - | 57 |
6![]() |
25 | ![]() |
Imperial Lance | Physical damage (1.8x) to one enemy | D | 15 |
6![]() |
84 | ![]() |
General's Battlecry | Increase ATK/MAG (50%) for 3 turns to all allies Increase LB gauge fill rate (50%) for 3 turns to all allies |
- | 52 |
6![]() |
100 | ![]() |
Impregnable | Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (30%) for 3 turns to caster |
- | 32 |
7![]() |
101 | ![]() |
The empire is with us! | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 25 |
7![]() |
105 | ![]() |
D Sword Crusher | Physical damage (4x) with DEF scaling to one enemy Decrease ATK (60%) for 5 turns to one enemy |
45 | |
7![]() |
105 | ![]() |
D Rod Crusher | Physical damage (4x) with DEF scaling to one enemy Decrease MAG (60%) for 5 turns to one enemy |
45 | |
7![]() |
110 | ![]() |
Absolute Defense | [4 turns cooldown, available on turn 1] Mitigate physical damage taken (90%) for 1 turn to caster |
- | 88 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
21 | ![]() |
Draw Attacks | Increase chance of being targeted (50%) | ||
5![]() |
32 | ![]() |
Counter | Chance to counter physical attacks (30%) with normal attack | ||
5![]() |
42 | ![]() |
SPR +20% | Increase SPR (20%) | ||
5![]() |
58 | ![]() |
Eye for an Eye | Increase counter chance (100%) | ||
6![]() |
1 | ![]() |
Invincible Heart | Increase DEF/SPR (75%) when HP drops below 30% | ||
6![]() |
39 | ![]() |
HP +30% | Increase HP (30%) | ||
6![]() |
67 | ![]() |
DEF +30% | Increase DEF (30%) | ||
6![]() |
75 | ![]() |
Protector | Increase DEF (25%) when equipped with a heavy shield Increase DEF (25%) when equipped with heavy armor | ||
6![]() |
89 | ![]() |
Overcaution | Heal (340 HP, 8x) when guarding | ||
6![]() |
95 | ![]() |
Loyal Guardian | Increase LB gauge (3) per turn Increase resistance to all status ailments (50%) | ||
7![]() |
101 | ![]() |
Imperial Army's Pride | [Requirement: TMR or STMR equipped] Increase DEF/HP (30%) Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | ||
7![]() |
115 | ![]() |
SPR +20% | Increase SPR (20%) | ||
7![]() |
120 | ![]() |
Valor | Increase HP/DEF (20%) Chance to counter physical attacks (80%) with ValorValor Increase LB gauge fill rate (100%) for 1 turn to all allies (max 1/turn) Chance to counter magic attacks (80%) with ValorValor Increase LB gauge fill rate (100%) for 1 turn to all allies (max 1/turn) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Valor |
Valor | Increase LB gauge fill rate (100%) for 1 turn to all allies |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Impregnable +1 | Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (35%) for 3 turns to caster |
- | 32 | Guard | 15 | 8 | 5 | 1 | - | ![]() |
Impregnable +2 | Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (40%) for 3 turns to caster |
- | 24 | Guard | 23 | 12 | 8 | 2 | 1 | ![]() |
Imperial Lance +1 | Physical damage (2.3x) to one enemy | D | 15 | Healing | 10 | 8 | 3 | - | - | ![]() |
Imperial Lance +2 | Physical damage (2.3x) to one enemy Physical damage (0.8x) as HP drain (30%) to one enemy Physical damage (0.3x) as MP drain (20%) to one enemy |
D | 15 | Healing | 15 | 12 | 5 | 1 | - | ![]() |
General's Command +1 | Increase DEF/SPR (45%) for 5 turns to all allies | - | 40 | Support | 15 | 8 | 5 | 1 | - | ![]() |
General's Command +2 | Increase DEF/SPR (70%) for 5 turns to all allies | - | 40 | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Protector +1 | Increase DEF/SPR (25%) when equipped with a heavy shield Increase DEF/SPR (25%) when equipped with heavy armor |
- | - | Guard | 15 | 8 | 5 | 1 | - | ![]() |
Protector +2 | Increase HP (30%) Increase DEF/SPR (40%) when equipped with a heavy shield Increase DEF/SPR (40%) when equipped with heavy armor |
- | - | Guard | 23 | 12 | 8 | 2 | 1 | ![]() |
General's Battlecry +1 | Increase ATK/MAG (50%) for 3 turns to all allies Increase LB gauge fill rate (100%) for 3 turns to all allies |
- | 52 | Support | 15 | 8 | 5 | 1 | - | ![]() |
General's Battlecry +2 | Increase ATK/MAG (50%) for 4 turns to all allies Increase LB gauge fill rate (100%) for 4 turns to all allies |
- | 45 | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Great Wall | Base | Mitigate damage taken (20%) for 1 turn to all allies Increase DEF (40%) for 3 turns to caster |
- | 14 ![]() |
Max | Mitigate damage taken (39%) for 1 turn to all allies Increase DEF (59%) for 3 turns to caster | ||||
6![]() |
Great Wall | Base | Mitigate damage taken (30%) for 1 turn to all allies Increase DEF (50%) for 3 turns to caster |
- | 16 ![]() |
Max | Mitigate damage taken (54%) for 1 turn to all allies Increase DEF (74%) for 3 turns to caster | ||||
7![]() |
Great Wall | Base | Mitigate damage taken (30%) for 1 turn to all allies Increase DEF (72%) for 3 turns to caster |
- | 18 ![]() |
Max | Mitigate damage taken (54%) for 1 turn to all allies Increase DEF (130%) for 3 turns to caster |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A general of the Zoldaad Empire. Wilhelm wears extremely heavy armor, and once boasted of the title of Imperial Shield for his efforts on the field. Although he was in charge of the empire's Magitek squadron, everything changed when Zoldaad began implementing dictatorial practices into their government. Following this, his superiors saw to his removal from any crucial missions, and expelled him to a remote location. |
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6★ | A general of the militant empire of Zoldaad. Wilhelm has served Sozhe, the emperor of Zoldaad, for many years, having shared countless battles by his side as his comrade in arms. He is well acquainted with the emperor's past, and thinks of the crown prince Shera as his own son. However, recently he has been kept from participating in pivotal missions for reasons unknown. |
7★ | A general of the militant empire of Zoldaad known as the "Imperial Shield" who was Emperor Sozhe's confidant. When the empire made a drastic change in its policies following the influence of the Veritas, Wilhelm shared confidential information with the rebel army and continued giving crown prince Shera sound advice on how to approach his people. Although his death was untimely, his actions ensured that the future could be safely entrusted to the youth of the empire. |
Fusion
5★ | You wish to bestow me even more power? I am grateful. |
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6★ | I will repay you for this favor. I swear as a warrior. |
7★ | I wonder if my experiences will live on in my people. Either way, I'm happy to be of service. |
Awakening
6★ | I am your shield. Feel free to use me as you please. |
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7★ | So even visions can grow. People's thoughts and memories are truly miraculous things. |
Summon
5★ | These are my memories...? I never thought the next time I fought I'd be like this. |
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6★ | It's been many moons since I last fought. I'll show you a style of fighting worthy of one called the shield of the empire. |
7★ | There were so many I was unable to protect alone back then... Please allow me to help you. |
Trust Mastery
I wonder if I was able to help you to protect what needed to be protected. See to the safety of this world. |
User Review
- 7* Wilhelm Overview by Memel0rd (brave-exvius.com, August 2018)
- Enhanced Wilhelm Review by Memel0rd (brave-exvius.com, November 2017)
- Wilhelm Review by Memel0rd (brave-exvius.com, May 2017)
Notes
Gameplay
- His Limit Burst's Damage mitigation effect caps out at level 25, after which you only are improving the defense buff. This means that awakening a 6
maxed-LB Wilhelm to 7
will not weaken his Limit Burst.
- His Limit Burst's Damage mitigation effect caps out at level 25, after which you only are improving the defense buff. This means that awakening a 6
Trivia
- His base forms were never given a Ready Attack animation as is he looked like the so-called Impregnable Shield. His 7
form finally gives him his own unique Ready Attack animation.
- His base forms were never given a Ready Attack animation as is he looked like the so-called Impregnable Shield. His 7