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Solitary Patron Snow

Solitary Patron Snow

Rarity NV - NV
Role Physical Tank
Acquisition Rare Summon
Time Limited No
CG LB No
Series LR FFXIII
Gender Male‎
Race Human
No. 2213
TMR A Hero RidesA Hero Rides
A Hero RidesA Hero Rides
Increase DEF/SPR (40%)
Increase static HP (750)
STMR Crystallized ClawCrystallized Claw
Crystallized ClawCrystallized ClawFist
Stats: DEF+175, SPR+175
Vision Card Five Hundred Years of Grief

Solitary Patron Snow

Solitary Patron Snow

Rarity NV - NV
Role Magic Tank
Acquisition Rare Summon
Time Limited No
CG LB No
Series LR FFXIII
Gender Male‎
Race Human
No. 2213
TMR A Hero RidesA Hero Rides
A Hero RidesA Hero Rides
Increase DEF/SPR (40%)
Increase static HP (750)
STMR Crystallized ClawCrystallized Claw
Crystallized ClawCrystallized ClawFist
Stats: DEF+175, SPR+175

The Patron of The Glittering City of Yusnaan who appears in tales of a distant world being ravaged by Chaos. Snow is an old friend of Lightning's who was once optimistic to a fault. After losing Serah, he was consumed by his own guilt, and gradually fell into a deep depression caused by centuries of grief. Rumor has it that as the last l'Cie left in existence, it will not be long before Snow finally turns into a monstrous and incredibly powerful Cie'th.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5400
540 + 270
255
90 + 45
235
40 + 20
270
40 + 20
235
40 + 20
245
65 + 32
1 12 LB 7
EX 1 6102
540 + 270
288
90 + 45
265
40 + 20
305
40 + 20
265
40 + 20
308
65 + 32
1 12 LB 7
EX 2 6642
540 + 270
313
90 + 45
288
40 + 20
332
40 + 20
288
40 + 20
357
65 + 32
1 12 LB 7
EX 3 7020
540 + 270
330
90 + 45
304
40 + 20
350
40 + 20
304
40 + 20
391
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
-50% +100% - +50% - - +50% -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - +50% - +50% +100%

Equipment

Weapons
Axe Fist
Armors
Light Shield Hat Clothes Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 7

Exclusive Equipment

Name Type Effect Hits MP
Icon-Serah's Pendant.pngSerah's Pendant Accessory DEF+25, SPR+25
Effect: Dogged HeroDogged Hero
Dogged HeroDogged Hero
Increase equipment DEF/SPR (50%) when single wielding an axe or fist with or without shield
(Snow, Solitary Patron Snow only)
- -
Attacker Special Abilities (Passive) Increase MP/ATK/MAG (50%)
Exclusive: Lightning, Snow, Vanille, Sazh, Hope, Fang, Radiant Lightning, Neverending Hope, Savior of Souls Lightning, Lumina, Daughter of Destiny Vanille, Graceful Champion Fang, Serah, Hope (FFXIII-2), Lightning (FFXIII-2), Solitary Patron Snow
- -
Defender Special Abilities (Passive) Increase HP/DEF/SPR (50%)
Exclusive: Lightning, Snow, Vanille, Sazh, Hope, Fang, Radiant Lightning, Neverending Hope, Savior of Souls Lightning, Lumina, Daughter of Destiny Vanille, Graceful Champion Fang, Serah, Hope (FFXIII-2), Lightning (FFXIII-2), Solitary Patron Snow
- -
Here We Go Special Abilities (Active) Increase DEF/SPR (50%) for 3 turns to caster
Exclusive: Snow, Solitary Patron Snow
- 12

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5400
540 + 270
255
90 + 45
235
40 + 20
245
40 + 20
235
40 + 20
270
65 + 32
1 12 LB 7
EX 1 6102
540 + 270
288
90 + 45
265
40 + 20
280
40 + 20
265
40 + 20
333
65 + 32
1 12 LB 7
EX 2 6642
540 + 270
313
90 + 45
288
40 + 20
307
40 + 20
288
40 + 20
382
65 + 32
1 12 LB 7
EX 3 7020
540 + 270
330
90 + 45
304
40 + 20
325
40 + 20
304
40 + 20
416
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
-50% +100% - +50% - - - +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - +50% - +50% +100%

Equipment

Weapons
Axe Fist
Armors
Light Shield Hat Clothes Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 7

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Heroic Guard Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster 48 LB
NV 1 ATB Charge ATB Charge Increase DEF and SPR (300%) for 4 turns to caster
Increase LB gauge (30) to caster
Increase LB damage (200%) for 5 turns to caster (can't be dispelled)
100
NV 1 Dual White Magic Dual White Magic Cast 2 times: White magic - 0
NV 1 Fist of Destruction Fist of Destruction Physical damage (100x) with DEF scaling to one enemy
Decrease ATK (85%) for 4 turns to one enemy
1 32
NV 1 Physical Cover Physical Cover Chance to protect all allies from physical damage (80%) with damage mitigation (65-70%) for 5 turns to caster 49
NV 1 Physical Spirit of Chaos Physical Spirit of Chaos Lv.5 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (250%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
64
NV 1 Double Gestalt Double Gestalt Cast 2 times: Cloak of Chaos, Cover - Magic, Damnation, Depths of Despair, Fist of Destruction, Heroic Guard, Heroic Guard+1, Heroic Guard+2, Heroic Guard+3, Heroic Guard+4, Magic Spirit of Chaos, Magic Spirit of Chaos+1, Magic Spirit of Chaos+2, Magic Spirit of Chaos+3, Magic Spirit of Chaos+4, Physical Cover, Physical Spirit of Chaos, Physical Spirit of Chaos+1, Physical Spirit of Chaos+2, Physical Spirit of Chaos+3, Physical Spirit of Chaos+4 0
NV 1 Cloak of Chaos Cloak of Chaos Mitigate damage taken (75%) for 1 turn to caster
Recover MP (100) to caster
32
Passive
Min rarity Level Icon Name Effect
NV 1 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 1 Desire to Protect Her Desire to Protect Her Increase DEF (150%)
Increase equipment DEF (250%) when single wielding axe, or fist with or without shield
NV 1 Champion of the Gods Champion of the Gods Increase LB damage (150%)
Increase LB gauge (4) per turn
Increase LB gauge fill rate (150%)
NV 1 Recast: Healing Counter Recast: Healing Counter Chance to counter physical attacks (50%) with In the Nick of Time (max 5/turn)
Chance to counter magic attacks (50%) with In the Nick of Time (max 5/turn)
NV 1 Cie'th Transformation Cie'th Transformation Increase physical damage against demons and fairies (50/150%)
NV 1 The Last l'Cie The Last l'Cie Increase equipment DEF (100%) when dual wielding
Increase equipment SPR (100%) when dual wielding
NV 1 Patron of the Glittering City Patron of the Glittering City Increase ATK, MAG, HP and MP (70%)
Recover MP (7%) per turn
NV 101 Hope at the Edge of Despair Hope at the Edge of Despair [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Increase counter chance (30%)
Conditional
Condition Name Effect Hits MP
Activated by
Recast: Healing Counter
In the Nick of Time Recover HP (5%) to caster

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Dispel Dispel Remove all status effects from one enemy - 7
NV 1 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20
NV 1 Esuna Esuna Cure poison, blind, sleep, silence, paralyze, and confuse to one ally - 8
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15

Limit Burst

Rarity Name Effect Hits Cost
NV Cold Rejection Base
Lv 1
Ice physical damage (81x) with DEF scaling to one enemy 4 60 LB
Max
Lv 40
Ice physical damage (120x) with DEF scaling to one enemy

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Heroic Guard Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster 48 LB
NV 1 ATB Charge ATB Charge Increase DEF and SPR (300%) for 4 turns to caster
Increase LB gauge (30) to caster
Increase LB damage (200%) for 5 turns to caster (can't be dispelled)
100
NV 1 Dual White Magic Dual White Magic Cast 2 times: White magic - 0
NV 1 Cover - Magic Cover - Magic Chance to protect all allies from magic damage (80%) with damage mitigation (55-65%) for 5 turns to caster 49
NV 1 Depths of Despair Depths of Despair HP damage (25%) to caster
Add dark element to physical attacks for 4 turns to caster
Increase dark physical damage (15%) for 4 turns to caster
Increase dark magic damage (15%) for 4 turns to caster
NV 1 Damnation (LR FFXIII) Damnation HP damage (50%) to caster
Physical attack with magic damage.
See the mechanics page.
Magic* damage (200x) with SPR scaling to one enemy
1
NV 1 Magic Spirit of Chaos Magic Spirit of Chaos Lv.5 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (250%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
64
NV 1 Double Gestalt Double Gestalt Cast 2 times: Cloak of Chaos, Cover - Magic, Damnation, Depths of Despair, Fist of Destruction, Heroic Guard, Heroic Guard+1, Heroic Guard+2, Heroic Guard+3, Heroic Guard+4, Magic Spirit of Chaos, Magic Spirit of Chaos+1, Magic Spirit of Chaos+2, Magic Spirit of Chaos+3, Magic Spirit of Chaos+4, Physical Cover, Physical Spirit of Chaos, Physical Spirit of Chaos+1, Physical Spirit of Chaos+2, Physical Spirit of Chaos+3, Physical Spirit of Chaos+4 0
NV 1 Cloak of Chaos Cloak of Chaos Mitigate damage taken (75%) for 1 turn to caster
Recover MP (100) to caster
32
Passive
Min rarity Level Icon Name Effect
NV 1 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 1 Everlasting Memories Everlasting Memories Increase SPR (150%)
Increase equipment SPR (250%) when single wielding axe, or fist with or without shield
NV 1 Champion of the Gods Champion of the Gods Increase LB damage (150%)
Increase LB gauge (4) per turn
Increase LB gauge fill rate (150%)
NV 1 Recast: Healing Counter Recast: Healing Counter Chance to counter physical attacks (50%) with In the Nick of Time (max 5/turn)
Chance to counter magic attacks (50%) with In the Nick of Time (max 5/turn)
NV 1 Cie'th Transformation Cie'th Transformation Increase physical damage against demons and fairies (50/150%)
NV 1 The Last l'Cie The Last l'Cie Increase equipment DEF (100%) when dual wielding
Increase equipment SPR (100%) when dual wielding
NV 1 Patron of the Glittering City Patron of the Glittering City Increase ATK, MAG, HP and MP (70%)
Recover MP (7%) per turn
NV 101 Hope at the Edge of Despair Hope at the Edge of Despair [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Increase counter chance (30%)
Conditional
Condition Name Effect Hits MP
Activated by
Recast: Healing Counter
In the Nick of Time Recover HP (5%) to caster

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20
NV 1 Dispel Dispel Remove all status effects from one enemy - 7
NV 1 Esuna Esuna Cure poison, blind, sleep, silence, paralyze, and confuse to one ally - 8
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15

Limit Burst

Rarity Name Effect Hits Cost
NV Annihilation Base
Lv 1
Physical attack with magic damage.
See the mechanics page.
Dark magic* damage (91x) with SPR scaling to one enemy
1 60 LB
Max
Lv 40
Physical attack with magic damage.
See the mechanics page.
Dark magic* damage (130x) with SPR scaling to one enemy

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Heroic Guard Lv.1 Mitigate damage taken (80%) for 2 turns to caster - 0, 60 LB Static Brave Ability.png
Heroic Guard Lv.2 Mitigate damage taken (85%) for 2 turns to caster - 0, 57 LB Blue 20 10 - - Gil150,000
Heroic Guard Lv.3 Mitigate damage taken (90%) for 2 turns to caster - 0, 54 LB Blue 30 20 - 10 Gil150,000
Heroic Guard Lv.4 Mitigate damage taken (90%) for 2 turns to caster - 0, 51 LB Blue 50 30 5 20 Gil200,000
Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster - 0, 48 LB Blue 100 50 10 30 Gil500,000
Physical Spirit of Chaos Lv.1 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (200%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64
Physical Spirit of Chaos Lv.2 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (210%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 20 10 - - Gil150,000
Physical Spirit of Chaos Lv.3 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (220%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 30 20 - 10 Gil150,000
Physical Spirit of Chaos Lv.4 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (230%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 50 30 5 20 Gil200,000
Physical Spirit of Chaos Lv.5 Mitigate physical damage taken (50%) for 4 turns to all allies
Increase DEF (250%) for 4 turns to all allies
Increase resistance to DEF break (100%) for 4 turns to caster
- 64 Blue 100 50 10 30 Gil500,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Heroic Guard Lv.1 Mitigate damage taken (80%) for 2 turns to caster - 0, 60 LB Static Brave Ability.png
Heroic Guard Lv.2 Mitigate damage taken (85%) for 2 turns to caster - 0, 57 LB Blue 20 10 - - Gil150,000
Heroic Guard Lv.3 Mitigate damage taken (90%) for 2 turns to caster - 0, 54 LB Blue 30 20 - 10 Gil150,000
Heroic Guard Lv.4 Mitigate damage taken (90%) for 2 turns to caster - 0, 51 LB Blue 50 30 5 20 Gil200,000
Heroic Guard Lv.5 Mitigate damage taken (90%) for 2 turns to caster - 0, 48 LB Blue 100 50 10 30 Gil500,000
Magic Spirit of Chaos Lv.1 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (200%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64
Magic Spirit of Chaos Lv.2 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (210%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 20 10 - - Gil150,000
Magic Spirit of Chaos Lv.3 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (220%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 30 20 - 10 Gil150,000
Magic Spirit of Chaos Lv.4 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (230%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 50 30 5 20 Gil200,000
Magic Spirit of Chaos Lv.5 Mitigate magic damage taken (50%) for 4 turns to all allies
Increase SPR (250%) for 4 turns to all allies
Increase resistance to SPR break (100%) for 4 turns to caster
- 64 Violet 100 50 10 30 Gil500,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Solitary Patron Snow Fragment.pngSolitary Patron Snow Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV Brave Shift.png

Solitary Patron Snow

Solitary Patron Snow

Quotes

Background Story

NV The Patron of The Glittering City of Yusnaan who appears in tales of a distant world being ravaged by Chaos. Snow is an old friend of Lightning's who was once optimistic to a fault. After losing Serah, he was consumed by his own guilt, and gradually fell into a deep depression caused by centuries of grief. Rumor has it that as the last l'Cie left in existence, it will not be long before Snow finally turns into a monstrous and incredibly powerful Cie'th.

Fusion

NV I couldn't stop it! Don't you get that? Give me this last thing—let me get it right just this once!

Awakening

NV <blank>

Summon

NV Serah, I need to know... When I die, will I get to see you again?

Trust Mastery

I know, I know. You need me to save the day. I'm on it. You sure are hard with your friends, you know that?

User Review

Notes

Gameplay

  • Snow has a variation: Solitary Patron Snow.
  • Using some of Solitary Patron Snow's skills that consumes HP will not be penalized towards the Total Damage Received criteria in Dark Visions events.

Trivia

  • Solitary Patron Snow is one of the minor villains in Lightning Returns: Final Fantasy XIII which plays an important part in the game's storyline.
  • This variation of Snow is also featured in the spin-offs Dissidia Final Fantasy NT as one of the representative antagonists for Final Fantasy XIII, and as an alternate attire in Dissidia Final Fantasy Opera Omnia.
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