Refia | ||||
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Rarity | 4![]() ![]() | |||
Role | ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | ||||
Series | FFIII | |||
Gender | Female | |||
Race | Human | |||
No. | 323, 324, 325 | |||
TMR | MentalityMentality
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A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Refia is a very willful young lady who was raised in the village of Kazus by the mythril smith Takka. Disliking the strict smithing training her father forces upon her, she has run away from home numerous times. Having escaped the curse of the Djinn that struck her village by having run off to skip out on her training one day, she eventually joins Luneth and the others in order to save her foster father and the other villagers.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4![]() |
1846 | 106 | 66 | 69 | 69 | 88 | 3 | 3 ![]() |
6 |
5![]() |
2400 | 139 | 86 | 90 | 90 | 115 | 3 | 4 ![]() |
6 |
6![]() |
3121 | 181 | 112 | 118 | 117 | 150 | 3 | 4 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
4![]() |
210 | 45 | 14 | 14 | 14 | 14 |
5![]() |
240 | 60 | 16 | 16 | 16 | 16 |
6![]() |
390 | 85 | 26 | 26 | 26 | 26 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
4![]() |
3 | ![]() |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
6![]() |
85 | ![]() |
Embolden | Increase ATK/DEF (45%) for 5 turns to all allies | - | 57 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4![]() |
34 | ![]() |
HP +10% | Increase HP (10%) | ||
5![]() |
71 | ![]() |
MP +20% | Increase MP (20%) | ||
6![]() |
1 | ![]() |
Kazus Pendant | Increase resistance to silence, paralyze, confuse, and petrify (100%) | ||
6![]() |
40 | ![]() |
SPR +30% | Increase SPR (30%) |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4![]() |
4 | ![]() |
Stona | Cure petrify to one ally | - | 5 |
4![]() |
4 | ![]() |
Esuna | Cure poison, blind, sleep, silence, paralyze, and confuse to one ally | - | 8 |
4![]() |
21 | ![]() |
Dispel | Remove all status effects from one enemy | - | 7 |
4![]() |
60 | ![]() |
Curada | Heal (800 HP, 3.4x) to one ally | - | 9 |
5![]() |
12 | ![]() |
Cura | Heal (400 HP, 3x) to all allies | - | 7 |
5![]() |
80 | ![]() |
Curaga | Heal (1000 HP, 3.4x) to all allies | - | 15 |
6![]() |
100 | ![]() |
Full-Life | Revive one KO'd ally (100% HP) | - | 20 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Full-Life +1 | Revive one KO'd ally (100% HP) | - | 14 | White | 15 | 10 | 8 | 2 | - | ![]() |
Full-Life +2 | Revive all KO'd allies (100% HP) | - | 5 | White | 23 | 15 | 12 | 4 | 1 | ![]() |
Kazus Pendant +1 | Increase resistance to silence, paralyze, confuse, and petrify (100%) Restore MP (5) while walking every 5 steps |
- | - | Support | 15 | 8 | 5 | 1 | - | ![]() |
Kazus Pendant +2 | Increase resistance to silence, paralyze, confuse, and petrify (100%) Restore MP (5) while walking every 5 steps Recover MP (5%) per turn |
- | - | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Embolden +1 | Increase ATK/DEF (45%) for 5 turns to all allies | - | 42 | Support | 15 | 8 | 5 | 1 | - | ![]() |
Embolden +2 | Increase ATK/DEF (45%) for 5 turns to all allies Heal (1150 HP, 8x) split over 5 turns to all allies |
- | 42 | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4![]() |
Loving Heart | Base | Cure all status ailments to all allies Increase DEF (20%) for 3 turns to all allies |
- | 12 ![]() |
Max | Cure all status ailments to all allies Increase DEF (34%) for 3 turns to all allies | ||||
5![]() |
Loving Heart | Base | Cure all status ailments to all allies Increase DEF (30%) for 3 turns to all allies |
- | 14 ![]() |
Max | Cure all status ailments to all allies Increase DEF (49%) for 3 turns to all allies | ||||
6![]() |
Loving Heart | Base | Cure all status ailments to all allies Increase DEF (40%) for 3 turns to all allies |
- | 16 ![]() |
Max | Cure all status ailments to all allies Increase DEF (64%) for 3 turns to all allies |
Awakening Materials
5★ | 6★ |
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Sprites
4![]() |
5![]() |
6![]() |
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Quotes
Background Story
4★ | A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Refia is a very willful young lady who was raised in the village of Kazus by the mythril smith Takka. Disliking the strict smithing training her father forces upon her, she has run away from home numerous times. Having escaped the curse of the Djinn that struck her village by having run off to skip out on her training one day, she eventually joins Luneth and the others in order to save her foster father and the other villagers. |
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5★ | A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. The adopted daughter of the mythril smith Takka, Refia never minces her words, but often shows a sort of motherly affection for those around her. Once she succeeded in breaking the Djinn's curse that afflicted her foster father and her village, she set off on a journey as one of the chosen Warriors of Light to save the world with Luneth and Arc from the neighboring village of Ur, and Castle Sasune's soldier Ingus. |
6★ | A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Having been raised by the mythril smith Takka, Refia grew up to be a straightforward young lady. However, she had her doubts about continuing the strict smithing training her father had encouraged her to pursue as a career, and eventually decided to join Luneth and the others on their quest as Warriors of Light. As the only girl in the party, her feminine side shows in how she dislikes becoming a toad to enter certain dungeons, or in the interest she displays for Ingus and Desch's love stories. |
Fusion
4★ | Wow! I almost thought I was going to be turned into a frog! |
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5★ | The Warrior of Light... I wonder if I have it in me to protect the world. |
6★ | The memories of people take shape... The crystals of this world sure do have some strange powers. |
Awakening
5★ | You can count on me more now, right? I'm totally different from Luneth, you know! |
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6★ | I want to think about me own future. That's why I want to know more about the world! |
Summon
4★ | What the--?! Wh-who are you guys? |
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5★ | I am Refia. Mind taking me along with you? |
6★ | Huh? Where am I? Did the crystals call me? |
Trust Mastery
I didn't like my blacksmith training, but I sure do like fighting alongside you! |
User Review
Notes
Gameplay
- Refia has a variation: Onion Knight Refia.
Trivia
- One of the main characters of the 3D Version of Final Fantasy III.
- Her victory pose of her hugging a Chocobo is an obvious allusion of how Refia does the same in the opening FMV of the 3D Remake of the game.