GL | JP |
Ray Jack | ||||
---|---|---|---|---|
Rarity | 5 - 6 | |||
Role | ||||
Chain Family | Octaslash | |||
Acquisition | Rare Summon | |||
Time Limited | Collaboration | |||
CG LB | No | |||
Series | King's Knight | |||
Gender | Male | |||
Race | Human | |||
No. | 8125, 8126 | |||
TMR | White Knight's SoulWhite Knight's Soul
|
A warrior from another world blessed by Khalam, the deity worshipped by the people of Olthea. Ray Jack was originally the son of a farmer in the countryside, but rose to legendary status after receiving the blessing of Khalam to rescue Princess Claire of Olthea, who had been kidnapped by a foul beast. After rescuing the princess, he founded a guild and began taking odd jobs around town.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2765 900 + 450 |
123 150 + 75 |
122 65 + 32 |
100 65 + 32 |
89 65 + 32 |
95 65 + 32 |
1 | 10 | 6 |
6 | 3594 900 + 450 |
160 150 + 75 |
159 65 + 32 |
130 65 + 32 |
116 65 + 32 |
124 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | - |
6 | 4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Lightbringer | Sword | ATK+96 Element: Light Effect: Damage range 105% - 125% Ability: Morning StarMorning Star
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 5 | Weapon Break | Physical damage (70x) to one enemy Decrease ATK (60%) for 5 turns to one enemy |
12 | ||
5 | 12 | Shield Break | Physical damage (70x) to one enemy Decrease DEF (60%) for 5 turns to one enemy |
12 | ||
5 | 66 | Brave Presence | Increase chance of being targeted (100%) for 1 turn to caster | 14 | ||
5 | 76 | Lightning Strike | Light physical damage (4x) to one enemy Evade 2 physical attacks for 3 turns to caster |
45 | ||
6 | 1 | The Stuff of Legend Awk+2 | Increase light resistance (70%) for 5 turns to all allies Increase ATK and DEF (100%) for 5 turns to all allies |
35 | ||
6 | 5 | Lance | Physical damage (0.8x) as HP drain (20%) to one enemy Physical damage (0.3x) as MP drain (10%) to one enemy |
10 | ||
6 | 32 | Rally | Increase resistance to ATK/DEF break (100%) for 3 turns to all allies | 30 | ||
6 | 45 | Holy Affliction | Light physical damage (4x) to all enemies | 45 | ||
6 | 62 | Luminous Strike | Light physical damage (4.5x) to one enemy Inflict blind, silence and paralyze (30%) to one enemy |
45 | ||
6 | 100 | Sacred Strike Awk+2 | Physical damage (2.6x) with ignore DEF (50%) to one enemy Decrease light resistance (50%) for 5 turns to one enemy Octaslash |
45 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 28 | Khalam's Chosen | Increase resistance to blind, paralyze and petrify (100%) Auto-cast Regen at the start of a battle, upon revival, or after brave shift Recover MP (5%) per turn | |||
5 | 48 | Helping Hand | Chance to counter physical attacks (20%) with Helping Hand (max 1/turn) | |||
5 | 80 | Khalam's Blessing | Increase ATK and HP (30%) Increase physical damage against dragons (50%) Increase light resistance (50%) | |||
6 | 16 | DEF +30% | Increase DEF (30%) | |||
6 | 80 | Sword Mastery (Ray Jack) Awk+2 | Increase ATK, DEF, MAG and SPR (50%) when equipped with a sword Increase ATK (50%) when equipped with a great sword Increase ATK (50%) when equipped with a katana | |||
6 | 92 | Order of the Blue Wing Awk+2 | Chance to protect one ally from physical damage (5%) with damage mitigation (80%) Increase DEF and SPR (20%) Chance to ignore fatal damage (80%) when HP is above 10% (max 1 time) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Khalam's Chosen |
Regen | Heal (30 HP, 3.6x) per turn to one ally | 3 | |||
Activated by Helping Hand |
Helping Hand | Restore HP (10%) and MP (5%) to all allies |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
The Stuff of Legend | Increase light resistance (50%) for 3 turns to all allies Increase ATK and DEF (40%) for 3 turns to all allies |
- | 35 | |||||||
The Stuff of Legend Awk+1 | Increase light resistance (70%) for 3 turns to all allies Increase ATK and DEF (70%) for 3 turns to all allies |
- | 35 | Support | 15 | 8 | 5 | 1 | - | 250,000 |
The Stuff of Legend Awk+2 | Increase light resistance (70%) for 5 turns to all allies Increase ATK and DEF (100%) for 5 turns to all allies |
- | 35 | Support | 23 | 12 | 8 | 2 | 1 | 250,000 |
Order of the Blue Wing | Chance to protect one ally from physical damage (50%) with damage mitigation (50%) | - | - | |||||||
Order of the Blue Wing Awk+1 | Chance to protect one ally from physical damage (30%) with damage mitigation (65%) Increase DEF and SPR (20%) |
- | - | Guard | 15 | 8 | 5 | 1 | - | 250,000 |
Order of the Blue Wing Awk+2 | Chance to protect one ally from physical damage (5%) with damage mitigation (80%) Increase DEF and SPR (20%) Chance to ignore fatal damage (80%) when HP is above 10% (max 1 time) |
- | - | Guard | 23 | 12 | 8 | 2 | - | 250,000 |
Sacred Strike | Physical damage (2.2x) with ignore DEF (50%) to one enemy Decrease light resistance (50%) for 3 turns to one enemy |
6 | 50 | |||||||
Sacred Strike Awk+1 | Physical damage (2.2x) with ignore DEF (50%) to one enemy Decrease light resistance (50%) for 5 turns to one enemy |
6 | 45 | Power | 20 | 15 | 10 | 4 | 1 | 1,000,000 |
Sacred Strike Awk+2 | Physical damage (2.6x) with ignore DEF (50%) to one enemy Decrease light resistance (50%) for 5 turns to one enemy Octaslash |
8 | 45 | Power | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Sword Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a sword | - | - | |||||||
Sword Mastery (Ray Jack) Awk+1 | Increase ATK, DEF, MAG and SPR (50%) when equipped with a sword Increase ATK (25%) when equipped with a great sword Increase ATK (25%) when equipped with a katana |
- | - | Tech | 15 | 10 | 8 | 2 | - | 250,000 |
Sword Mastery (Ray Jack) Awk+2 | Increase ATK, DEF, MAG and SPR (50%) when equipped with a sword Increase ATK (50%) when equipped with a great sword Increase ATK (50%) when equipped with a katana |
- | - | Tech | 23 | 15 | 12 | 4 | 1 | 250,000 |
Awakening Materials[]
6 |
---|
Fairies' Writ (10) Rainbow Bloom (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (15) 4,000 |
Sprites[]
5 | 6 |
---|---|
Quotes[]
Background Story[]
5★ | A warrior from another world blessed by Khalam, the deity worshipped by the people of Olthea. Ray Jack was originally the son of a farmer in the countryside, but rose to legendary status after receiving the blessing of Khalam to rescue Princess Claire of Olthea, who had been kidnapped by a foul beast. After rescuing the princess, he founded a guild and began taking odd jobs around town. |
---|---|
6★ | A warrior from another world blessed by Khalam, the deity worshipped by the people of Olthea. After rescuing Princess Claire of Olthea, Ray Jack founded his own guild at the behest of the princess. Since the villagers always made a fuss about his status as a hero, he began to hide his identity by wearing a helmet that covers his entire head, something he now has become accustomed to doing. |
User Review[]
Notes[]
Gameplay
- Obtainable through Rare Summons during the King's Knight Collaboration Event, Conqueror of Izander.
- The Global version of Ray Jack is only available as a 5 ~ 6 unit. While the Japanese version has a 7 upgrade.