Verun | |||||||||||||
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Rarity | 4![]() ![]() | ||||||||||||
Role | ![]() ![]() | ||||||||||||
Acquisition | Rare Summon | ||||||||||||
Time Limited | No | ||||||||||||
CG LB | |||||||||||||
Series | FFBE | ||||||||||||
Gender | Male | ||||||||||||
Race | Human | ||||||||||||
No. | 795, 796, 797 | ||||||||||||
TMR | Craftsman Secret BookCraftsman Secret Book
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A young man from Duggle Village who inherited the skills of the legendary blacksmith Ruggles and opened his own shop. Verun is quite blunt by nature, but his excellent work as a blacksmith is well-known all over the land. He never ceases to receive new orders for custom equipment.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4![]() |
2123 | 101 | 82 | 76 | 55 | 75 | 2 | 4 ![]() |
6 |
5![]() |
2760 | 132 | 107 | 100 | 72 | 98 | 2 | 5 ![]() |
6 |
6![]() |
3587 | 159 | 135 | 120 | 89 | 127 | 2 | 6 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
4![]() |
240 | 40 | 16 | 16 | 16 | 16 |
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
4![]() |
3 | ![]() |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
4![]() |
1 | ![]() |
Downswing | Physical damage (1.2x) to one enemy | D | 3 |
4![]() |
60 | ![]() |
Inherited Soul | Decrease ATK (45%) for 3 turns to one enemy Increase DEF (60%) for 3 turns to all allies |
- | 48 |
5![]() |
80 | ![]() |
Fire Brandt | Decrease DEF (40%) for 3 turns to one enemy Decrease fire resistance (50%) for 3 turns to one enemy |
- | 20 |
5![]() |
80 | ![]() |
Wind Brandt | Decrease DEF (40%) for 3 turns to one enemy Decrease wind resistance (50%) for 3 turns to one enemy |
- | 20 |
5![]() |
80 | ![]() |
Soil Brandt | Decrease DEF (40%) for 3 turns to one enemy Decrease earth resistance (50%) for 3 turns to one enemy |
- | 20 |
6![]() |
100 | ![]() |
Start of Work | Enable skills for 4 turns to caster: Anti-Mech Smith, Brute Smith, Exorcist Smith, Stone Break Smith | - | 12 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4![]() |
19 | ![]() |
HP +10% | Increase HP (10%) | ||
4![]() |
41 | ![]() |
Young Master | Increase MP/DEF (20%) | ||
5![]() |
36 | ![]() |
Intense Concentration | Increase HP (10%) Increase resistance to blind (100%) Increase fire resistance (30%) | ||
6![]() |
32 | ![]() |
SPR +20% | Increase SPR (20%) | ||
6![]() |
68 | ![]() |
Dwarven Rock Smash | Increase physical damage against stone monsters (75%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Start of Work |
Brute Smith | Increase physical damage against beasts (50%) for 3 turns to one ally | - | 16 | ||
Anti-Mech Smith | Increase physical damage against machinas (50%) for 3 turns to one ally | - | 16 | |||
Stone Break Smith | Increase physical damage against stone monsters (50%) for 3 turns to one ally | - | 16 | |||
Exorcist Smith | Increase physical damage against fairies (50%) for 3 turns to one ally | - | 16 |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4![]() |
1 | ![]() |
Fire | Fire magic damage (1.2x) to one enemy | 3 | |
4![]() |
1 | ![]() |
Stone | Earth magic damage (1.2x) to one enemy | 3 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Inherited Soul +1 | Decrease ATK (50%) for 3 turns to one enemy Increase DEF (80%) for 3 turns to all allies |
- | 48 | Green | 15 | 10 | 8 | 2 | - | ![]() |
Inherited Soul +2 | Decrease ATK (50%) for 5 turns to one enemy Increase DEF (100%) for 5 turns to all allies |
- | 48 | Green | 23 | 15 | 12 | 4 | 1 | ![]() |
Young Master +1 | Increase MP/DEF (30%) | - | - | Guard | 15 | 8 | 5 | 1 | - | ![]() |
Young Master +2 | Increase MP/DEF (40%) and HP (30%) | - | - | Guard | 23 | 12 | 8 | 2 | 1 | ![]() |
Start of Work +1 | Enable skills for 4 turns to caster: Anti-Mech Smith +1, Brute Smith +1, Exorcist Smith +1, Stone Break Smith +1 | - | 12 | Tech | 10 | 5 | 1 | - | - | ![]() |
Start of Work +2 | Enable skills for 6 turns to caster: Anti-Mech Smith +2, Brute Smith +2, Exorcist Smith +2, Stone Break Smith +2 | - | 12 | Tech | 15 | 8 | 2 | 1 | - | ![]() |
Conditional | ||||||||||
Anti-Mech Smith +1 | Increase physical damage against machinas (50%) for 3 turns to one ally Increase ATK (50%) for 3 turns to one ally |
- | 16 | via Start of Work +1 | ||||||
Anti-Mech Smith +2 | Increase physical damage against machinas (50%) for 5 turns to one ally Increase ATK (100%) for 5 turns to one ally |
- | 16 | via Start of Work +2 | ||||||
Brute Smith +1 | Increase physical damage against beasts (50%) for 3 turns to one ally Increase ATK (50%) for 3 turns to one ally |
- | 16 | via Start of Work +1 | ||||||
Brute Smith +2 | Increase physical damage against beasts (50%) for 5 turns to one ally Increase ATK (100%) for 5 turns to one ally |
- | 16 | via Start of Work +2 | ||||||
Exorcist Smith +1 | Increase physical damage against fairies (50%) for 3 turns to one ally Increase ATK (50%) for 3 turns to one ally |
- | 16 | via Start of Work +1 | ||||||
Exorcist Smith +2 | Increase physical damage against fairies (50%) for 5 turns to one ally Increase ATK (100%) for 5 turns to one ally |
- | 16 | via Start of Work +2 | ||||||
Stone Break Smith +1 | Increase physical damage against stone monsters (50%) for 3 turns to one ally Increase ATK (50%) for 3 turns to one ally |
- | 16 | via Start of Work +1 | ||||||
Stone Break Smith +2 | Increase physical damage against stone monsters (50%) for 5 turns to one ally Increase ATK (100%) for 5 turns to one ally |
- | 16 | via Start of Work +2 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4![]() |
Successor's Miracle | Base | Lightning physical damage (3x) to all enemies Increase ATK/DEF/MAG/SPR (80%)for 3 turns to all allies |
3 | 12 ![]() |
Max | Lightning physical damage (4.4x) to all enemies Increase ATK/DEF/MAG/SPR (94%)for 3 turns to all allies | ||||
5![]() |
Successor's Miracle | Base | Lightning physical damage (3.5x) to all enemies Increase ATK/DEF/MAG/SPR (90%)for 3 turns to all allies |
4 | 16 ![]() |
Max | Lightning physical damage (5.4x) to all enemies Increase ATK/DEF/MAG/SPR (109%) for 3 turns to all allies | ||||
6![]() |
Successor's Miracle | Base | Lightning physical damage (4x) to all enemies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies |
6 | 20 ![]() |
Max | Lightning physical damage (6.4x) to all enemies Increase ATK/DEF/MAG/SPR (124%) for 3 turns to all allies |
Awakening Materials
5★ | 6★ |
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Sprites
4![]() |
5![]() |
6![]() |
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Quotes
Background Story
4★ | A young man from Duggle Village who inherited the skills of the legendary blacksmith Ruggles and opened his own shop. Verun is quite blunt by nature, but his excellent work as a blacksmith is well-known all over the land. He never ceases to receive new orders for custom equipment. |
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5★ | A young man from Duggle Village who inherited the skills of the legendary blacksmith Ruggles and opened his own shop. Once peace had come to the world, many warriors began to entertain themselves by participating in the Colosseum, which led a number of these "gladiators" to order custom weapons from Verun's shop. This provided a stable income for Verun, but he began questioning the motives behind his work as he was no longer creating weapons to protect others. |
6★ | A student of the descendants of the legendary blacksmith known as Ruggles. Verun only came to understand the true teachings that Ruggles had left behind when a certain lively gladiator asked for him to use his special skills to create a weapon for her. Having helped him realize this, he decided to give her a weapon he had poured his heart and soul into. He then began to refuse any orders that were not for a noble cause, regardless of how much money was offered to him in hopes of giving more meaning to his craft. |
Fusion
4★ | This must be what striking iron feels like. |
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5★ | It's the same as blacksmithing. There is no clear end to training. |
6★ | There is nothing in this world that doesn't sound good given a good strike. |
Awakening
5★ | To grow stronger even while resting... I feel like I can make some new weapons. |
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6★ | No matter how much power I obtain, I shall not forget the teachings of my forefathers. |
Summon
4★ | I am just a simple blacksmith. Any weapons or armor you need? |
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5★ | I'm not good at conversation. I leave how my power is to be used up to you. |
6★ | If you're looking for a weapon to protect someone, then leave it to me. |
Trust Mastery
We've been together quite a long time. I can have a look at your weapons, now. I really want to, so don't hesitate. |
User Review
Notes
Gameplay
- He is available as a Guest Unit in the Story Event, The White Sage and the Magic Cane.
Trivia
- Verun is an original FFBE unit that is alive relative to the main story.
- During Verun's limit burst, he creates Blossom Sage Sakura's weapon, much like Ruggles creating Rain's weapon in his limit burst.