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Heavenly Technician Lid This page contains unfinished Module:Data.
Please transclude these skills to this page:
{{:MP +20%}}
{{:MP +20%}}
Shoreline Fina & Daisy
Shoreline Fina & Daisy
Rarity NV - NV
Role Magic TankSupport
Chain Family Stardust Ray
Acquisition Rare Summon
Time Limited No
CG LB Yes
Series FFBE
Gender Female‎
Race Human
No. 2132
TMR Beach Party!Beach Party!
Beach Party!Beach Party!
Increase HP (40%), MP (30%) and SPR (40%)
Increase water resistance (40%)
STMR Midsummer BoaterMidsummer Boater
Midsummer BoaterMidsummer BoaterHat
Stats: DEF+18, SPR+102
Resistance: Water (+50%)
Effect: Neverending SummerNeverending Summer
Neverending SummerNeverending Summer
Increase HP (30%)
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Vision Card Too Cool for the Summer

Heavenly Technician Lid This page contains unfinished Module:Data.
Please transclude these skills to this page:
{{:MP +20%}}
{{:MP +20%}}
Shoreline Fina & Daisy
Shoreline Fina & Daisy
Rarity NV - NV
Role Magic TankSupport
Chain Family Stardust Ray
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Female‎
Race Human
No. 2132
TMR Beach Party!Beach Party!
Beach Party!Beach Party!
Increase HP (40%), MP (30%) and SPR (40%)
Increase water resistance (40%)
STMR Midsummer BoaterMidsummer Boater
Midsummer BoaterMidsummer BoaterHat
Stats: DEF+18, SPR+102
Resistance: Water (+50%)
Effect: Neverending SummerNeverending Summer
Neverending SummerNeverending Summer
Increase HP (30%)
Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time)
Vision Card Too Cool for the Summer

"This summer is ours!" Under the dazzling midsummer sky, the girls dash across the white sandy beach, jumping straight into the cool blue waters. Cherishing their valuable youth, the two give their everything to enjoy this fleeting yet memorable moment... That is, at least, what Daisy was daydreaming about when putting on her swimsuit before investigating the school pool at night.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5084
540 + 270
320
90 + 45
140
40 + 20
170
40 + 20
169
40 + 20
234
65 + 32
1 12 LB 7
EX 1 5745
540 + 270
362
90 + 45
158
40 + 20
192
40 + 20
191
40 + 20
295
65 + 32
1 12 LB 7
EX 2 6253
540 + 270
394
90 + 45
172
40 + 20
209
40 + 20
208
40 + 20
342
65 + 32
1 12 LB 7
EX 3 6609
540 + 270
416
90 + 45
182
40 + 20
221
40 + 20
220
40 + 20
375
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Staff Rod Bow Whip Mace Fist
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 5, Blue Magic Affinity Lvl 8

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5150
540 + 270
316
90 + 45
163
40 + 20
186
40 + 20
129
40 + 20
237
65 + 32
1 12 LB 7
EX 1 5811
540 + 270
358
90 + 45
181
40 + 20
208
40 + 20
151
40 + 20
298
65 + 32
1 12 LB 7
EX 2 6319
540 + 270
390
90 + 45
195
40 + 20
225
40 + 20
168
40 + 20
345
65 + 32
1 12 LB 7
EX 3 6675
540 + 270
412
90 + 45
205
40 + 20
237
40 + 20
180
40 + 20
378
65 + 32
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Staff Bow Spear Whip Throwing Mace Fist
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 5, Blue Magic Affinity Lvl 8

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Extra Special Sunbath Extra Special Sunbath Increase ATK/DEF/MAG/SPR (180%) for 3 turns to all allies
Add light element to physical attacks for 3 turns to all allies
- 48
NV 35 Breath of the Waves Breath of the Waves Revive one KO'd ally (50% HP) - 12
NV 68 Sonar Healing Sonar Healing Recover HP (6000) to all allies - 68
NV 68 Splash Fight Splash Fight Mitigate damage taken (75%) for 3 turns to caster
Mitigate magic damage taken against aquatics and dragons (20%) for 3 turns to caster
Increase chance of being targeted (100%) for 3 turns to caster
- 68
NV 80 Deep Sea Sorcery Deep Sea Sorcery Lv.5 Increase lightning, water, wind and light resistance (90%) for 3 turns to all allies - 74
NV 100 Double Sea Magic Double Sea Magic Cast 2 times: Any of Shoreline Fina & Daisy's skills - 0
NV 101 Healing Ripples Healing Ripples [2 turns cooldown, available on turn 1]
Refresh MP (200) split over 2 turns to all allies
Increase LB gauge (12) to all allies
- 76
NV 105 Rip Current Rip Current Lv.5 Chance to protect all allies from magic damage (80%) with damage mitigation (65-80%) for 4 turns to caster - 74
NV 105 Marine Wall Marine Wall [2 uses per battle, unique selection on multicast]
Grant HP barrier (8000) for 2 turns to all allies
Increase resistance to SPR break (100%) for 2 turns to all allies
- 128
NV 110 Lagoon Shell Lagoon Shell [5 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 3 turns to all allies
Increase water, earth, light, and dark resistance (100%) for 3 turns to all allies
- 128
NV 110 Nereid's Kiss Nereid's Kiss [4 turns cooldown, available on turn 1]
Auto-revive (50% HP) for 2 turns to all allies
Mitigate magic damage taken (80%) for 2 turns to all allies
- 84
NV 120 Sexy Girl Summer Sexy Girl Summer [3 turns cooldown, available on turn 1]
Inflict charm (80%) for 3 turns to all enemies
Increase SPR (250%) for 3 turns to caster
Mitigate damage taken (50%) for 3 turns to caster
- 96
NV 120 Coastal Combination Coastal Combination Physical attack with magic damage.
See the mechanics page.
Magic* damage (50x) with SPR scaling to one enemy
Chain=Stardust Ray
10 64
Passive
Min rarity Level Icon Name Effect
NV 1 Beach with the Bestie Beach with the Bestie Increase SPR/HP (30%)
Increase water resistance (50%)
NV 1 Sand Bar Break Sand Bar Break Increase dark resistance (100%) and light resistance (50%)
Recover MP (7%) per turn
NV 80 Enchanting Wave Enchanting Wave Increase SPR/HP (30%)
Increase resistance to paralyze, confuse, and petrify (100%)
Increase resistance to stop and charm (100%)
NV 81 Cute Sailor Swimsuit Cute Sailor Swimsuit Increase SPR (60%) and DEF (50%)
Increase chance of being targeted (50%)
NV 100 Cool Athlete Swimsuit Cool Athlete Swimsuit Increase DEF (50%) and SPR/HP (40%)
Increase water resistance (50%)
NV 101 Vacation with the Bestie Vacation with the Bestie [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
NV 115 MP +20% MP +20% Increase MP (20%)
NV 120 Beauties Among the Waves Beauties Among the Waves Increase HP (50%)
Auto-cast Beauties Among the Waves at the start of a battle
Conditional
Condition Name Effect Hits MP
Activated by
Beauties Among the Waves
Beauties Among the Waves Chance to protect all allies from magic damage (80%) with damage mitigation (50-60%) for 1 turn to caster - -

Limit Burst

Rarity Name Effect Hits Cost
NV Lovely Splash Base
Lv 1
Increase light resistance (100%) for 3 turns to all allies
Increase light physical damage (15%) for 3 turns to all allies
Increase light magic damage (15%) for 3 turns to all allies
Mitigate damage taken (40%) for 3 turns to all allies
- 34 LB
Max
Lv 40
Increase light resistance (100%) for 3 turns to all allies
Increase light physical damage (25%) for 3 turns to all allies
Increase light magic damage (25%) for 3 turns to all allies
Mitigate damage taken (50%) for 3 turns to all allies

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Water Sphere Shot Water Sphere Shot Physical attack with magic damage.
See the mechanics page.
Magic* damage (18x) with SPR scaling to one enemy
Decrease ATK/DEF/MAG/SPR (75%) for 3 turns to one enemy
1 70
NV 35 Beach Flags Beach Flags Decrease earth resistance (100%) for 3 turns to all enemies
Add earth element to physical attacks for 3 turns to all allies
- 70
NV 68 Sonar Healing Sonar Healing Recover HP (6000) to all allies - 68
NV 68 Splash Fight Splash Fight Mitigate damage taken (75%) for 3 turns to caster
Mitigate magic damage taken against aquatics and dragons (20%) for 3 turns to caster
Increase chance of being targeted (100%) for 3 turns to caster
- 68
NV 80 Heated Beach Volleyball Heated Beach Volleyball Lv.5 Increase fire, ice, earth, and dark resistance (90%) for 3 turns to all allies - 55
NV 100 Double Sea Magic Double Sea Magic Cast 2 times: Any of Shoreline Fina & Daisy's skills - 0
NV 101 Healing Ripples Healing Ripples [2 turns cooldown, available on turn 1]
Refresh MP (200) split over 2 turns to all allies
Increase LB gauge (12) to all allies
- 76
NV 105 Rip Current Rip Current Lv.5 Chance to protect all allies from magic damage (80%) with damage mitigation (65-80%) for 4 turns to caster - 74
NV 105 Solar Veil Solar Veil [1 use per battle, unique selection on multicast]
Mitigate physical damage taken (80%) for 2 turns to all allies
Chance to protect all allies from physical damage (80%) with damage mitigation (85%) for 2 turns to caster
- 99
NV 110 Lagoon Shell Lagoon Shell [5 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 3 turns to all allies
Increase water, earth, light, and dark resistance (100%) for 3 turns to all allies
- 128
NV 110 Nereid's Kiss Nereid's Kiss [4 turns cooldown, available on turn 1]
Auto-revive (50% HP) for 2 turns to all allies
Mitigate magic damage taken (80%) for 2 turns to all allies
- 84
NV 120 Sexy Girl Summer Sexy Girl Summer [3 turns cooldown, available on turn 1]
Inflict charm (80%) for 3 turns to all enemies
Increase SPR (250%) for 3 turns to caster
Mitigate damage taken (50%) for 3 turns to caster
- 96
NV 120 Midsummer Radiance Midsummer Radiance Physical attack with magic damage.
See the mechanics page.
Magic* damage (50x) with SPR scaling to one enemy
Chain=Stardust Ray
10 64
Passive
Min rarity Level Icon Name Effect
NV 1 Beach with the Bestie Beach with the Bestie Increase SPR/HP (30%)
Increase water resistance (50%)
NV 1 Beach Volleyball Prodigy Beach Volleyball Prodigy Increase fire resistance (100%) and earth resistance (50%)
Auto-heal (1800 HP, 1x) per turn
NV 80 Enchanting Wave Enchanting Wave Increase SPR/HP (30%)
Increase resistance to paralyze, confuse, and petrify (100%)
Increase resistance to stop and charm (100%)
NV 81 Cute Sailor Swimsuit Cute Sailor Swimsuit Increase SPR (60%) and DEF (50%)
Increase chance of being targeted (50%)
NV 100 Cool Athlete Swimsuit Cool Athlete Swimsuit Increase DEF (50%) and SPR/HP (40%)
Increase water resistance (50%)
NV 101 Dolphins Are Friends Dolphins Are Friends [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
NV 115 MP +20% MP +20% Increase MP (20%)
NV 120 Beauties Among the Waves Beauties Among the Waves Increase HP (50%)
Auto-cast Beauties Among the Waves at the start of a battle
Conditional
Condition Name Effect Hits MP
Activated by
Beauties Among the Waves
Beauties Among the Waves Chance to protect all allies from magic damage (80%) with damage mitigation (50-60%) for 1 turn to caster - -

Limit Burst

Rarity Name Effect Hits Cost
NV Beach Volley Base
Lv 1
Physical attack with magic damage.
See the mechanics page.
Magic* damage (41x) with SPR scaling to one enemy
Increase earth physical damage (15%) for 3 turns to all allies
Increase earth magic damage (15%) for 3 turns to all allies
Mitigate damage taken (40%) for 3 turns to all allies
4 34 LB
Max
Lv 40
Physical attack with magic damage.
See the mechanics page.
Magic* damage (80x) with SPR scaling to one enemy
Increase earth physical damage (25%) for 3 turns to all allies
Increase earth magic damage (25%) for 3 turns to all allies
Mitigate damage taken (50%) for 3 turns to all allies

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Rip Current Lv.1 Chance to protect all allies from magic damage (80%) with damage mitigation (50-75%) for 4 turns to caster - 74 Static Brave Ability.png
Rip Current Lv.2 Chance to protect all allies from magic damage (80%) with damage mitigation (55-75%) for 4 turns to caster - 74 Green 20 10 - - Gil150,000
Rip Current Lv.3 Chance to protect all allies from magic damage (80%) with damage mitigation (60-75%) for 4 turns to caster - 74 Green 30 20 - 10 Gil150,000
Rip Current Lv.4 Chance to protect all allies from magic damage (80%) with damage mitigation (65-75%) for 4 turns to caster - 74 Green 50 30 5 20 Gil200,000
Rip Current Lv.5 Chance to protect all allies from magic damage (80%) with damage mitigation (65-80%) for 4 turns to caster - 74 Green 100 50 10 30 Gil500,000
Deep Sea Sorcery Lv.1 Increase lightning, water, wind and light resistance (70%) for 3 turns to all allies - 74
Deep Sea Sorcery Lv.2 Increase lightning, water, wind and light resistance (75%) for 3 turns to all allies - 74 Blue 20 10 - - Gil150,000
Deep Sea Sorcery Lv.3 Increase lightning, water, wind and light resistance (80%) for 3 turns to all allies - 74 Blue 30 20 - 10 Gil150,000
Deep Sea Sorcery Lv.4 Increase lightning, water, wind and light resistance (85%) for 3 turns to all allies - 74 Blue 50 30 5 20 Gil200,000
Deep Sea Sorcery Lv.5 Increase lightning, water, wind and light resistance (90%) for 3 turns to all allies - 74 Blue 100 50 10 30 Gil500,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Rip Current Lv.1 Chance to protect all allies from magic damage (80%) with damage mitigation (50-75%) for 4 turns to caster - 74 Static Brave Ability.png
Rip Current Lv.2 Chance to protect all allies from magic damage (80%) with damage mitigation (55-75%) for 4 turns to caster - 74 Green 20 10 - - Gil150,000
Rip Current Lv.3 Chance to protect all allies from magic damage (80%) with damage mitigation (60-75%) for 4 turns to caster - 74 Green 30 20 - 10 Gil150,000
Rip Current Lv.4 Chance to protect all allies from magic damage (80%) with damage mitigation (65-75%) for 4 turns to caster - 74 Green 50 30 5 20 Gil200,000
Rip Current Lv.5 Chance to protect all allies from magic damage (80%) with damage mitigation (65-80%) for 4 turns to caster - 74 Green 100 50 10 30 Gil500,000
Heated Beach Volleyball Lv.1 Increase fire, ice, earth and dark resistance (70%) for 3 turns to all allies - 55
Heated Beach Volleyball Lv.2 Increase fire, ice, earth and dark resistance (75%) for 3 turns to all allies - 55 Yellow 20 10 - - Gil150,000
Heated Beach Volleyball Lv.3 Increase fire, ice, earth and dark resistance (80%) for 3 turns to all allies - 55 Yellow 30 20 - 10 Gil150,000
Heated Beach Volleyball Lv.4 Increase fire, ice, earth and dark resistance (85%) for 3 turns to all allies - 55 Yellow 50 30 5 20 Gil200,000
Heated Beach Volleyball Lv.5 Increase fire, ice, earth and dark resistance (90%) for 3 turns to all allies - 55 Yellow 100 50 10 30 Gil500,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Shoreline Fina & Daisy Fragment.pngShoreline Fina & Daisy Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Shoreline Fina & Daisy Fragment.pngShoreline Fina & Daisy Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Shoreline Fina & Daisy Fragment.pngShoreline Fina & Daisy Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV Brave Shift.png
Shoreline Fina & Daisy Shoreline Fina & Daisy

Quotes

Background Story

NV "This summer is ours!" Under the dazzling midsummer sky, the girls dash across the white sandy beach, jumping straight into the cool blue waters. Cherishing their valuable youth, the two give their everything to enjoy this fleeting yet memorable moment... That is, at least, what Daisy was daydreaming about when putting on her swimsuit before investigating the school pool at night.

Fusion

NV From the sandy beach to the ocean water,
there's so much we can do!
Let's enjoy ourselves, Fina!

Awakening

NV <blank>

Summon

NV Blue waters, white sand,
it's summer vacation! How exciting!
Let's forget everything and go play, Daisy!

Trust Mastery

I was only able to make such happy memories thanks to you, Fina.
Me, too! You were the highlight of it all, Daisy.

User Review

Notes

Gameplay

Trivia

  • Shoreline Fina & Daisy are the very first summon unit to have a Blue Magic affinity. However, there is no way for the unit to naturally learn any Blue Magic spells in the game.
  • CG-Animated Limit Burst Dialogue:
    • "Fina: Let’s have fun. Daisy: Surely. Both: Together."