Final Fantasy Brave Exvius Wiki
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Where Destinies Intersect

Overview[]

  • Origin: Final Fantasy Brave Exvius
  • Type: Story Event
  • Reference: Announcement
  • Event Period: 6/15/18 00:00 - 6/28/18 23:59 PST

The area map has several stages which must be cleared in order. Parties and equipment can't be changed on the area map. You will not be able to return to the home screen until you complete all stages or give up. Losing on a battle will also return you to the home screen, losing all progress and energy used unless lapis is used to revive.

There are two types of stages, one being battle stages, in which wave battles occurs, and the other being scenario stages, in which story scenes play out.

Rewards[]

Featured[]

Icon Name Type Effect
Merald's Belt Merald's Belt Accessory DEF+5, SPR+5, MP +20%, ATK +5%, MAG +5%
Gale Rod Gale Rod Rod ATK+14, MAG+82
Element: Wind
Ability: AeroraAerora
AeroraAeroraBlack Magic Affinity Lvl 4 
Wind magic damage (10x) to all enemies

Total[]

Battle Info[]

Name Energy Rank EXP
Week 1
The Visitors 15 678
Lexa and Merald 25 1155
Dancers of Dragon Village 35 1652
Forced Journey 45 2169
Where Destinies Intersect 55 2706
A Documented Riddle 65 3263
Miraculous Escape 75 3840
Separate Ways 85 4437
Week 2
Cave of Crystals (Black) 60 2180
Cave of Crystals (White) 60 2180
Cave of Crystals (Green) 60 2180
Cave of Crystals (Power) 60 2180
Cave of Crystals (Guard) 60 2180
Cave of Crystals (Tech) 60 2180
Cave of Crystals (Healing) 60 2180
Cave of Crystals (Support) 60 2180
Total 880 37340

Mission Checklist[]

Usage or kill missions are bolded. If you are using magic to fulfill elemental damage condition take note when a stage contains "no magic/black magic" and "deal elemental damage" combo, indicated with No Magic

The Visitors
Change of Plans Clear without an ally being KO'd
No items
No continues
Prompt Reinforcements Use black magic
No limit bursts
No continues
Soldiers in Pursuit Deal lightning damage
No white magic
No continues
Limitless Power Use green magic
No espers
No continues
The Silver Wolf Strikes Deal fire damage
Clear without an ally being KO'd
Defeat the silver wolf with magic
Lexa and Merald
Escape Route Clear without an ally being KO'd
No items
No continues
Thick Forest No recovery magic
No limit bursts
No continues
The Hidden Pathway Use magic 2 or more times
Use white magic
No continues
Calming Breeze Deal ice damage
No items
No continues
Claw of the Bear Deal light damage
No continues
Defeat Sorath with a limit burst
Dancers of Dragon Village
For Everyone Clear without an ally being KO'd
No items
No continues
To Where There's Water No magic
Use a limit burst
No continues
Advance Without Worry Get a chain of 3 or more in 1 turn
Use black magic
No continues
The Fighting Dancer Evoke an esper
No limit bursts
No continues
The Raging Beast Use 2 or more limit bursts
Clear without an ally being KO'd
Defeat the mad tyrant within 5 turns
Forced Journey
Charie's Secret Maritime Strategist Nichol in party (Companion included)
No limit bursts
No continues
Elbis's Secret Use green magic
Get a chain of 4 or more in 1 turn
No continues
Nichol's Situation Deal lightning damage 3 times or more
Use black magic
No continues
Plant of Fear Deal fire damage 2 times or more
Use 2 or more limit bursts
No continues
Dangerous Flora Deal ice damage 2 times or more
No items
Defeat Hortensia within 5 turns
Where Destinies Intersect
New Party Formation Clear without an ally being KO'd
No items
Use magic 2 or more times
Nichol's Spectacles Deal fire damage 3 times or more
No limit bursts
No continues
An Important Thing Use 2 or more limit bursts
Get a chain of 5 or more in 1 turn
No continues
Mysterious Ruins - Outside Deal light damage 2 times or more
Use black magic
No continues
Mysterious Ruins - Beast at the Doorway Evoke an esper
No items
Defeat Pazuzu with magic
A Documented Riddle
Beast In Guard of the Truth No limit bursts
Deal light damage
Clear without an ally being KO'd
Little Time Remains Deal fire and light damage
Use a limit burst
No continues
The Closing Door Activate an element chain 2 times or more in 1 turn
No recovery magic
No continues
Gathering of the Fairies Use 2 or more limit bursts
No magic
No continues
Deadly Guardian Deal fire and light damage 2 times or more each
No continues
Defeat Yakshi with a limit burst
Miraculous Escape
The Treacherous Way Back Use magic 3 or more times
No items
Clear without an ally being KO'd
Entangling Plants Deal fire and ice damage
Use 2 or more limit bursts
No continues
Calling Out for Food No magic
Get a chain of 7 or more in 1 turn
No continues
Beyond the Forest Deal ice damage 3 times or more
No limit bursts
No continues
The Two Soldiers of Aldore Evoke Ifrit
No items
Defeat the Aldore elite with magic
Separate Ways
A Sharp-tongued Girl Lexa in Party (Companion included)
Use a limit burst
Clear without an ally being KO'd
The Laughing Man Deal lightning and wind damage 2 times or more each
No recovery magic
No continues
The Happily Obedient Girl Deal water damage 3 times or more
Use 3 or more limit bursts
No continues
Frenzied Platoon Deal ice and dark damage 3 times or more each
No items
No continues
The Tables Have Turned Clear without an ally being KO'd
Activate an element chain 3 times or more in 1 turn
Defeat elite heavy gunner with an esper
Cave of Crystals (Black)
Cave of Crystals (Black) 1 Clear without an ally being KO'd
Use a limit burst
Deal fire damage 3 times or more
Cave of Crystals (Black) 2 Activate an element chain 3 times or more in 1 turn
No recovery magic
No continues
Cave of Crystals (Black) 3 Evoke an esper
No items
Defeat Abaddon with a limit burst
Cave of Crystals (White)
Cave of Crystals (White) 1 Clear without an ally being KO'd
Use 2 or more limit bursts
No items
Cave of Crystals (White) 2 Evoke an esper
Deal fire and dark damage 3 times or more each
No continues
Cave of Crystals (White) 3 Use green magic
Activate an element chain 2 times or more in 1 turn
Defeat Addax with magic
Cave of Crystals (Green)
Cave of Crystals (Green) 1 Clear without an ally being KO'd
Use a limit burst
Deal light damage 3 times or more
Cave of Crystals (Green) 2 No magic
No Magic Deal fire and light damage 2 times or more each
No continues
Cave of Crystals (Green) 3 Clear without an ally being KO'd
No items
Defeat Batory with a limit burst
Cave of Crystals (Power)
Cave of Crystals (Power) 1 Clear without an ally being KO'd
Deal ice damage 4 times or more
No items
Cave of Crystals (Power) 2 No recovery magic
Use 3 or more limit bursts
Deal fire damage 2 times or more
Cave of Crystals (Power) 3 Deal fire and ice damage
Get a chain of 8 or more in 1 turn
Defeat ettin with an esper
Cave of Crystals (Guard)
Cave of Crystals (Guard) 1 Clear without an ally being KO'd
Use 2 or more limit bursts
No magic
Cave of Crystals (Guard) 2 Use magic 3 or more times
Use 2 or more limit bursts
No items
Cave of Crystals (Guard) 3 Deal water and light damage 2 times or more each
Use white magic
Defeat a red roper with magic
Cave of Crystals (Tech)
Cave of Crystals (Tech) 1 Clear without an ally being KO'd
Deal ice and lightning damage
Get a chain of 5 or more in 1 turn
Cave of Crystals (Tech) 2 No magic
No Magic Deal lightning damage 3 times or more
No continues
Cave of Crystals (Tech) 3 Deal fire, water, and light damage
No items
Defeat calixte with a limit burst
Cave of Crystals (Healing)
Cave of Crystals (Healing) 1 Clear without an ally being KO'd
Use a limit burst
Deal wind damage 3 times or more
Cave of Crystals (Healing) 2 Get a chain of 6 or more in 1 turn
Deal wind and earth damage 2 times or more each
No continues
Cave of Crystals (Healing) 3 Activate an element chain 2 times or more in 1 turn
No items
Defeat Leanan-Sidhe with magic
Cave of Crystals (Support)
Cave of Crystals (Support) 1 Clear without an ally being KO'd
Deal lightning and earth damage
Use a limit burst
Cave of Crystals (Support) 2 Deal earth damage 2 times or more
No recovery magic
No continues
Cave of Crystals (Support) 3 Deal lightning damage 3 times or more
Activate an element chain 3 times or more in 1 turn
Defeat the king kraken with a limit burst

Mission Requirements[]

This table presents the aggregation of all specific mission requirements for this story event.

Magic Black, Green, White
Damage Dark, Earth, Fire, Ice, Light, Lightning, Water, Wind
Non-Magic Damage Fire, Light, Lightning
Esper Ifrit
Defeat With Esper, Limit Burst, Magic
Special Chain of 8+, Elemental Chain 3+, Maritime Strategist Nichol, Lexa in party (Companion included)

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