Storm Seeker Esther | ||||||||||
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Rarity | ![]() ![]() | |||||||||
Role | ![]() | |||||||||
Chain Family | Bolting Strike Stardust Ray Extreme Nova | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | Yes | |||||||||
Series | FFBE | |||||||||
Gender | Female | |||||||||
Race | Human | |||||||||
No. | 8371 | |||||||||
TMR | Chasing a StormChasing a Storm
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STMR | Asterisk AlphaAsterisk Alpha
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Vision Card | My Own Worst Enemy |
Storm Seeker Esther | ||||||||||
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Rarity | ![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Chain Family | Bolting Strike Extreme Nova | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Female | |||||||||
Race | Human | |||||||||
No. | 8372 | |||||||||
TMR | Chasing a StormChasing a Storm
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STMR | Asterisk AlphaAsterisk Alpha
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Vision Card | My Own Worst Enemy |
A Precursor from another world who always makes quick work of her enemies using her blade and lightning abilities. Known as a legendary warrior who long ago sealed away a powerful being called a Great Destroyer, she finds herself time and time again facing her fated foe. Never one to turn a blind eye to those in trouble, she speedily defeats any evildoer she comes across, simultaneously helping those in need and gaining experience towards becoming the world's strongest warrior.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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5300 900 + 450 |
310 150 + 75 |
300 65 + 32 |
250 65 + 32 |
140 65 + 32 |
190 65 + 32 |
4 | 3 ![]() |
7 |
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5989 900 + 450 |
350 150 + 75 |
378 65 + 32 |
283 65 + 32 |
158 65 + 32 |
215 65 + 32 |
4 | 3 ![]() |
7 |
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6519 900 + 450 |
381 150 + 75 |
438 65 + 32 |
308 65 + 32 |
172 65 + 32 |
234 65 + 32 |
4 | 3 ![]() |
7 |
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6890 900 + 450 |
403 150 + 75 |
480 65 + 32 |
326 65 + 32 |
182 65 + 32 |
247 65 + 32 |
4 | 3 ![]() |
7 |
Brave Shift Availability
True Brave Shift. Both forms are available at all times without limitation.
Resistance
Element Resistance | |||||||
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- | - | +50% | - | - | +25% | - | - |
Status Ailment Resistance | |||||||
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- | +100% | - | - | +100% | +100% | +100% | +100% |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | - |
Equipment with Exclusive Effects
Icon | Name | Type | Effect | |||||||||
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Asterisk | Great Sword | ATK+125 Element: Lightning Effect: Static BodyStatic Body
Two-handed weapon | |||||||||
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Asterisk Alpha | Great Sword | ATK+220 Effect: Static BladeStatic Blade
Two-handed weapon | |||||||||
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Stone Crown | Hat | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone Set (Crown)Stone Set (Crown)
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Tectonic Crown | Hat | ATK+10, DEF+20, SPR+10, HP +10% Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic Set (Crown)Tectonic Set (Crown)
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Storm Bunny Jacket | Clothes | HP+900, ATK+55, DEF+10 Effect: Killer InstinctsKiller Instincts
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Stone Vest | Light Armor | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone Set (Vest)Stone Set (Vest)
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Tectonic Vest | Light Armor | ATK+10, DEF+25, SPR+10, HP +10% Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic Set (Vest)Tectonic Set (Vest)
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Storm Kickers | Accessory | ATK+51, DEF+10 Effect: Inner LimitInner Limit
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Tectonic Bracer | Accessory | ATK+5, DEF+15, HP +5% Resistance: Earth (+10%) Effect: Tectonic Set (Bracer)Tectonic Set (Bracer)
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Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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5500 900 + 450 |
270 150 + 75 |
220 65 + 32 |
290 65 + 32 |
140 65 + 32 |
270 65 + 32 |
4 | 3 ![]() |
7 |
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6189 900 + 450 |
310 150 + 75 |
298 65 + 32 |
323 65 + 32 |
158 65 + 32 |
295 65 + 32 |
4 | 3 ![]() |
7 |
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6719 900 + 450 |
341 150 + 75 |
358 65 + 32 |
348 65 + 32 |
172 65 + 32 |
314 65 + 32 |
4 | 3 ![]() |
7 |
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7090 900 + 450 |
363 150 + 75 |
400 65 + 32 |
366 65 + 32 |
182 65 + 32 |
327 65 + 32 |
4 | 3 ![]() |
7 |
Brave Shift Availability
True Brave Shift. Both forms are available at all times without limitation.
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | +50% | - | - | +25% | - | - |
Status Ailment Resistance | |||||||
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- | +100% | - | - | +100% | +100% | +100% | +100% |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | - |
Equipment with Exclusive Effects
Icon | Name | Type | Effect | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Asterisk | Great Sword | ATK+125 Element: Lightning Effect: Static BodyStatic Body
Two-handed weapon | |||||||||
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Asterisk Alpha | Great Sword | ATK+220 Effect: Static BladeStatic Blade
Two-handed weapon | |||||||||
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Stone Crown | Hat | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone Set (Crown)Stone Set (Crown)
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Tectonic Crown | Hat | ATK+10, DEF+20, SPR+10, HP +10% Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic Set (Crown)Tectonic Set (Crown)
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Storm Bunny Jacket | Clothes | HP+900, ATK+55, DEF+10 Effect: Killer InstinctsKiller Instincts
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Stone Vest | Light Armor | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone Set (Vest)Stone Set (Vest)
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Tectonic Vest | Light Armor | ATK+10, DEF+25, SPR+10, HP +10% Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic Set (Vest)Tectonic Set (Vest)
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Storm Kickers | Accessory | ATK+51, DEF+10 Effect: Inner LimitInner Limit
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Tectonic Bracer | Accessory | ATK+5, DEF+15, HP +5% Resistance: Earth (+10%) Effect: Tectonic Set (Bracer)Tectonic Set (Bracer)
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Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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1 | ![]() |
Triple Charge | Cast 3 times: Bolting Impact, Bolting Slice, Boundless Stasis, Calm Before The Storm, Discharge and Recharge, Electromagnetic Shield, Energizing Bunny, Quantum Storm, Shatterbolt, Storm Defender, Storm Guardian, True Storm Brand | 0 | |
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1 | ![]() |
Bolting Slice | Decrease DEF (87%) for 5 turns to one enemy Physical damage (25x) with ignore DEF (50%) to one enemy Physical damage (70x) with consecutive increase (4 times, 50x each, 270x max) to one enemy Increase LB gauge (35) to caster ![]() |
8,1 | 45 |
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1 | ![]() |
Bolting Impact | Physical damage (25x) with ignore DEF (50%) to all enemies Physical damage (80x) with ignore DEF (50%) to all enemies Decrease physical accuracy (20%) for 5 turns to all enemies Increase LB gauge (35) to caster ![]() |
9,1 | 45 |
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1 | ![]() |
True Storm Brand | [5 turns cooldown, available on turn 1] Add lightning element to physical attacks for 5 turns to caster Increase lightning physical damage (60%) for 5 turns to caster (can't be dispelled) Increase lightning magic damage (60%) for 5 turns to caster (can't be dispelled) Decrease lightning resistance (135%) for 5 turns to all enemies Increase LB gauge (35) to caster |
80 | |
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1 | ![]() |
Energizing Bunny | [5 turns cooldown, available on turn 1] Increase ATK, DEF and SPR (300%) for 5 turns to all allies Increase physical damage against demon, machina, stone and reaper (120%) for 5 turns to all allies Increase physical accuracy (50%) for 5 turns to all allies Increase LB gauge (35) to caster |
80 | |
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1 | ![]() |
Quantum Storm | [20 turns cooldown, available on turn 1] Enable skill for 5 turns to one ally: Chain Lightning |
40 | |
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101 | ![]() |
Calm Before The Storm | [1 use per battle, 3 charges per use] [1 turns cooldown, available on turn 1, single cast when dual wielding] Decrease great sword resistance (30%) for 5 turns to one enemy Physical damage (75x) with ignore DEF (50%) to one enemy Increase LB damage (300%) for 2 turns to caster Increase LB modifier (175x) for 2 turns to caster: All physical attacks Increase LB gauge (40) to caster ![]() |
9 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Surging Energy | Auto-cast Surging Energy at the start of a battle | ||
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1 | ![]() |
ATK +500 | Increase static ATK (500) | ||
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1 | ![]() |
Photon Shift | Increase ATK (200%), DEF and HP (150%) and SPR and MP (60%) Recover MP (10%) per turn Increase physical evasion (50%) Increase resistance to stop and charm (100%) | ||
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1 | ![]() |
Charged Atmosphere Lv.5 | Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) Increase chain modifier cap (100%) Increase LB damage (200%) Increase physical damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%) | ||
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1 | ![]() |
Magnetic Force | Increase ATK (100%) when equipped with a great sword Decrease chance of being targeted (70%) | ||
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101 | ![]() |
Power of the Precursor - Storm Lv.5 | [Requirement: TMR or STMR equipped] Increase equipment ATK (300%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (150/150/150/150%) Upgrade normal attack to Hop and Stop (single cast when dual wielding) Normal attack hits 2 times | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Surging Energy |
Surging Energy | Increase LB damage (250%) for 3 turns to all allies (can't be dispelled) Increase LB gauge fill rate (150%) for 3 turns to all allies |
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Activated by Quantum Storm |
Chain Lightning | [1 turns cooldown, available on turn 1, single cast when dual wielding] Lightning physical damage (150x) to all enemies ![]() |
30 | |||
Activated by Power of the Precursor - Storm |
Hop and Stop | Physical damage (80x) to one enemy Inflict stop (100%) for 1 turn to one enemy Increase LB gauge (5) to all allies ![]() |
9 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
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Bunny Bolt Blitz | Base Lv 1 |
Increase ATK (310%) for 3 turns to caster Physical damage (160x) to all enemies Restore 1 magnus charges to caster: Calm Before The Storm, Electromagnetic Shield Enable area effect to all units: Boost LB damage by 100% ![]() |
30 | 100 ![]() |
Max Lv 40 |
Increase ATK (350%) for 3 turns to caster Physical damage (200x) to all enemies Restore 3 magnus charges to caster: Calm Before The Storm, Electromagnetic Shield Enable area effect to all units: Boost LB damage by 100% ![]() |
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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1 | ![]() |
Triple Charge | Cast 3 times: Bolting Impact, Bolting Slice, Boundless Stasis, Calm Before The Storm, Discharge and Recharge, Electromagnetic Shield, Energizing Bunny, Quantum Storm, Shatterbolt, Storm Defender, Storm Guardian, True Storm Brand | 0 | |
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1 | ![]() |
Shatterbolt | Physical damage (150x) with DEF scaling to one enemy Decrease ATK and MAG (80%) for 5 turns to one enemy Fill morale gauge (150) ![]() |
9 | 10 ![]() |
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1 | ![]() |
Discharge and Recharge | Remove all debuffs from caster Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase resistance to ATK/DEF/MAG/SPR break, stop and charm (100%) for 5 turns to all allies Grant chance to counter physical attacks taken by all allies, except caster (100%) with normal attack (1x) with DEF scaling for 1 turn to all allies (max 1/turn) |
20 ![]() | |
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1 | ![]() |
Storm Defender | Remove some status effects to all allies: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (75-85%) for 5 turns to caster Mitigate damage taken (60%) for 5 turns to all allies Evade 4 physical attacks for 5 turns to caster |
45 ![]() | |
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1 | ![]() |
Boundless Stasis | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against demons, machinas, stones and reapers (75%) for 5 turns to caster (can't be dispelled) Evade 4 physical attacks for 5 turns to caster |
35 ![]() | |
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1 | ![]() |
True Storm Brand | [5 turns cooldown, available on turn 1] Add lightning element to physical attacks for 5 turns to caster Increase lightning physical damage (60%) for 5 turns to caster (can't be dispelled) Increase lightning magic damage (60%) for 5 turns to caster (can't be dispelled) Decrease lightning resistance (135%) for 5 turns to all enemies Increase LB gauge (35) to caster |
80 | |
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1 | ![]() |
Energizing Bunny | [5 turns cooldown, available on turn 1] Increase ATK, DEF and SPR (300%) for 5 turns to all allies Increase physical damage against demon, machina, stone and reaper (120%) for 5 turns to all allies Increase physical accuracy (50%) for 5 turns to all allies Increase LB gauge (35) to caster |
80 | |
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1 | ![]() |
Quantum Storm | [20 turns cooldown, available on turn 1] Enable skill for 5 turns to one ally: Chain Lightning |
40 | |
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1 | ![]() |
Storm Guardian | [10 turns cooldown, available on turn 1] Mitigate damage taken (90%) for 2 turns to caster Mitigate damage taken (75%) for 2 turns to all allies Grant HP barrier (5000) with morale boost (500 per 5% morale above 100%, 15000 max) for 2 turns to all allies Evade 5 physical attacks for 2 turns to caster |
10 ![]() | |
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101 | ![]() |
Electromagnetic Shield | [1 use per battle, 3 charges per use] [1 turns cooldown, available on turn 1] Chance to protect all allies from any damage (100%) with damage mitigation (40%) for 3 turns to caster Increase DEF (350%) for 3 turns to caster Mitigate physical damage taken (75%) for 3 turns to caster Decrease lightning resistance (100%) for 3 turns to caster Absorb lightning damage taken for 3 turns to all allies |
250 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Surging Energy | Auto-cast Surging Energy at the start of a battle | ||
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1 | ![]() |
DEF +500 | Increase static DEF (500) | ||
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1 | ![]() |
Photon Shift | Increase ATK (200%), DEF and HP (150%) and SPR and MP (60%) Recover MP (10%) per turn Increase physical evasion (50%) Increase resistance to stop and charm (100%) | ||
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1 | ![]() |
Charged Atmosphere Lv.5 | Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) Increase chain modifier cap (100%) Increase LB damage (200%) Increase physical damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%) | ||
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1 | ![]() |
Defensive Resonance | Increase chance of being targeted (70%) Increase DEF (60%) when equipped with a great sword Increase DEF and SPR (40%) when equipped with clothes | ||
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101 | ![]() |
Overcharged Physique Lv.5 | [Requirement: TMR or STMR equipped] Increase equipment DEF (400%) when single wielding any weapon with or without shield Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 3 times) Auto-cast Supercharged Protection at the start of a battle Upgrade normal attack to Step and Pep (single cast when dual wielding) Normal attack hits 2 times | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Surging Energy |
Surging Energy | Increase LB damage (250%) for 3 turns to all allies (can't be dispelled) Increase LB gauge fill rate (150%) for 3 turns to all allies |
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Activated by Quantum Storm |
Chain Lightning | [1 turns cooldown, available on turn 1, single cast when dual wielding] Lightning physical damage (150x) to all enemies ![]() |
30 | |||
Activated by Overcharged Physique |
Supercharged Protection | Chance to protect all allies from physical damage (100%) with damage mitigation (65-75%) for 3 turns to caster Increase LB gauge (20) to caster |
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Activated by Overcharged Physique |
Step and Pep | Physical damage (80x) with DEF scaling to one enemy Restore HP (1500) and MP (50) to all allies Increase LB gauge (20) to caster ![]() |
9 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
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Ball Lightning Barrier | Base Lv 1 |
Chance to protect all allies from any damage (100%) with damage mitigation (30%) for 3 turns to caster Mitigate damage taken (55%) for 3 turns to caster (can't be dispelled) Auto-revive (50% HP) for 3 turns to caster Increase lightning resistance (70%) for 3 turns to all allies |
100 ![]() | |
Max Lv 40 |
Chance to protect all allies from any damage (100%) with damage mitigation (50%) for 3 turns to caster Mitigate damage taken (75%) for 3 turns to caster (can't be dispelled) Auto-revive (90% HP) for 3 turns to caster Increase lightning resistance (150%) for 3 turns to all allies |
Awakenable Abilities
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Charged Atmosphere Lv.1 | Increase chain modifier for normal chain (100%) Increase chain modifier for elemental chain (100%) |
- | - | ![]() | |||||
Charged Atmosphere Lv.2 | Increase chain modifier for normal chain (100%) Increase chain modifier for elemental chain (100%) Increase chain modifier cap (100%) |
- | - | Yellow | 20 | 10 | - | - | ![]() |
Charged Atmosphere Lv.3 | Increase chain modifier for normal chain (150%) Increase chain modifier for elemental chain (150%) Increase chain modifier cap (100%) Increase LB damage (100%) |
- | - | Yellow | 30 | 20 | - | 10 | ![]() |
Charged Atmosphere Lv.4 | Increase chain modifier for normal chain (150%) Increase chain modifier for elemental chain (150%) Increase chain modifier cap (100%) Increase LB damage (200%) |
- | - | Yellow | 50 | 30 | 5 | 20 | ![]() |
Charged Atmosphere Lv.5 | Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) Increase chain modifier cap (100%) Increase LB damage (200%) Increase physical damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%) |
- | - | Yellow | 100 | 50 | 10 | 30 | ![]() |
Power of the Precursor - Storm Lv.1 | [Requirement: TMR or STMR equipped] Increase equipment ATK (150%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (50/50/50/50%) |
- | - | ||||||
Power of the Precursor - Storm Lv.2 | [Requirement: TMR or STMR equipped] Increase equipment ATK (200%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (75/75/75/75%) |
- | - | Yellow | 20 | 10 | - | - | ![]() |
Power of the Precursor - Storm Lv.3 | [Requirement: TMR or STMR equipped] Increase equipment ATK (250%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (100/100/100/100%) |
- | - | Yellow | 30 | 20 | - | 10 | ![]() |
Power of the Precursor - Storm Lv.4 | [Requirement: TMR or STMR equipped] Increase equipment ATK (300%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (125/125/125/125%) Upgrade normal attack to Hop and Stop (single cast when dual wielding) |
- | - | Yellow | 50 | 30 | 5 | 20 | ![]() |
Power of the Precursor - Storm Lv.5 | [Requirement: TMR or STMR equipped] Increase equipment ATK (300%) and accuracy (50%) when single wielding any weapon Increase physical damage against demons, machinas, stones and reapers (150/150/150/150%) Upgrade normal attack to Hop and Stop (single cast when dual wielding) Normal attack hits 2 times |
- | - | Yellow | 100 | 50 | 10 | 30 | ![]() |
Conditional | |||||||||
Hop and Stop | Physical damage (80x) to one enemy Inflict stop (100%) for 1 turn to one enemy Increase LB gauge (5) to all allies ![]() |
9 | - | Activated by Power of the Precursor - Storm |
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Charged Atmosphere Lv.1 | Increase chain modifier for normal chain (100%) Increase chain modifier for elemental chain (100%) |
- | - | ![]() | |||||
Charged Atmosphere Lv.2 | Increase chain modifier for normal chain (100%) Increase chain modifier for elemental chain (100%) Increase chain modifier cap (100%) |
- | - | Yellow | 20 | 10 | - | - | ![]() |
Charged Atmosphere Lv.3 | Increase chain modifier for normal chain (150%) Increase chain modifier for elemental chain (150%) Increase chain modifier cap (100%) Increase LB damage (100%) |
- | - | Yellow | 30 | 20 | - | 10 | ![]() |
Charged Atmosphere Lv.4 | Increase chain modifier for normal chain (150%) Increase chain modifier for elemental chain (150%) Increase chain modifier cap (100%) Increase LB damage (200%) |
- | - | Yellow | 50 | 30 | 5 | 20 | ![]() |
Charged Atmosphere Lv.5 | Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) Increase chain modifier cap (100%) Increase LB damage (200%) Increase physical damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%) |
- | - | Yellow | 100 | 50 | 10 | 30 | ![]() |
Overcharged Physique Lv.1 | [Requirement: TMR or STMR equipped] Increase equipment DEF (200%) when single wielding any weapon with or without shield Chance to ignore fatal damage (60%) when HP is above 10% (11% HP lock, max 1 time) |
- | - | ||||||
Overcharged Physique Lv.2 | [Requirement: TMR or STMR equipped] Increase equipment DEF (250%) when single wielding any weapon with or without shield Chance to ignore fatal damage (60%) when HP is above 10% (11% HP lock, max 1 time) |
- | - | Yellow | 20 | 10 | - | - | ![]() |
Overcharged Physique Lv.3 | [Requirement: TMR or STMR equipped] Increase equipment DEF (300%) when single wielding any weapon with or without shield Chance to ignore fatal damage (80%) when HP is above 10% (11% HP lock, max 2 times) Auto-cast Supercharged Protection at the start of a battle |
- | - | Yellow | 30 | 20 | - | 10 | ![]() |
Overcharged Physique Lv.4 | [Requirement: TMR or STMR equipped] Increase equipment DEF (350%) when single wielding any weapon with or without shield Chance to ignore fatal damage (80%) when HP is above 10% (11% HP lock, max 2 times) Auto-cast Supercharged Protection at the start of a battle Upgrade normal attack to Step and Pep (single cast when dual wielding) |
- | - | Yellow | 50 | 30 | 5 | 20 | ![]() |
Overcharged Physique Lv.5 | [Requirement: TMR or STMR equipped] Increase equipment DEF (400%) when single wielding any weapon with or without shield Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 3 times) Auto-cast Supercharged Protection at the start of a battle Upgrade normal attack to Step and Pep (single cast when dual wielding) Normal attack hits 2 times |
- | - | Yellow | 100 | 50 | 10 | 30 | ![]() |
Conditional | |||||||||
Supercharged Protection | Chance to protect all allies from physical damage (100%) with damage mitigation (65-75%) for 3 turns to caster Increase LB gauge (20) to caster |
- | - | Activated by Overcharged Physique | |||||
Step and Pep | Physical damage (80x) with DEF scaling to one enemy Restore HP (1500) and MP (50) to all allies Increase LB gauge (20) to caster ![]() |
9 | - | Activated by Overcharged Physique |
Awakening Materials
EX+1 | EX+2 | EX+3 |
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Sprites
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Quotes
Background Story
NV | A Precursor from another world who always makes quick work of her enemies using her blade and lightning abilities. Known as a legendary warrior who long ago sealed away a powerful being called a Great Destroyer, she finds herself time and time again facing her fated foe. Never one to turn a blind eye to those in trouble, she speedily defeats any evildoer she comes across, simultaneously helping those in need and gaining experience towards becoming the world's strongest warrior. |
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Fusion
NV | With this, I'm one step closer to becoming the strongest warrior there ever was! |
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Awakening
NV | <blank> |
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Summon
NV | Is there someone in trouble? Just lead the way and I'll take care of it in a flash! |
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Trust Mastery
Meeting an ally as valuable as you is like a wish come true. You can always call on me if you need my help! |