Ramza | ||||
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| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | ||||
Series | FFT | |||
Gender | Male | |||
Race | Human | |||
No. | 259, 260, 970 | |||
TMR | Brave SuitBrave Suit
| |||
STMR | EscutcheonEscutcheon
|
A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is a mysterious warrior who left many questions unanswered, after his untimely death, regarding his role in the War of Lions, and his actions as a heretic. Born the third and last son of the noble house of Beoulve, he strove to uphold his family name by becoming a knight alongside his childhood friend Delita, eventually joining the Gariland Royal Military Akademy with him. However, when compared to his two half brothers who were already knights, he never considered himself worthy of the house name.
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2722 | 120 | 108 | 100 | 94 | 92 | 2 | 5 ![]() |
6 |
6![]() |
3538 | 156 | 140 | 130 | 122 | 119 | 2 | 6 ![]() |
6 |
7![]() |
4599 | 202 | 182 | 177 | 158 | 161 | 2 | 6 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() ![]() |
6![]() |
4 | ![]() ![]() ![]() |
7![]() |
4 | ![]() ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
5 | ![]() |
Entrust | Use own LB gauge to fill ally's gauge | - | 18 |
5![]() |
21 | ![]() |
Mind Break | Physical damage (1.8x) to one enemy Decrease MAG (40%) for 5 turns to one enemy |
12 | |
5![]() |
48 | ![]() |
Medicate | Cure blind, poison, and silence to caster | - | 6 |
5![]() |
65 | ![]() |
Cheer | Increase ATK/DEF (40%) for 3 turns to all allies | - | 48 |
5![]() |
76 | ![]() |
Holy Blade | Light hybrid damage (4.6x) to one enemy | 29 | |
6![]() |
12 | ![]() |
Weapon Break | Physical damage (1.8x) to one enemy Decrease ATK (40%) for 5 turns to one enemy |
12 | |
6![]() |
24 | ![]() |
Hero's Rime | Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing | - | 20 |
7![]() |
101 | ![]() |
Spirit Break | Physical damage (1.8x) to one enemy Decrease SPR (60%) for 5 turns to one enemy |
12 | |
7![]() |
101 | ![]() |
Defense Break | Physical damage (1.8x) to one enemy Decrease DEF (60%) for 5 turns to one enemy |
12 | |
7![]() |
105 | ![]() |
Northern Sky Apprentice | Physical damage (6x) to one enemy | 64 | |
7![]() |
110 | ![]() |
Morale Boost | [3 turns cooldown, available on turn 1] Grant HP shield (2000) for 3 turns to all allies |
- | 84 |
7![]() |
110 | ![]() |
Dual Break | Cast 2 times: Break skills | - | 0 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
36 | ![]() |
DEF +20% | Increase DEF (20%) | ||
5![]() |
36 | ![]() |
SPR +20% | Increase SPR (20%) | ||
6![]() |
1 | ![]() |
Justice | Increase resistance to all status ailments (50%) | ||
6![]() |
52 | ![]() |
MAG +30% | Increase MAG (30%) | ||
6![]() |
86 | ![]() |
HP +20% | Increase HP (20%) | ||
6![]() |
86 | ![]() |
ATK +20% | Increase ATK (20%) | ||
6![]() |
92 | ![]() |
Auto-Refresh | Recover MP (5%) per turn | ||
7![]() |
101 | ![]() |
Rallied Courage | [Requirement: TMR or STMR equipped] Increase HP/MP/DEF/SPR (15%) | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
Heroic Omen | Increase ATK (50%) and HP/MP (15%) when equipped with a sword Increase LB gauge fill rate (50%) |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
14 | ![]() |
Protect | Increase DEF (100%) for 4 turns to one ally Mitigate physical damage taken (30%) for 4 turns to one ally |
- | 10 |
5![]() |
14 | ![]() |
Shell | Increase SPR (100%) for 4 turns to one ally Mitigate magic damage taken (30%) for 4 turns to one ally |
- | 10 |
5![]() |
42 | ![]() |
Cura | Heal (400 HP, 3x) to all allies | - | 7 |
6![]() |
100 | ![]() |
Ultima | Magic damage (25x) with ignore SPR (50%) to all enemies | 60 |
Exclusive Materia
Icon | Name | Effect | Hits | MP |
---|---|---|---|---|
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Second Wind | Increase ATK/MAG (50%) for 3 turns to one ally | - | 12 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Hero's Rime +1 | Increase ATK/DEF/MAG/SPR (80%) for 3 turns to all allies while singing | - | 20 | Support | 15 | 10 | 8 | 2 | 1 | ![]() |
Hero's Rime +2 | Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies while singing Refresh (20 MP, 0.5x) split over 3 turns to all allies while singing |
- | 20 | Support | 23 | 15 | 12 | 4 | 2 | ![]() |
Mind Break +1 | Physical damage (1.8x) to one enemy Decrease MAG (50%) for 5 turns to one enemy |
12 | Black | 15 | 8 | 5 | 1 | - | ![]() | |
Mind Break +2 | Physical damage (1.8x) to one enemy Decrease MAG (60%) for 5 turns to one enemy |
12 | Black | 23 | 12 | 8 | 2 | 1 | ![]() | |
Weapon Break +1 | Physical damage (1.8x) to one enemy Decrease ATK (50%) for 5 turns to one enemy |
12 | Black | 15 | 8 | 5 | 1 | - | ![]() | |
Weapon Break +2 | Physical damage (1.8x) to one enemy Decrease ATK (60%) for 5 turns to one enemy |
12 | Black | 23 | 12 | 8 | 2 | 1 | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Shout | Base | Increase ATK/MAG (30%) for 3 turns to one ally | - | 14 ![]() |
Max | Increase ATK/MAG (49%) for 3 turns to one ally | ||||
6![]() |
Shout | Base | Increase ATK/MAG (40%) for 3 turns to one ally | - | 16 ![]() |
Max | Increase ATK/MAG (64%) for 3 turns to one ally | ||||
7![]() |
Shout | Base | Increase ATK/MAG (101%) for 3 turns to all allies | - | 18 ![]() |
Max | Increase ATK/MAG (130%) for 3 turns to all allies |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is a mysterious warrior who left many questions unanswered, after his untimely death, regarding his role in the War of Lions, and his actions as a heretic. Born the third and last son of the noble house of Beoulve, he strove to uphold his family name by becoming a knight alongside his childhood friend Delita, eventually joining the Gariland Royal Military Akademy with him. However, when compared to his two half brothers who were already knights, he never considered himself worthy of the house name. |
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6★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is the third and last son of the noble house of Beoulve, who always felt inferior to his two more successful half brothers. A virtuous young man with little knowledge of the intrigues that hatch like snakes in times of war, Ramza remained oblivious to the dark side of the world he inhabited. He held great promise as the son of a respected house, but his life was much altered by the events that would follow the great conflict known as the War of Lions. |
7★ | A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza was born into the noble house of Beoulve, and was to become a promising knight after attending the Royal Akademy for the Magickal Arts. However, the civil war that came to be known as the War of the Lions would change his fate drastically, forcing him to question his knowledge and values. It would also mark the end of his friendship with Delita, his closest friend. |
Fusion
5★ | My father told me to follow the path I believe in. But where should I really place my faith? |
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6★ | I will not be made a puppet! I...I wish to follow the path I believe in. |
7★ | Are the circumstances of one's birth really that important? Even if a thing can be endeavored, is it all for naught? |
Awakening
6★ | This strange power... I wonder if it will make me stronger. |
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7★ | If this power serves to bring an end to this war, then... |
Summon
5★ | I may be inexperienced, but I am a Beoulve, and I fight for the honor of my name! |
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6★ | I wonder, is this world, too, blighted by strife? And could I be of any service? |
7★ | House Beoulve is no more. But what does it matter? We are the sum of our deeds, not our names. |
Trust Mastery
Just as you placed your trust in me, I shall place mine in you. I would be honored to continue fighting by your side! |
User Review
- 7* Ramza Overview by Memel0rd (brave-exvius.com, August 2018)
- Enhanced Ramza Review by Memel0rd (brave-exvius.com, January 2018)
- Ramza Review By Jet Stingren (brave-exvius.com)
Notes
Gameplay
- Ramza has a variation: Mercenary Ramza.
Trivia
- Main protagonist of Final Fantasy Tactics and its remake, Final Fantasy Tactics: War of the Lions.