Overview[]
- Origin: Final Fantasy Brave Exvius
- Type: Story Event
- Reference: Announcement
- Event Period: 6/15/18 00:00 - 6/28/18 23:59 PST
The area map has several stages which must be cleared in order. Parties and equipment can't be changed on the area map. You will not be able to return to the home screen until you complete all stages or give up. Losing on a battle will also return you to the home screen, losing all progress and energy used unless lapis is used to revive.
There are two types of stages, one being battle stages, in which wave battles occurs, and the other being scenario stages, in which story scenes play out.
Rewards[]
Featured[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Merald's Belt | Accessory | DEF+5, SPR+5, MP +20%, ATK +5%, MAG +5% | ||||
Gale Rod | Rod | ATK+14, MAG+82 Element: Wind Ability: AeroraAerora
|
Total[]
- 3,600
- Rare Summon Ticket (3)
- 5 Trust Moogle (ALL 10%)
- Ability awakening materials:
- One T1, two T2, four T3, two T4, two T5 for each type.
- Merald's Belt
- Gale Rod
- Blind Resistance
- Sacred Crystal (20)
- Holy Crystal (10)
- Divine Crystal (30)
- Calamity Gem (30)
- Calamity Writ (30)
- Fairies' Writ (30)
- Prismatic Horn (30)
- Rainbow Bloom (30)
- Star Quartz (3)
- King Gil Snapper (22)
- Gil Snapper Family (2)
- Metal Gigantuar (7)
- King Metal Minituar (28)
Battle Info[]
Name | Energy | Rank EXP |
---|---|---|
Week 1 | ||
The Visitors | 15 | 678 |
Lexa and Merald | 25 | 1155 |
Dancers of Dragon Village | 35 | 1652 |
Forced Journey | 45 | 2169 |
Where Destinies Intersect | 55 | 2706 |
A Documented Riddle | 65 | 3263 |
Miraculous Escape | 75 | 3840 |
Separate Ways | 85 | 4437 |
Week 2 | ||
Cave of Crystals (Black) | 60 | 2180 |
Cave of Crystals (White) | 60 | 2180 |
Cave of Crystals (Green) | 60 | 2180 |
Cave of Crystals (Power) | 60 | 2180 |
Cave of Crystals (Guard) | 60 | 2180 |
Cave of Crystals (Tech) | 60 | 2180 |
Cave of Crystals (Healing) | 60 | 2180 |
Cave of Crystals (Support) | 60 | 2180 |
Total | 880 | 37340 |
Mission Checklist[]
Usage or kill missions are bolded. If you are using magic to fulfill elemental damage condition take note when a stage contains "no magic/black magic" and "deal elemental damage" combo, indicated with
The Visitors | |
---|---|
Change of Plans | Clear without an ally being KO'd No items No continues |
Prompt Reinforcements | Use black magic No limit bursts No continues |
Soldiers in Pursuit | Deal lightning damage No white magic No continues |
Limitless Power | Use green magic No espers No continues |
The Silver Wolf Strikes | Deal fire damage Clear without an ally being KO'd Defeat the silver wolf with magic |
Lexa and Merald | |
---|---|
Escape Route | Clear without an ally being KO'd No items No continues |
Thick Forest | No recovery magic No limit bursts No continues |
The Hidden Pathway | Use magic 2 or more times Use white magic No continues |
Calming Breeze | Deal ice damage No items No continues |
Claw of the Bear | Deal light damage No continues Defeat Sorath with a limit burst |
Dancers of Dragon Village | |
---|---|
For Everyone | Clear without an ally being KO'd No items No continues |
To Where There's Water | No magic Use a limit burst No continues |
Advance Without Worry | Get a chain of 3 or more in 1 turn Use black magic No continues |
The Fighting Dancer | Evoke an esper No limit bursts No continues |
The Raging Beast | Use 2 or more limit bursts Clear without an ally being KO'd Defeat the mad tyrant within 5 turns |
Forced Journey | |
---|---|
Charie's Secret | Maritime Strategist Nichol in party (Companion included) No limit bursts No continues |
Elbis's Secret | Use green magic Get a chain of 4 or more in 1 turn No continues |
Nichol's Situation | Deal lightning damage 3 times or more Use black magic No continues |
Plant of Fear | Deal fire damage 2 times or more Use 2 or more limit bursts No continues |
Dangerous Flora | Deal ice damage 2 times or more No items Defeat Hortensia within 5 turns |
Where Destinies Intersect | |
---|---|
New Party Formation | Clear without an ally being KO'd No items Use magic 2 or more times |
Nichol's Spectacles | Deal fire damage 3 times or more No limit bursts No continues |
An Important Thing | Use 2 or more limit bursts Get a chain of 5 or more in 1 turn No continues |
Mysterious Ruins - Outside | Deal light damage 2 times or more Use black magic No continues |
Mysterious Ruins - Beast at the Doorway | Evoke an esper No items Defeat Pazuzu with magic |
A Documented Riddle | |
---|---|
Beast In Guard of the Truth | No limit bursts Deal light damage Clear without an ally being KO'd |
Little Time Remains | Deal fire and light damage Use a limit burst No continues |
The Closing Door | Activate an element chain 2 times or more in 1 turn No recovery magic No continues |
Gathering of the Fairies | Use 2 or more limit bursts No magic No continues |
Deadly Guardian | Deal fire and light damage 2 times or more each No continues Defeat Yakshi with a limit burst |
Miraculous Escape | |
---|---|
The Treacherous Way Back | Use magic 3 or more times No items Clear without an ally being KO'd |
Entangling Plants | Deal fire and ice damage Use 2 or more limit bursts No continues |
Calling Out for Food | No magic Get a chain of 7 or more in 1 turn No continues |
Beyond the Forest | Deal ice damage 3 times or more No limit bursts No continues |
The Two Soldiers of Aldore | Evoke Ifrit No items Defeat the Aldore elite with magic |
Separate Ways | |
---|---|
A Sharp-tongued Girl | Lexa in Party (Companion included) Use a limit burst Clear without an ally being KO'd |
The Laughing Man | Deal lightning and wind damage 2 times or more each No recovery magic No continues |
The Happily Obedient Girl | Deal water damage 3 times or more Use 3 or more limit bursts No continues |
Frenzied Platoon | Deal ice and dark damage 3 times or more each No items No continues |
The Tables Have Turned | Clear without an ally being KO'd Activate an element chain 3 times or more in 1 turn Defeat elite heavy gunner with an esper |
Cave of Crystals (Black) | |
---|---|
Cave of Crystals (Black) 1 | Clear without an ally being KO'd Use a limit burst Deal fire damage 3 times or more |
Cave of Crystals (Black) 2 | Activate an element chain 3 times or more in 1 turn No recovery magic No continues |
Cave of Crystals (Black) 3 | Evoke an esper No items Defeat Abaddon with a limit burst |
Cave of Crystals (White) | |
---|---|
Cave of Crystals (White) 1 | Clear without an ally being KO'd Use 2 or more limit bursts No items |
Cave of Crystals (White) 2 | Evoke an esper Deal fire and dark damage 3 times or more each No continues |
Cave of Crystals (White) 3 | Use green magic Activate an element chain 2 times or more in 1 turn Defeat Addax with magic |
Cave of Crystals (Green) | |
---|---|
Cave of Crystals (Green) 1 | Clear without an ally being KO'd Use a limit burst Deal light damage 3 times or more |
Cave of Crystals (Green) 2 | No magic Deal fire and light damage 2 times or more each No continues |
Cave of Crystals (Green) 3 | Clear without an ally being KO'd No items Defeat Batory with a limit burst |
Cave of Crystals (Power) | |
---|---|
Cave of Crystals (Power) 1 | Clear without an ally being KO'd Deal ice damage 4 times or more No items |
Cave of Crystals (Power) 2 | No recovery magic Use 3 or more limit bursts Deal fire damage 2 times or more |
Cave of Crystals (Power) 3 | Deal fire and ice damage Get a chain of 8 or more in 1 turn Defeat ettin with an esper |
Cave of Crystals (Guard) | |
---|---|
Cave of Crystals (Guard) 1 | Clear without an ally being KO'd Use 2 or more limit bursts No magic |
Cave of Crystals (Guard) 2 | Use magic 3 or more times Use 2 or more limit bursts No items |
Cave of Crystals (Guard) 3 | Deal water and light damage 2 times or more each Use white magic Defeat a red roper with magic |
Cave of Crystals (Tech) | |
---|---|
Cave of Crystals (Tech) 1 | Clear without an ally being KO'd Deal ice and lightning damage Get a chain of 5 or more in 1 turn |
Cave of Crystals (Tech) 2 | No magic Deal lightning damage 3 times or more No continues |
Cave of Crystals (Tech) 3 | Deal fire, water, and light damage No items Defeat calixte with a limit burst |
Cave of Crystals (Healing) | |
---|---|
Cave of Crystals (Healing) 1 | Clear without an ally being KO'd Use a limit burst Deal wind damage 3 times or more |
Cave of Crystals (Healing) 2 | Get a chain of 6 or more in 1 turn Deal wind and earth damage 2 times or more each No continues |
Cave of Crystals (Healing) 3 | Activate an element chain 2 times or more in 1 turn No items Defeat Leanan-Sidhe with magic |
Cave of Crystals (Support) | |
---|---|
Cave of Crystals (Support) 1 | Clear without an ally being KO'd Deal lightning and earth damage Use a limit burst |
Cave of Crystals (Support) 2 | Deal earth damage 2 times or more No recovery magic No continues |
Cave of Crystals (Support) 3 | Deal lightning damage 3 times or more Activate an element chain 3 times or more in 1 turn Defeat the king kraken with a limit burst |
Mission Requirements[]
This table presents the aggregation of all specific mission requirements for this story event.
Magic | Black, Green, White |
Damage | Dark, Earth, Fire, Ice, Light, Lightning, Water, Wind |
Non-Magic Damage | Fire, Light, Lightning |
Esper | Ifrit |
Defeat With | Esper, Limit Burst, Magic |
Special | Chain of 8+, Elemental Chain 3+, Maritime Strategist Nichol, Lexa in party (Companion included) |
Tips[]
Videos[]
Username | Description | Units | Link |
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