Overview[]
- Unlock Requirement: Clear Scorn of Antenolla
- Difficulty: 12★
- Reference: Announcement
- Release Date: 10/18/18, 2153 days ago.
Battle Info[]
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
10 | 9 | 7300 | 259900 | 2500 | 100 | |
Mission | ||||||
Complete the quest | Demon Mail+ | |||||
No items | 5 Trust Moogle | |||||
Deal fire, lightning, and earth damage 2 times or more each to an enemy | Rare Summon Ticket | |||||
Defeat Europa with magic | Bug Killer+ | |||||
Boss | ||||||
Killer Mantis, Belmodar Ochu, Microchu (3) Roper, Yellow Jelly, Green Slime, Red Marshmallow Hell's Rider, Flamesblade Architeuth, Tentacles (3) Terror Knight Chimera, Antlion Wyvern, Wandering One Europa, Searcher (2) |
Boss Info[]
Wave 1: Killer Mantis + Belmodar[]
Killer Mantis No. 112 | ||
---|---|---|
Race | Insect |
|
Level | 99 | |
HP | 2,000,000 | |
MP | 50,000 | |
ATK | 1,200 + 600 | |
DEF | 250 | |
MAG | 680 + 340 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+125% | +125% | - | - | - | - | -50% | +125% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Sickle | Physical damage (1.8x) to one enemy |
ST | Physical | ||
Paranoia Sickle | ST | Physical |
Belmodar No. 82 | ||
---|---|---|
Race | Beast |
|
Level | 99 | |
HP | 1,250,000 | |
MP | 80,000 | |
ATK | 1,185 + 593 | |
DEF | 250 | |
MAG | 680 + 340 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | +125% | +125% | - | -50% | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Attack Pattern (Killer Mantis)[]
- Every turn:
- Paranoia Sickle (to lowest HP unit)
- 2x Sickle
- Remaining actions are normal attacks
Attack Pattern (Belmodar)[]
- If any ally is hit by an auto attack: 1 Million Volts
- If any ally is hit by a spell: 1 Million Volts
- Every turn: 10,000 Volts, Charge
- Remaining actions are normal attacks
Wave 2: Ochu + Microchu (3x)[]
Ochu No. 139 | ||
---|---|---|
Race | Plant |
|
Level | 99 | |
HP | 2,275,000 | |
MP | 60,000 | |
ATK | 1,200 + 600 | |
DEF | 250 | |
MAG | 720 + 360 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+75% | +75% | +75% | - | -50% | - | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
True Ochu Dance | AoE | Physical | |||
Soil Slap | Earth physical damage (2.4x) to one enemy |
ST | Physical | ||
Osmose Bind | Fixed damage (0.05x) as MP drain (5%) to one enemy |
ST | Fixed |
Microchu A No. 72 | ||
---|---|---|
Race | Plant | |
Level | 99 | |
HP | 1,500,000 | |
MP | 30,000 | |
ATK | 1,150 + 575 | |
DEF | 250 | |
MAG | 20 + 10 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +150% | +75% | -50% | - | +150% |
Status Ailment Resistance | |||||||
+90% | null | null | null | +90% | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Guardian Ivy | Increase DEF/SPR (40%) for 3 turns to all allies |
Allies |
Microchu B No. 72 | ||
---|---|---|
Race | Plant | |
Level | 99 | |
HP | 1,250,000 | |
MP | 30,000 | |
ATK | 1,099 + 550 | |
DEF | 250 | |
MAG | 20 + 10 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | +150% | - | +150% | +75% | -50% | - | - |
Status Ailment Resistance | |||||||
+90% | null | null | null | +90% | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Snatching Ivy | Reduce ATK/DEF/MAG/SPR (40%) for 3 turns to all enemies |
AoE |
Microchu C No. 72 | ||
---|---|---|
Race | Plant | |
Level | 99 | |
HP | 1,750,000 | |
MP | 30,000 | |
ATK | 1,080 + 540 | |
DEF | 250 | |
MAG | 20 + 10 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+150% | - | - | +150% | +75% | -50% | - | - |
Status Ailment Resistance | |||||||
+90% | null | null | null | +90% | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Fertile Sprout | Restore 10% HP to all allies |
Allies |
Attack Pattern (Ochu)[]
- 70%/50%/30% HP threshold:
- True Ochu Dance
- Continues with the attack pattern for that turn
- Every turn (except for threshold turns): Osmose Bind
- Every turn: 3x Soil Slap
- Remaining actions are normal attacks
Attack Pattern (Microchu A/B/C)[]
- Every turn
- Microchu A: Guardian Ivy
- Microchu B: Snatching Ivy
- Microchu C: Fertile Sprout
- Remaining actions are normal attacks
Wave 3: Roper + Yellow Jelly + Green Slime + Red Marshmallow[]
Roper No. 118 | ||
---|---|---|
Race | Stone |
|
Level | 99 | |
HP | 3,000,000 | |
MP | 50,000 | |
ATK | 800 + 400 | |
DEF | 250 | |
MAG | 700 + 350 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+100% | +100% | +100% | +100% | +100% | +100% | +100% | +100% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Sweep | Physical damage (4x) to all enemies |
AoE | Physical | ||
Gaze | ST | ||||
Possession: Red Marshmallow | Increase ATK/MAG (50%) for 99,999 turns to caster (can't be dispelled) |
Caster | |||
Possession: Green Slime | Increase DEF/SPR (50%) for 99,999 turns to caster (can't be dispelled) |
Caster | |||
Possession: Yellow Jelly | Increase resistance to all elements (75%) for 99,999 turns to caster (can't be dispelled) |
Caster | |||
Sinuous Eel | Magic damage (4.8x) to all enemies |
AoE | Magic |
Yellow Jelly No. 19 | ||
---|---|---|
Race | Aquatic |
|
Level | 99 | |
HP | 400,000 | |
MP | 20,000 | |
ATK | 753 + 377 | |
DEF | 60 | |
MAG | 20 + 10 | |
SPR | 60 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | +300% | -50% | +300% | +75% | +75% | - | -50% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to SPR break. Vulnerable to ATK/DEF/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
??? |
Green Slime No. 18 | ||
---|---|---|
Race | Aquatic |
|
Level | 99 | |
HP | 500,000 | |
MP | 20,000 | |
ATK | 767 + 384 | |
DEF | 46 | |
MAG | 20 + 10 | |
SPR | 46 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
-50% | - | +75% | - | - | - | +75% | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF break. Vulnerable to ATK/MAG/SPR break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
??? |
Red Marshmallow No. 20 | ||
---|---|---|
Race | Aquatic |
|
Level | 99 | |
HP | 600,000 | |
MP | 20,000 | |
ATK | 760 + 380 | |
DEF | 60 | |
MAG | 20 + 10 | |
SPR | 60 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+300% | -50% | - | - | 75% | - | - | +300% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to SPR break. Vulnerable to ATK/DEF/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
??? |
Attack Pattern (Roper)[]
- If magic was used the previous turn: Sweep
- If Red Marshmallow is dead:
- Possession: Red Marshmallow
- Sinuous Eel
- Continues with the attack pattern for that turn
- If Green Slime is dead:
- Possession: Green Slime
- Sinuous Eel
- Continues with the attack pattern for that turn
- If Yellow Jelly is dead:
- Possession: Yellow Jelly
- Sinuous Eel
- Continues with the attack pattern for that turn
- Every turn: Gaze
- Remaining actions are normal attacks
Attack Pattern (Yellow Jelly/Green Slime/Red Marshmallow)[]
Wave 4: Hell's Rider + Flamesblade[]
Hell's Rider No. 94 | ||
---|---|---|
Race | Demon |
|
Level | 99 | |
HP | 3,750,000 | |
MP | 60,000 | |
ATK | 767 + 384 | |
DEF | 250 | |
MAG | 707 + 354 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
-50% | - | - | - | +100% | - | - | -50% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Silver Lance | Physical damage (3x) to one enemy |
ST | Physical | ||
Poison Mist | AoE |
Flamesblade No. 100 | ||
---|---|---|
Race | Human |
|
Level | 99 | |
HP | 4,000,000 | |
MP | 60,000 | |
ATK | 813 + 407 | |
DEF | 250 | |
MAG | 1060 + 530 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+300% | -50% | - | -50% | - | - | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Attack Pattern (Hell's Rider)[]
- Every turn: Poison Mist
- Remaining actions are:
- Silver Lance (50%)
- Silver Lance (10%; to lowest HP enemy)
- Normal attacks (40%)
Attack Pattern (Flamesblade)[]
- Threshold attacks
- 80% HP:
- Fury
- Continues with the attack pattern for that turn
- 60%/40% HP:
- Iai Strike
- Fury
- Continues with the attack pattern for that turn
- 20% HP:
- Iai Strike
- Continues with the attack pattern for that turn
- 80% HP:
- Every turn: Fira
- Every 2 turns: Fingersnap, another Fira
- Remaining actions are
- Mirror of Equity (80%)
- Normal attacks (20%)
Wave 5: Architeuth + Tentacles (3x)[]
Architeuth No. 132 | ||
---|---|---|
Race | Aquatic |
|
Level | 99 | |
HP | 4,250,000 | |
MP | 70,000 | |
ATK | 800 + 400 | |
DEF | 250 | |
MAG | 747 + 374 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
-50% | +200% | -50% | +200% | - | +50% | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Tentacle A No. 132 | ||
---|---|---|
Race | Aquatic | |
Level | 99 | |
HP | 2,125,000 | |
MP | 20,000 | |
ATK | 680 + 340 | |
DEF | 330 | |
MAG | 27 + 14 | |
SPR | 330 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+100% | - | -50% | - | +100% | +50% | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Revitalize | Restore 5% HP to all allies |
Allies |
Tentacle B No. 132 | ||
---|---|---|
Race | Aquatic | |
Level | 99 | |
HP | 2,000,000 | |
MP | 20,000 | |
ATK | 680 + 340 | |
DEF | 270 | |
MAG | 27 + 14 | |
SPR | 270 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
-50% | +100% | - | +100% | - | +50% | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Ink | AoE | ||||
Wrapping Hold | ST | Fixed |
Tentacle C No. 132 | ||
---|---|---|
Race | Aquatic | |
Level | 99 | |
HP | 1,850,000 | |
MP | 20,000 | |
ATK | 680 + 340 | |
DEF | 250 | |
MAG | 27 + 14 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | +100% | - | - | +50% | -50% | +100% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Wrapping Hold | ST | Fixed |
Attack Pattern (Architeuth)[]
- On turn 1: Freeze
- 75%/50%/25% HP thresholds:
- Freeze
- Continues with the attack pattern for that turn
- Freeze
- Every 2 turns: 2x Blizzara
- Every 3 turns: Freeze
- Remaining actions are normal attacks
Attack Pattern (Tentacle A/B/C)[]
- Every turn:
- Tentacle A: Revitalize
- Tentacle B: Ink
- Tentacle A:Wrapping Hold
- Every 2 turns, Tentacle B: Wrapping Hold
- Remaining actions are normal attacks
Wave 6: Terror Knight[]
Terror Knight No. 197 | ||
---|---|---|
Race | Reaper |
|
Level | 99 | |
HP | 5,000,000 | |
MP | 10,000 | |
ATK | 1626 + 813 | |
DEF | 500 | |
MAG | 1454 + 727 | |
SPR | 500 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+100% | +50% | - | +25% | - | - | -50% | +100% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. Can be killed with Raise. |
Abilities[]
Attack Pattern[]
- When killed: Call of Death
- Threshold attacks
- 80% HP:
- Inescapable Death (to highest ATK unit)
- Continues with the regular attack pattern for that turn
- 50% HP:
- Inescapable Death (to highest HP unit)
- Continues with the regular attack pattern for that turn
- 20% HP:
- Inescapable Death (to lowest HP unit)
- Continues with the regular attack pattern for that turn
- 80% HP:
- Every 6 turns: 2x Dispelling Roar
- Every 2 turns (if Dispelling Roar was not used): Dispelling Roar (to highest DEF unit)
- Every 3 turns: Inescapable Death
- Every 2 turns: Sweep
- Every turn:
- Onrush (to highest SPR unit)
- Onrush
- Remaining actions are
- Aerora (30%)
- Blizzara (21%)
- Stonra (14.7%)
- Normal attacks (34.3%)
Wave 7: Chimera + Antlion[]
Chimera No. 123 | ||
---|---|---|
Race | Beast |
|
Level | 99 | |
HP | 4,250,000 | |
MP | 40,000 | |
ATK | 1082 + 541 | |
DEF | 250 | |
MAG | 733 + 365 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+150% | +150% | +150% | +150% | +150% | -25% | -25% | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Antlion No. 137 | ||
---|---|---|
Race | Insect |
|
Level | 99 | |
HP | 3,000,000 | |
MP | 60,000 | |
ATK | 787 + 394 | |
DEF | 220 | |
MAG | 200 + 100 | |
SPR | 220 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+50% | - | - | -50% | - | +50% | - | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Bile | ST | Physical | Fixed | ||
Pincers | Physical damage (2x) to one enemy |
ST | Physical | ||
Sandstorm | ST | Physical | Fixed | ||
It has burrowed. | Increase DEF/SPR (50%) for 3 turns to caster |
Caster |
Attack Pattern (Chimera)[]
- 50% HP threshold:
- Aqua Breath
- Continues with the regular attack pattern for that turn
- Above 50% HP:
- Every turn: Frost Blast, Aqua Breath
- Remaining actions are Romp (60% chance) or normal attacks
- Under 50% HP:
- Every turn: Aqua Breath, 2x Frost Blast
- Remaining actions are Romp (60% chance) or normal attacks
Attack Pattern (Antlion)[]
- Every 3 turns:
- It has burrowed.
- Ends turn
- The turn after:
- Sandstorm
- Ends turn
- If any ally was hit by an auto attack: Pincers
- Remaining actions are:
- Bile (60%)
- Normal attacks (40%)
Wave 8: Wyvern + Wandering One[]
Wyvern No. 106 | ||
---|---|---|
Race | Dragon |
|
Level | 99 | |
HP | 2,500,000 | |
MP | 40,000 | |
ATK | 733 + 367 | |
DEF | 250 | |
MAG | 747 + 374 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+200% | - | - | - | +200% | - | - | +200% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Wandering One No. 110 | ||
---|---|---|
Race | Fairy |
|
Level | 99 | |
HP | 3,500,000 | |
MP | 60,000 | |
ATK | 680 + 340 | |
DEF | 250 | |
MAG | 1026 + 513 | |
SPR | 250 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+100% | -50% | - | -50% | - | - | +100% | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Attack Pattern (Wyvern)[]
- 50% HP threshold:
- Fully covered in flames.
- Ends turn
- The turn after:
- Hellflame Dive
- Ends turn
- Every 2 turns: Needle Breath
- Remaining actions are
- Bite: (50%)
- Normal attacks (50%)
Attack Pattern (Wandering One)[]
- When any allies hit the 50% HP threshold: Fire Break
- 60%/30% HP threshold:
- Protectga
- Shellga
- Continues with the regular attack pattern for that turn
- Every turn: Fira
- Remaining actions are
- Fire(50%)
- Flash (10%, max of 1/turn)
- Normal attacks
Wave 9: Europa + Searcher (2x)[]
Europa No. 136 | ||
---|---|---|
Race | Machina |
|
Level | 99 | |
HP | 55,000,000 | |
MP | 100,000 | |
ATK | 800 + 400 | |
DEF | 230 | |
MAG | 750 + 375 | |
SPR | 210 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | +300% | - | +300% | +300% | - | +300% | +300% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to DEF/SPR break. Vulnerable to ATK/MAG break. |
Abilities[]
Searcher No. 46 | ||
---|---|---|
Race | Machina | |
Level | 99 | |
HP | 15,000,000 | |
MP | 80,000 | |
ATK | 500 | |
DEF | 120 | |
MAG | 300 | |
SPR | 110 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+150% | - | +150% | -50% | - | +150% | -50% | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to ATK/MAG break. Vulnerable to DEF/SPR break. |
Abilities[]
Searcher A No. 46 | ||
---|---|---|
Race | Machina | |
Level | 99 | |
HP | 15,000,000 | |
MP | 80,000 | |
ATK | 500 | |
DEF | 120 | |
MAG | 300 | |
SPR | 110 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+150% | - | +150% | -50% | - | +150% | -50% | - |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to charm. Immune to ATK/MAG break. Vulnerable to DEF/SPR break. |
Abilities[]
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Attack Assist | Increase ATK/MAG (80%) for 3 turns to all allies |
Allies | |||
Elemental Shield | Increase Fire, Lightning and Earth resistance (100%) for 3 turns to all allies |
Allies | |||
Stop | ST | ||||
Material Field | Mitigate physical damage taken (30%) for 1 turn to all allies |
Allies | |||
Magic Field | Mitigate magic damage taken (30%) for 1 turn to all allies |
Allies | |||
Enthrall Eye | ST |
Attack Pattern (Europa)[]
- On turn 1:
- System Reinforce - Chain
- System Reinforce - Support
- Ends turn
- 2 different attack patterns:
Shooting Mode | Impact Mode |
---|---|
|
|
Attack Pattern (Searcher)[]
- When summoned: System Attack - DEF/SPR
- When Europa is on the Impact Mode rotation:
- Every 2 turns: System Attack - ATK/MAG
- Every 3 turns: System Attack - DEF/SPR
- When Europa is on the Shooting Mode rotation:
- Every turn: Chain Laser
- Every 3 turns: Melting Eye - Light/Dark
- Every 4 turns, if Melting Eye - Light/Dark was not used: Melting Eye - Ice/Water
- Remaining actions are normal attacks
Attack Pattern (Searcher A)[]
- When summoned: Attack Assist
- When Europa is on the Impact Mode rotation:
- Every 2 turns: Enthrall Eye
- Every 3 turns: Material Field
- Every 4 turns, if Material Field was not used: Magic Field
- When Europa is on the Shooting Mode rotation:
- Every 2 turns: Stop
- Every 4 turns: Elemental Shield
- Every 2 turns: Ends the turn with Attack Assist
- Remaining actions are normal attacks
Tips[]
- See testimonials and discussions.
- It is recommended to use non-elemental damage, as each boss is immune to different elements.
- Flamesblade will use Iai Strike multiple times if forced past multiple thresholds in one turn, which will likely wipe your team. Either limit your damage or kill Flamesblade in one turn.
- Terror Knight will AoE Death your party AFTER he dies, bring a source of Reraise or Death Immunity with a recovery plan.
- For the Europa fight, it is recommended that you kill Searcher immediately when it's summoned, as it can use an ability which chains with Europa.
- In the current meta, it is possible to clear the mission with 1st turn being OTKO for the first 8 encounters. Dispensing a slot for tanks, and adding another unit instead will increase damage output and party sustainability (HP/MP restore) for this technique. What is needed: High ATK/MAG units (no less than 2500), both AoE chainers, and 1 finisher, non-elemental all of them (if wanted, earth damage can be used or imbued, since is the less resisted and Earthquake can reduce earth resistance), a strong buffer with some MP battery, and a strong re-raiser (e.g. Rem or a very resistant and resilient Rikku for the Terror Knight) and a strong ATK/MAG de-buffer for Europa, which is the one that will resist the OTKO. This is because most of the enemies have almost the same HP/DEF/SPR, and the same breaks vulnerabilities mechanics and this almost non-variable mechanics make predictable each battle.
- The composition would consist something like this:
- For ATK: Two Zeno of the Beta Star/Esther Use Kaleido Slash/Bolting Strike respectively for AoE, 1 Loren/Auron, 1 Maritime Strategist Nichol/Yuraisha, 1 Rem/Summer Fina & Lid (re-raiser and side damage).
- For mag: Two Circe/Mediena (preferred non-elemental), 1 Loren/Auron, 1 Maritime Strategist Nichol/Yuraisha, 1 Rem/Summer Fina & Lid (re-raiser and side damage).
- 6th unit is flexible, although another support with elemental mitigation and break capabilities is advisable for the last battle, in which you will only have to deal with Europa due to higher HP. Not having the tank here may endanger the party, hopefully, your party will resist most of the Europa attacks and both searchers are destroyed on the 1st turn. If done correctly, in 2-3 turns Europa should be done.
- The composition would consist something like this: