Overview[]
- Origin: Final Fantasy II
- Type: Exchange Event
- Reference: Announcement
- Related Event: Castle Palamecia - Exploration
- Event Period: 10/4/2019 - 10/17/2019 23:59 PST
- Claim Period: 10/4/2019 - 10/24/2019 23:59 PST
King Mog or Mog Minister will exchange various rewards for special currency within the event period. You can obtain this currency by defeating enemies inside the event vortex dungeon. Using the following bonus units will increase the amount of currency received in the vortex dungeon. The bonus is cumulative so you can use as many as you can, including one from a friend companion.
Unit Bonus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+200% | +200% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+100% | +100% | +50% | +50% |
Story[]
- See also: Story
Far off in a distant world...A young group holds the code word "wild rose" close to their hearts as they face an empire that rules through force. A massive cyclone stands between them and their destination.
Event Points[]
Points (EP) | Reward |
---|---|
5,000 EP | Wild Rose (10000) |
10,000 EP | Wild Rose (10000) |
12,500 EP | Bronze Enlightenment Key |
15,000 EP | Guaranteed 5★ Special Summon Ticket (1) |
20,000 EP | Wild Rose (20000) |
30,000 EP | Wild Rose (30000) |
Exchange[]
You can find King Mog or Mog Minister in the Farplane to exchange event currencies with time-limited items.
Exclusive Items[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Diamond Armor | Heavy Armor | ATK+10, DEF+43, SPR+5 Resistance: Lightning (+20%) |
6,000 | 1 |
Ice Bow | Bow | ATK+99 Element: Ice Effect: Bird Killer, Damage range 125% - 175%, Accuracy+70%, Two-handed weapon |
15,000 | 1 |
Wild Rose Warrior | Materia | Increase MP/ATK (5%) Increase physical damage against humans (25%) |
1,200 | - |
Wild Rose Mage | Materia | Increase MP/MAG (5%) Increase magic damage against humans (25%) |
1,200 | - |
Dualcast | Materia | Use magic twice in one turn | 12,000 | 1 |
Silver Enlightenment Key | Item | A key that unlocks the silver quest within the Chamber of Enlightenment | 15,000 | 4 |
Gold Enlightenment Key | Item | A key that unlocks the gold quest within the Chamber of Enlightenment | 40,000 | 1 |
Trust Moogle (Wild Rose Firion 5%) | Enhancer | Increase trust mastery when fused (5%) | 80,000 | 2 |
Trust Moogle (Dark Knight Leon 5%) | Enhancer | Increase trust mastery when fused (5%) | 80,000 | 2 |
Trust Moogle (Atoning Dragoon Kain 5%) | Enhancer | Increase trust mastery when fused (5%) | 80,000 | 2 |
Trust Moogle (Belgemine 5%) | Enhancer | Increase trust mastery when fused (5%) | 8,000 | 2 |
Trust Moogle (Cor 5%) | Enhancer | Increase trust mastery when fused (5%) | 8,000 | 2 |
Trust Moogle (Soleil 5%) | Enhancer | Increase trust mastery when fused (5%) | 8,000 | 2 |
Trust Moogle (Maria 5%) | Enhancer | Increase trust mastery when fused (5%) | 500 | 2 |
Trust Moogle (Guy 5%) | Enhancer | Increase trust mastery when fused (5%) | 500 | 2 |
Trust Moogle (Construct 8 5%) | Enhancer | Increase trust mastery when fused (5%) | 500 | 2 |
Regular Items[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Remedy | Item | Cure poison, blind, sleep, silence, paralyze and confuse to one ally | 5 | 10 |
Y-Potion | Item | Restore HP (1500) to one ally | 100 | 10 |
Mega Ether | Item | Restore MP (120) to one ally | 200 | 5 |
Phoenix Down | Item | Revive one KO'd ally (20% HP) | 200 | 10 |
Elixir | Item | Recover HP/MP (100%) to one ally | 100 | 10 |
Metal Gigantuar | EXP Unit | Increase experience when fused (30000) | 100 | 100 |
King Metal Minituar | EXP Unit | Increase experience when fused (100000) | 300 | 50 |
Increase experience when fused (Max level: 4500000) | 20,000 | 3 | ||
Screamroot | Material | Root from a plant that has a terrible death cry | 150 | 10 |
Fine Alcryst | Material | A stone that can become a powerful ability crystal | 150 | 10 |
Star Quartz | Item | Can be exchanged with Fat Chocobo | 300 | 10 |
Trust Moogles Map | Item | Unlocks the Trust Moogles dungeon | 15,000 | 1 |
Gil Map | Item | Unlocks the Gil dungeon | 5,000 | 1 |
Rank EXP Map | Item | Unlocks the Rank EXP dungeon | 5,000 | 1 |
Megacrysts Map | Item | Unlocks the Megacrysts dungeon | 2,000 | 1 |
Materials Map | Item | Unlocks the Materials dungeon | 1,000 | 1 |
Star Quartz Map | Item | Unlocks the Star Quartz dungeon | 1,000 | 1 |
5★ Select Summon Ticket | Item | Acquire 10 to exchange for a guaranteed 5 special summon | 150,000 | 1 |
4★+ Guaranteed Ticket | Item | Can be exchanged for a 4★+ rare summon | 2,000 | 1 |
6,000 | 1 | |||
12,000 | 1 | |||
Rare Summon Ticket | Item | Can be exchanged for a rare summon | 500 | 2 |
1,000 | 3 | |||
3,000 | 2 | |||
6,000 | 3 | |||
Burst Pot | Enhancer | Increase LB experience when fused (3000) | 1,500 | 30 |
Trust Moogle (ALL 1%) | Enhancer | Increase trust mastery when fused (1%) | 10,000 | 5 |
Trust Moogle (ALL 5%) | Enhancer | Increase trust mastery when fused (5%) | 15,000 | 1 |
Trust Moogle (ALL 10%) | Enhancer | Increase trust mastery when fused (10%) | 30,000 | 1 |
Awakening Materials[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Bizarre Box | Material | A box that looks as if something might pop out of it | 100 | 300 |
Lucky Seedling | Material | A seedling said to bring happiness | 100 | 300 |
Brilliant Ray | Material | A shard that gives off a ray of brilliance | 100 | 300 |
Wicked Drop | Material | A liquid that consists of liquefied magical power | 100 | 300 |
Fury Seed | Material | A seed that promotes fighting strength | 100 | 300 |
Hard Rock | Material | A stone that offers firm protection | 100 | 300 |
Sacred Crystal | Material | A large crystal that can awaken latent power | 150 | 200 |
Divine Crystal | Material | A beautiful crystal that can awaken dormant powers | 160 | 200 |
Calamity Writ | Material | A writ of prophecy left by the ancients | 160 | 200 |
Prismatic Horn | Material | The sparkling prismatic horn of a divine beast | 160 | 200 |
Calamity Gem | Material | A gem infused with the power of great calamity | 160 | 200 |
Rainbow Bloom | Material | A flower said to bloom in paradise | 160 | 200 |
Fairies' Writ | Material | A secret message inscribed by the king of fairies | 160 | 200 |
White Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening white magic |
1,000 | 300 |
Black Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening black magic |
1,000 | 300 |
Green Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening green magic |
1,000 | 300 |
Power Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening offensive abilities |
1,000 | 300 |
Guard Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening defensive abilities |
1,000 | 300 |
Healing Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening healing abilities |
1,000 | 300 |
Support Alcryst | Material | A small crystal which brings out the potential of abilities It is necessary in awakening support abilities |
1,000 | 300 |
Tech Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening technical abilities |
3,000 | 150 |
White Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening white magic |
3,000 | 150 |
Black Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening black magic |
3,000 | 150 |
Green Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening green magic |
3,000 | 150 |
Power Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening offensive abilities |
3,000 | 150 |
Guard Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening defensive abilities |
3,000 | 150 |
Healing Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening healing abilities |
3,000 | 150 |
Support Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening support abilities |
3,000 | 150 |
Tech Milcryst | Material | A crystal which brings out the potential of abilities It is necessary in awakening technical abilities |
3,000 | 150 |
White Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening white magic |
8,000 | 60 |
Black Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening black magic |
8,000 | 60 |
Green Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening green magic |
8,000 | 60 |
Power Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening offensive abilities |
8,000 | 60 |
Guard Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening defensive abilities |
8,000 | 60 |
Healing Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening healing abilities |
8,000 | 60 |
Support Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening support abilities |
8,000 | 60 |
Tech Heavicryst | Material | A large crystal which brings out the potential of abilities It is necessary in awakening technical abilities |
8,000 | 60 |
White Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening white magic |
30,000 | 3 |
Black Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening black magic |
30,000 | 3 |
Green Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening green magic |
30,000 | 3 |
Power Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening offensive abilities |
30,000 | 3 |
Guard Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening defensive abilities |
30,000 | 3 |
Healing Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening healing abilities |
30,000 | 3 |
Support Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening support abilities |
30,000 | 3 |
Tech Giancryst | Material | A very large crystal which brings out the potential of abilities It is necessary in awakening technical abilities |
30,000 | 3 |
White Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening white magic |
80,000 | 1 |
Black Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening black magic |
80,000 | 1 |
Green Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening green magic |
80,000 | 1 |
Power Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening offensive abilities |
80,000 | 1 |
Guard Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening defensive abilities |
80,000 | 1 |
Healing Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening healing abilities |
80,000 | 1 |
Support Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening support abilities |
80,000 | 1 |
Tech Purecryst | Material | A huge crystal which brings out the potential of abilities It is necessary in awakening technical abilities |
80,000 | 1 |
Beginner's Recommendation[]
This purchase list recommendation is meant for people who have just started the game or have only played for less than 3 months of playtime or with rank lower than 50.
First Priority | |
---|---|
Metal Gigantuar (100) {{#tip-info: Remember not to buy them all at once, otherwise they will clog up your unit box!!}} | 10,000 |
4★+ Guaranteed Ticket (2) | 8,000 |
Rare Summon Ticket (7) | 10,000 |
Total | 51,000 |
Second Priority | |
4★+ Guaranteed Ticket (1) | 12,000 |
Rare Summon Ticket (3) | 18,000 |
Star Quartz (10) | 5,700 |
Sacred Crystal (20) | 3,000 |
5 Trust Moogle | 30,000 |
Total | 68,700 |
Buy as you need them | |
6 awakening materials | |
Consumable items e.g. Elixir/Phoenix Down | |
Screamroot | |
Other awakening materials | |
Exclusive ability materias and equipment |
Battle Info[]
The Cyclone - BGN[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
2 | 5 | 2 | 26 | 60 | 100 | Rare Summon Ticket |
Mission | ||||||
Complete the quest | X-Potion | |||||
No items | 10 | |||||
Use green magic | 10 | |||||
No continues | 10 | |||||
Monster | Boss | Drop | ||||
Lamia | Lamia | 50 event points 40 |
The Cyclone - INT[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
8 | 10 | 3 | 75 | 800 | 210 | 200 |
Mission | ||||||
Complete the quest | Remedy | |||||
No limit bursts | 10 | |||||
Get a chain of 2 or more in 1 turn | 10 | |||||
No continues | 10 | |||||
Monster | Boss | Drop | ||||
Lamia | Wood Golem | 100 event points 100 |
The Cyclone - ADV[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
20 | 15 | 3 | 180 | 1400 | 310 | 300 |
Mission | ||||||
Complete the quest | Phoenix Down | |||||
No espers | 10 | |||||
Get a chain of 4 or more in 1 turn | 10 | |||||
No continues | 10 | |||||
Monster | Boss | Drop | ||||
Lamia Wood Golem |
Royal Guard | 150 event points 180 |
The Cyclone - PRO[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
34 | 20 | 3 | 390 | 3100 | 500 | 500 |
Mission | ||||||
Complete the quest | Elixir | |||||
Use a limit burst | 10 | |||||
Get a chain of 6 or more in 1 turn | 10 | |||||
No continues | 10 | |||||
Monster | Boss | Drop | ||||
Lamia Wood Golem |
Royal Guard | 200 event points 280 |
The Cyclone - ELT[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
55 | 25 | 3 | 663 | 6750 | 600 | 500 |
Mission | ||||||
Complete the quest | 20 | |||||
Evoke an esper | 10 | |||||
Get a chain of 8 or more in 1 turn | 10 | |||||
Clear without an ally being KO'd | DEF +20% | |||||
Monster | Boss | Drop | ||||
Lamia Royal Guard |
Emperor | 250 event points 420 |
The Cyclone - LGD[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
90 | 40 | 3 | 1253 | 9450 | 1450 | 5,000 |
Mission | ||||||
Complete the quest | 40 | |||||
Evoke an esper 2 times or more | 20 | |||||
No magic | 20 | |||||
Clear without an ally being KO'd | 20 | |||||
Monster | Boss | Drop | ||||
Lamia Royal Guard |
Emperor | 400 event points 680 |
Boss Info (LGD)[]
Emperor No. 1506 | ||
---|---|---|
Race | Human | |
Level | 85 | |
HP | 3,750,000 | |
MP | 2,500 | |
ATK | ||
DEF | ||
MAG | ||
SPR |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to ATK/MAG break. Vulnerable to DEF/SPR break. |
Tips[]
- See testimonials and discussions.
- Bonus enemies will appear with higher frequency the higher the stage is.
- Golden Bomb drops 500 currency on defeat.
- Captain drops 1000 currency on defeat.
- Maps will drop randomly from the boss, but are unaffected by item drop rate passives.
- You can use Escape to avoid any regular battle, but it isn't recommended as you will lose some currency.
- Using many low level bonus units on LGD is difficult but possible with some gearing.
- Befriend and/or use a strong friend unit with high bonus.
- Use two or more bonus units with Pod 153, and they will be able to produce high chain for the strong unit to finish.
- Use Defensive Freeze, Rikku's Pouch or World Destroyer to break their defenses.
- Use Crazy Day for imperil if needed.
- Use Hero's Rime from Siren or Apollo Harp to buff ATK/DEF/MAG/SPR.
Videos[]
The Cyclone - LGD[]
Username | Description | Units | Link |
---|---|---|---|
kaltric | farming team | Auron, Zeno of the Beta Star, Guy, Maria, Guy | YouTube |
d_frEak | 2 BIG Guys and Maria carry | 2 BIG Guy, small Guy, Maria, carry Maria, Friend : waiting for roses | YouTube |
xxmitzburnxx | All Missions - Farming (Español) | Maria, Maria, Guy, Guy, Elena, Friend: Summer Folka & Citra | YouTube |
Trunks KPH | Farming Team on LGD | Guy, Elena, Wild Rose Firion, Guy, Guy, Friend: Guy | YouTube |