GL | JP |
Tidus | ||||
---|---|---|---|---|
Rarity | 5 - 7 | |||
Role | ||||
Chain Family | Quick Hit Stardust Ray | |||
Categories | Water Attacker Support Breaker FFX The Guardians The Saviors | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFX | |||
Gender | Male | |||
Race | Human | |||
No. | 467, 468, 982 | |||
TMR | BrotherhoodBrotherhood
| |||
STMR | Dream of the FaythDream of the Fayth
|
A young man who appears in the tales of another world where its people are trapped in a spiral of death. Tidus is a talented player of blitzball, a beloved aquatic sport played in the sleepless city of Zanarkand. During a tournament match, a calamitous being known as Sin attacked the city, sending him to the unfamiliar world of Spira in the process. Puzzled and worried about the circumstances he will surely have to face, he washes ashore at Besaid Island. There he meets a man named Wakka, and takes up his proposition of going on a pilgrimage with the summoner Yuna in order to find his way back home.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2812 900 + 450 |
122 150 + 75 |
118 65 + 32 |
96 65 + 32 |
93 65 + 32 |
95 65 + 32 |
1 | 10 | 6 |
6 | 3656 900 + 450 |
159 150 + 75 |
154 65 + 32 |
126 65 + 32 |
121 65 + 32 |
124 65 + 32 |
1 | 12 | 6 |
7 | 4752 900 + 450 |
201 150 + 75 |
194 65 + 32 |
171 65 + 32 |
157 65 + 32 |
169 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +100% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 5 |
6 | 4 | Lvl 6 |
7 | 4 | Lvl 6 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Auron's Jug (FFX) | Accessory | HP+1000, ATK+80 Effect: The Story ContinuesThe Story Continues
| ||||||||||
Barrier Bracer (FFX) | Accessory | HP+20%, DEF+15, SPR+15 Resistance: Water (+30%), Wind (+30%), Earth (+30%) Effect: Seasoned WarriorSeasoned Warrior
| ||||||||||
Caladbolg (FFX) | Sword | ATK+190 Element: Water Effect: Power of the SunPower of the Sun
Two-handed weapon | ||||||||||
Caladbolg (FFX) | Sword | ATK+220 Element: Water Effect: Power of the SunPower of the Sun
Two-handed weapon | ||||||||||
Jecht's Gauntlet (FFX) | Accessory | ATK+30, DEF+15 Effect: Natural TalentNatural Talent
| ||||||||||
The Living of Spira | Special Abilities (Passive) | Increase ATK, DEF, MAG, SPR, HP and MP (20%) | ||||||||||
The Living of Spira+ | Special Abilities (Passive) | Increase ATK, DEF, MAG, SPR, HP and MP (30%) Increase LB gauge fill rate (50%) | ||||||||||
Yuna's Necklace (FFX) | Accessory | ATK+55, MAG+55, SPR+60 Effect: LB Damage +50%LB Damage +50%
Ability: Hymn of the FaythHymn of the Fayth
| ||||||||||
Yuna's Necklace (FFX) | Accessory | ATK+55, MAG+55, SPR+60 Effect: LB Damage +50%LB Damage +50%
Ability: Hymn of the Fayth+Hymn of the Fayth+
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 3 | Spiral Cut | Physical damage (2.1x) to one enemy | 18 | ||
5 | 51 | Energy Rain | Physical damage (1.8x) to all enemies | 17 | ||
5 | 60 | Entrust | Use own LB gauge to fill ally's gauge | 18 | ||
5 | 80 | Get pumped! Awk+2 | Physical damage (1.4x) to one enemy Increase ATK/DEF/MAG/SPR (60%) for 4 turns to all allies |
62 | ||
6 | 31 | Blitz Mania | Refresh (10 MP, 0.3x) split over 3 turns to all allies Increase water resistance (100%) for 5 turns to all allies Increase LB damage (100%) for 5 turns to all allies (can't be dispelled) |
30 | ||
6 | 92 | Jecht Shot | Water physical damage (27x) with ignore DEF (50%) to one enemy Add water element to physical attacks for 5 turns to all allies Increase water physical damage (15%) for 5 turns to all allies Increase water magic damage (15%) for 5 turns to all allies |
54 | ||
6 | 100 | Quick Hit Awk+2 | Physical damage (7.2x) to one enemy Quick Hit |
45 | ||
7 | 105 | Jecht Shot 2 | [4 turns cooldown, available on turn 1] Water physical damage (80x) with ignore DEF (50%) to one enemy Add water element to physical attacks for 5 turns to all allies Increase water physical damage (25%) for 5 turns to all allies Increase water magic damage (25%) for 5 turns to all allies |
99 | ||
7 | 105 | Delay Attack | Physical damage (3.6x) to one enemy Enable skill for 2 turns to caster: Double Quickstrike |
D | 76 | |
7 | 110 | Delay Buster | [4 turns cooldown, available on turn 1] Physical damage (300x) to one enemy Decrease physical accuracy (50%) for 2 turns to one enemy Stardust Ray |
50 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 21 | MP +20% | Increase MP (20%) | |||
5 | 35 | Tackle Slip Awk+2 | Increase physical evasion (30%) Increase magic evasion (20%) Chance to counter physical attacks (30%) with normal attack (1x) | |||
5 | 72 | Auto-Refresh | Recover MP (5%) per turn | |||
6 | 1 | Top Athlete | Increase LB gauge fill rate (200%) Increase resistance to blind, sleep and paralyze (100%) | |||
6 | 43 | Sun Crest Awk+2 | Increase ATK (40%) Increase physical damage against beasts (50%) Increase physical damage against avians (50%) Increase physical damage against demons (50%) Increase ATK (50%) when equipped with a sword | |||
6 | 78 | ATK +30% | Increase ATK (30%) | |||
6 | 86 | HP +30% | Increase HP (30%) | |||
7 | 101 | Gotcha Covered | [Requirement: TMR or STMR equipped] Increase physical damage against beasts (25%) Increase physical damage against avians (25%) Increase physical damage against demons (25%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase LB damage (25%) | |||
7 | 115 | DEF +20% | Increase DEF (20%) | |||
7 | 120 | Son of Jecht | Increase HP (20%) Increase ATK (40%) and MP (20%) when equipped with a sword | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Delay Attack |
Double Quickstrike | Cast 2 times: Quick Hit, Spiral Cut, Energy Rain, Jecht Shot, Get pumped!, Jecht Shot 2, Quick Hit, Quick Hit, Get pumped!, Get pumped! |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Quick Hit | Physical damage (4x) to one enemy Quick Hit |
12 | 45 | |||||||
Quick Hit Awk+1 | Physical damage (5.6x) to one enemy Quick Hit |
12 | 45 | Power | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Quick Hit Awk+2 | Physical damage (7.2x) to one enemy Quick Hit |
12 | 45 | Power | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Get pumped! | Physical damage (1.4x) to one enemy Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies |
1 | 62 | |||||||
Get pumped! Awk+1 | Physical damage (1.4x) to one enemy Increase ATK/DEF/MAG/SPR (40%) for 4 turns to all allies |
1 | 62 | Support | 20 | 15 | 10 | 4 | 1 | 500,000 |
Get pumped! Awk+2 | Physical damage (1.4x) to one enemy Increase ATK/DEF/MAG/SPR (60%) for 4 turns to all allies |
1 | 62 | Support | 30 | 23 | 15 | 8 | 2 | 500,000 |
Tackle Slip | Increase physical evasion (30%) | - | - | |||||||
Tackle Slip Awk+1 | Increase physical evasion (30%) Increase magic evasion (10%) |
- | - | Guard | 15 | 8 | 5 | 1 | - | 250,000 |
Tackle Slip Awk+2 | Increase physical evasion (30%) Increase magic evasion (20%) Chance to counter physical attacks (30%) with normal attack (1x) |
- | - | Guard | 23 | 12 | 8 | 2 | 1 | 250,000 |
Sun Crest | Increase ATK (20%) Increase physical damage against beasts (50%) Increase physical damage against avians (50%) Increase physical damage against demons (50%) |
- | - | |||||||
Sun Crest Awk+1 | Increase ATK (40%) Increase physical damage against beasts (50%) Increase physical damage against avians (50%) Increase physical damage against demons (50%) |
- | - | Tech | 15 | 10 | 8 | 2 | - | 500,000 |
Sun Crest Awk+2 | Increase ATK (40%) Increase physical damage against beasts (50%) Increase physical damage against avians (50%) Increase physical damage against demons (50%) Increase ATK (50%) when equipped with a sword |
- | - | Tech | 23 | 15 | 12 | 4 | 1 | 500,000 |
Awakening Materials[]
6 | 7 |
---|---|
Fairies' Writ (20) Rainbow Bloom (10) Calamity Gem (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Tidus's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A young man who appears in the tales of another world where its people are trapped in a spiral of death. Tidus is a talented player of blitzball, a beloved aquatic sport played in the sleepless city of Zanarkand. During a tournament match, a calamitous being known as Sin attacked the city, sending him to the unfamiliar world of Spira in the process. Puzzled and worried about the circumstances he will surely have to face, he washes ashore at Besaid Island. There he meets a man named Wakka, and takes up his proposition of going on a pilgrimage with the summoner Yuna in order to find his way back home. |
---|---|
6★ | A young man who appears in the tales of another world where its people are trapped in a spiral of death. After being swept away from his home of Zanarkand and subsequently landing in the world of Spira, Tidus washes ashore at Besaid Island, where he meets a young woman named Yuna. There he learns that she is to set off on a pilgrimage to save the world, despite just having become a summoner. Tidus decides to accompany her, and during their time together Yuna discloses that his long lost father, Jecht, had previously visited Spira. This strengthens his resolve to help the summoner defeat Sin, as his father once had hoped to do as well. |
7★ | A young man who appears in the tales of another world where its people are trapped in a spiral of death. Tidus accompanies the summoner Yuna as her guardian on her pilgrimage to destroy the immortal entity known as Sin. Unfortunately, during their journey they learn that the Final Aeon needed to defeat Sin can only be summoned in exchange for the summoner's life. Refusing to lead Yuna to her death, Tidus seeks other methods to defeat Sin by challenging old traditions and offering solutions unconventional to Spiran ways. |
Fusion[]
5★ | I'm all powered up! I'll clean these guys up in a flash! |
---|---|
6★ | I refuse to be called a greenhorn any longer! |
7★ | As strong as I am now, I can take on any enemy we come across with ease! |
Awakening[]
5★ | <blank> |
---|---|
6★ | As long as you have energy, use it! That being said, let's do this! |
7★ | I have no interest in acting like an adult if it means I can't say what I want to! |
Summon[]
5★ | Where am I? My head is spinning... |
---|---|
6★ | Support is here! Don't know what's goin' on, but I'm here to help! |
7★ | I'm the only ace around here! You can just leave the rest to me! |
Trust Mastery[]
Let us continue this story of ours! |
User Review[]
Notes[]
Gameplay
- Tidus has several variants: Star Player Tidus and New Guardian Tidus.
Trivia
- Main protagonist of Final Fantasy X.
- Due to Final Fantasy X's naming system, Tidus's name was never mentioned by any of the characters in the series and is referred to as 'he' or 'him' throughout his game of origin and its sequel and Final Fantasy X-2. However, in other games and spin-offs, he is mentioned by his real name.
- Tidus is featured wielding weapons that he had access to in Final Fantasy X. He is armed with Brotherhood, a generic high-level sword, and his celestial weapon Caladbolg in his 5, 6, and 7 forms respectively.