GL | JP |
Ramza | ||||
---|---|---|---|---|
Rarity | 5 - 7 | |||
Role | ||||
Chain Family | Bolting Strike Absolute Mirror of Equity | |||
Categories | Light Attacker Breaker Support FFT The Rebellion Elite Soldiers The Saviors | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFT | |||
Gender | Male | |||
Race | Human | |||
No. | 259, 260, 970 | |||
TMR | Brave SuitBrave Suit
| |||
STMR | EscutcheonEscutcheon
|
A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is a mysterious warrior who left many questions unanswered, after his untimely death, regarding his role in the War of the Lions, and his actions as a heretic. Born the third and last son of the noble house of Beoulve, he strove to uphold his family name by becoming a knight alongside his childhood friend Delita, eventually joining the Gariland Royal Military Akademy with him. However, when compared to his two half brothers who were already knights, he never considered himself worthy of the house name.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2722 900 + 450 |
120 150 + 75 |
108 65 + 32 |
100 65 + 32 |
94 65 + 32 |
92 65 + 32 |
2 | 5 | 6 |
6 | 3538 900 + 450 |
156 150 + 75 |
140 65 + 32 |
130 65 + 32 |
122 65 + 32 |
119 65 + 32 |
2 | 6 | 6 |
7 | 4599 900 + 450 |
202 150 + 75 |
182 65 + 32 |
177 65 + 32 |
158 65 + 32 |
161 65 + 32 |
2 | 6 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 3, Lvl 7, Lvl 3 |
6 | 4 | Lvl 4, Lvl 8, Lvl 4 |
7 | 4 | Lvl 4, Lvl 8, Lvl 4 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect |
---|---|---|---|
Second Wind | Special Abilities (Active) | Increase ATK and MAG (50%) for 3 turns to one ally |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 5 | Entrust | Use own LB gauge to fill ally's gauge | 18 | ||
5 | 21 | Mind Break Awk+2 | Physical damage (70x) to one enemy Decrease MAG (85%) for 5 turns to one enemy |
12 | ||
5 | 48 | Medicate | Cure poison, blind and silence to one ally | 6 | ||
5 | 65 | Cheer | Increase ATK and DEF (200%) for 3 turns to all allies | 48 | ||
5 | 76 | Holy Blade | Light hybrid damage (4.6x) to one enemy | 29 | ||
6 | 1 | Righteous Knight's Blade | Physical damage (100x) to all enemies Bolting Strike |
33 | ||
6 | 1 | Triple Squire | Cast 3 times: Innate white magic, black magic, green magic and abilities | |||
6 | 12 | Weapon Break Awk+2 | Physical damage (70x) to one enemy Decrease ATK (85%) for 5 turns to one enemy |
12 | ||
6 | 24 | Hero's Rime Awk+2 | Increase ATK/DEF/MAG/SPR (200%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies while singing Refresh (20 MP, 0.5x) split over 3 turns to all allies while singing |
20 | ||
7 | 101 | Spirit Break | Physical damage (1.8x) to one enemy Decrease SPR (60%) for 5 turns to one enemy |
12 | ||
7 | 101 | Defense Break | Physical damage (1.8x) to one enemy Decrease DEF (60%) for 5 turns to one enemy |
12 | ||
7 | 105 | Northern Sky Apprentice | Physical damage (250x) to one enemy Absolute Mirror of Equity |
170 | ||
7 | 110 | Dual Break | Cast 2 times: Armor Break, Defense Break, Full Break, Helm Break, Helm Break+1, Helm Break+2, Magic Break, Mental Break, Mind Break, Mind Break+1, Mind Break+2, Power Break, Shield Break, Shield Break+1, Shield Break+2, Spirit Break, Weapon Break, Weapon Break+1, Weapon Break+2 | |||
7 | 110 | Morale Boost | [3 turns cooldown, available on turn 1] Grant HP barrier (10000) for 3 turns to all allies |
84 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 36 | DEF +20% | Increase DEF (20%) | |||
5 | 36 | SPR +20% | Increase SPR (20%) | |||
6 | 1 | Justice | Increase resistance to all status ailments (50%) | |||
6 | 52 | MAG +30% | Increase MAG (30%) | |||
6 | 86 | HP +20% | Increase HP (20%) | |||
6 | 86 | ATK +20% | Increase ATK (20%) | |||
6 | 92 | Auto-Refresh | Recover MP (5%) per turn | |||
7 | 101 | Rallied Courage | [Requirement: TMR or STMR equipped] Increase DEF, SPR, HP and MP (15%) | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Heroic Omen | Increase HP, MP and ATK (50%) when equipped with a sword Increase LB gauge fill rate (50%) |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 14 | Protect | Increase DEF (100%) for 4 turns to one ally Mitigate physical damage taken (30%) for 4 turns to one ally |
10 | ||
5 | 14 | Shell | Increase SPR (100%) for 4 turns to one ally Mitigate magic damage taken (30%) for 4 turns to one ally |
10 | ||
5 | 42 | Cura | Heal (400 HP, 3x) to all allies | 7 | ||
6 | 100 | Ultima | Magic damage (25x) with ignore SPR (50%) to all enemies | 60 |
Leader Skill[]
Min rarity | Icon | Name | Effect | ||
---|---|---|---|---|---|
7 | Victorious FFT | [Requirement: Set as party leader] Increase ATK and MAG (100%) to all FFT allies |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Shout | Base Lv 1 |
Increase ATK and MAG (30%) for 3 turns to one ally | 14 | |
Max Lv 20 |
Increase ATK and MAG (49%) for 3 turns to one ally | ||||
6 | Shout | Base Lv 1 |
Increase ATK and MAG (40%) for 3 turns to one ally | 16 | |
Max Lv 25 |
Increase ATK and MAG (64%) for 3 turns to one ally | ||||
7 | Shout | Base Lv 1 |
Increase ATK and MAG (271%) for 3 turns to all allies | 18 | |
Max Lv 30 |
Increase ATK and MAG (300%) for 3 turns to all allies |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Weapon Break | Physical damage (70x) to one enemy Decrease ATK (60%) for 5 turns to one enemy |
1 | 12 | |||||||
Weapon Break Awk+1 | Physical damage (70x) to one enemy Decrease ATK (70%) for 5 turns to one enemy |
1 | 12 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Weapon Break Awk+2 | Physical damage (70x) to one enemy Decrease ATK (85%) for 5 turns to one enemy |
1 | 12 | Power | 23 | 12 | 8 | 2 | 1 | 250,000 |
Mind Break | Physical damage (70x) to one enemy Decrease MAG (60%) for 5 turns to one enemy |
1 | 12 | |||||||
Mind Break Awk+1 | Physical damage (70x) to one enemy Decrease MAG (70%) for 5 turns to one enemy |
1 | 12 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Mind Break Awk+2 | Physical damage (70x) to one enemy Decrease MAG (85%) for 5 turns to one enemy |
1 | 12 | Power | 23 | 12 | 8 | 2 | 1 | 250,000 |
Hero's Rime | Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies while singing | - | 20 | |||||||
Hero's Rime Awk+1 | Increase ATK/DEF/MAG/SPR (180%) for 3 turns to all allies while singing | - | 20 | Support | 15 | 10 | 8 | 2 | 1 | 500,000 |
Hero's Rime Awk+2 | Increase ATK/DEF/MAG/SPR (200%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies while singing Refresh (20 MP, 0.5x) split over 3 turns to all allies while singing |
- | 20 | Support | 23 | 15 | 12 | 4 | 2 | 500,000 |
Awakening Materials[]
6 | 7 |
---|---|
Fairies' Writ (20) Rainbow Bloom (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Ramza's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is a mysterious warrior who left many questions unanswered, after his untimely death, regarding his role in the War of the Lions, and his actions as a heretic. Born the third and last son of the noble house of Beoulve, he strove to uphold his family name by becoming a knight alongside his childhood friend Delita, eventually joining the Gariland Royal Military Akademy with him. However, when compared to his two half brothers who were already knights, he never considered himself worthy of the house name. |
---|---|
6★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is the third and last son of the noble house of Beoulve, who always felt inferior to his two more successful half brothers. A virtuous young man with little knowledge of the intrigues that hatch like snakes in times of war, Ramza remained oblivious to the dark side of the world he inhabited. He held great promise as the son of a respected house, but his life was much altered by the events that would follow the great conflict known as the War of the Lions. |
7★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza was born into the noble house of Beoulve, and was to become a promising knight after attending the Royal Akademy for the Magickal Arts. However, the civil war that came to be known as the War of the Lions would change his fate drastically, forcing him to question his knowledge and values. It would also mark the end of his friendship with Delita, his closest friend. |
Fusion[]
5★ | My father told me to follow the path I believe in. But where should I really place my faith? |
---|---|
6★ | I will not be made a puppet! I...I wish to follow the path I believe in. |
7★ | Are the circumstances of one's birth really that important? Even if a thing can be endeavored, is it all for naught? |
Awakening[]
5★ | <blank> |
---|---|
6★ | This strange power... I wonder if it will make me stronger. |
7★ | If this power serves to bring an end to this war, then... |
User Review[]
Notes[]
Gameplay
- Ramza has several variants: Mercenary Ramza and Unsung Hero Ramza.
Trivia
- Main protagonist of Final Fantasy Tactics and its remake, Final Fantasy Tactics: War of the Lions.