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Solitary Patron Snow
Solitary Patron Snow
Rarity NV - NV
Role Physical Tank
Acquisition Rare Summon
Time Limited No
CG LB No
Series LR FFXIII
Gender Male‎
Race Human
No. 2213
TMR A Hero RidesA Hero Rides
A Hero RidesA Hero Rides
Increase DEF/SPR (40%)
Increase static HP (750)
STMR Crystallized ClawCrystallized Claw
Crystallized ClawCrystallized ClawFist
Stats: DEF+175, SPR+175
Vision Card Five Hundred Years of Grief

Solitary Patron Snow
Solitary Patron Snow
Rarity NV - NV
Role Magic Tank
Acquisition Rare Summon
Time Limited No
CG LB No
Series LR FFXIII
Gender Male‎
Race Human
No. 2213
TMR A Hero RidesA Hero Rides
A Hero RidesA Hero Rides
Increase DEF/SPR (40%)
Increase static HP (750)
STMR Crystallized ClawCrystallized Claw
Crystallized ClawCrystallized ClawFist
Stats: DEF+175, SPR+175

The Patron of The Glittering City of Yusnaan who appears in tales of a distant world being ravaged by Chaos. Snow is an old friend of Lightning's who was once optimistic to a fault. After losing Serah, he was consumed by his own guilt, and gradually fell into a deep depression caused by centuries of grief. Rumor has it that as the last l'Cie left in existence, it will not be long before Snow finally turns into a monstrous and incredibly powerful Cie'th.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5400
540 + 270
255
90 + 45
235
40 + 20
270
40 + 20
235
40 + 20
245
65 + 32
1 12 LB 7
EX 1 6102
540 + 270
288
90 + 45
265
40 + 20
305
40 + 20
265
40 + 20
308
65 + 32
1 12 LB 7
EX 2 6642
540 + 270
313
90 + 45
288
40 + 20
332
40 + 20
288
40 + 20
357
65 + 32
1 12 LB 7
EX 3 7020
540 + 270
330
90 + 45
304
40 + 20
350
40 + 20
304
40 + 20
391
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
-50% +100% - +50% - - +50% -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - +50% - +50% +100%

Equipment

Weapons
Axe Fist
Armors
Light Shield Hat Clothes Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 7

Exclusive Equipment

Name Type Effect Hits MP
Icon-Serah's Pendant.pngSerah's Pendant Accessory DEF+25, SPR+25
Effect: Dogged HeroDogged Hero
Dogged HeroDogged Hero
Increase equipment DEF/SPR (50%) when single wielding an axe or fist with or without shield
(Snow, Solitary Patron Snow only)
- -
Attacker Special Abilities (Passive) Increase MP/ATK/MAG (50%)
Exclusive: Lightning, Snow, Vanille, Sazh, Hope, Fang, Radiant Lightning, Neverending Hope, Savior of Souls Lightning, Lumina, Daughter of Destiny Vanille, Graceful Champion Fang, Serah, Hope (FFXIII-2), Lightning (FFXIII-2), Solitary Patron Snow
- -
Defender Special Abilities (Passive) Increase HP/DEF/SPR (50%)
Exclusive: Lightning, Snow, Vanille, Sazh, Hope, Fang, Radiant Lightning, Neverending Hope, Savior of Souls Lightning, Lumina, Daughter of Destiny Vanille, Graceful Champion Fang, Serah, Hope (FFXIII-2), Lightning (FFXIII-2), Solitary Patron Snow
- -
Here We Go Special Abilities (Active) Increase DEF/SPR (50%) for 3 turns to caster
Exclusive: Snow, Solitary Patron Snow
- 12

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5400
540 + 270
255
90 + 45
235
40 + 20
245
40 + 20
235
40 + 20
270
65 + 32
1 12 LB 7
EX 1 6102
540 + 270
288
90 + 45
265
40 + 20
280
40 + 20
265
40 + 20
333
65 + 32
1 12 LB 7
EX 2 6642
540 + 270
313
90 + 45
288
40 + 20
307
40 + 20
288
40 + 20
382
65 + 32
1 12 LB 7
EX 3 7020
540 + 270
330
90 + 45
304
40 + 20
325
40 + 20
304
40 + 20
416
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
-50% +100% - +50% - - - +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - +50% - +50% +100%

Equipment

Weapons
Axe Fist
Armors
Light Shield Hat Clothes Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 7

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Heroic Guard Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster 48 LB
NV 1 ATB Charge ATB Charge Increase DEF and SPR (300%) for 4 turns to caster
Increase LB gauge (30) to caster
Increase LB damage (200%) for 5 turns to caster (can't be dispelled)
100
NV 1 Dual White Magic Dual White Magic Cast 2 times: White magic - 0
NV 1 Fist of Destruction Fist of Destruction Physical damage (100x) with DEF scaling to one enemy
Decrease ATK (85%) for 4 turns to one enemy
1 32
NV 1 Physical Cover Physical Cover Chance to protect all allies from physical damage (80%) with damage mitigation (65-70%) for 5 turns to caster 49
NV 1 Physical Spirit of Chaos Physical Spirit of Chaos Lv.5 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (250%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
64
NV 1 Double Gestalt Double Gestalt Cast 2 times: Cloak of Chaos, Cover - Magic, Damnation, Depths of Despair, Fist of Destruction, Heroic Guard, Heroic Guard+1, Heroic Guard+2, Heroic Guard+3, Heroic Guard+4, Magic Spirit of Chaos, Magic Spirit of Chaos+1, Magic Spirit of Chaos+2, Magic Spirit of Chaos+3, Magic Spirit of Chaos+4, Physical Cover, Physical Spirit of Chaos, Physical Spirit of Chaos+1, Physical Spirit of Chaos+2, Physical Spirit of Chaos+3, Physical Spirit of Chaos+4 0
NV 1 Cloak of Chaos Cloak of Chaos Mitigate damage taken (75%) for 1 turn to caster
Recover MP (100) to caster
32
Passive
Min rarity Level Icon Name Effect
NV 1 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 1 Desire to Protect Her Desire to Protect Her Increase DEF (150%)
Increase equipment DEF (250%) when single wielding axe, or fist with or without shield
NV 1 Champion of the Gods Champion of the Gods Increase LB damage (150%)
Increase LB gauge (4) per turn
Increase LB gauge fill rate (150%)
NV 1 Recast: Healing Counter Recast: Healing Counter Chance to counter physical attacks (50%) with In the Nick of Time (max 5/turn)
Chance to counter magic attacks (50%) with In the Nick of Time (max 5/turn)
NV 1 Cie'th Transformation Cie'th Transformation Increase physical damage against demons and fairies (50/150%)
NV 1 The Last l'Cie The Last l'Cie Increase equipment DEF (100%) when dual wielding
Increase equipment SPR (100%) when dual wielding
NV 1 Patron of the Glittering City Patron of the Glittering City Increase ATK, MAG, HP and MP (70%)
Recover MP (7%) per turn
NV 101 Hope at the Edge of Despair Hope at the Edge of Despair [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Increase counter chance (30%)
Conditional
Condition Name Effect Hits MP
Activated by
Recast: Healing Counter
In the Nick of Time Recover HP (5%) to caster

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Dispel Dispel Remove all status effects from one enemy - 7
NV 1 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20
NV 1 Esuna Esuna Cure poison, blind, sleep, silence, paralyze, and confuse to one ally - 8
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15

Limit Burst

Rarity Name Effect Hits Cost
NV Cold Rejection Base
Lv 1
Ice physical damage (81x) with DEF scaling to one enemy 4 60 LB
Max
Lv 40
Ice physical damage (120x) with DEF scaling to one enemy

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Heroic Guard Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster 48 LB
NV 1 ATB Charge ATB Charge Increase DEF and SPR (300%) for 4 turns to caster
Increase LB gauge (30) to caster
Increase LB damage (200%) for 5 turns to caster (can't be dispelled)
100
NV 1 Dual White Magic Dual White Magic Cast 2 times: White magic - 0
NV 1 Cover - Magic Cover - Magic Chance to protect all allies from magic damage (80%) with damage mitigation (55-65%) for 5 turns to caster 49
NV 1 Depths of Despair Depths of Despair HP damage (25%) to caster
Add dark element to physical attacks for 4 turns to caster
Increase dark physical damage (15%) for 4 turns to caster
Increase dark magic damage (15%) for 4 turns to caster
NV 1 Damnation (LR FFXIII) Damnation HP damage (50%) to caster
Physical attack with magic damage.
See the mechanics page.
Magic* damage (200x) with SPR scaling to one enemy
1
NV 1 Magic Spirit of Chaos Magic Spirit of Chaos Lv.5 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (250%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
64
NV 1 Double Gestalt Double Gestalt Cast 2 times: Cloak of Chaos, Cover - Magic, Damnation, Depths of Despair, Fist of Destruction, Heroic Guard, Heroic Guard+1, Heroic Guard+2, Heroic Guard+3, Heroic Guard+4, Magic Spirit of Chaos, Magic Spirit of Chaos+1, Magic Spirit of Chaos+2, Magic Spirit of Chaos+3, Magic Spirit of Chaos+4, Physical Cover, Physical Spirit of Chaos, Physical Spirit of Chaos+1, Physical Spirit of Chaos+2, Physical Spirit of Chaos+3, Physical Spirit of Chaos+4 0
NV 1 Cloak of Chaos Cloak of Chaos Mitigate damage taken (75%) for 1 turn to caster
Recover MP (100) to caster
32
Passive
Min rarity Level Icon Name Effect
NV 1 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 1 Everlasting Memories Everlasting Memories Increase SPR (150%)
Increase equipment SPR (250%) when single wielding axe, or fist with or without shield
NV 1 Champion of the Gods Champion of the Gods Increase LB damage (150%)
Increase LB gauge (4) per turn
Increase LB gauge fill rate (150%)
NV 1 Recast: Healing Counter Recast: Healing Counter Chance to counter physical attacks (50%) with In the Nick of Time (max 5/turn)
Chance to counter magic attacks (50%) with In the Nick of Time (max 5/turn)
NV 1 Cie'th Transformation Cie'th Transformation Increase physical damage against demons and fairies (50/150%)
NV 1 The Last l'Cie The Last l'Cie Increase equipment DEF (100%) when dual wielding
Increase equipment SPR (100%) when dual wielding
NV 1 Patron of the Glittering City Patron of the Glittering City Increase ATK, MAG, HP and MP (70%)
Recover MP (7%) per turn
NV 101 Hope at the Edge of Despair Hope at the Edge of Despair [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Increase counter chance (30%)
Conditional
Condition Name Effect Hits MP
Activated by
Recast: Healing Counter
In the Nick of Time Recover HP (5%) to caster

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20
NV 1 Dispel Dispel Remove all status effects from one enemy - 7
NV 1 Esuna Esuna Cure poison, blind, sleep, silence, paralyze, and confuse to one ally - 8
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15

Limit Burst

Rarity Name Effect Hits Cost
NV Annihilation Base
Lv 1
Physical attack with magic damage.
See the mechanics page.
Dark magic* damage (91x) with SPR scaling to one enemy
1 60 LB
Max
Lv 40
Physical attack with magic damage.
See the mechanics page.
Dark magic* damage (130x) with SPR scaling to one enemy

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Heroic Guard Lv.1 Mitigate damage taken (80%) for 2 turns to caster - 0, 60 LB Static Brave Ability.png
Heroic Guard Lv.2 Mitigate damage taken (85%) for 2 turns to caster - 0, 57 LB Blue 20 10 - - Gil150,000
Heroic Guard Lv.3 Mitigate damage taken (90%) for 2 turns to caster - 0, 54 LB Blue 30 20 - 10 Gil150,000
Heroic Guard Lv.4 Mitigate damage taken (90%) for 2 turns to caster - 0, 51 LB Blue 50 30 5 20 Gil200,000
Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster - 0, 48 LB Blue 100 50 10 30 Gil500,000
Physical Spirit of Chaos Lv.1 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (200%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64
Physical Spirit of Chaos Lv.2 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (210%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 20 10 - - Gil150,000
Physical Spirit of Chaos Lv.3 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (220%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 30 20 - 10 Gil150,000
Physical Spirit of Chaos Lv.4 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (230%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 50 30 5 20 Gil200,000
Physical Spirit of Chaos Lv.5 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (250%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 100 50 10 30 Gil500,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Heroic Guard Lv.1 Mitigate damage taken (80%) for 2 turns to caster - 0, 60 LB Static Brave Ability.png
Heroic Guard Lv.2 Mitigate damage taken (85%) for 2 turns to caster - 0, 57 LB Blue 20 10 - - Gil150,000
Heroic Guard Lv.3 Mitigate damage taken (90%) for 2 turns to caster - 0, 54 LB Blue 30 20 - 10 Gil150,000
Heroic Guard Lv.4 Mitigate damage taken (90%) for 2 turns to caster - 0, 51 LB Blue 50 30 5 20 Gil200,000
Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster - 0, 48 LB Blue 100 50 10 30 Gil500,000
Magic Spirit of Chaos Lv.1 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (200%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64
Magic Spirit of Chaos Lv.2 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (210%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 20 10 - - Gil150,000
Magic Spirit of Chaos Lv.3 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (220%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 30 20 - 10 Gil150,000
Magic Spirit of Chaos Lv.4 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (230%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 50 30 5 20 Gil200,000
Magic Spirit of Chaos Lv.5 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (250%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 100 50 10 30 Gil500,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV
Solitary Patron Snow

Quotes

Background Story

NV The Patron of The Glittering City of Yusnaan who appears in tales of a distant world being ravaged by Chaos. Snow is an old friend of Lightning's who was once optimistic to a fault. After losing Serah, he was consumed by his own guilt, and gradually fell into a deep depression caused by centuries of grief. Rumor has it that as the last l'Cie left in existence, it will not be long before Snow finally turns into a monstrous and incredibly powerful Cie'th.

Fusion

NV I couldn't stop it! Don't you get that? Give me this last thing—let me get it right just this once!

Awakening

NV <blank>

Summon

NV Serah, I need to know... When I die, will I get to see you again?

Trust Mastery

I know, I know. You need me to save the day. I'm on it. You sure are hard with your friends, you know that?

User Review

Notes

Gameplay

  • Snow has a variation: Solitary Patron Snow.
  • Using some of Solitary Patron Snow's skills that consumes HP will not be penalized towards the Total Damage Received criteria in Dark Visions events.

Trivia

  • Solitary Patron Snow is one of the minor villains in Lightning Returns: Final Fantasy XIII which plays an important part in the game's storyline.
  • This variation of Snow is also featured in the spin-offs Dissidia Final Fantasy NT as one of the representative antagonists for Final Fantasy XIII, and as an alternate attire in Dissidia Final Fantasy Opera Omnia.
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