GL | JP |
Rem | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | ||||||
Role | |||||||
Chain Family | Chaos Wave Awakened Tornado Quake | ||||||
Categories | Fire Mage Healer FF TYPE-0 Blessing of the Crystals The Guardians Elite Soldiers Flowers of the Battlefield | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FF TYPE-0 | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 456, 457, 981 | ||||||
TMR | LoveLove
| ||||||
STMR | Betrothal RingBetrothal Ring
|
A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Rem is a student of Akademeia and an expert in magic who was promoted directly from Class Seventh to Class Zero. Unfortunately, she contracted an incurable disease during her infancy that she currently represses with the aid of a particulary potent medicine. Its sideeffects, however, are the source behind her incessant coughing and the horrible pain she endures night after night. Regardless of the true state of her health, Rem always does her best to act normal around her classmates.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2655 900 + 450 |
150 150 + 75 |
90 65 + 32 |
90 65 + 32 |
114 65 + 32 |
114 65 + 32 |
6 | 2 | 6 |
6 | 3452 900 + 450 |
196 150 + 75 |
118 65 + 32 |
118 65 + 32 |
149 65 + 32 |
149 65 + 32 |
6 | 2 | 6 |
7 | 4487 900 + 450 |
254 150 + 75 |
153 65 + 32 |
160 65 + 32 |
193 65 + 32 |
202 65 + 32 |
6 | 2 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 7, Lvl 6, Lvl 5 |
6 | 4 | Lvl 8, Lvl 7, Lvl 6 |
7 | 4 | Lvl 8, Lvl 8, Lvl 7 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Class Zero Winter Uniform Type B | Clothes | ATK+69, DEF+38, MAG+69, SPR+52 Resistance: Ice (+30%), Wind (+30%) Effect: Primary Uniform BPrimary Uniform B
| ||||
Defender's Daggers | Dagger | ATK+12, MAG+68, SPR+35 Effect: ManalchemyManalchemy
| ||||
Kurasame's Cape (FF Type-0) | Accessory | ATK+70, MAG+70 Resistance: Death (Null) Effect: Proof of Having LivedProof of Having Lived
| ||||
Silver Bracelet (FF Type-0) | Accessory | HP+30%, MP+30% Effect: Anti-MA KnowledgeAnti-MA Knowledge
| ||||
Siphon Delta | Special Abilities (Active) | Magic damage (0.3x) as MP drain (10%) to all enemies |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 65 | Siphon Sphere | Magic damage (0.3x) as MP drain (30%) to one enemy | 10 | ||
5 | 80 | Dualcast | Cast 2 times: Any magic except blue magic | |||
6 | 42 | Healing Prayer | Heal (1000 HP, 3.4x) to all allies Cure all status ailments to all allies |
26 | ||
6 | 84 | Triple Slip | Evade 3 physical attacks for 2 turns to caster | 16 | ||
6 | 90 | Dagger Boomerang Awk+2 | Physical attack with magic damage (2x) with consecutive increase (6 times, 1.1x each, 8.6x max) to one enemy | 38 | ||
6 | 100 | Undying Wish Awk+2 | Auto-revive (100% HP) for 5 turns to one ally | 21 | ||
7 | 105 | Flying Daggers | Physical attack with magic damage (6.4x) to one enemy Decrease SPR (60%) for 3 turns to one enemy |
64 | ||
7 | 105 | Undying Aspiration | [6 turns cooldown, available on turn 1] Auto-revive (80% HP) for 3 turns to all allies Mitigate damage taken (20%) for 3 turns to all allies Increase DEF and SPR (100%) for 3 turns to all allies |
96 | ||
7 | 110 | Summon Eidolon | [4 turns cooldown, available on turn 1] Increase evocation gauge (10) Increase LB gauge (40) to all allies Inflict unresistable death (100%) to caster |
|||
7 | 110 | MP Conversion | Recover MP (180) to all allies | 10 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 58 | MAG +20% | Increase MAG (20%) | |||
5 | 70 | SPR +30% | Increase SPR (30%) | |||
5 | 75 | Auto-Refresh | Recover MP (5%) per turn | |||
6 | 1 | Sharp Resolution Awk+2 | Increase MAG and SPR (80%) when equipped with a dagger Increase HP (30%) Increase all elements resistance (10%) | |||
6 | 5 | Twin Daggers | Enable dual wielding of one-handed daggers | |||
6 | 72 | MP +30% | Increase MP (30%) | |||
7 | 101 | Suzaku's Kindness | [Requirement: TMR or STMR equipped] Increase MAG and SPR (30%) Increase ability modifier (2x): Dagger Boomerang, Dagger Boomerang+1, Dagger Boomerang+2 Chance to counter physical attacks (50%) with Healing Prayer (max 1/turn) | |||
7 | 115 | DEF +20% | Increase DEF (20%) | |||
7 | 120 | Entrusted Fate | Increase HP and MP (20%) Increase MAG and SPR (30%) when equipped with a dagger Increase equipment MAG (30%) when dual wielding | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Suzaku's Kindness |
Healing Prayer | Heal (1000 HP, 3.4x) to all allies Cure all status ailments to all allies |
26 |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Cura | Heal (400 HP, 3x) to all allies | 7 | ||
5 | 1 | Esuna | Cure all status ailments to one ally | 8 | ||
5 | 12 | Firaga Awk+3 | Fire magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 31 | Thundaga | Lightning magic damage (20x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 51 | Blizzaga Awk+3 | Ice magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
6 | 21 | Curaga Awk+2 | Heal (1600 HP, 3.4x) to all allies | 10 | ||
6 | 62 | Protectga | Increase DEF (100%) for 4 turns to all allies Mitigate physical damage taken (30%) for 4 turns to all allies |
25 | ||
6 | 91 | Raise Awk+2 | Revive one KO'd ally (95% HP) | 12 | ||
7 | 101 | Curaja | Heal (2500 HP, 18x) to all allies | 30 | ||
7 | 105 | Tornado | Wind magic damage (24x) to all enemies Decrease wind resistance (100%) for 5 turns to all enemies Tornado |
48 | ||
7 | 105 | Quake | Earth magic damage (24x) to all enemies Decrease earth resistance (100%) for 5 turns to all enemies Quake |
48 |
Leader Skill[]
Min rarity | Icon | Name | Effect | ||
---|---|---|---|---|---|
7 | Victorious FF Type-0 | [Requirement: Set as party leader] Increase ATK and MAG (100%) to all FF TYPE-0 allies |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Raise | Revive one KO'd ally (30% HP) | - | 12 | |||||||
Raise Awk+1 | Revive one KO'd ally (60% HP) | - | 12 | White | 10 | 5 | 1 | - | - | 60,000 |
Raise Awk+2 | Revive one KO'd ally (95% HP) | - | 12 | White | 15 | 8 | 2 | - | - | 60,000 |
Curaga | Heal (1000 HP, 3.4x) to all allies | - | 15 | |||||||
Curaga Awk+1 | Heal (1200 HP, 3.4x) to all allies | - | 10 | White | 15 | 8 | 5 | - | - | 250,000 |
Curaga Awk+2 | Heal (1600 HP, 3.4x) to all allies | - | 10 | White | 23 | 12 | 8 | 1 | - | 250,000 |
Firaga | Fire magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Firaga Awk+1 | Fire magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Firaga Awk+2 | Fire magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Firaga Awk+3 | Fire magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Blizzaga | Ice magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Blizzaga Awk+1 | Ice magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Blizzaga Awk+2 | Ice magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Blizzaga Awk+3 | Ice magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Sharp Resolution | Increase MAG and SPR (50%) when equipped with a dagger | - | - | |||||||
Sharp Resolution Awk+1 | Increase MAG and SPR (50%) when equipped with a dagger Increase HP (20%) Increase all elements resistance (10%) |
- | - | Guard | 15 | 8 | 5 | 2 | 1 | 500,000 |
Sharp Resolution Awk+2 | Increase MAG and SPR (80%) when equipped with a dagger Increase HP (30%) Increase all elements resistance (10%) |
- | - | Guard | 23 | 12 | 8 | 4 | 2 | 500,000 |
Undying Wish | Auto-revive (80% HP) for 3 turns to one ally | - | 21 | |||||||
Undying Wish Awk+1 | Auto-revive (100% HP) for 3 turns to one ally | - | 21 | Healing | 20 | 15 | 10 | 2 | - | 500,000 |
Undying Wish Awk+2 | Auto-revive (100% HP) for 5 turns to one ally | - | 21 | Healing | 30 | 23 | 15 | 4 | 1 | 500,000 |
Dagger Boomerang | Physical attack with magic damage (1.2x) with consecutive increase (5 times, 1x each, 6.2x max) to one enemy | 1 | 38 | |||||||
Dagger Boomerang Awk+1 | Physical attack with magic damage (1.5x) with consecutive increase (5 times, 1.1x each, 7x max) to one enemy | 1 | 38 | Black | 20 | 15 | 10 | 2 | 1 | 500,000 |
Dagger Boomerang Awk+2 | Physical attack with magic damage (2x) with consecutive increase (6 times, 1.1x each, 8.6x max) to one enemy | 1 | 38 | Black | 30 | 23 | 15 | 4 | 2 | 500,000 |
Awakening Materials[]
6 | 7 |
---|---|
Rainbow Bloom (20) Fairies' Writ (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Rem's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Rem is a student of Akademeia and an expert in magic who was promoted directly from Class Seventh to Class Zero. Unfortunately, she contracted an incurable disease during her infancy that she currently represses with the aid of a particulary potent medicine. Its sideeffects, however, are the source behind her incessant coughing and the horrible pain she endures night after night. Regardless of the true state of her health, Rem always does her best to act normal around her classmates. |
---|---|
6★ | A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Rem and Machina were great childhood friends, and even when they eventually parted their own ways, fate brought them together once again at Akademeia. Knowing her life will be a short one due to her incurable illness, she chooses to use whatever little time she has left to defend her homeland from the front lines as a cadet. Although she tries her best not to worry those around her, lying is not her strong suit, and thus Machina and Seven ultimately discover the truth regarding her decaying state of health. |
7★ | A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Rem is kind to a fault, a trait that makes her very popular with others, and has even garnered her some pretty passionate fans in the Akademeia. She is worried about her childhood friend Machina, who has been acting strange ever since returning from the Milites Empire. After the grueling battle of the Vermilion Bird in the imperial capital, her illness worsens and she collapses. |
Fusion[]
5★ | Leave it to me! I'll do my best not to let you down! |
---|---|
6★ | *Cough* *cough* I-I'm all right, really! I'm sorry to have troubled you. |
7★ | I want to grow stronger... I would like to at least be able to protect those before me. |
Awakening[]
5★ | <blank> |
---|---|
6★ | I won't let anyone die anymore. That is how I feel. |
7★ | All I want is for someone to remember me after I'm gone... |
Summon[]
5★ | My name is Rem Tokimiya. I look forward to working with you. |
---|---|
6★ | If we put together a girl's party surely everyone would come, yeah? |
7★ | There are still things I can do...and people I want to see... |
Trust Mastery[]
From now on, no matter what happens, don't forget me... |
User Review[]
Notes[]
Gameplay
- Rem has a variation: Benevolent Beauty Rem.