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Shadow Bahamut
Shadow Bahamut
Race Dragon
No. 341

A vision of a great esper, said to have broken free after being sealed away. This vision is said to appear in multiple dimensions, holding everlasting power. Despite it being a vision, it is very difficult to beat. In particular, it's [sic] mega flare attack which consists of an instant release of built up energy is one of the dragon king's most formidable attacks.

Statistics[]

Stats[]

Story
Location Lv HP MP Exp Gil
Realm of the Dragon King 75 1,200,000 3,000 10,000 1,000
Events
Location Lv HP MP Exp Gil
Vision of Bahamut: INT 10 55,000 30 300 10
Vision of Bahamut: ADV 45 250,000 100 1,000 100
Vision of Bahamut: PRO 70 1,500,000 200 3,000 200
Vision of Bahamut: ELT 99 4,000,000 300 5,000 500
Vision of Bahamut: Trial 100 6,000,000 500 10,000 1,000

Resistance {{#tip-info: Sometimes identical monsters in different locations don't share the same resistances. Please add additional infobox when you encounter one.}}[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - -50% +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null - - null - null - null

Vision of Bahamut - ELT[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null - null
Other Resistance
Immune to DEF break.

Vision of Bahamut - Trial[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - +80% +100%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to DEF/MAG/SPR break.

Realm of the Dragon King[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null - null
Other Resistance
Immune to ATK/MAG break. Vulnerable to DEF/SPR break.

Abilities[]

  • Attack up to 3 times per turn.
  • Megaflare: Magic damage (2.5x) to all enemies
    • Megaflare is used after 1 turn delay, indicated by the text "The light is converging!"
    • Used on the first turn (Megaflare on turn 2).
  • Maelstrom: HP damage (75%) to all enemies
    • Used on 50% HP threshold.
  • Poison Breath: Inflict poison (50%) to all enemies and magic damage (1.1x) to all enemies
    • Chance to be used below 50% HP threshold.
  • Blaze: Fire magic damage (1.8x) to all enemies
  • Earth Shaker: Earth magic damage (1.8x) to all enemies
  • Aqua Breath: Water magic damage (1.8x) to all enemies
  • Thunderbolt: Lightning magic damage (1.8x) to all enemies
  • Icestorm: Ice magic damage (1.8x) to all enemies
  • Frost Blast: Ice magic damage (2x) to one enemy
  • It's flapping its great wings: Inflict death to caster
    • Instantly ends battle.
    • Used on turn 8.

Loot[]

Drops Steal
Rat Tail Confirmation Needed
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