Final Fantasy Brave Exvius Wiki
Register
Advertisement
  GL   JP    

Reno (FFVII REMAKE)
Reno (FFVII REMAKE)
Rarity 5-star★ - NV
Role DebufferPhysical Attacker
Chain Family Absolute Mirror of Equity
Bolting Strike
Stardust Ray
Aureole Ray
Categories Lightning
Attacker
Breaker
FFVII
Bestowed Power
Acquisition Reward UnitsTooltip-Question
Time Limited Yes
CG LB No
Series FFVII
Gender Male‎Tooltip-Question
Race HumanTooltip-Question
No. 2086, 2087, 2088, 2277
TMR Nothing PersonalNothing Personal
Nothing PersonalNothing Personal
Increase DEF/SPR (20%)
Increase ATK (40%) when equipped with a mace
STMR Reno's GogglesReno's Goggles
Reno's GogglesReno's GogglesAccessory
Stats: DEF+45, SPR+45
Effect: Mettle+Mettle+
Mettle+Mettle+
Chance to ignore fatal damage (90%) when HP is above 50% (1% HP lock, max 1 time)

Reno & Rude (FFVII REMAKE)
Reno & Rude (FFVII REMAKE)
Rarity NV - NV
Role Magic Attacker
Chain Family Tag
Categories Earth
Mage
FFVII
Bestowed Power
Acquisition Reward UnitsTooltip-Question
Time Limited Yes
CG LB No
Series FFVII
Gender Male‎Tooltip-Question
Race HumanTooltip-Question
No. 2277
TMR Nothing PersonalNothing Personal
Nothing PersonalNothing Personal
Increase DEF/SPR (20%)
Increase ATK (40%) when equipped with a mace
STMR Reno's GogglesReno's Goggles
Reno's GogglesReno's GogglesAccessory
Stats: DEF+45, SPR+45
Effect: Mettle+Mettle+
Mettle+Mettle+
Chance to ignore fatal damage (90%) when HP is above 50% (1% HP lock, max 1 time)

A red-haired man who appears in tales of the distant mako-fueled city of Midgar. A member of the Turks from Shinra's General Affairs Division, he has completed many a mission on behalf of the company alongside his partner, Rude.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2842
900 + 450
146
150 + 75
121
65 + 32
113
65 + 32
92
65 + 32
110
65 + 32
1 10 LB 6
6-star★ 3695
900 + 450
190
150 + 75
158
65 + 32
147
65 + 32
120
65 + 32
144
65 + 32
1 12 LB 6
7-star★ 4804
900 + 450
248
150 + 75
206
65 + 32
192
65 + 32
156
65 + 32
188
65 + 32
1 12 LB 6
NV 4804
900 + 450
248
150 + 75
206
65 + 32
192
65 + 32
156
65 + 32
188
65 + 32
1 12 LB 6
EX 1 5428
900 + 450
280
150 + 75
232
65 + 32
216
65 + 32
176
65 + 32
212
65 + 32
1 12 LB 6
EX 2 5908
900 + 450
304
150 + 75
252
65 + 32
235
65 + 32
191
65 + 32
230
65 + 32
1 12 LB 6
EX 3 6244
900 + 450
321
150 + 75
266
65 + 32
248
65 + 32
201
65 + 32
243
65 + 32
1 12 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 4 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Rod Hammer Gun Mace Fist
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 Black Magic Affinity Lvl 5
6-star★ 4 Black Magic Affinity Lvl 6
7-star★ 4 Black Magic Affinity Lvl 6
NV 4 Black Magic Affinity Lvl 6

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Electrostatic Rod (FFVII REMAKE)++ Electrostatic Rod (FFVII REMAKE)++ Mace ATK+165, DEF+20, MAG+165
Element: Lightning
Effect: Expert Rod WielderExpert Rod Wielder
Expert Rod WielderExpert Rod Wielder
Increase static ATK/MAG (150)
, Damage range 110% - 120%
Icon-Mythril Armlet (FFVII REMAKE) Mythril Armlet (FFVII REMAKE) Accessory DEF+5, MAG+30, SPR+20, SPR+20%
Effect: Special Training Lvl. 1Special Training Lvl. 1
Special Training LvlSpecial Training Lvl. 1
Increase magic damage against beasts and undeads (50%)
Exclusive: FFVII units
Ability 78 Saviors of the Planet Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (30%)
Increase LB gauge fill rate (50%)
Icon-Supernatural Wristguard (FFVII REMAKE) Supernatural Wristguard (FFVII REMAKE) Accessory ATK+30, ATK+30%
Effect: Muscle Gain Lvl. 1Muscle Gain Lvl. 1
Muscle Gain LvlMuscle Gain Lvl. 1
Increase physical damage against beasts and undeads (50%)
Exclusive: FFVII units

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5036
900 + 450
266
150 + 75
216
65 + 32
200
65 + 32
264
65 + 32
216
65 + 32
6 2 LB 6
EX 1 5660
900 + 450
298
150 + 75
242
65 + 32
224
65 + 32
284
65 + 32
240
65 + 32
6 2 LB 6
EX 2 6140
900 + 450
322
150 + 75
262
65 + 32
243
65 + 32
299
65 + 32
258
65 + 32
6 2 LB 6
EX 3 6476
900 + 450
339
150 + 75
276
65 + 32
256
65 + 32
309
65 + 32
271
65 + 32
6 2 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 4 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Rod Hammer Gun Mace Fist
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Black Magic Affinity Lvl 6

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Electrostatic Rod (FFVII REMAKE)++ Electrostatic Rod (FFVII REMAKE)++ Mace ATK+165, DEF+20, MAG+165
Element: Lightning
Effect: Expert Rod WielderExpert Rod Wielder
Expert Rod WielderExpert Rod Wielder
Increase static ATK/MAG (150)
, Damage range 110% - 120%
Icon-Mythril Armlet (FFVII REMAKE) Mythril Armlet (FFVII REMAKE) Accessory DEF+5, MAG+30, SPR+20, SPR+20%
Effect: Special Training Lvl. 1Special Training Lvl. 1
Special Training LvlSpecial Training Lvl. 1
Increase magic damage against beasts and undeads (50%)
Exclusive: FFVII units
Ability 78 Saviors of the Planet Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (30%)
Increase LB gauge fill rate (50%)
Icon-Supernatural Wristguard (FFVII REMAKE) Supernatural Wristguard (FFVII REMAKE) Accessory ATK+30, ATK+30%
Effect: Muscle Gain Lvl. 1Muscle Gain Lvl. 1
Muscle Gain LvlMuscle Gain Lvl. 1
Increase physical damage against beasts and undeads (50%)
Exclusive: FFVII units

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Charged Impulse Charged Impulse [6 turns cooldown, available on turn 1]
Increase lightning physical damage (10%) for 3 turns to all allies
Increase lightning magic damage (10%) for 3 turns to all allies
64
5-star★ 20 Electrostatic Rod Electrostatic Rod Physical damage (4.5x) to one enemy
Decrease lightning resistance (90%) for 3 turns to one enemy
Inflict paralyze (80%) to one enemy
Chain=Absolute Mirror of Equity
8 36
5-star★ 40 Defense Pyramid Defense Pyramid Awk+2 Mitigate damage taken (50%) for 3 turns to all allies
Increase lightning resistance (150%) for 3 turns to all allies
24
5-star★ 60 Shock Swipe Shock Swipe Lightning physical damage (7x) to one enemy 1 32
5-star★ 80 EM Triple Shot EM Triple Shot Physical damage (5x) to one enemy
Decrease DEF and SPR (70%) for 3 turns to one enemy
1 45
6-star★ 20 Shock Swipe - Mk 2 Shock Swipe - Mk 2 Lightning physical damage (30x) to one enemy
Chain=Absolute Mirror of Equity
8 40
6-star★ 50 Neo EM Triple Shot Neo EM Triple Shot Physical damage (5.2x) to one enemy
Decrease ATK and MAG (70%) for 3 turns to one enemy
1 45
6-star★ 80 Shock Swipe - Mk 3 Shock Swipe - Mk 3 Lightning physical damage (30x) to one enemy
Chain=Bolting Strike
9 40
6-star★ 100 Turks Double Trouble Turks Double Trouble Cast 2 times: Charged Impulse, Custom Specs Rod, Defense Pyramid, Defense Pyramid+1, Defense Pyramid+2, EM Triple Shot, Electrostatic Rod, Electrostatic Rod+, Neo EM Triple Shot, Pyramid's Peak, Pyramid's Peak+1, Pyramid's Peak+2, Shock Swipe, Shock Swipe - Mk 2, Shock Swipe - Mk 3 0
7-star★ 101 Triple Rod Triple Rod Cast 3 times: Innate abilities 0
7-star★ 101 Custom Specs Rod Custom Specs Rod [6 turns cooldown, available on turn 1]
Increase ATK and MAG (280%) for 5 turns to caster (can't be dispelled)
Increase lightning physical damage (20%) for 5 turns to caster (can't be dispelled)
Increase lightning magic damage (20%) for 5 turns to caster (can't be dispelled)
Increase LB gauge fill rate (200%) for 5 turns to caster
70
7-star★ 110 Electrostatic Rod+ Electrostatic Rod+ [4 turns cooldown, available on turn 4]
Lightning physical damage (15x) with ignore DEF (50%) to one enemy
Chain=Absolute Mirror of Equity
8 64
7-star★ 110 Pyramid's Peak Pyramid's Peak Awk+2 [6 turns cooldown, available on turn 1]
Decrease ATK and MAG (85%) and DEF and SPR (88%) for 3 turns to all enemies
Decrease lightning resistance (140%) for 3 turns to all enemies
80
7-star★ 120 Crashing Lightning Crashing Lightning Lv.5 Lightning physical damage (85x) to one enemy
Chain=Stardust Ray
10 73
7-star★ 120 Flashstrike Flashstrike [3 uses per battle, unique selection on multicast]
Lightning physical damage (100x) to one enemy
Chain=Aureole Ray
30
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 1 ATK +500 ATK +500 Increase static ATK (500)
5-star★ 1 MP +20% MP +20% Increase MP (20%)
5-star★ 1 Shinra's General Affairs Division Shinra's General Affairs Division Increase DEF and SPR (30%) and HP and MP (20%)
Increase resistance to sleep (100%)
5-star★ 1 A Little Late to Grow a Conscience A Little Late to Grow a Conscience Increase ATK, HP and MP (30%)
Increase all elements resistance (20%)
5-star★ 40 Eccentric Styling Eccentric Styling Increase resistance to blind and paralyze (100%)
Increase lightning resistance (30%)
Increase ATK (30%) when equipped with clothes
5-star★ 80 Fastest Member of the Turks Fastest Member of the Turks Increase LB gauge fill rate (50%)
Increase physical evasion (20%)
Chance to counter physical attacks (50%) with Fastest Member of the Turks (max 1/turn)
6-star★ 1 Shinra-Made Security Baton Shinra-Made Security Baton Increase ATK (40%)
Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon
Increase lightning resistance (20%) when equipped with a mace
Increase ATK (20%) when equipped with a mace
6-star★ 50 Toughen Up Toughen Up Increase LB gauge (1) per turn
Chance to counter physical attacks (30%) with Time for a Beating (max 1/turn)
Chance to counter magic attacks (30%) with Time for a Beating (max 1/turn)
6-star★ 100 Rude's Trusty Partner Rude's Trusty Partner Increase DEF, SPR and HP (30%)
Increase all elements resistance (10%)
7-star★ 101 Today's Our Day Off Today's Our Day Off [Requirement: TMR or STMR equipped]
Increase lightning resistance (50%)
Auto-cast Regen (Auto) at the start of a battle, upon revival, or after brave shift
Recover MP (5%) per turn
Increase LB gauge (1) per turn
7-star★ 105 Turks Pride: Reno Turks Pride: Reno Increase SPR and MP (30%)
Auto-cast Turks Pride: Reno at the start of a battle, upon revival, or after brave shift
7-star★ 115 HP +20% HP +20% Increase HP (20%)
7-star★ 120 Authority of the Courageous Authority of the Courageous Auto-cast Authority of the Courageous at the start of a battle
7-star★ 120 Hang Back for a Bit Hang Back for a Bit Increase ATK (30%)
Increase counter chance (100%)
Auto-cast Hang Back for a Bit at the start of a battle, upon revival, or after brave shift
7-star★ 120 Power of the Lifestream Power of the Lifestream Increase ATK, DEF, MAG, SPR, HP and MP (60%)
Increase physical and magic damage against humans (200%)
Recover MP (7%) per turn
Increase LB gauge (3) per turn
7-star★ 120 A Trusty Partner A Trusty Partner Increase ATK (50%) when equipped with a mace
Increase MAG (50%) when equipped with a fist
7-star★ 120 Machinery Expert Machinery Expert Increase physical and magic damage against machinas (200%)
7-star★ 120 You Ain't Got Nothing on Us You Ain't Got Nothing on Us Upgrade normal attack to You Ain't Got Nothing on Us
7-star★ 120 Trained Professionals Trained Professionals Increase equipment ATK (150%) and physical accuracy (25%) when single wielding any weapon
Increase ATK and MAG (30%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Fastest Member of the Turks
Fastest Member of the Turks Evade 1 physical attack for 1 turn to caster
Activated by
Toughen Up
Time for a Beating Lightning physical damage (5x) to one enemy
Decrease ATK/DEF/MAG/SPR (80%) for 1 turn to one enemy
Chain=Bolting Strike
9
Activated by
Today's Our Day Off
Regen (Auto) Heal (60 HP, 1.2x) per turn to one ally 3
Activated by
Turks Pride: Reno
Turks Pride: Reno Increase lightning physical damage (5%) for 99999 turns to caster (can't be dispelled)
Increase lightning magic damage (5%) for 99999 turns to caster (can't be dispelled)
Activated by
Authority of the Courageous
Authority of the Courageous Decrease ATK/DEF/MAG/SPR (70%) for 5 turns to all enemies
Activated by
Hang Back for a Bit
Hang Back for a Bit Increase ability modifier (1x) for 1 turn to caster (can't be dispelled): EM Triple Shot, Electrostatic Rod, Electrostatic Rod+, Neo EM Triple Shot, Shock Swipe, Shock Swipe - Mk 2, Shock Swipe - Mk 3, Time for a Beating

1. Auto-cast next turn:
Increase ability modifier (2.5x) for 1 turn to caster (can't be dispelled): EM Triple Shot, Electrostatic Rod, Electrostatic Rod+, Neo EM Triple Shot, Shock Swipe, Shock Swipe - Mk 2, Shock Swipe - Mk 3, Time for a Beating

1. Auto-cast after 2 turns:
Increase ability modifier (5x) for 99999 turns to caster (can't be dispelled): EM Triple Shot, Electrostatic Rod, Electrostatic Rod+, Neo EM Triple Shot, Shock Swipe, Shock Swipe - Mk 2, Shock Swipe - Mk 3, Time for a Beating
Activated by
You Ain't Got Nothing on Us
You Ain't Got Nothing on Us Lightning physical damage (32x) to one enemy 4

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Pyramid Base
Lv 1
Decrease ATK/DEF/MAG/SPR (46%) for 3 turns to all enemies
Decrease lightning resistance (81%) for 3 turns to all enemies
16 LB
Max
Lv 20
Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to all enemies
Decrease lightning resistance (100%) for 3 turns to all enemies
6-star★ Pyramid Base
Lv 1
Decrease ATK/DEF/MAG/SPR (51%) for 3 turns to all enemies
Decrease lightning resistance (86%) for 3 turns to all enemies
18 LB
Max
Lv 25
Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to all enemies
Decrease lightning resistance (110%) for 3 turns to all enemies
7-star★ Pyramid Base
Lv 1
Decrease ATK/DEF/MAG/SPR (84%) for 5 turns to all enemies
Decrease lightning resistance (101%) for 5 turns to all enemies
20 LB
Max
Lv 30
Decrease ATK/DEF/MAG/SPR (84%) for 5 turns to all enemies
Decrease lightning resistance (130%) for 5 turns to all enemies
NV Pyramid Base
Lv 1
Decrease ATK/DEF/MAG/SPR (84%) for 5 turns to all enemies
Decrease lightning resistance (101%) for 5 turns to all enemies
20 LB
Max
Lv 30
Decrease ATK/DEF/MAG/SPR (84%) for 5 turns to all enemies
Decrease lightning resistance (130%) for 5 turns to all enemies

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 101 Triple Rod Triple Rod Cast 3 times: Innate abilities 0
NV 101 Custom Specs Rod Custom Specs Rod [6 turns cooldown, available on turn 1]
Increase ATK and MAG (280%) for 5 turns to caster (can't be dispelled)
Increase lightning physical damage (20%) for 5 turns to caster (can't be dispelled)
Increase lightning magic damage (20%) for 5 turns to caster (can't be dispelled)
Increase LB gauge fill rate (200%) for 5 turns to caster
70
NV 110 Pyramid's Peak Pyramid's Peak Awk+2 [6 turns cooldown, available on turn 1]
Decrease ATK and MAG (85%) and DEF and SPR (88%) for 3 turns to all enemies
Decrease lightning resistance (140%) for 3 turns to all enemies
80
NV 120 Triple Shockwave Triple Shockwave Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave+4
Earth physical attack with magic damage (78x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86
NV 120 Whirlwind (FFVII REMAKE) Whirlwind (FFVII REMAKE) Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)+4
Wind physical attack with magic damage (78x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86
NV 120 Quadruple Rod Quadruple Rod Cast 4 times: Innate abilities 0
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 1 ATK +500 ATK +500 Increase static ATK (500)
NV 120 Power of the Lifestream Power of the Lifestream Increase ATK, DEF, MAG, SPR, HP and MP (60%)
Increase physical and magic damage against humans (200%)
Recover MP (7%) per turn
Increase LB gauge (3) per turn
NV 120 A Trusty Partner A Trusty Partner Increase ATK (50%) when equipped with a mace
Increase MAG (50%) when equipped with a fist
NV 120 Machinery Expert Machinery Expert Increase physical and magic damage against machinas (200%)
NV 120 The Turks' Best Duo The Turks' Best Duo [Requirement: TMR or STMR equipped]
Increase ATK and MAG (30%)
Increase LB gauge (2) per turn
NV 120 The Turks Two-Step The Turks Two-Step Upgrade normal attack to The Turks Two-Step
NV 120 Always with Rude Always with Rude Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon
NV 120 Spare Sunglasses Spare Sunglasses Increase LB damage (150%)
Increase resistance to blind, sleep and paralyze (100%)
Increase LB gauge fill rate (100%)
NV 120 Don't Mess with the Turks Don't Mess with the Turks Increase lightning resistance (130%) and fire, ice, water, wind, earth, light and dark resistance (30%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
The Turks Two-Step
The Turks Two-Step Lightning magic damage (32x) to one enemy 4

Limit Burst[]

Rarity Name Effect Hits Cost
NV Turks Combo Base
Lv 1
Grant tag-team attack for specific abilities for 1 turn to caster: Turks Combo
Physical attack with magic damage (142x) to one enemy
Decrease wind and earth resistance (125%) for 3 turns to one enemy
17 20 LB
Max
Lv 30
Grant tag-team attack for specific abilities for 1 turn to caster: Turks Combo
Physical attack with magic damage (200x) to one enemy
Decrease wind and earth resistance (125%) for 3 turns to one enemy

Awakenable Abilities[]

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Crashing Lightning Lv.1 Lightning physical damage (73x) to one enemy
Chain=Stardust Ray
10 73
Crashing Lightning Lv.2 Lightning physical damage (76x) to one enemy
Chain=Stardust Ray
10 73 Yellow 15 8 - - Gil100,000
Crashing Lightning Lv.3 Lightning physical damage (79x) to one enemy
Chain=Stardust Ray
10 73 Yellow 20 15 - 10 Gil100,000
Crashing Lightning Lv.4 Lightning physical damage (82x) to one enemy
Chain=Stardust Ray
10 73 Yellow 35 22 3 15 Gil150,000
Crashing Lightning Lv.5 Lightning physical damage (85x) to one enemy
Chain=Stardust Ray
10 73 Yellow 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Defense Pyramid Mitigate damage taken (40%) for 3 turns to one ally
Increase lightning resistance (100%) for 3 turns to one ally
- 24
Defense Pyramid Awk+1 Mitigate damage taken (50%) for 3 turns to one ally
Increase lightning resistance (120%) for 3 turns to one ally
- 24 Master Crown 1 Gil250,000
Defense Pyramid Awk+2 Mitigate damage taken (50%) for 3 turns to all allies
Increase lightning resistance (150%) for 3 turns to all allies
- 24 Master Crown 1 Gil250,000
Pyramid's Peak [6 turns cooldown, available on turn 1]
Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to all enemies
Decrease lightning resistance (120%) for 3 turns to all enemies
- 80
Pyramid's Peak Awk+1 [6 turns cooldown, available on turn 1]
Decrease ATK/DEF/MAG/SPR (85%) for 3 turns to all enemies
Decrease lightning resistance (130%) for 3 turns to all enemies
- 80 Master Crown 1 Gil1,200,000
Pyramid's Peak Awk+2 [6 turns cooldown, available on turn 1]
Decrease ATK and MAG (85%) and DEF and SPR (88%) for 3 turns to all enemies
Decrease lightning resistance (140%) for 3 turns to all enemies
- 80 Master Crown 1 Gil1,200,000

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Triple Shockwave Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave
Earth physical attack with magic damage (66x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86
Triple Shockwave Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave+1
Earth physical attack with magic damage (69x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 15 8 - - Gil100,000
Triple Shockwave Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave+2
Earth physical attack with magic damage (72x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 20 15 - 10 Gil100,000
Triple Shockwave Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave+3
Earth physical attack with magic damage (75x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 35 22 3 15 Gil150,000
Triple Shockwave Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Triple Shockwave+4
Earth physical attack with magic damage (78x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 75 37 5 20 Gil300,000
Whirlwind (FFVII REMAKE) Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)
Wind physical attack with magic damage (66x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86
Whirlwind (FFVII REMAKE) Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)+1
Wind physical attack with magic damage (69x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 15 8 - - Gil100,000
Whirlwind (FFVII REMAKE) Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)+2
Wind physical attack with magic damage (72x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 20 15 - 10 Gil100,000
Whirlwind (FFVII REMAKE) Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)+3
Wind physical attack with magic damage (75x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 35 22 3 15 Gil150,000
Whirlwind (FFVII REMAKE) Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Whirlwind (FFVII REMAKE)+4
Wind physical attack with magic damage (78x) to all enemies
Increase MAG (250%) for 3 turns to caster
Increase LB damage (150%) for 4 turns to caster (can't be dispelled)
Chain=Tag
7 86 Yellow 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Pyramid's Peak [6 turns cooldown, available on turn 1]
Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to all enemies
Decrease lightning resistance (120%) for 3 turns to all enemies
- 80
Pyramid's Peak Awk+1 [6 turns cooldown, available on turn 1]
Decrease ATK/DEF/MAG/SPR (85%) for 3 turns to all enemies
Decrease lightning resistance (130%) for 3 turns to all enemies
- 80 Master Crown 1 Gil1,200,000
Pyramid's Peak Awk+2 [6 turns cooldown, available on turn 1]
Decrease ATK and MAG (85%) and DEF and SPR (88%) for 3 turns to all enemies
Decrease lightning resistance (140%) for 3 turns to all enemies
- 80 Master Crown 1 Gil1,200,000

Awakening Materials[]

6-star★ 7-star★
Icon-Calamity GemCalamity Gem (20)
Icon-Prismatic HornPrismatic Horn (10)
Icon-Calamity WritCalamity Writ (10)
Icon-Fairies' WritFairies' Writ (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismReno (FFVII REMAKE)'s Prism
Gil3,000,000
NV EX 1 EX 2 EX 3
Icon-Reno (FFVII REMAKE) FragmentReno (FFVII REMAKE) Fragment (25)
Gil250,000
Icon-Reno (FFVII REMAKE) FragmentReno (FFVII REMAKE) Fragment (50)
Gil250,000
Icon-Reno (FFVII REMAKE) FragmentReno (FFVII REMAKE) Fragment (75)
Gil500,000
Icon-Reno (FFVII REMAKE) FragmentReno (FFVII REMAKE) Fragment (100)
Gil750,000

Sprites[]

5-star★ 6-star★ 7-star★ NV Brave Shift


Reno (FFVII REMAKE)


Reno (FFVII REMAKE)


Reno (FFVII REMAKE)


Reno (FFVII REMAKE)


Reno & Rude (FFVII REMAKE)

Quotes[]

Background Story[]

5★ A red-haired man who appears in tales of the distant mako-fueled city of Midgar. A member of the Turks from Shinra's General Affairs Division, he has completed many a mission on behalf of the company alongside his partner, Rude.
6★ A red-haired man who appears in tales of the distant mako-fueled city of Midgar. A member of the Turks from Shinra's General Affairs Division, he has completed many a mission on behalf of the company alongside his partner, Rude. He is one of the best in the business, despite any bad impressions his casual take on the Turks uniform may give. Not one to take things too seriously, when compared to his colleagues he speaks in a more relaxed, and likely unprofessional, manner.
7★ A red-haired man who appears in tales of the distant mako-fueled city of Midgar. A member of the Turks from Shinra's General Affairs Division, he has completed many a mission on behalf of the company alongside his partner, Rude. He is one of the best in the business, despite any bad impressions his casual take on the Turks uniform may give. Not one to take things too seriously, when compared to his colleagues he speaks in a more relaxed, and likely unprofessional, manner. Skilled in battle and very quick on his feet, he toys with Cloud when they go head-to-head in the Sector 5 slums' church.
NV A red-haired man who appears in tales of the distant mako-fueled city of Midgar. A member of the Turks from Shinra's General Affairs Division, he has completed many a mission on behalf of the company alongside his partner, Rude. He is one of the best in the business, despite any bad impressions his casual take on the Turks uniform may give. Not one to take things too seriously, when compared to his colleagues he speaks in a more relaxed, and likely unprofessional, manner. Skilled in battle and very quick on his feet, he toys with Cloud when they go head-to-head in the Sector 5 slums' church.

Fusion[]

5★ Time for a rematch, huh...
It's nothing personal!
6★ Well, lucky for you, tough guy...
I'm a consummate professional!
7★ I see you're doin' whatever the hell you want. Guess I'm rubbing off on ya.
NV I see you're doin' whatever the hell you want. Guess I'm rubbing off on ya.

Awakening[]

5★ <blank>
6★ If you're gonna pick a fight with the Turks, you'd better be prepared to leave in a body bag.
7★ Time for you to learn...
What happens when you mess with the Turks!
NV Time for you to learn...
What happens when you mess with the Turks!

Summon[]

5★ I'll see myself in, thanks.
Hate doing cleanup, but... I'm damn good at it!
6★ I'll see myself in, thanks.
Hate doing cleanup, but... I'm damn good at it!
7★ I'll see myself in, thanks.
Hate doing cleanup, but... I'm damn good at it!
NV I'll see myself in, thanks.
Hate doing cleanup, but... I'm damn good at it!

Trust Mastery[]

Any landing ya can walk away from...
C'mon! Let's teach 'em the Turks two-step!

User Review[]

Notes[]

Gameplay

Advertisement