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Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: Warring Spirit, Warring Spirit, Warring Spirit, Warring Spirit
Whimsical Winter Tiana
Whimsical Winter Tiana
Rarity NV - NV
Role SupportHealer
Acquisition Rare Summon
Time Limited Yes
CG LB No
Series FFBE
Gender Female‎
Race Human
No. 8363
TMR Satchel of SalvesSatchel of Salves
Satchel of SalvesSatchel of SalvesAccessory
Stats: MAG+58
Effect: Auto-ProtectAuto-Protect
Auto-ProtectAuto-Protect
Auto-buff DEF (100%)
Mitigate physical damage taken (30%) for 99999 turns to caster
, Auto-ShellAuto-Shell
Auto-ShellAuto-Shell
Auto-buff SPR (100%)
Mitigate magic damage taken (30%) for 99999 turns to caster
STMR Jolly Jade JacketJolly Jade Jacket
Jolly Jade JacketJolly Jade JacketRobe
Stats: MAG+88, SPR+70
Effect: Festive Yet FunctionalFestive Yet Functional
Festive Yet FunctionalFestive Yet Functional
Recover MP (10%) per turn
Increase MAG and SPR (30%)
, Insatiable CuriosityInsatiable Curiosity
Insatiable CuriosityInsatiable Curiosity
Increase static MAG (500)
Exclusive: Tiana, Whimsical Winter Tiana
Vision Card Try, Try Again

Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: Warring Spirit, Warring Spirit, Warring Spirit, Warring Spirit
Whimsical Winter Tiana
Whimsical Winter Tiana
Rarity NV - NV
Role Magic Attacker
Chain Family Chaos Wave Awakened
Bolting Strike
Acquisition Rare Summon
Time Limited Yes
CG LB No
Series FFBE
Gender Female‎
Race Human
No. 8364
TMR Satchel of SalvesSatchel of Salves
Satchel of SalvesSatchel of SalvesAccessory
Stats: MAG+58
Effect: Auto-ProtectAuto-Protect
Auto-ProtectAuto-Protect
Auto-buff DEF (100%)
Mitigate physical damage taken (30%) for 99999 turns to caster
, Auto-ShellAuto-Shell
Auto-ShellAuto-Shell
Auto-buff SPR (100%)
Mitigate magic damage taken (30%) for 99999 turns to caster
STMR Jolly Jade JacketJolly Jade Jacket
Jolly Jade JacketJolly Jade JacketRobe
Stats: MAG+88, SPR+70
Effect: Festive Yet FunctionalFestive Yet Functional
Festive Yet FunctionalFestive Yet Functional
Recover MP (10%) per turn
Increase MAG and SPR (30%)
, Insatiable CuriosityInsatiable Curiosity
Insatiable CuriosityInsatiable Curiosity
Increase static MAG (500)
Exclusive: Tiana, Whimsical Winter Tiana
Vision Card Try, Try Again

A researcher on a mission to bring happiness to the people. A bit of a scatterbrain, but always positive, she is now pouring herself into her experiments to create a "tangible star," inspired by the sight of a young child reaching up towards the night sky. She refuses to give up until she succeeds in making her bright wish a reality.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4860
900 + 450
290
150 + 75
190
65 + 32
220
65 + 32
275
65 + 32
220
65 + 32
2 6 LB 7
EX 1 5492
900 + 450
328
150 + 75
215
65 + 32
249
65 + 32
347
65 + 32
249
65 + 32
2 6 LB 7
EX 2 5978
900 + 450
357
150 + 75
234
65 + 32
271
65 + 32
402
65 + 32
271
65 + 32
2 6 LB 7
EX 3 6318
900 + 450
377
150 + 75
247
65 + 32
286
65 + 32
441
65 + 32
286
65 + 32
2 6 LB 7

Brave Shift Availability

True Brave Shift. Both forms are available at all times without limitation.

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+20% - +20% +20% +20% +20% - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
+100% - +100% +100% +100% - - +100%

Equipment

Weapons
Dagger Rod Instrument Throwing
Armors
Hat Helm Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5000
900 + 450
290
150 + 75
190
65 + 32
200
65 + 32
300
65 + 32
200
65 + 32
4 3 LB 7
EX 1 5632
900 + 450
328
150 + 75
215
65 + 32
229
65 + 32
372
65 + 32
229
65 + 32
4 3 LB 7
EX 2 6118
900 + 450
357
150 + 75
234
65 + 32
251
65 + 32
427
65 + 32
251
65 + 32
4 3 LB 7
EX 3 6458
900 + 450
377
150 + 75
247
65 + 32
266
65 + 32
466
65 + 32
266
65 + 32
4 3 LB 7

Brave Shift Availability

True Brave Shift. Both forms are available at all times without limitation.

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+20% - +20% +20% +20% +20% - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
+100% - +100% +100% +100% - - +100%

Equipment

Weapons
Dagger Rod Instrument Throwing
Armors
Hat Helm Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Flaming Red Concoction Flaming Red Concoction Increase physical accuracy (50%) for 5 turns to all allies
Increase fire physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase fire magic damage (30%) for 5 turns to all allies (can't be dispelled)
Increase fire physical damage (50%) for 5 turns to caster (can't be dispelled)
Increase fire magic damage (50%) for 5 turns to caster (can't be dispelled)
50
NV 1 Earthy Brown Concoction Earthy Brown Concoction Mitigate damage taken (50%) for 5 turns to all allies
Increase earth physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase earth magic damage (30%) for 5 turns to all allies (can't be dispelled)
Increase earth physical damage (50%) for 5 turns to caster (can't be dispelled)
Increase earth magic damage (50%) for 5 turns to caster (can't be dispelled)
50
NV 1 Airy Green Concoction Airy Green Concoction Evade 2 physical attacks for 5 turns to all allies
Increase wind physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase wind magic damage (30%) for 5 turns to all allies (can't be dispelled)
Increase wind physical damage (50%) for 5 turns to caster (can't be dispelled)
Increase wind magic damage (50%) for 5 turns to caster (can't be dispelled)
50
NV 1 Watery Blue Concoction Watery Blue Concoction Grant HP barrier (5000) for 5 turns to all allies
Increase water physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase water magic damage (30%) for 5 turns to all allies (can't be dispelled)
Increase water physical damage (50%) for 5 turns to caster (can't be dispelled)
Increase water magic damage (50%) for 5 turns to caster (can't be dispelled)
50
NV 1 Electric Yellow Concoction Electric Yellow Concoction Increase LB gauge (5) to all allies
Increase lightning physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase lightning magic damage (30%) for 5 turns to all allies (can't be dispelled)
Increase lightning physical damage (50%) for 5 turns to caster (can't be dispelled)
Increase lightning magic damage (50%) for 5 turns to caster (can't be dispelled)
50
NV 1 Nutritious Tonic Nutritious Tonic Heal (2000 HP, 12x) to all allies
Recover MP (100) to all allies
Cure ATK/DEF/MAG/SPR break to all allies
Increase resistance to ATK/DEF/MAG/SPR break (100%) for 5 turns to all allies
50
NV 1 Quadruple Brewing Quadruple Brewing Cast 4 times: Airy Green Concoction, Earthy Brown Concoction, Electric Yellow Concoction, Fantastic Formula, Fantastic Formula+1, Fantastic Formula+2, Fantastic Formula+3, Fantastic Formula+4, Flaming Red Concoction, Iridescent Invention, Nutritious Tonic, Rainbow-Colored Remedy, Revitalizing Brew, Revitalizing Brew+1, Revitalizing Brew+2, Revitalizing Brew+3, Revitalizing Brew+4, Trouble Brewing!?, Trouble Brewing!?+1, Trouble Brewing!?+2, Trouble Brewing!?+3, Trouble Brewing!?+4, Unstable Earth, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Watery Blue Concoction 0
NV 1 Triple Brewing Triple Brewing Cast 3 times: Airy Green Concoction, Earthy Brown Concoction, Electric Yellow Concoction, Fantastic Formula, Fantastic Formula+1, Fantastic Formula+2, Fantastic Formula+3, Fantastic Formula+4, Flaming Red Concoction, Iridescent Invention, Nutritious Tonic, Rainbow-Colored Remedy, Revitalizing Brew, Revitalizing Brew+1, Revitalizing Brew+2, Revitalizing Brew+3, Revitalizing Brew+4, Trouble Brewing!?, Trouble Brewing!?+1, Trouble Brewing!?+2, Trouble Brewing!?+3, Trouble Brewing!?+4, Unstable Earth, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Watery Blue Concoction 0
NV 101 Trouble Brewing!? Trouble Brewing!? Lv.5 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (30%) for 5 turns to one enemy
Decrease SPR (85%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
60
NV 101 Iridescent Invention Iridescent Invention [1 use per battle]
Absorb fire, lightning, water, wind and earth damage taken for 1 turn to one ally
60
NV 101 Revitalizing Brew Revitalizing Brew Lv.5 [5 turns cooldown, available on turn 1]
Heal (10000 HP, 25x) split over 5 turns to all allies
Refresh (500 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (280%) for 5 turns to all allies
Increase MAG and SPR (300%) for infinite turns to caster (can't be dispelled)
100
NV 101 Rainbow-Colored Remedy Rainbow-Colored Remedy [1 use per battle]
Increase fire, lightning, water, wind and earth resistance (150%) for 5 turns to all allies
Increase fire, lightning, water, wind and earth resistance (75%) for infinite turns to all allies
Fill morale gauge (500)
80
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 1 MAG +500 MAG +500 Increase static MAG (500)
NV 1 Overenthusiastic Research Overenthusiastic Research Regenerate 2000 HP per turn for 9999 turns when HP drops below 50%
Regenerate 75 MP per turn for 9999 turns when HP drops below 50%
Increase magic evasion (75%)
Increase magic damage against aquatics and plants (150/150%) when equipped with a throwing weapon
NV 1 Neverending Discoveries Neverending Discoveries Increase MAG (220%), MP (80%) and DEF, SPR and HP (50%)
Recover MP (10%) per turn
Increase equipment MAG (400%) when single wielding any weapon
Increase chain modifier cap (100%)
NV 101 Potent Salve-Maker Potent Salve-Maker [Requirement: TMR or STMR equipped]
Decrease chance of being targeted (70%)
Increase potency of healing items (200%)
Auto-cast Extraordinary Efficacy every turn
Upgrade normal attack to Immortality Serum
Conditional
Condition Name Effect Hits MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula
Activated by
Potent Salve-Maker
Extraordinary Efficacy Fill morale gauge (200)
Activated by
Potent Salve-Maker
Immortality Serum Revive all KO'd allies (100% HP)
Auto-revive (30% HP) for 1 turn to all allies

Limit Burst

Rarity Name Effect Hits Cost
NV Chromatic Concoction Base
Lv 1
Increase fire, lightning, water, wind and earth physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase fire, lightning, water, wind and earth magic damage (30%) for 5 turns to all allies (can't be dispelled)
Restore HP/MP (100%) to all allies
Fill morale gauge (500)
100 / 60 LB
Max
Lv 40
Increase fire, lightning, water, wind and earth physical damage (30%) for 5 turns to all allies (can't be dispelled)
Increase fire, lightning, water, wind and earth magic damage (30%) for 5 turns to all allies (can't be dispelled)
Restore HP/MP (100%) to all allies
Fill morale gauge (500)

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Triple Brewing Triple Brewing Cast 3 times: Airy Green Concoction, Earthy Brown Concoction, Electric Yellow Concoction, Fantastic Formula, Fantastic Formula+1, Fantastic Formula+2, Fantastic Formula+3, Fantastic Formula+4, Flaming Red Concoction, Iridescent Invention, Nutritious Tonic, Rainbow-Colored Remedy, Revitalizing Brew, Revitalizing Brew+1, Revitalizing Brew+2, Revitalizing Brew+3, Revitalizing Brew+4, Trouble Brewing!?, Trouble Brewing!?+1, Trouble Brewing!?+2, Trouble Brewing!?+3, Trouble Brewing!?+4, Unstable Earth, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Watery Blue Concoction 0
NV 1 Quadruple Brewing Quadruple Brewing Cast 4 times: Airy Green Concoction, Earthy Brown Concoction, Electric Yellow Concoction, Fantastic Formula, Fantastic Formula+1, Fantastic Formula+2, Fantastic Formula+3, Fantastic Formula+4, Flaming Red Concoction, Iridescent Invention, Nutritious Tonic, Rainbow-Colored Remedy, Revitalizing Brew, Revitalizing Brew+1, Revitalizing Brew+2, Revitalizing Brew+3, Revitalizing Brew+4, Trouble Brewing!?, Trouble Brewing!?+1, Trouble Brewing!?+2, Trouble Brewing!?+3, Trouble Brewing!?+4, Unstable Earth, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Watery Blue Concoction 0
NV 1 Unstable Fire Unstable Fire Decrease fire resistance (130%) for 1 turn to one enemy
Fire magic damage (10x + 7.5x per 5% morale above 100%, 160x max) to one enemy
Fire magic damage (10x + 10x per 5% morale above 100%, 210x max) to one enemy
Fire magic damage (36x) with consecutive increase (25 times, 12x each, 336x max) to one enemy
Chain=Chaos Wave Awakened
4,3,1 55
NV 1 Unstable Lightning Unstable Lightning Decrease lightning resistance (130%) for 1 turn to one enemy
Lightning magic damage (10x + 7.5x per 5% morale above 100%, 160x max) to one enemy
Lightning magic damage (10x + 10x per 5% morale above 100%, 210x max) to one enemy
Lightning magic damage (36x) with consecutive increase (25 times, 12x each, 336x max) to one enemy
Chain=Chaos Wave Awakened
4,3,1 55
NV 1 Unstable Water Unstable Water Decrease water resistance (130%) for 1 turn to one enemy
Water magic damage (10x + 7.5x per 5% morale above 100%, 160x max) to one enemy
Water magic damage (10x + 10x per 5% morale above 100%, 210x max) to one enemy
Water magic damage (36x) with consecutive increase (25 times, 12x each, 336x max) to one enemy
Chain=Bolting Strike
4,4,1 55
NV 1 Unstable Wind Unstable Wind Decrease wind resistance (130%) for 1 turn to one enemy
Wind magic damage (10x + 7.5x per 5% morale above 100%, 160x max) to one enemy
Wind magic damage (10x + 10x per 5% morale above 100%, 210x max) to one enemy
Wind magic damage (36x) with consecutive increase (25 times, 12x each, 336x max) to one enemy
Chain=Bolting Strike
4,4,1 55
NV 1 Unstable Earth Unstable Earth Decrease earth resistance (130%) for 1 turn to one enemy
Earth magic damage (10x + 7.5x per 5% morale above 100%, 160x max) to one enemy
Earth magic damage (10x + 10x per 5% morale above 100%, 210x max) to one enemy
Earth magic damage (36x) with consecutive increase (25 times, 12x each, 336x max) to one enemy
Chain=Bolting Strike
4,4,1 55
NV 101 Trouble Brewing!? Trouble Brewing!? Lv.5 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (30%) for 5 turns to one enemy
Decrease SPR (85%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
60
NV 101 Iridescent Invention Iridescent Invention [1 use per battle]
Absorb fire, lightning, water, wind and earth damage taken for 1 turn to one ally
60
NV 101 Fantastic Formula Fantastic Formula Lv.5 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
80
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 1 MAG +500 MAG +500 Increase static MAG (500)
NV 1 Neverending Discoveries Neverending Discoveries Increase MAG (220%), MP (80%) and DEF, SPR and HP (50%)
Recover MP (10%) per turn
Increase equipment MAG (400%) when single wielding any weapon
Increase chain modifier cap (100%)
NV 1 Overenthusiastic Research Overenthusiastic Research Regenerate 2000 HP per turn for 9999 turns when HP drops below 50%
Regenerate 75 MP per turn for 9999 turns when HP drops below 50%
Increase magic evasion (75%)
Increase magic damage against aquatics and plants (150/150%) when equipped with a throwing weapon
NV 101 Revolutionary Salves Revolutionary Salves [Requirement: TMR or STMR equipped]
Decrease chance of being targeted (70%)
Increase chain modifier for elemental chain (100%)
Upgrade normal attack to Salve Toss
Conditional
Condition Name Effect Hits MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula
Activated by
Revolutionary Salves
Salve Toss Physical damage (1x) with increased break damage (500%) for a throwing weapon to one enemy 1

Limit Burst

Rarity Name Effect Hits Cost
NV Experimental Mixture Base
Lv 1
Increase magic damage against aquatic and plant (150%) for 5 turns to all allies
Decrease fire, lightning, water, wind and earth resistance (130%) for 5 turns to all enemies
Fire, lightning, water, wind and earth magic damage (180x + 110x per 20% morale above 100%, 730x max) to all enemies
1 100 / 60 LB
Max
Lv 40
Increase magic damage against aquatic and plant (150%) for 5 turns to all allies
Decrease fire, lightning, water, wind and earth resistance (130%) for 5 turns to all enemies
Fire, lightning, water, wind and earth magic damage (180x + 110x per 20% morale above 100%, 730x max) to all enemies

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Trouble Brewing!? Lv.1 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (10%) for 5 turns to one enemy
Decrease SPR (65%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 Static Brave Ability.png
Trouble Brewing!? Lv.2 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (15%) for 5 turns to one enemy
Decrease SPR (70%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 20 10 - - Gil150,000
Trouble Brewing!? Lv.3 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (20%) for 5 turns to one enemy
Decrease SPR (75%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 30 20 - 10 Gil150,000
Trouble Brewing!? Lv.4 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (25%) for 5 turns to one enemy
Decrease SPR (80%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 50 30 5 20 Gil200,000
Trouble Brewing!? Lv.5 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (30%) for 5 turns to one enemy
Decrease SPR (85%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 100 50 10 30 Gil500,000
Revitalizing Brew Lv.1 [5 turns cooldown, available on turn 1]
Heal (6000 HP, 15x) split over 5 turns to all allies
Refresh (100 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (240%) for 5 turns to all allies
Increase MAG and SPR (250%) for infinite turns to caster (can't be dispelled)
- 100
Revitalizing Brew Lv.2 [5 turns cooldown, available on turn 1]
Heal (7000 HP, 15x) split over 5 turns to all allies
Refresh (200 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (250%) for 5 turns to all allies
Increase MAG and SPR (250%) for infinite turns to caster (can't be dispelled)
- 100 White 20 10 - - Gil150,000
Revitalizing Brew Lv.3 [5 turns cooldown, available on turn 1]
Heal (8000 HP, 20x) split over 5 turns to all allies
Refresh (300 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (260%) for 5 turns to all allies
Increase MAG and SPR (280%) for infinite turns to caster (can't be dispelled)
- 100 White 30 20 - 10 Gil150,000
Revitalizing Brew Lv.4 [5 turns cooldown, available on turn 1]
Heal (9000 HP, 20x) split over 5 turns to all allies
Refresh (400 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (270%) for 5 turns to all allies
Increase MAG and SPR (280%) for infinite turns to caster (can't be dispelled)
- 100 White 50 30 5 20 Gil200,000
Revitalizing Brew Lv.5 [5 turns cooldown, available on turn 1]
Heal (10000 HP, 25x) split over 5 turns to all allies
Refresh (500 MP) split over 5 turns to all allies
Increase ATK/DEF/MAG/SPR (280%) for 5 turns to all allies
Increase MAG and SPR (300%) for infinite turns to caster (can't be dispelled)
- 100 White 100 50 10 30 Gil500,000
Conditional
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Trouble Brewing!? Lv.1 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (10%) for 5 turns to one enemy
Decrease SPR (65%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 Static Brave Ability.png
Trouble Brewing!? Lv.2 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (15%) for 5 turns to one enemy
Decrease SPR (70%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 20 10 - - Gil150,000
Trouble Brewing!? Lv.3 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (20%) for 5 turns to one enemy
Decrease SPR (75%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 30 20 - 10 Gil150,000
Trouble Brewing!? Lv.4 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (25%) for 5 turns to one enemy
Decrease SPR (80%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 50 30 5 20 Gil200,000
Trouble Brewing!? Lv.5 [5 turns cooldown, available on turn 1]
Decrease throwing weapon resistance (30%) for 5 turns to one enemy
Decrease SPR (85%) for 5 turns to one enemy
Fill morale gauge (300)
Enable skill for 5 turns to caster: Quintuple Brewing
- 60 White 100 50 10 30 Gil500,000
Fantastic Formula Lv.1 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
- 160
Fantastic Formula Lv.2 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
- 140 White 20 10 - - Gil150,000
Fantastic Formula Lv.3 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
- 120 White 30 20 - 10 Gil150,000
Fantastic Formula Lv.4 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
- 100 White 50 30 5 20 Gil200,000
Fantastic Formula Lv.5 [2 uses per battle]
Remove all buffs from all enemies
Remove all debuffs from all allies
- 80 White 100 50 10 30 Gil500,000
Conditional
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?
Quintuple Brewing Cast 5 times: Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Trouble Brewing!?, Iridescent Invention, Nutritious Tonic, Flaming Red Concoction, Electric Yellow Concoction, Watery Blue Concoction, Airy Green Concoction, Earthy Brown Concoction, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Revitalizing Brew, Rainbow-Colored Remedy, Unstable Fire, Unstable Lightning, Unstable Water, Unstable Wind, Unstable Earth, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula, Fantastic Formula - - Activated by Trouble Brewing!?

Awakening Materials

EX+1 EX+2 EX+3
Icon-Whimsical Winter Tiana Fragment.pngWhimsical Winter Tiana Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Whimsical Winter Tiana Fragment.pngWhimsical Winter Tiana Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Whimsical Winter Tiana Fragment.pngWhimsical Winter Tiana Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV
Whimsical Winter Tiana

Quotes

Background Story

NV A researcher on a mission to bring happiness to the people. A bit of a scatterbrain, but always positive, she is now pouring herself into her experiments to create a "tangible star," inspired by the sight of a young child reaching up towards the night sky. She refuses to give up until she succeeds in making her bright wish a reality.

Fusion

NV Oh! I think I saw the beginnings of a star in my flask. I hope I can bring one to you soon!

Awakening

NV <blank>

Summon

NV Summoning me on a blessed day as this? You must love researching as well.

Trust Mastery

My concoction was a success! Of course, this is for you.

User Review

Notes

Gameplay

  • Can be obtained through rare summons for a limited time every December.
  • Tiana has a variation: Whimsical Winter Tiana.
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