GL | JP |
Selphie | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - | ||||||
Role | |||||||
Chain Family | Bolting Strike Chaos Wave Awakened Stardust Ray | ||||||
Categories | Light Mage Breaker Support FFVIII Evocation Elite Soldiers Flowers of the Battlefield | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFVIII | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 1942, 1943, 1944, 2492 | ||||||
TMR | Crescent WishCrescent Wish
| ||||||
STMR | Love for TrabiaLove for Trabia
|
A young lady from another world where sorceresses pass their power down through the ages. She transferred from Trabia Garden to Balamb Garden in order to take the SeeD qualification exam. Assigned as the messenger of Squad A, the intelligence team, during the field exam at Dollet, she is commanded to give the order to retreat. She follows Squad B, who had ignored orders to remain on standby, into the mountains, while still managing to complete her objective and pass the exam.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2700 900 + 450 |
159 150 + 75 |
59 65 + 32 |
100 65 + 32 |
130 65 + 32 |
121 65 + 32 |
2 | 5 | 6 |
6 | 3510 900 + 450 |
207 150 + 75 |
77 65 + 32 |
130 65 + 32 |
169 65 + 32 |
158 65 + 32 |
2 | 6 | 6 |
7 | 4563 900 + 450 |
270 150 + 75 |
101 65 + 32 |
169 65 + 32 |
220 65 + 32 |
206 65 + 32 |
2 | 6 | 6 |
5020 900 + 450 |
324 150 + 75 |
112 65 + 32 |
186 65 + 32 |
286 65 + 32 |
248 65 + 32 |
2 | 6 | 6 | |
1 | 5673 900 + 450 |
366 150 + 75 |
127 65 + 32 |
210 65 + 32 |
361 65 + 32 |
280 65 + 32 |
2 | 6 | 6 |
2 | 6175 900 + 450 |
398 150 + 75 |
138 65 + 32 |
229 65 + 32 |
418 65 + 32 |
305 65 + 32 |
2 | 6 | 6 |
3 | 6526 900 + 450 |
421 150 + 75 |
146 65 + 32 |
242 65 + 32 |
458 65 + 32 |
322 65 + 32 |
2 | 6 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +20% | - | - | +20% | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 7, Lvl 7, Lvl 7 |
6 | 4 | Lvl 8, Lvl 8, Lvl 8 |
7 | 4 | Lvl 8, Lvl 8, Lvl 8 |
4 | Lvl 8, Lvl 8, Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Crescent Wish (FFVIII) | Fist | HP+20%, DEF+20, MAG+183, SPR+20 Effect: Celestial SparksCelestial Sparks
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 1 | Fill LB | [1 use per battle] Increase LB gauge (999.99) to caster |
|||
5 | 1 | Quadruple (Selphie) | Cast 4 times: Innate black magic, green magic and abilities, Slot - Catastrophe, Slot - Demi, Slot - Full-cure, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Wall, Slot - Water | |||
5 | 1 | Speedy Nunchaku | Physical attack with magic damage (120x) to all enemies Bolting Strike |
100 | ||
5 | 1 | Intense Banish Awk+1 | Light physical attack with magic damage (120x) to one enemy Add light element to physical attacks for 4 turns to all allies Increase light physical damage (25%) for 4 turns to all allies Increase light magic damage (25%) for 4 turns to all allies Stardust Ray |
99 | ||
5 | 1 | Furious Banishra Awk+1 | Light magic damage (300x) to all enemies Decrease light resistance (120%) for 4 turns to all enemies Bolting Strike |
40 | ||
5 | 1 | Extreme Banishga | Decrease light resistance (130%) for 4 turns to all enemies Light magic damage (280x) to all enemies Chaos Wave Awakened |
62 | ||
5 | 1 | Gonna Give It My All | [5 turns cooldown, available on turn 1] Increase light physical damage (30%) for 4 turns to caster Increase light magic damage (30%) for 4 turns to caster Increase LB damage (200%) for 4 turns to caster (can't be dispelled) Increase LB modifier (50x) for 4 turns to caster (can't be dispelled): All magic attacks |
250 | ||
5 | 20 | Intense Water Awk+1 | Water physical attack with magic damage (120x) to one enemy Add water element to physical attacks for 4 turns to all allies Increase water physical damage (25%) for 4 turns to all allies Increase water magic damage (25%) for 4 turns to all allies Stardust Ray |
99 | ||
5 | 20 | Intense Quake Awk+1 | Earth physical attack with magic damage (120x) to one enemy Add earth element to physical attacks for 4 turns to all allies Increase earth physical damage (25%) for 4 turns to all allies Increase earth magic damage (25%) for 4 turns to all allies Stardust Ray |
99 | ||
5 | 60 | Trabia's Light | Heal (3500 HP, 6.5x) to all allies | 28 | ||
5 | 80 | Trabia's Prayer | Revive one KO'd ally (50% HP) | 20 | ||
6 | 1 | Dualcast | Cast 2 times: Any magic except blue magic | |||
6 | 1 | Booyaka! | Physical attack with magic damage (150x) to one enemy Stardust Ray |
80 | ||
6 | 1 | I'm Gettin' Serious! | Use own LB gauge to fill ally's gauge Increase LB gauge fill rate (200%) for 4 turns to caster |
22 | ||
6 | 20 | Aura (Selphie) | Increase LB gauge (7) to all allies Increase LB gauge fill rate (100%) for 4 turns to all allies |
40 | ||
6 | 60 | Furious Watera Awk+1 | Water magic damage (300x) to all enemies Decrease water resistance (120%) for 4 turns to all enemies Bolting Strike |
48 | ||
6 | 60 | Furious Quakera Awk+1 | Earth magic damage (300x) to all enemies Decrease earth resistance (120%) for 4 turns to all enemies Bolting Strike |
48 | ||
6 | 80 | Boost (FFVIII) | Increase ATK/DEF/MAG/SPR (250%) for 4 turns to all allies Heal (2000 HP, 4.5x) to all allies Increase resistance to all status ailments (100%) for 4 turns to all allies |
55 | ||
6 | 100 | Double (Selphie) | Cast 2 times: Innate black magic, green magic and abilities, I'm Gettin' Serious!, Slot - Catastrophe, Slot - Demi, Slot - Full-cure, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Wall, Slot - Water | |||
7 | 101 | Triple (Selphie) | Cast 3 times: Innate black magic, green magic and abilities, I'm Gettin' Serious!, Slot - Catastrophe, Slot - Demi, Slot - Full-cure, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Wall, Slot - Water | |||
7 | 105 | Extreme Waterga | Decrease water resistance (130%) for 4 turns to all enemies Water magic damage (280x) to all enemies Chaos Wave Awakened |
62 | ||
7 | 105 | Extreme Quakega | Decrease earth resistance (130%) for 4 turns to all enemies Earth magic damage (280x) to all enemies Chaos Wave Awakened |
62 | ||
7 | 110 | Rrready! | [5 turns cooldown, available on turn 1] Increase MAG (300%) for 6 turns to caster (can't be dispelled) Increase LB gauge (10) to all allies |
99 | ||
7 | 115 | Slot (FFVIII) | [8 turns cooldown, available on turn 1] Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 1. Auto-cast next turn: Slot (FFVIII) Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 1. Auto-cast next turn: Slot (FFVIII) Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 1. Auto-cast next turn: Slot (FFVIII) Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 1. Auto-cast next turn: Slot (FFVIII) Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 2. Auto-cast next turn: Slot (FFVIII) |
77 | ||
7 | 120 | Meltdown (FFVIII) | [2 turns cooldown, available on turn 1] Decrease ATK/DEF/MAG/SPR (85%) for 2 turns to one enemy |
62 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | MAG +500 | Increase static MAG (500) | |||
5 | 1 | Beast Killer+ III | Increase physical and magic damage against beasts (200%) | |||
5 | 1 | Stone Killer+ III | Increase physical and magic damage against stones (200%) | |||
5 | 1 | Maneater+ III | Increase physical and magic damage against humans (200%) | |||
5 | 1 | Demon Killer+ III | Increase physical and magic damage against demons (200%) | |||
5 | 1 | LB Regen I | Increase LB gauge (4) per turn | |||
5 | 1 | GF Awk+2 | Increase esper's bonus stats (200%) Increase chain modifier cap (100%) | |||
5 | 1 | Pepper Upper | Increase MAG (20%) Increase LB gauge fill rate (50%) | |||
5 | 1 | Chain Mastery | Increase chain modifier cap (100%) | |||
5 | 1 | Martial Arts Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a fist | |||
5 | 1 | Attack (Selphie) | Upgrade normal attack to Attack (Selphie) | |||
5 | 1 | Unleashed Evocation (Selphie) | Enable evocation of any esper equipped in party Increase evoke damage (60%) Enable area effect to ally's area when evoking Phoenix: Increase fire physical damage (20%) for 10 turns, Increase fire magic damage (20%) for 10 turns Enable area effect to ally's area when evoking Siren: Increase water physical damage (20%) for 10 turns, Increase water magic damage (20%) for 10 turns Enable area effect to ally's area when evoking Titan: Increase earth physical damage (20%) for 10 turns, Increase earth magic damage (20%) for 10 turns | |||
5 | 1 | The Heart of the Party Lv.5 | Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | |||
5 | 50 | Balamb Garden Transfer Student | Increase DEF and HP (20%) Increase esper's bonus stats (50%) Enable dual wielding of one-handed weapons | |||
5 | 80 | Squad A's Messenger | Increase resistance to silence and confuse (100%) | |||
6 | 1 | GF+ (Selphie) | Increase MAG and SPR (20%) Increase esper's bonus stats (50%) Recover MP (10%) per turn | |||
6 | 1 | Bold & Daring | Increase DEF, MAG and HP (20%) Increase equipment MAG (50%) when single wielding any weapon Increase physical and magic damage against avians and machinas (100/100%) | |||
6 | 50 | The Great Sir Laguna | Increase MAG and MP (20%) Increase physical and magic damage against avians and machinas (100/100%) Increase LB damage (150%) | |||
6 | 100 | Nunchaku Wielder | Increase MAG and SPR (40%) and MP (20%) Increase resistance to stop (100%) Increase equipment MAG (200%) when dual wielding Increase equipment MAG (100%) when single wielding any weapon | |||
7 | 101 | Selphie's Band | [Requirement: TMR or STMR equipped] Increase DEF, MAG, HP and MP (30%) Increase static MAG (1000) Increase LB gauge fill rate (50%) | |||
7 | 110 | MAG +30% | Increase MAG (30%) | |||
7 | 115 | MAG +20% | Increase MAG (20%) | |||
7 | 120 | Garden Festival Committee Head | Increase equipment MAG (50%) when dual wielding Increase equipment MAG (50%) when single wielding any weapon Increase ability modifier (20x): Booyaka!, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1 Increase ability modifier (13x): Extreme Quakega, Extreme Waterga Auto-cast Let's Just Concentrate! at the start of a battle, upon revival, or after brave shift | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Attack (Selphie) |
Attack (Selphie) | Physical attack with magic damage (80x) to one enemy Increase LB gauge (6) to caster |
||||
Activated by Slot (FFVIII), Let's Just Concentrate! |
Slot - Full-cure | Recover HP (80%) to one ally Cure all status ailments to one ally Cure ATK/DEF/MAG/SPR break, stop and charm to one ally |
36 | |||
Activated by Slot (FFVIII) |
Slot - Rapture | Inflict death (85%) or deal magic damage (300x) to all enemies | 50 | |||
Activated by Slot (FFVIII), Let's Just Concentrate! |
Slot - Wall | Mitigate damage taken (40%) for 4 turns to all allies Increase all elements resistance (50%) for 4 turns to all allies |
70 | |||
Activated by Slot (FFVIII) |
Slot - Demi | HP damage (93%) to all enemies | 30 | |||
Activated by Slot (FFVIII), Let's Just Concentrate!, The End |
Slot - Water | Water magic damage (250x) to all enemies Chaos Wave Awakened |
66 | |||
Activated by Slot (FFVIII), Let's Just Concentrate!, The End |
Slot - Quake | Earth magic damage (250x) to all enemies Chaos Wave Awakened |
66 | |||
Activated by Slot (FFVIII) |
Slot - The End | Inflict death (100%) or deal water magic damage (999.99x) to all enemies Chaos Wave Awakened |
84 | |||
Activated by Slot (FFVIII) |
Slot - Catastrophe | Earth magic damage (999.99x) to all enemies Chaos Wave Awakened |
84 | |||
Activated by Garden Festival Committee Head |
Let's Just Concentrate! | Enable skill for 2 turns to caster: Slot - Full-cure Enable skill for 2 turns to caster: Slot - Water Enable skill for 2 turns to caster: Slot - Wall Enable skill for 2 turns to caster: Slot - Quake 1. Auto-cast after 2 turns: Slot (FFVIII) Randomly use: (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Full-cure Enable skill for 1 use to caster: Slot - Rapture 2. Auto-cast next turn: Slot (FFVIII) (35%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Wall Enable skill for 1 use to caster: Slot - Demi 2. Auto-cast next turn: Slot (FFVIII) (25%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - Water Enable skill for 1 use to caster: Slot - Quake 2. Auto-cast next turn: Slot (FFVIII) (5%) Slot (FFVIII) Enable skill for 1 use to caster: Slot - The End Enable skill for 1 use to caster: Slot - Catastrophe 2. Auto-cast next turn: Slot (FFVIII) |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Fira Awk+3 | Fire magic damage (40x) to all enemies Bolting Strike |
10 | ||
5 | 1 | Thundara Awk+3 | Lightning magic damage (40x) to all enemies Bolting Strike |
10 | ||
5 | 1 | Aerora Awk+3 | Wind magic damage (40x) to all enemies Bolting Strike |
10 | ||
5 | 1 | Firaga Awk+3 | Fire magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 1 | Thundaga Awk+3 | Lightning magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 1 | Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
6 | 10 | Barfiraga | Increase fire resistance (80%) for 4 turns to all allies | 15 | ||
6 | 15 | Barstonga | Increase earth resistance (80%) for 4 turns to all allies | 15 | ||
6 | 20 | Reflect | Reflect 1 spell for 4 turns to one ally | 25 |
Leader Skill[]
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | The End | Base Lv 1 |
Inflict death (21%) or deal magic damage (34.2x) to all enemies | 22 | |
Max Lv 20 |
Inflict death (40%) or deal magic damage (38x) to all enemies | ||||
6 | The End | Base Lv 1 |
Inflict death (41%) or deal magic damage (43.2x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water |
28 | |
Max Lv 25 |
Inflict death (65%) or deal magic damage (48x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water | ||||
7 | The End | Base Lv 1 |
Inflict death (61%) or deal magic damage (52.2x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water |
34 | |
Max Lv 30 |
Inflict death (90%) or deal magic damage (58x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water | ||||
The End | Base Lv 1 |
Inflict death (90%) or deal magic damage (150x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water |
99 / 60 | ||
Max Lv 40 |
Inflict death (90%) or deal magic damage (150x) to all enemies Enable skills for 4 turns to caster: Slot - Quake, Slot - Water | ||||
Trabia's Pure Light | Base Lv 1 |
Decrease fist resistance (30%) for 3 turns to all enemies Light magic damage against machinas (200x) to all enemies Light magic damage (160x) to all enemies Bolting Strike (Walk) |
99 / 60 | ||
Max Lv 40 |
Decrease fist resistance (30%) for 3 turns to all enemies Light magic damage against machinas (200x) to all enemies Light magic damage (160x) to all enemies Bolting Strike (Walk) |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
The Heart of the Party Lv.1 | Increase ability modifier (100x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | - | - | ||||||
The Heart of the Party Lv.2 | Increase ability modifier (125x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | - | - | White | 15 | 8 | - | - | 100,000 |
The Heart of the Party Lv.3 | Increase ability modifier (150x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | - | - | White | 20 | 15 | - | 10 | 100,000 |
The Heart of the Party Lv.4 | Increase ability modifier (175x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | - | - | White | 35 | 22 | 3 | 15 | 150,000 |
The Heart of the Party Lv.5 | Increase ability modifier (200x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Booyaka!, Extreme Banishga, Extreme Quakega, Extreme Waterga, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3, Furious Banishra, Furious Banishra+1, Furious Quakera, Furious Quakera+1, Furious Watera, Furious Watera+1, Intense Banish, Intense Banish+1, Intense Quake, Intense Quake+1, Intense Water, Intense Water+1, Slot - Catastrophe, Slot - Quake, Slot - Rapture, Slot - The End, Slot - Water, Speedy Nunchaku, Thundaga, Thundaga+1, Thundaga+2, Thundaga+3, Thundara, Thundara+1, Thundara+2, Thundara+3 | - | - | White | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Fira | Fire magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |||||||
Fira Awk+1 | Fire magic damage (20x) to all enemies Bolting Strike |
9 | 10 | Black | 8 | 3 | - | - | - | 30,000 |
Fira Awk+2 | Fire magic damage (30x) to all enemies Bolting Strike |
9 | 10 | Black | 12 | 5 | 1 | - | - | 30,000 |
Fira Awk+3 | Fire magic damage (40x) to all enemies Bolting Strike |
9 | 10 | Black | 16 | 7 | 2 | 1 | - | 30,000 |
Thundara | Lightning magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |||||||
Thundara Awk+1 | Lightning magic damage (20x) to all enemies Bolting Strike |
9 | 10 | Black | 8 | 3 | - | - | - | 30,000 |
Thundara Awk+2 | Lightning magic damage (30x) to all enemies Bolting Strike |
9 | 10 | Black | 12 | 5 | 1 | - | - | 30,000 |
Thundara Awk+3 | Lightning magic damage (40x) to all enemies Bolting Strike |
9 | 10 | Black | 16 | 7 | 2 | 1 | - | 30,000 |
Aerora | Wind magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |||||||
Aerora Awk+1 | Wind magic damage (20x) to all enemies Bolting Strike |
9 | 10 | Black | 10 | 5 | 1 | - | - | 60,000 |
Aerora Awk+2 | Wind magic damage (30x) to all enemies Bolting Strike |
9 | 10 | Black | 15 | 8 | 2 | 1 | - | 60,000 |
Aerora Awk+3 | Wind magic damage (40x) to all enemies Bolting Strike |
9 | 10 | Black | 20 | 11 | 3 | 2 | - | 60,000 |
Firaga | Fire magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Firaga Awk+1 | Fire magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Firaga Awk+2 | Fire magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Firaga Awk+3 | Fire magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Thundaga | Lightning magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Thundaga Awk+1 | Lightning magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Thundaga Awk+2 | Lightning magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Thundaga Awk+3 | Lightning magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Aeroga | Wind magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Aeroga Awk+1 | Wind magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Aeroga Awk+2 | Wind magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
GF | Increase esper's bonus stats (50%) | - | - | |||||||
GF Awk+1 | Increase esper's bonus stats (100%) | - | - | Green | 10 | 8 | 3 | - | - | 120,000 |
GF Awk+2 | Increase esper's bonus stats (200%) Increase chain modifier cap (100%) |
- | - | Green | 15 | 12 | 5 | 1 | - | 120,000 |
Intense Water | Water physical attack with magic damage (80x) to one enemy Add water element to physical attacks for 4 turns to caster Chaos Wave Awakened |
8 | 36 | |||||||
Intense Water Awk+1 | Water physical attack with magic damage (120x) to one enemy Add water element to physical attacks for 4 turns to all allies Increase water physical damage (25%) for 4 turns to all allies Increase water magic damage (25%) for 4 turns to all allies Stardust Ray |
10 | 99 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Intense Quake | Earth physical attack with magic damage (80x) to one enemy Add earth element to physical attacks for 4 turns to caster Chaos Wave Awakened |
8 | 36 | |||||||
Intense Quake Awk+1 | Earth physical attack with magic damage (120x) to one enemy Add earth element to physical attacks for 4 turns to all allies Increase earth physical damage (25%) for 4 turns to all allies Increase earth magic damage (25%) for 4 turns to all allies Stardust Ray |
10 | 99 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Furious Watera | Water magic damage (120x) to all enemies Decrease water resistance (120%) for 4 turns to all enemies Chaos Wave Awakened |
8 | 48 | |||||||
Furious Watera Awk+1 | Water magic damage (300x) to all enemies Decrease water resistance (120%) for 4 turns to all enemies Bolting Strike |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Furious Quakera | Earth magic damage (120x) to all enemies Decrease earth resistance (120%) for 4 turns to all enemies Chaos Wave Awakened |
8 | 48 | |||||||
Furious Quakera Awk+1 | Earth magic damage (300x) to all enemies Decrease earth resistance (120%) for 4 turns to all enemies Bolting Strike |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Intense Banish | Light physical attack with magic damage (80x) to one enemy Add light element to physical attacks for 4 turns to caster Chaos Wave Awakened |
8 | 36 | |||||||
Intense Banish Awk+1 | Light physical attack with magic damage (120x) to one enemy Add light element to physical attacks for 4 turns to all allies Increase light physical damage (25%) for 4 turns to all allies Increase light magic damage (25%) for 4 turns to all allies Stardust Ray |
10 | 99 | Power | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Furious Banishra | Light magic damage (120x) to all enemies Decrease light resistance (120%) for 4 turns to all enemies Chaos Wave Awakened |
8 | 40 | |||||||
Furious Banishra Awk+1 | Light magic damage (300x) to all enemies Decrease light resistance (120%) for 4 turns to all enemies Bolting Strike |
9 | 40 | White | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Martial Arts Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a fist | - | - | |||||||
Martial Arts Mastery Awk+1 | Increase ATK, DEF, MAG and SPR (75%) when equipped with a fist | - | - | Tech | 15 | 8 | 5 | 1 | - | 250,000 |
Martial Arts Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a fist | - | - | Tech | 23 | 12 | 8 | 2 | 1 | 250,000 |
Awakening Materials[]
6 | 7 |
---|---|
Fairies' Writ (20) Calamity Writ (10) Calamity Gem (10) Rainbow Bloom (5) Divine Crystal (5) 4,000 |
Selphie's Prism 3,000,000 |
1 | 2 | 3 | |
---|---|---|---|
Selphie Fragment (25) Ascension Pearl 250,000 |
Selphie Fragment (50) Ascension Pearl (2) 250,000 |
Selphie Fragment (75) Ascension Pearl (3) 500,000 |
Selphie Fragment (100) Ascension Pearl (3) Transcension Pearl 750,000 |
Sprites[]
5 | 6 | 7 | |
---|---|---|---|
Quotes[]
Background Story[]
5★ | A young lady from another world where sorceresses pass their power down through the ages. She transferred from Trabia Garden to Balamb Garden in order to take the SeeD qualification exam. Assigned as the messenger of Squad A, the intelligence team, during the field exam at Dollet, she is commanded to give the order to retreat. She follows Squad B, who had ignored orders to remain on standby, into the mountains, while still managing to complete her objective and pass the exam. |
---|---|
6★ | A young lady from another world where sorceresses pass their power down through the ages. She joins Squall and company in cooperating with the resistance group known as the "Forest Owls" and together are assigned the assassination of Sorceress Edea. She does her best to keep student life fun even during times of conflict by leading the garden festival committee and posting diary entries on the school website. During the garden festival, she even forms a band and performs a concert. |
7★ | A young lady from another world where sorceresses pass their power down through the ages. She is the moodmaker of the group, fearlessly guiding her companions with her bright disposition. Although she was greatly dismayed when Galbadia's missile attack destroyed Trabia Garden, her former school, she put on her strongest face in front of her friends. Her often bold words stand out in contrast to her easygoing personality and lighthearted way of speaking. |
NV | A young lady from another world where sorceresses pass their power down through the ages. She is the moodmaker of the group, fearlessly guiding her companions with her bright disposition. Although she was greatly dismayed when Galbadia's missile attack destroyed Trabia Garden, her former school, she put on her strongest face in front of her friends. Her often bold words stand out in contrast to her easygoing personality and lighthearted way of speaking. |
Fusion[]
5★ | I love trains. I wonder if there are any trains running here? |
---|---|
6★ | Lookin' good, lookin' good! Let's keep up the pace! |
7★ | I'll keep playing for however long it takes for you to hear! |
NV | I'll keep playing for however long it takes for you to hear! |
Awakening[]
5★ | <blank> |
---|---|
6★ | Well, let's give 'em a show! |
7★ | Alrighty, I'm gonna give it my all! |
NV | Alrighty, I'm gonna give it my all! |