GL | JP |
Roselia | ||||
---|---|---|---|---|
Rarity | 3 - 6 | |||
Role | ||||
Categories | Light Healer FFBE | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Female | |||
Race | Human | |||
No. | 155, 156, 157, 801 | |||
TMR | Equip StaffEquip Staff
|
A white magic practitioner with an otherworldly aura. Like her father, Roselia was born and raised in the community of white mages that would eventually become Mysidia. Rather than any noble intentions, she practiced her art for the simple, practical reason that healing was her forte.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3 | 1212 900 + 450 |
88 150 + 75 |
47 65 + 32 |
50 65 + 32 |
55 65 + 32 |
71 65 + 32 |
1 | 6 | 4 |
4 | 1564 900 + 450 |
114 150 + 75 |
61 65 + 32 |
65 65 + 32 |
71 65 + 32 |
91 65 + 32 |
1 | 8 | 4 |
5 | 1955 900 + 450 |
143 150 + 75 |
77 65 + 32 |
81 65 + 32 |
89 65 + 32 |
114 65 + 32 |
1 | 10 | 4 |
6 | 2774 900 + 450 |
195 150 + 75 |
100 65 + 32 |
105 65 + 32 |
115 65 + 32 |
148 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
3 | 2 | Lvl 6 |
4 | 3 | Lvl 7 |
5 | 4 | Lvl 8 |
6 | 4 | Lvl 8 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
3 | 1 | Pray Awk+2 | 100% chance to heal (100 HP, 1x) to all allies Recover MP (30) to all allies |
3 | ||
6 | 32 | Affectionate Light | Recover HP (100%) to one ally Cure all status ailments to one ally |
21 | ||
6 | 68 | White Energy | Recover MP (40) to all allies | 20 | ||
6 | 96 | White Light's Rebirth | Heal (1150 HP, 8x) split over 3 turns to all allies Revive all KO'd allies (100% HP) Inflict unresistable death (100%) to caster |
35 | ||
6 | 100 | Triple White Magic | Cast 3 times: White magic | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 58 | SPR +20% | Increase SPR (20%) | |||
6 | 18 | DEF +10% | Increase DEF (10%) | |||
6 | 38 | White Light Maiden | Increase LB gauge fill rate (100%) | |||
6 | 49 | White Light's Protection Awk+2 | Increase resistance to silence, paralyze and confuse (100%) Auto-cast Protect (Auto) at the start of a battle, upon revival, or after brave shift Auto-cast Shell (Auto) at the start of a battle, upon revival, or after brave shift Recover MP (5%) per turn | |||
6 | 53 | MP +30% | Increase MP (30%) | |||
6 | 78 | HP +20% | Increase HP (20%) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by White Light's Protection |
Protect (Auto) | Increase DEF (100%) for infinite turns to one ally Mitigate physical damage taken (30%) for 99999 turns to one ally |
||||
Activated by White Light's Protection |
Shell (Auto) | Increase SPR (100%) for infinite turns to one ally Mitigate magic damage taken (30%) for 99999 turns to one ally |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
3 | 1 | Blindna | Cure blind to one ally | 3 | ||
3 | 1 | Vox | Cure silence to one ally | 3 | ||
3 | 1 | Poisona | Cure poison to one ally | 3 | ||
3 | 11 | Banish | Light magic damage (1.2x) with SPR scaling to one enemy | 3 | ||
3 | 24 | Paralyna | Cure paralyze to one ally | 5 | ||
3 | 36 | Stona | Cure petrify to one ally | 5 | ||
4 | 29 | Cura | Heal (400 HP, 3x) to all allies | 7 | ||
4 | 40 | Regen | Heal (200 HP, 4x) split over 3 turns to one ally | 3 | ||
4 | 60 | Curada | Heal (800 HP, 3.4x) to one ally | 9 | ||
5 | 45 | Cleanse | Cure disease to one ally | 5 | ||
5 | 80 | Curaga Awk+2 | Heal (1600 HP, 3.4x) to all allies | 10 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3 | Secret Rebirth | Base Lv 1 |
Heal (400 HP, 1.2x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies |
10 | |
Max Lv 10 |
Heal (400 HP, 1.65x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies | ||||
4 | Angelic Mercy | Base Lv 1 |
Heal (600 HP, 1.4x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies |
12 | |
Max Lv 15 |
Heal (600 HP, 2.1x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies | ||||
5 | Divine Healing | Base Lv 1 |
Heal (800 HP, 1.6x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies |
14 | |
Max Lv 20 |
Heal (800 HP, 2.55x) to all allies Cure poison, blind, sleep, silence, paralyze and confuse to all allies | ||||
6 | Divine Healing | Base Lv 1 |
Heal (1000 HP, 1.8x) to all allies Cure all status ailments to all allies Revive all KO'd allies (30% HP) Recover MP (20) to caster |
20 | |
Max Lv 25 |
Heal (1000 HP, 3x) to all allies Cure all status ailments to all allies Revive all KO'd allies (54% HP) Recover MP (44) to caster |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Curaga | Heal (1000 HP, 3.4x) to all allies | - | 15 | |||||||
Curaga Awk+1 | Heal (1200 HP, 3.4x) to all allies | - | 15 | White | 15 | 8 | 5 | 1 | - | 250,000 |
Curaga Awk+2 | Heal (1600 HP, 3.4x) to all allies | - | 10 | White | 23 | 12 | 8 | 2 | - | 250,000 |
Pray | 50% chance to heal (100 HP, 1x) to all allies | - | 3 | |||||||
Pray Awk+1 | 100% chance to heal (100 HP, 1x) to all allies | - | 3 | Healing | 5 | 2 | - | - | - | 15,000 |
Pray Awk+2 | 100% chance to heal (100 HP, 1x) to all allies Recover MP (30) to all allies |
- | 3 | Healing | 8 | 3 | 1 | - | - | 15,000 |
White Light's Protection | Increase resistance to silence, paralyze and confuse (100%) | - | - | |||||||
White Light's Protection Awk+1 | Increase resistance to silence, paralyze and confuse (100%) Auto-cast Protect (Auto) at the start of a battle, upon revival, or after brave shift Auto-cast Shell (Auto) at the start of a battle, upon revival, or after brave shift |
- | - | Guard | 15 | 8 | 5 | 1 | - | 250,000 |
White Light's Protection Awk+2 | Increase resistance to silence, paralyze and confuse (100%) Auto-cast Protect (Auto) at the start of a battle, upon revival, or after brave shift Auto-cast Shell (Auto) at the start of a battle, upon revival, or after brave shift Recover MP (5%) per turn |
- | - | Guard | 23 | 12 | 8 | 2 | 1 | 250,000 |
Conditional | ||||||||||
Protect (Auto) | Increase DEF (100%) for infinite turns to one ally Mitigate physical damage taken (30%) for 99999 turns to one ally |
- | - | Activated by White Light's Protection | ||||||
Shell (Auto) | Increase SPR (100%) for infinite turns to one ally Mitigate magic damage taken (30%) for 99999 turns to one ally |
- | - | Activated by White Light's Protection |
Awakening Materials[]
4 | 5 | 6 |
---|---|---|
Pearl of Wisdom (25) Esper Cryst (15) Aqua Pearl (10) Heaven's Ash (5) Sacred Crystal (5) 1,500 |
Aqua Pearl (20) Heaven's Ash (10) Sacred Crystal (10) Talmonite of Life (5) Holy Crystal (5) 2,500 |
Rainbow Bloom (20) Fairies' Writ (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Sprites[]
3 | 4 | 5 | 6 |
---|---|---|---|
Quotes[]
Background Story[]
3★ | A white magic practitioner with an otherworldly aura. Like her father, Roselia was born and raised in the community of white mages that would eventually become Mysidia. Rather than any noble intentions, she practiced her art for the simple, practical reason that healing was her forte. |
---|---|
4★ | A white magic expert born into the community of researchers that would one day become Mysidia. Roselia immersed herself in magical research simply because she was good at it. However, when a plague struck and she was unable to cure her fellow researchers, she became profoundly aware of her limitations. |
5★ | A white mage from the land that would come to be known as Mysidia. Due to her father's influence, she never developed a healer's compassion and was interested only in research for its own sake. Only as she succumbed to the plague ravaging her homeland did she begin to regret her unfeeling approach to white magic, so she carries that regret beyond death, as a vision. |
6★ | A white mage from the land that would come to be known as Mysidia who perished before her time. Roselia had dedicated her life to studying white magic, and thus shunned many people during the course of her life by focusing solely on her research. However, when she herself fell prey to a mortal illness, she began dedicating herself to the needs of others. Now that her strong will lives on as a vision, this time she is determined to use her powers for more than just science. |
Fusion[]
3★ | I want to push the limits of magic even further. Perhaps that's what this power is for? |
---|---|
4★ | Hmmm. My magic powers grow... It seems that visions do not require training to gain strength... |
5★ | If I had been this powerful while I was alive, I could have saved so many... |
6★ | As I am now... I believe I can be of help to someone. |
Awakening[]
3★ | <blank> |
---|---|
4★ | My strength has grown exponentially. So this is what it's like for a vision to awaken. Interesting. |
5★ | I am definitely different now. Stronger down to the core. This is incredible! |
6★ | Thanks. With this, I feel like I should be able to learn even more white magic. |
Summon[]
3★ | I...I thought I was dead. Oh, I see. You used a magic spell. I may as well join you so I can learn about it. |
---|---|
4★ | Are you the one who summoned me? You need my healing magic? I shall do as you ask. |
5★ | I was only a researcher of magic. But now, I am your ally. Show me your wounded, and I will heal them. |
6★ | The amount of white magic unbeknownst to me has increased. How intriguing. |
Trust Mastery[]
You and I have fought many battles together. I want to heal you and protect you...from the bottom of my heart. |
User Review[]
Notes[]
Gameplay
- Roselia has a variation: Santa Roselia.
- Roselia appears in the event story, The White Sage and the Magic Cane.