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Trance Terra
Trance Terra
Rarity 5-star★ - 7-star★
Role Magic AttackerSupport
Chain Family Bolting Strike
Chaos Wave Awakened
Chaos Wave
Ultima
Categories Fire
Mage
Support
FFVI
The Rebellion
The Gathering
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFVI
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 503, 504, 985
TMR Soul of ThamasaSoul of Thamasa
Soul of ThamasaSoul of ThamasaAccessory
Stats: DEF+12, SPR+12, MP +30%
Ability: DualcastDualcast
DualcastDualcast
Cast 2 times: Any magic except blue magic
STMR Three StarsThree Stars
Three Stars (FFVI)Three StarsAccessory
Stats: DEF+3, SPR+3
Effect: Three StarsThree Stars
Three StarsThree Stars
Increase MP (33%)
Decrease MP used (50%)

A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. Able to wield magical powers believed lost to the world, Terra was used as a weapon by the Gestahl Empire bent on world domination. However, she was eventually saved by the treasure hunter Locke and joined him in the fight against the empire by becoming a member of the Returners. Dedicating herself to their cause, she travels with the group to see the esper Valigarmanda, where a strange power resonates with her. In moments, Terra transforms into an esper and flees to an unknown location.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2631
900 + 450
143
150 + 75
96
65 + 32
92
65 + 32
115
65 + 32
100
65 + 32
1 10 LB 6
6-star★ 3421
900 + 450
186
150 + 75
125
65 + 32
120
65 + 32
150
65 + 32
130
65 + 32
1 12 LB 6
7-star★ 4447
900 + 450
241
150 + 75
162
65 + 32
163
65 + 32
197
65 + 32
177
65 + 32
1 12 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Staff Rod Gun
Armors
Light Shield Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
6-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
7-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Hyper Wrist (FFVI) Hyper Wrist (FFVI) Accessory ATK+45, ATK+20%
Effect: Bird Hunter's MethodBird Hunter's Method
Bird Hunter's MethodBird Hunter's Method
Increase physical and magic damage against birds (50%)
Exclusive: FFVI units
Icon-Lightbringer (FFVI) Lightbringer (FFVI) Sword ATK+180, MAG+180, SPR+180
Effect: Mystical Shining BladeMystical Shining Blade
Mystical Shining BladeMystical Shining Blade
Increase LB damage (50%)
Increase static ATK, MAG and SPR (250)
Increase physical evasion (30%)
Increase magic evasion (30%)
, Damage range 105% - 125%
Exclusive: Wedge, Biggs, Sabin, Shadow, Edgar, Cyan, Terra, Magitek Armor Terra, Locke, Leo, Celes, Kefka, Trance Terra, Setzer, Gau, King Edgar of Figaro, Monk Sabin of Kolts, Magitek Warrior Terra, Adventurer Locke, Assassin Shadow, Archmage Kefka, Terra -Neo Vision-, Relm, Strago, Locke -Neo Vision-, Dashing Gambler Setzer, Triumphant General Celes, Doma Samurai Cyan, Moogle of Narshe Mog, Yeti of Narshe Umaro, Embracer of Duty Edgar, Embracer of Freedom Sabin
Icon-Mutsunokami (FFVI) Mutsunokami (FFVI) Katana ATK+215
Effect: World-Splitting KatanaWorld-Splitting Katana
World-Splitting KatanaWorld-Splitting Katana
Increase LB damage (75%)
Increase physical evasion (20%)
, Damage range 125% - 175%, Accuracy+50%
Two-handed weapon
Icon-Ninja Gear (FFVI) Ninja Gear (FFVI) Clothes ATK+40, DEF+23, SPR+23
Resistance: Fire (+40%)
Effect: Ninja's TranquilityNinja's Tranquility
Ninja's TranquilityNinja's Tranquility
Increase equipment ATK/SPR (25%) when single wielding any weapon with or without shield
Exclusive: FFVI units
Icon-Terra's Sword+ (FFVI) Terra's Sword+ (FFVI) Sword MP+50, ATK+88, MAG+205
Effect: Esper EnhancerEsper Enhancer
Esper EnhancerEsper Enhancer
Increase evoke damage (50%)
, Esper LineageEsper Lineage
Esper LineageEsper Lineage
Increase static MAG (250)
Increase LB damage (25%)
, Damage range 105% - 125%
Icon-Terra's Sword+ (FFVI) Terra's Sword+ (FFVI) Sword MP+100, ATK+88, MAG+210
Effect: Esper EnhancerEsper Enhancer
Esper EnhancerEsper Enhancer
Increase evoke damage (50%)
, Esper Lineage+Esper Lineage+
Esper Lineage+Esper Lineage+
Increase static MAG (500)
Increase LB damage (50%)
, Damage range 105% - 125%
Icon-Thunder Shield (FFVI) Thunder Shield (FFVI) Light Shield DEF+51, SPR+120
Resistance: Lightning (+50%)
Effect: Vitality of ThunderVitality of Thunder
Vitality of ThunderVitality of Thunder
Increase static HP (500) and SPR (125)
Exclusive: FFVI units

Ability: ThundagaThundaga
ThundagaThundagaBlack Magic Affinity Lvl 6 
Lightning magic damage (20x) to all enemies

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Dual Black Magic Dual Black Magic Cast 2 times: Black magic
5-star★ 80 Chaos Wave Chaos Wave Awk+2 Magic damage (2.1x) with ignore SPR (50%) to all enemies

If used after Magical Activation, Magical Activation+1 or Magical Activation+2:
Magic damage (4.2x) with ignore SPR (50%) to all enemies
Enable skill to caster: Chaos Wave Awakened+2
Chain=Chaos Wave, Chaos Wave Awakened
5 35
6-star★ 91 Maduin Guard Maduin Guard Increase fire, ice and lightning resistance (40%) for 3 turns to all allies 30
6-star★ 100 Magical Activation Magical Activation Awk+2 Increase MAG and SPR (120%) for 3 turns to caster
Enable skill for 6 turns to caster: Dual White Magic+2
Enable skill for 6 turns to caster: Successor - Maduin's Power+2
25
7-star★ 105 Chaos Dark Chaos Dark Dark magic damage (4x) with consecutive increase (5 times, 2x each, 14x max) to all enemies
Chain=Chaos Wave
5 78
7-star★ 105 Chaos Flare Chaos Flare Fire magic damage (4x) with consecutive increase (5 times, 2x each, 14x max) to all enemies
Chain=Chaos Wave
5 78
7-star★ 110 Full Magical Activation Full Magical Activation [6 turns cooldown, available on turn 1]
Enable skill for 2 turns to caster: Chaos Chain
Increase MAG (120%) for 3 turns to caster
99
Passive
Min rarity Level Icon Name Effect
5-star★ 10 SPR +20% SPR +20% Increase SPR (20%)
5-star★ 21 Omen Omen Increase physical evasion (30%)
5-star★ 68 Auto-Refresh Auto-Refresh Recover MP (5%) per turn
5-star★ 75 Guardian Mog Guardian Mog Cure all status ailments after battle
5-star★ 80 MAG +30% MAG +30% Increase MAG (30%)
6-star★ 1 Inherited Power Inherited Power Awk+2 Increase MAG (80%), SPR (30%) and HP (20%)
Increase resistance to silence (100%)
Increase fire, ice and lightning resistance (30%)
6-star★ 76 MP +30% MP +30% Increase MP (30%)
7-star★ 101 Awakening of Maduin Awakening of Maduin [Requirement: TMR or STMR equipped]
Increase HP (30%) and MP (20%)
Auto-cast Chaos Chain at the start of a battle, upon revival, or after brave shift
Increase fire, ice and lightning resistance (20%)
7-star★ 115 MAG +20% MAG +20% Increase MAG (20%)
7-star★ 120 Magicite's Power Magicite's Power Increase ability modifier (1x): Chaos Wave, Chaos Wave Awakened+2, Chaos Wave+1, Chaos Wave+2
Increase equipment MAG (30%) when single wielding any weapon
Increase equipment MAG (30%) when dual wielding
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Chaos Wave
Chaos Wave Awakened Awk+2 Magic damage (4.2x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave Awakened
8 35
Activated by
Magical Activation
Dual White Magic Cast 2 times: White magic
Activated by
Magical Activation
Successor - Maduin's Power Cast 2 times: Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave Awakened, Chaos Wave Awakened, Chaos Wave Awakened
Activated by
Awakening of Maduin
Chaos Chain Enable skill for 1 turn to caster: Chaos Chain
Activated by
Chaos Chain
Chaos Chain Cast 4 times: Chaos Wave, Chaos Wave, Chaos Wave Awakened, Chaos Wave, Chaos Dark, Chaos Flare, Chaos Wave, Chaos Wave, Chaos Wave
Activated by
Full Magical Activation
Chaos Chain Cast 4 times: Chaos Wave, Chaos Wave, Chaos Wave Awakened, Chaos Wave, Chaos Dark, Chaos Flare

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Cura Cura Heal (400 HP, 3x) to all allies 7
5-star★ 1 Fira Fira Fire magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
5-star★ 1 Blizzara Blizzara Ice magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
5-star★ 1 Thundara Thundara Lightning magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
5-star★ 50 Firaga Firaga Fire magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
5-star★ 50 Graviga Graviga HP damage (75%) to all enemies 1 20
6-star★ 30 Holy Holy Consume all remaining MP to deal light magic damage (30% of consumed MP) with SPR scaling to one enemy 1
6-star★ 42 Ultima Ultima Awk+2 Magic damage (60x) with ignore SPR (50%) to all enemies
Chain=Ultima
7 45
6-star★ 62 Full-Life Full-Life Revive one KO'd ally (100% HP) 20
7-star★ 101 Blizzaja Blizzaja Ice magic damage (35x) to all enemies 1 28
7-star★ 101 Thundaja Thundaja Lightning magic damage (35x) to all enemies 1 28
7-star★ 105 Curaga Curaga Heal (1000 HP, 3.4x) to all allies 15

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Riot Blade - Trance Base
Lv 1
Magic damage (2.5x) with ignore SPR (50%) to all enemies 7 14 LB
Max
Lv 20
Magic damage (3.45x) with ignore SPR (50%) to all enemies
6-star★ Riot Blade - Trance Base
Lv 1
Magic damage (2.7x) with ignore SPR (50%) to all enemies 9 16 LB
Max
Lv 25
Magic damage (3.9x) with ignore SPR (50%) to all enemies
7-star★ Riot Blade - Trance Base
Lv 1
Magic damage (4.95x) with ignore SPR (50%) to all enemies 9 22 LB
Max
Lv 30
Magic damage (6.4x) with ignore SPR (50%) to all enemies

Awakenable Abilities[]

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Ultima Magic damage (25x) with ignore SPR (50%) to all enemies 1 60
Ultima Awk+1 Magic damage (40x) with ignore SPR (50%) to all enemies 1 45 Black 20 15 10 4 2 Gil1,000,000
Ultima Awk+2 Magic damage (60x) with ignore SPR (50%) to all enemies
Chain=Ultima
7 45 Black 30 23 15 8 2 Gil1,000,000
Inherited Power Increase MAG and SPR (30%)
Increase resistance to silence (100%)
- -
Inherited Power Awk+1 Increase MAG and SPR (30%) and HP (20%)
Increase resistance to silence (100%)
- - Guard 15 8 5 1 - Gil250,000
Inherited Power Awk+2 Increase MAG (80%), SPR (30%) and HP (20%)
Increase resistance to silence (100%)
Increase fire, ice and lightning resistance (30%)
- - Guard 23 12 8 2 1 Gil250,000
Magical Activation Increase MAG and SPR (80%) for 3 turns to caster - 25
Magical Activation Awk+1 Increase MAG and SPR (100%) for 3 turns to caster - 25 Tech 20 15 10 4 - Gil1,000,000
Magical Activation Awk+2 Increase MAG and SPR (120%) for 3 turns to caster
Enable skill for 6 turns to caster: Dual White Magic+2
Enable skill for 6 turns to caster: Successor - Maduin's Power+2
- 25 Tech 30 23 15 8 2 Gil1,000,000
Chaos Wave Magic damage (1.8x) with ignore SPR (50%) to all enemies

If used after Magical Activation, Magical Activation+1 or Magical Activation+2:
Magic damage (3.6x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave, Chaos Wave Awakened
5 35
Chaos Wave Awk+1 Magic damage (2.1x) with ignore SPR (50%) to all enemies

If used after Magical Activation, Magical Activation+1 or Magical Activation+2:
Magic damage (4.2x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave, Chaos Wave Awakened
5 35 Black 15 10 8 2 - Gil500,000
Chaos Wave Awk+2 Magic damage (2.1x) with ignore SPR (50%) to all enemies

If used after Magical Activation, Magical Activation+1 or Magical Activation+2:
Magic damage (4.2x) with ignore SPR (50%) to all enemies
Enable skill to caster: Chaos Wave Awakened+2
Chain=Chaos Wave, Chaos Wave Awakened
5 35 Black 23 15 12 4 2 Gil500,000
Conditional
Dual White Magic Cast 2 times: White magic - - Activated by Magical Activation
Successor - Maduin's Power Cast 2 times: Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave, Chaos Wave Awakened, Chaos Wave Awakened, Chaos Wave Awakened - - Activated by Magical Activation
Chaos Wave Awakened Magic damage (4.2x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave Awakened
8 35 Activated by Chaos Wave

Awakening Materials[]

6-star★ 7-star★
Icon-Prismatic HornPrismatic Horn (20)
Icon-Calamity WritCalamity Writ (10)
Icon-Fairies' WritFairies' Writ (10)
Icon-Rainbow BloomRainbow Bloom (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismTrance Terra's Prism
Gil3,000,000

Sprites[]

5-star★ 6-star★ 7-star★


Trance Terra


Trance Terra


Trance Terra

Quotes[]

Background Story[]

5★ A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. Able to wield magical powers believed lost to the world, Terra was used as a weapon by the Gestahl Empire bent on world domination. However, she was eventually saved by the treasure hunter Locke and joined him in the fight against the empire by becoming a member of the Returners. Dedicating herself to their cause, she travels with the group to see the esper Valigarmanda, where a strange power resonates with her. In moments, Terra transforms into an esper and flees to an unknown location.
6★ A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. Terra's interaction with the esper Valigarmanda triggered the incredible powers dormant within her, causing her to lose control. However, when her friends present her with the magicite shard of her father, the esper Maduin, she regains the memories surrounding her dual human and esper parentage. After learning the truth behind her origins, she is resolved to reconcile both of her families by wielding her great powers to save the world.
7★ A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. After Kefka destroys the world, Terra finds herself in the village of Mobliz taking care of a group of orphans that awaken a strange new feeling within her. Confused by this emotion, she loses her power to do battle until she realizes what she had been feeling all along was love. She then chooses to fight anew to protect the future of the children.

Fusion[]

5★ This warm power...
Is that you, father?
6★ I was born between the worlds of humans and espers... With this power...I know what I must do...
7★ I will protect everyone's future. And I will absolutely return to those children.

Awakening[]

5★ <blank>
6★ Humans and espers...
If they weren't compatible,
I never would've been born...
7★ Surely that growing within me is the ability to love...

Summon[]

5★ What form is this...?
Wh-who am I...?
6★ I was raised in the land of espers...
I finally remembered.
7★ I'll join as well, to protect both the living, and those who've yet to be born!

Trust Mastery[]

Thank you.
I can fight, if only for
the sake of everyone's futures.

User Review[]

Notes[]

Gameplay

Trivia

  • Main protagonist of Final Fantasy VI.
  • Trance is Terra's special ability that allows her to transform into an Esper, allowing her magic damage output to increase greatly.
    • This form also alludes to her 4th and final battle against Humbaba that is terrorizing the ruined town of Mobliz, which allows Terra to transform into an Esper permanently throughout the entire battle, greatly improving her Trance ability.
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