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Rufus Shinra (FFVII REMAKE)
Rufus Shinra (FFVII REMAKE)
Rarity 5-star★ - NV
Role Physical AttackerDebuffer
Chain Family Absolute Mirror of Equity
Bolting Strike
Aureole Ray
Stardust Ray
Categories Lightning
Attacker
Breaker
FFVII
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFVII
Gender Male‎Tooltip-Question
Race HumanTooltip-Question
No. 2099, 2100, 2101, 2276
TMR Rufus Shinra's ClothesRufus Shinra's Clothes
Rufus Shinra's ClothesRufus Shinra's ClothesClothes
Stats: ATK+30, DEF+24
Resistance: Sleep (Null)
Effect: Shinra Shotgun ShellsShinra Shotgun Shells
Shinra Shotgun ShellsShinra Shotgun Shells
Increase ATK (30%) when equipped with a gun
STMR The New BossThe New Boss
The New BossThe New Boss
Increase ATK (60%) when equipped with a gun
Increase equipment ATK (100%) when dual wielding

Rufus Shinra (FFVII REMAKE)
Rufus Shinra (FFVII REMAKE)
Rarity NV - NV
Role Physical Attacker
Chain Family Absolute Mirror of Equity
Tag
Categories Dark
Attacker
FFVII
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFVII
Gender Other‎Tooltip-Question
Race HumanTooltip-Question
No. 2276
TMR Rufus Shinra's ClothesRufus Shinra's Clothes
Rufus Shinra's ClothesRufus Shinra's ClothesClothes
Stats: ATK+30, DEF+24
Resistance: Sleep (Null)
Effect: Shinra Shotgun ShellsShinra Shotgun Shells
Shinra Shotgun ShellsShinra Shotgun Shells
Increase ATK (30%) when equipped with a gun
STMR The New BossThe New Boss
The New BossThe New Boss
Increase ATK (60%) when equipped with a gun
Increase equipment ATK (100%) when dual wielding

An ambitious man who appears in tales of the distant mako-fueled city of Midgar. Rufus is the vice president of the Shinra Electric Power Company, currently led by his father, President Shinra.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2885
900 + 450
143
150 + 75
122
65 + 32
102
65 + 32
94
65 + 32
116
65 + 32
1 10 LB 6
6-star★ 3751
900 + 450
187
150 + 75
159
65 + 32
133
65 + 32
123
65 + 32
151
65 + 32
1 12 LB 6
7-star★ 4877
900 + 450
244
150 + 75
207
65 + 32
173
65 + 32
160
65 + 32
197
65 + 32
1 12 LB 6
NV 4966
900 + 450
255
150 + 75
225
65 + 32
175
65 + 32
160
65 + 32
213
65 + 32
1 12 LB 6
EX 1 5611
900 + 450
288
150 + 75
254
65 + 32
197
65 + 32
180
65 + 32
240
65 + 32
1 12 LB 6
EX 2 6107
900 + 450
313
150 + 75
276
65 + 32
214
65 + 32
196
65 + 32
261
65 + 32
1 12 LB 6
EX 3 6454
900 + 450
330
150 + 75
291
65 + 32
226
65 + 32
207
65 + 32
275
65 + 32
1 12 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 4 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Throwing Gun
Armors
Hat Clothes Light Armor Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 5, Black Magic Affinity Lvl 5
6-star★ 4 White Magic Affinity Lvl 6, Black Magic Affinity Lvl 6
7-star★ 4 White Magic Affinity Lvl 6, Black Magic Affinity Lvl 6
NV 4 White Magic Affinity Lvl 6, Black Magic Affinity Lvl 6

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Mythril Armlet (FFVII REMAKE) Mythril Armlet (FFVII REMAKE) Accessory DEF+5, MAG+30, SPR+20, SPR+20%
Effect: Special Training Lvl. 1Special Training Lvl. 1
Special Training LvlSpecial Training Lvl. 1
Increase magic damage against beasts and undeads (50%)
Exclusive: FFVII units
Ability 78 Saviors of the Planet Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (30%)
Increase LB gauge fill rate (50%)
Icon-Shinra Shotgun Shinra Shotgun Gun ATK+191
Effect: Double RiflesDouble Rifles
Double RiflesDouble Rifles
Increase equipment ATK (50%) when dual wielding
, Custom-Made ShotgunCustom-Made Shotgun
Custom-Made ShotgunCustom-Made Shotgun
Increase static ATK (1500)
Exclusive: Rufus Shinra (FFVII REMAKE)
, Damage range 110% - 120%
Icon-Supernatural Wristguard (FFVII REMAKE) Supernatural Wristguard (FFVII REMAKE) Accessory ATK+30, ATK+30%
Effect: Muscle Gain Lvl. 1Muscle Gain Lvl. 1
Muscle Gain LvlMuscle Gain Lvl. 1
Increase physical damage against beasts and undeads (50%)
Exclusive: FFVII units

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5016
900 + 450
279
150 + 75
232
65 + 32
180
65 + 32
160
65 + 32
200
65 + 32
4 3 LB 6
EX 1 5661
900 + 450
312
150 + 75
261
65 + 32
202
65 + 32
180
65 + 32
227
65 + 32
4 3 LB 6
EX 2 6157
900 + 450
337
150 + 75
283
65 + 32
219
65 + 32
196
65 + 32
248
65 + 32
4 3 LB 6
EX 3 6504
900 + 450
354
150 + 75
298
65 + 32
231
65 + 32
207
65 + 32
262
65 + 32
4 3 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 4 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Throwing Gun
Armors
Hat Clothes Light Armor Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 6, Black Magic Affinity Lvl 6

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Mythril Armlet (FFVII REMAKE) Mythril Armlet (FFVII REMAKE) Accessory DEF+5, MAG+30, SPR+20, SPR+20%
Effect: Special Training Lvl. 1Special Training Lvl. 1
Special Training LvlSpecial Training Lvl. 1
Increase magic damage against beasts and undeads (50%)
Exclusive: FFVII units
Ability 78 Saviors of the Planet Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (30%)
Increase LB gauge fill rate (50%)
Icon-Shinra Shotgun Shinra Shotgun Gun ATK+191
Effect: Double RiflesDouble Rifles
Double RiflesDouble Rifles
Increase equipment ATK (50%) when dual wielding
, Custom-Made ShotgunCustom-Made Shotgun
Custom-Made ShotgunCustom-Made Shotgun
Increase static ATK (1500)
Exclusive: Rufus Shinra (FFVII REMAKE)
, Damage range 110% - 120%
Icon-Supernatural Wristguard (FFVII REMAKE) Supernatural Wristguard (FFVII REMAKE) Accessory ATK+30, ATK+30%
Effect: Muscle Gain Lvl. 1Muscle Gain Lvl. 1
Muscle Gain LvlMuscle Gain Lvl. 1
Increase physical damage against beasts and undeads (50%)
Exclusive: FFVII units

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 16 Up in Smoke Up in Smoke Decrease ATK and MAG (85%) for 3 turns to all enemies
Decrease physical accuracy (50%) for 3 turns to all enemies
Evade 2 physical attacks for 3 turns to all allies
38
5-star★ 31 Tread Softly Tread Softly Decrease DEF and SPR (80%) for 3 turns to all enemies
Decrease lightning resistance (135%) for 3 turns to all enemies
Inflict paralyze (100%) to all enemies
Lightning physical damage (48x) with delay (1 turn) to all enemies
1 38
5-star★ 36 Reload Reload Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
5-star★ 50 Think Fast Think Fast Fire physical damage (48x) to all enemies
Chain=Absolute Mirror of Equity
8 32
5-star★ 72 Thunderclap Thunderclap Lightning physical damage (60x) to one enemy
Add lightning element to physical attacks for 5 turns to caster
Chain=Absolute Mirror of Equity
8 40
6-star★ 1 Cruel Shot Cruel Shot [4 turns cooldown, available on turn 4]
Physical damage (50x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Increase LB gauge (30) to caster
Chain=Absolute Mirror of Equity
8 99
6-star★ 27 Guns Akimbo Guns Akimbo Physical damage (30x) to one enemy
Physical damage (60x) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
Chain=Bolting Strike
8,1 52
6-star★ 27 Combat Load Combat Load Increase ATK (200%) for 3 turns to caster
Increase ability modifier (5x) for 3 turns to caster (can't be dispelled): Guns Akimbo, Let's Make It a Night to Remember, Thunderclap
Increase lightning physical damage (15%) for 3 turns to caster (can't be dispelled)
Increase lightning magic damage (15%) for 3 turns to caster (can't be dispelled)
24
6-star★ 100 Shinra-Style of Self-Defense Shinra-Style of Self-Defense Increase DEF (150%) for 10 turns to caster
Mitigate physical damage taken (30%) for 10 turns to caster
Enable skills for 11 turns to caster: Absolute Combo, Martial Raid, Mighty Assault
Enable skill for 11 turns to caster: Double Self-Defense
7-star★ 110 A New Beginning for Shinra A New Beginning for Shinra Awk+3 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to all enemies
Increase ability modifier (50x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
99
7-star★ 120 Hunting Mark Hunting Mark Lv.5 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (180x) to one enemy
Decrease lightning resistance (135%) for 4 turns to one enemy
Chain=Stardust Ray
10 90
7-star★ 120 Triple Shotgun Triple Shotgun Cast 3 times: Innate abilities, Let's Make It a Night to Remember 0
Passive
Min rarity Level Icon Name Effect
EX 2 120 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 120 ATK +500 ATK +500 Increase static ATK (500)
5-star★ 1 Shinra's Vice President Shinra's Vice President Increase ATK (20%)
Increase resistance to confuse (100%)
Enable dual wielding of one-handed weapons
5-star★ 80 Self-Defense (FFVII REMAKE) Self-Defense (FFVII REMAKE) Increase DEF and HP (30%)
Increase ATK (20%) when equipped with a gun
Recover MP (7%) per turn
6-star★ 1 Gun Recoil Gun Recoil Increase ATK and MP (20%)
Increase physical evasion (20%)
6-star★ 1 Shinra Family Pride Shinra Family Pride Increase ATK and DEF (20%) when equipped with a gun
Increase ability modifier (2x): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB damage (50%)
6-star★ 50 Follow-Up Follow-Up Increase ATK (40%)
Increase LB gauge (1) per turn
Increase equipment ATK (100%) when dual wielding
7-star★ 101 Shotgun Wielder Shotgun Wielder [Requirement: TMR or STMR equipped]
Increase ATK and SPR (40%)
Increase equipment ATK (50%) when dual wielding
Auto-cast Combat Load+ at the start of a battle, upon revival, or after brave shift
7-star★ 105 Darkstar Darkstar Increase DEF and SPR (30%)
Auto-cast Shinra-Style of Self-Defense at the start of a battle, upon revival, or after brave shift
7-star★ 115 HP +20% HP +20% Increase HP (20%)
7-star★ 120 Authority of the Courageous Authority of the Courageous Auto-cast Authority of the Courageous at the start of a battle
7-star★ 120 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
7-star★ 120 Young and Ambitious Young and Ambitious Increase ATK and MP (40%)
Increase LB gauge fill rate (100%)
Increase LB damage (50%)
7-star★ 120 New President's Duty New President's Duty Increase ATK, SPR, HP and MP (60%)
Increase physical damage against humans (100%)
7-star★ 120 Like It? 'Course You Do Like It? 'Course You Do Upgrade normal attack to Like It? 'Course You Do
7-star★ 120 Swift Maneuver Swift Maneuver Increase LB damage (100%)
Increase physical damage against beasts (200%)
Increase physical evasion (30%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Reload, A New Beginning for Shinra
Quadruple Shotgun Cast 4 times: Innate abilities, Let's Make It a Night to Remember
Activated by
Shinra-Style of Self-Defense
Mighty Assault Physical damage (15x) to one enemy
Decrease ATK/DEF/MAG/SPR (83%) for 1 turn to one enemy
1 48
Activated by
Shinra-Style of Self-Defense
Martial Raid Physical damage (70x) to one enemy
Increase LB gauge (10) to caster
1 48
Activated by
Shinra-Style of Self-Defense
Absolute Combo Decrease DEF (83%) for 3 turns to all enemies
Physical damage (36x) to all enemies
Increase LB gauge fill rate (200%) for 3 turns to all allies
Chain=Aureole Ray
30 48
Activated by
Shinra-Style of Self-Defense
Double Self-Defense Cast 2 times: Mighty Assault, Martial Raid, Absolute Combo
Activated by
Shotgun Wielder
Combat Load+ Increase ATK (200%) for 99999 turns to caster
Increase ability modifier (5x) for 99999 turns to caster (can't be dispelled): Guns Akimbo, Let's Make It a Night to Remember, Thunderclap
Increase lightning physical damage (25%) for 99999 turns to caster (can't be dispelled)
Increase lightning magic damage (25%) for 99999 turns to caster (can't be dispelled)
Activated by
Darkstar
Shinra-Style of Self-Defense Increase DEF (150%) for 10 turns to caster
Mitigate physical damage taken (30%) for 10 turns to caster
Enable skills for 10 turns to caster: Absolute Combo, Martial Raid, Mighty Assault
Enable skill for 10 turns to caster: Double Self-Defense
Activated by
A New Beginning for Shinra
Let's Make It a Night to Remember Physical damage (10x) with ignore DEF (50%) to one enemy
Physical damage (50x) with ignore DEF (50%) to one enemy
Increase LB gauge (15) to caster
Increase LB damage (200%) for 2 turns to caster (can't be dispelled)
Chain=Absolute Mirror of Equity
7,1 60
Activated by
Authority of the Courageous
Authority of the Courageous Decrease ATK/DEF/MAG/SPR (70%) for 5 turns to all enemies
Activated by
Like It? 'Course You Do
Like It? 'Course You Do Physical damage (39x) to one enemy
Inflict stop (80%) for 4 turns to one enemy
4

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Bright Lights Base
Lv 1
Physical damage (25.1x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
1 22 LB
Max
Lv 20
Physical damage (27x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
6-star★ Bright Lights Base
Lv 1
Physical damage (27.1x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
1 26 LB
Max
Lv 25
Physical damage (29.5x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
7-star★ Bright Lights Base
Lv 1
Physical damage (47.1x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
1 30 LB
Max
Lv 30
Physical damage (50x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
NV Bright Lights Base
Lv 1
Physical damage (47.1x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun
1 30 LB
Max
Lv 30
Physical damage (50x) with ignore DEF (50%) to one enemy

1. Auto-cast next turn:
Cure ATK break to caster
Enable skill for 2 turns to caster: Quadruple Shotgun

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 110 A New Beginning for Shinra A New Beginning for Shinra Awk+3 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to all enemies
Increase ability modifier (50x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
99
NV 120 Corkscrew Corkscrew Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew+4
Physical damage (152x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88
NV 120 Subdue (FFVII REMAKE) Subdue (FFVII REMAKE) Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)+4
Dark physical damage (113x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76
NV 120 Triple Operation Triple Operation Cast 3 times: Innate abilities, Absolute Combo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault 0
Passive
Min rarity Level Icon Name Effect
EX 2 120 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 120 ATK +500 ATK +500 Increase static ATK (500)
NV 120 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 120 Authority of the Courageous Authority of the Courageous Auto-cast Authority of the Courageous at the start of a battle
NV 120 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
NV 120 New President's Duty New President's Duty Increase ATK, SPR, HP and MP (60%)
Increase physical damage against humans (100%)
NV 120 Like It? 'Course You Do Like It? 'Course You Do Upgrade normal attack to Like It? 'Course You Do
NV 120 Swift Maneuver Swift Maneuver Increase LB damage (100%)
Increase physical damage against beasts (200%)
Increase physical evasion (30%)
NV 120 Shinra's Top Man Shinra's Top Man [Requirement: TMR or STMR equipped]
Increase resistance to ATK break (100%)
Increase equipment ATK (150%) when dual wielding
NV 120 Rebelling Against One's Father Rebelling Against One's Father Increase DEF and MAG (50%)
Increase ATK (140%) when equipped with a gun
NV 120 Rufus's Attack Dog Rufus's Attack Dog Increase LB gauge fill rate (100%)
Recover MP (7%) per turn
Increase LB gauge (3) per turn
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
A New Beginning for Shinra
Quadruple Shotgun Cast 4 times: Innate abilities, Let's Make It a Night to Remember
Activated by
A New Beginning for Shinra
Let's Make It a Night to Remember Physical damage (10x) with ignore DEF (50%) to one enemy
Physical damage (50x) with ignore DEF (50%) to one enemy
Increase LB gauge (15) to caster
Increase LB damage (200%) for 2 turns to caster (can't be dispelled)
Chain=Absolute Mirror of Equity
7,1 60
Activated by
Authority of the Courageous
Authority of the Courageous Decrease ATK/DEF/MAG/SPR (70%) for 5 turns to all enemies
Activated by
Like It? 'Course You Do
Like It? 'Course You Do Physical damage (39x) to one enemy
Inflict stop (80%) for 4 turns to one enemy
4

Limit Burst[]

Rarity Name Effect Hits Cost
NV Operation Shinra Base
Lv 1
Decrease DEF and SPR (85%) for 4 turns to one enemy
Decrease dark resistance (135%) for 4 turns to one enemy
Grant tag-team attack for specific abilities for 1 turn to caster: Operation Shinra
Physical damage (201x) to one enemy
Inflict stop (100%) for 4 turns to one enemy
7 30 LB
Max
Lv 30
Decrease DEF and SPR (85%) for 4 turns to one enemy
Decrease dark resistance (135%) for 4 turns to one enemy
Grant tag-team attack for specific abilities for 1 turn to caster: Operation Shinra
Physical damage (230x) to one enemy
Inflict stop (100%) for 4 turns to one enemy

Awakenable Abilities[]

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Hunting Mark Lv.1 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (64x) to one enemy
Decrease lightning resistance (130%) for 4 turns to one enemy
Chain=Stardust Ray
10 90
Hunting Mark Lv.2 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (68x) to one enemy
Decrease lightning resistance (130%) for 4 turns to one enemy
Chain=Stardust Ray
10 90 Green 15 8 - - Gil100,000
Hunting Mark Lv.3 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (72x) to one enemy
Decrease lightning resistance (130%) for 4 turns to one enemy
Chain=Stardust Ray
10 90 Green 20 15 - 10 Gil100,000
Hunting Mark Lv.4 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (126x) to one enemy
Decrease lightning resistance (135%) for 4 turns to one enemy
Chain=Stardust Ray
10 90 Green 35 22 3 15 Gil150,000
Hunting Mark Lv.5 Increase physical accuracy (100%) for 4 turns to caster
Physical damage (180x) to one enemy
Decrease lightning resistance (135%) for 4 turns to one enemy
Chain=Stardust Ray
10 90 Green 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
A New Beginning for Shinra [6 turns cooldown, available on turn 1]
Decrease DEF (85%) for 3 turns to one enemy
Increase ability modifier (5x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99
A New Beginning for Shinra Awk+1 [6 turns cooldown, available on turn 1]
Decrease DEF (86%) for 3 turns to one enemy
Increase ability modifier (10x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (50x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 1 Gil1,200,000
A New Beginning for Shinra Awk+2 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to one enemy
Increase ability modifier (30x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (70x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 1 Gil1,200,000
A New Beginning for Shinra Awk+3 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to all enemies
Increase ability modifier (50x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 2 Gil1,200,000
Conditional
Let's Make It a Night to Remember Physical damage (10x) with ignore DEF (50%) to one enemy
Physical damage (50x) with ignore DEF (50%) to one enemy
Increase LB gauge (15) to caster
Increase LB damage (200%) for 2 turns to caster (can't be dispelled)
Chain=Absolute Mirror of Equity
- 60 Activated by A New Beginning for Shinra
Quadruple Shotgun Cast 4 times: Innate abilities, Let's Make It a Night to Remember - - Activated by A New Beginning for Shinra

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Corkscrew Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew
Physical damage (40x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88
Corkscrew Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew+1
Physical damage (48x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88 Green 15 8 - - Gil100,000
Corkscrew Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew+2
Physical damage (56x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88 Green 20 15 - 10 Gil100,000
Corkscrew Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew+3
Physical damage (104x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88 Green 35 22 3 15 Gil150,000
Corkscrew Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Corkscrew+4
Physical damage (152x) to one enemy
Increase ATK (250%) for 4 turns to caster
Chain=Tag
7 88 Green 75 37 5 20 Gil300,000
Subdue (FFVII REMAKE) Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)
Dark physical damage (35x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76
Subdue (FFVII REMAKE) Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)+1
Dark physical damage (42x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76 Green 15 8 - - Gil100,000
Subdue (FFVII REMAKE) Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)+2
Dark physical damage (49x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76 Green 20 15 - 10 Gil100,000
Subdue (FFVII REMAKE) Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)+3
Dark physical damage (96x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76 Green 35 22 3 15 Gil150,000
Subdue (FFVII REMAKE) Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Subdue (FFVII REMAKE)+4
Dark physical damage (113x) to one enemy
Decrease dark resistance (120%) for 4 turns to one enemy
Chain=Tag
7 76 Green 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
A New Beginning for Shinra [6 turns cooldown, available on turn 1]
Decrease DEF (85%) for 3 turns to one enemy
Increase ability modifier (5x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99
A New Beginning for Shinra Awk+1 [6 turns cooldown, available on turn 1]
Decrease DEF (86%) for 3 turns to one enemy
Increase ability modifier (10x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (50x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 1 Gil1,200,000
A New Beginning for Shinra Awk+2 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to one enemy
Increase ability modifier (30x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (70x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 1 Gil1,200,000
A New Beginning for Shinra Awk+3 [6 turns cooldown, available on turn 1]
Decrease DEF (87%) for 3 turns to all enemies
Increase ability modifier (50x) for 3 turns to caster (can't be dispelled): Absolute Combo, Guns Akimbo, Let's Make It a Night to Remember, Martial Raid, Mighty Assault, Think Fast, Thunderclap, Tread Softly
Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All physical attacks
Enable skill for 6 turns to caster: Quadruple Shotgun
Enable skill for 6 turns to caster: Let's Make It a Night to Remember
- 99 Master Crown 2 Gil1,200,000
Conditional
Let's Make It a Night to Remember Physical damage (10x) with ignore DEF (50%) to one enemy
Physical damage (50x) with ignore DEF (50%) to one enemy
Increase LB gauge (15) to caster
Increase LB damage (200%) for 2 turns to caster (can't be dispelled)
Chain=Absolute Mirror of Equity
- 60 Activated by A New Beginning for Shinra
Quadruple Shotgun Cast 4 times: Innate abilities, Let's Make It a Night to Remember - - Activated by A New Beginning for Shinra

Awakening Materials[]

6-star★ 7-star★
Icon-Calamity WritCalamity Writ (20)
Icon-Calamity GemCalamity Gem (10)
Icon-Fairies' WritFairies' Writ (10)
Icon-Rainbow BloomRainbow Bloom (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismRufus Shinra (FFVII REMAKE)'s Prism
Gil3,000,000
NV EX 1 EX 2 EX 3
Icon-Rufus Shinra (FFVII REMAKE) FragmentRufus Shinra (FFVII REMAKE) Fragment (25)
Icon-Ascension PearlAscension Pearl
Gil250,000
Icon-Rufus Shinra (FFVII REMAKE) FragmentRufus Shinra (FFVII REMAKE) Fragment (50)
Icon-Ascension PearlAscension Pearl (2)
Gil250,000
Icon-Rufus Shinra (FFVII REMAKE) FragmentRufus Shinra (FFVII REMAKE) Fragment (75)
Icon-Ascension PearlAscension Pearl (3)
Gil500,000
Icon-Rufus Shinra (FFVII REMAKE) FragmentRufus Shinra (FFVII REMAKE) Fragment (100)
Icon-Ascension PearlAscension Pearl (3)
Icon-Transcension PearlTranscension Pearl
Gil750,000

Sprites[]

5-star★ 6-star★ 7-star★ NV Brave Shift


Rufus Shinra (FFVII REMAKE)


Rufus Shinra (FFVII REMAKE)


Rufus Shinra (FFVII REMAKE)


Rufus Shinra (FFVII REMAKE)


Rufus Shinra (FFVII REMAKE)

Quotes[]

Background Story[]

5★ An ambitious man who appears in tales of the distant mako-fueled city of Midgar. Rufus is the vice president of the Shinra Electric Power Company, currently led by his father, President Shinra.
6★ An ambitious man who appears in tales of the distant mako-fueled city of Midgar. Rufus is the vice president of the Shinra Electric Power Company, currently led by his father, President Shinra. He is a man of great pride and cunning who always sees things through. After an altercation with his father over their conflicting ideologies, Rufus's following absence from the company is covered up by claims that he is on an extended business trip.
7★ An ambitious man who appears in tales of the distant mako-fueled city of Midgar. Rufus is the vice president of the Shinra Electric Power Company, currently led by his father, President Shinra. He is a man of great pride and cunning who always sees things through. After an altercation with his father over their conflicting ideologies, Rufus's following absence from the company is covered up by claims that he is on an extended business trip. Upon his return he takes command of Shinra's Turks, and fights Cloud on the rooftop of the Shinra Building.
NV An ambitious man who appears in tales of the distant mako-fueled city of Midgar. Rufus is the vice president of the Shinra Electric Power Company, currently led by his father, President Shinra. He is a man of great pride and cunning who always sees things through. After an altercation with his father over their conflicting ideologies, Rufus's following absence from the company is covered up by claims that he is on an extended business trip. Upon his return he takes command of Shinra's Turks, and fights Cloud on the rooftop of the Shinra Building.

Fusion[]

5★ Not a fan of dogs?
6★ You're making me sweat.
Good thing I came prepared.
7★ Hmph.
Things are getting interesting.
NV Hmph.
Things are getting interesting.

Awakening[]

5★ <blank>
6★ We're just getting started. And now it's just the two of us.
Well. Maybe three.
7★ Don't be like that. Let's make it a night to remember.
NV Don't be like that. Let's make it a night to remember.

Summon[]

5★ Like my new trick?
'Course you do.
Ready?
6★ Like my new trick?
'Course you do.
Ready?
7★ Like my new trick?
'Course you do.
Ready?
NV Like my new trick?
'Course you do.
Ready?

Trust Mastery[]

Tonight marks a new beginning for Shinra!

User Review[]

Notes[]

Default Attack Changes

  • The passive ability Like It? 'Course You Do permanently changes his default attack upon reaching the prerequisite unit rarity. This will override the unit from using a standard normal attack.

Tag Mechanics

  • Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.
    • This is only available through his Brave Shift form.
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