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Rain & Fina | |||||||
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Rarity | ![]() ![]() | ||||||
Role | ![]() | ||||||
Chain Family | Stardust Ray Absolute Mirror of Equity | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | Yes | ||||||
Series | FFBE | ||||||
Gender | Other | ||||||
Race | Human | ||||||
No. | 2185 | ||||||
TMR | No Matter How Far Apart We AreNo Matter How Far Apart We Are
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STMR | Swordbow of Unbreakable FaithSwordbow of Unbreakable Faith
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Vision Card | Thanks for Everything! |
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Rain & Fina | |||||||
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Rarity | ![]() ![]() | ||||||
Role | ![]() | ||||||
Chain Family | Tag Absolute Mirror of Equity | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Other | ||||||
Race | Human | ||||||
No. | 2185 | ||||||
TMR | No Matter How Far Apart We AreNo Matter How Far Apart We Are
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STMR | Swordbow of Unbreakable FaithSwordbow of Unbreakable Faith
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Vision Card | Thanks for Everything! |
A tag team of visions, Aldore King Rain and Blue Mage Fina, born from the rampaging crystal and burning for battle. Fina, having seen Rain's battles closer than anyone else, supports him expertly with her bow and magic as only she could. Their teamwork, built by their unwavering faith in one another, is next to impossible to overcome.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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5000 540 + 270 |
278 90 + 45 |
254 65 + 32 |
226 40 + 20 |
185 40 + 20 |
193 40 + 20 |
4 | 3 ![]() |
7 |
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5650 540 + 270 |
314 90 + 45 |
320 65 + 32 |
255 40 + 20 |
209 40 + 20 |
218 40 + 20 |
4 | 3 ![]() |
7 |
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6150 540 + 270 |
341 90 + 45 |
370 65 + 32 |
277 40 + 20 |
227 40 + 20 |
237 40 + 20 |
4 | 3 ![]() |
7 |
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6500 540 + 270 |
360 90 + 45 |
405 65 + 32 |
292 40 + 20 |
239 40 + 20 |
250 40 + 20 |
4 | 3 ![]() |
7 |
Brave Shift Availability
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | ![]() ![]() |
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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4760 540 + 270 |
288 90 + 45 |
227 65 + 32 |
172 40 + 20 |
268 40 + 20 |
248 40 + 20 |
3 | 4 ![]() |
7 |
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5410 540 + 270 |
324 90 + 45 |
293 65 + 32 |
201 40 + 20 |
292 40 + 20 |
273 40 + 20 |
3 | 4 ![]() |
7 |
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5910 540 + 270 |
351 90 + 45 |
343 65 + 32 |
223 40 + 20 |
310 40 + 20 |
292 40 + 20 |
3 | 4 ![]() |
7 |
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6260 540 + 270 |
370 90 + 45 |
378 65 + 32 |
238 40 + 20 |
322 40 + 20 |
305 40 + 20 |
3 | 4 ![]() |
7 |
Brave Shift Availability
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | ![]() ![]() |
Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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32 | ![]() |
Blaze Arrow Saber Lv.5 | Fire physical damage (3x) to one enemy Fire physical damage (69x) to one enemy ![]() |
9,1 | 64 |
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100 | ![]() |
Dispel Arrow Lv.5 | Hybrid damage (100x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 |
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100 | ![]() |
Triple Pure Saber | Cast 3 times: Beast Veil, Blaze Arrow Saber, Blaze Arrow Saber+1, Blaze Arrow Saber+2, Blaze Arrow Saber+3, Blaze Arrow Saber+4, Blaze Magia Tag, Blazing Blood, Blazing Veil, Crimson Lotus, Dispel Arrow, Dispel Arrow+1, Dispel Arrow+2, Dispel Arrow+3, Dispel Arrow+4, Earth Magia Tag, Lotus Saber, Shine Arrow Tag, Shine Magia Tag, Shine Magia Tag+1, Shine Magia Tag+2, Shine Magia Tag+3, Shine Magia Tag+4, Shine Saber Tag, Union Veil | 0 | |
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105 | ![]() |
Union Veil | [5 turns cooldown, available on turn 1] Increase LB gauge (10) to caster Decrease fire, earth and light resistance (120%) for 4 turns to all enemies |
99 | |
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105 | ![]() |
Crimson Lotus | [5 turns cooldown, available on turn 1] Increase ATK (300%) for 3 turns to caster Increase LB damage (200%) for 3 turns to caster (can't be dispelled) 1. Auto-cast next turn: Increase LB gauge (50) to caster 1. Auto-cast after 2 turns: Increase LB gauge (50) to caster |
99 | |
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105 | ![]() |
Lotus Saber | [4 turns cooldown, available on turn 4] Physical damage (10x) to one enemy Physical damage (130x) to one enemy ![]() |
9,1 | 99 |
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110 | ![]() |
Blazing Blood | [3 uses per battle, unique selection on multicast] Add fire element to physical attacks for 3 turns to caster Increase fire physical damage (15%) for 3 turns to caster Increase fire magic damage (15%) for 3 turns to caster |
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110 | ![]() |
Blazing Veil | [5 turns cooldown, available on turn 1] Increase fire resistance (80%) for 4 turns to all allies Increase physical damage against beast (150%) for 4 turns to all allies Increase magic damage against beast (150%) for 4 turns to all allies |
99 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Future Entrusted by Dark Fina | Increase DEF, SPR, HP and MP (30%) Increase resistance to blind, sleep, paralyze, confuse and petrify (100%) | ||
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50 | ![]() |
Bonds Born Together | Recover MP (7%) per turn | ||
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80 | ![]() |
Journey to Protect the World | Increase ATK (180%) and DEF and HP (60%) Increase fire and earth resistance (50%) Increase LB gauge fill rate (100%) Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon | ||
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100 | ![]() |
We'll Win! | Increase LB damage (100%) Increase physical and magic damage against beasts and humans (200/50%) | ||
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101 | ![]() |
Aldore King and Blue Mage | [Requirement: TMR or STMR equipped] Increase LB gauge (5) per turn Chance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time) | ||
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115 | ![]() |
ATK +20% | Increase ATK (20%) | ||
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120 | ![]() |
Best Match | Increase physical damage against broken enemies (70%) |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
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Crimson Judgment | Base Lv 1 |
Grant tag-team attack for specific abilities for 1 turn to caster: Crimson Judgment Fire physical damage (100.5x) to all enemies Increase modifier (10x) for 99999 turns to caster (can't be dispelled): Blaze Arrow Saber, Blaze Arrow Saber+1, Blaze Arrow Saber+2, Blaze Arrow Saber+3, Blaze Arrow Saber+4, Dispel Arrow, Dispel Arrow+1, Dispel Arrow+2, Dispel Arrow+3, Dispel Arrow+4, Lotus Saber Increase modifier (20x) for 99999 turns to caster (can't be dispelled): Blaze Magia Tag, Earth Magia Tag, Shine Arrow Tag, Shine Magia Tag, Shine Magia Tag+1, Shine Magia Tag+2, Shine Magia Tag+3, Shine Magia Tag+4, Shine Saber Tag |
30 | 50 ![]() |
Max Lv 40 |
Grant tag-team attack for specific abilities for 1 turn to caster: Crimson Judgment Fire physical damage (120x) to all enemies Increase modifier (10x) for 99999 turns to caster (can't be dispelled): Blaze Arrow Saber, Blaze Arrow Saber+1, Blaze Arrow Saber+2, Blaze Arrow Saber+3, Blaze Arrow Saber+4, Dispel Arrow, Dispel Arrow+1, Dispel Arrow+2, Dispel Arrow+3, Dispel Arrow+4, Lotus Saber Increase modifier (20x) for 99999 turns to caster (can't be dispelled): Blaze Magia Tag, Earth Magia Tag, Shine Arrow Tag, Shine Magia Tag, Shine Magia Tag+1, Shine Magia Tag+2, Shine Magia Tag+3, Shine Magia Tag+4, Shine Saber Tag |
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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43 | ![]() |
Blaze Magia Tag | Grant tag-team attack for specific abilities for 1 turn to caster: Blaze Magia Tag Fire magic damage (58x) to one enemy ![]() |
7 | 65 |
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43 | ![]() |
Earth Magia Tag | Grant tag-team attack for specific abilities for 1 turn to caster: Earth Magia Tag Earth magic damage (58x) to one enemy ![]() |
7 | 65 |
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43 | ![]() |
Shine Magia Tag Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag+4 Light magic damage (85x) to one enemy ![]() |
7 | 65 |
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80 | ![]() |
Dualcast | Cast 2 times: Any magic except blue magic | ||
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100 | ![]() |
Dispel Arrow Lv.5 | Hybrid damage (100x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 |
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100 | ![]() |
Triple Pure Saber | Cast 3 times: Beast Veil, Blaze Arrow Saber, Blaze Arrow Saber+1, Blaze Arrow Saber+2, Blaze Arrow Saber+3, Blaze Arrow Saber+4, Blaze Magia Tag, Blazing Blood, Blazing Veil, Crimson Lotus, Dispel Arrow, Dispel Arrow+1, Dispel Arrow+2, Dispel Arrow+3, Dispel Arrow+4, Earth Magia Tag, Lotus Saber, Shine Arrow Tag, Shine Magia Tag, Shine Magia Tag+1, Shine Magia Tag+2, Shine Magia Tag+3, Shine Magia Tag+4, Shine Saber Tag, Union Veil | 0 | |
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105 | ![]() |
Union Veil | [5 turns cooldown, available on turn 1] Increase LB gauge (10) to caster Decrease fire, earth and light resistance (120%) for 4 turns to all enemies |
99 | |
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105 | ![]() |
Beast Veil | [5 turns cooldown, available on turn 1] Mitigate physical damage taken against beasts (15%) for 4 turns to all allies Mitigate magic damage taken against beasts (15%) for 4 turns to all allies Increase MAG (300%) for 4 turns to caster Enable skill for 5 turns to caster: Quadruple Lotus Magia |
99 | |
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110 | ![]() |
Shine Saber Tag | [2 turns cooldown, available on turn 2] Grant tag-team attack for specific abilities for 1 turn to caster: Shine Saber Tag Increase LB gauge (10) to caster Light magic damage (10x) to one enemy Light magic damage (80x) to one enemy ![]() |
6,1 | 99 |
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110 | ![]() |
Shine Arrow Tag | [3 uses per battle, unique selection on multicast] Grant tag-team attack for specific abilities for 1 turn to caster: Shine Arrow Tag Light magic damage (130x) to one enemy Increase light physical damage (15%) for 4 turns to caster Increase light magic damage (15%) for 4 turns to caster ![]() |
7 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Future Entrusted by Dark Fina | Increase DEF, SPR, HP and MP (30%) Increase resistance to blind, sleep, paralyze, confuse and petrify (100%) | ||
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50 | ![]() |
Bonds Born Together | Recover MP (7%) per turn | ||
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80 | ![]() |
Never Give Up | Increase MAG (180%) and SPR and MP (30%) Increase all elements resistance (50%) Increase equipment MAG (200%) and accuracy (25%) when single wielding any weapon | ||
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100 | ![]() |
We'll Win! | Increase LB damage (100%) Increase physical and magic damage against beasts and humans (200/50%) | ||
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101 | ![]() |
Aldore King and Blue Mage | [Requirement: TMR or STMR equipped] Increase LB gauge (5) per turn Chance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time) | ||
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115 | ![]() |
MP +20% | Increase MP (20%) | ||
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120 | ![]() |
A New Journey on Chocobos | Increase magic damage against broken enemies (70%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Beast Veil |
Quadruple Lotus Magia | Cast 4 times: Dispel Arrow, Dispel Arrow, Dispel Arrow, Dispel Arrow, Dispel Arrow, Union Veil, Blaze Magia Tag, Earth Magia Tag, Shine Magia Tag, Shine Magia Tag, Shine Magia Tag, Shine Magia Tag, Shine Magia Tag, Beast Veil, Shine Saber Tag, Shine Arrow Tag |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
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10 | ![]() |
Libra | View info on one enemy | 1 | |
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14 | ![]() |
Dispelga | Remove all status effects from all enemies | 18 | |
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36 | ![]() |
Curaga | Heal (1000 HP, 3.4x) to all allies | 15 | |
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50 | ![]() |
Curaja | Heal (2500 HP, 18x) to all allies | 30 | |
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80 | ![]() |
Full-Life | Revive one KO'd ally (100% HP) | 20 | |
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100 | ![]() |
Reraise | Auto-revive (80% HP) for 3 turns to one ally | 21 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
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Judgment Nova | Base Lv 1 |
Cure all status ailments to all allies Revive all KO'd allies (61% HP) Recover MP (300) to all allies Auto-revive (100% HP) for 3 turns to all allies Increase fire, lightning, earth and light resistance (80%) for 3 turns to all allies |
50 ![]() | |
Max Lv 40 |
Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover MP (300) to all allies Auto-revive (100% HP) for 3 turns to all allies Increase fire, lightning, earth and light resistance (80%) for 3 turns to all allies |
Awakenable Abilities
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
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Dispel Arrow Lv.1 | Hybrid damage (65x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | ![]() | |||||
Dispel Arrow Lv.2 | Hybrid damage (75x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 20 | 10 | - | - | ![]() |
Dispel Arrow Lv.3 | Hybrid damage (86x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 30 | 20 | - | 10 | ![]() |
Dispel Arrow Lv.4 | Hybrid damage (95x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 50 | 30 | 5 | 20 | ![]() |
Dispel Arrow Lv.5 | Hybrid damage (100x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 100 | 50 | 10 | 30 | ![]() |
Blaze Arrow Saber Lv.1 | Fire physical damage (3x) to one enemy Fire physical damage (45x) to one enemy ![]() |
- | 64 | ||||||
Blaze Arrow Saber Lv.2 | Fire physical damage (3x) to one enemy Fire physical damage (52x) to one enemy ![]() |
- | 64 | Red | 20 | 10 | - | - | ![]() |
Blaze Arrow Saber Lv.3 | Fire physical damage (3x) to one enemy Fire physical damage (60x) to one enemy ![]() |
- | 64 | Red | 30 | 20 | - | 10 | ![]() |
Blaze Arrow Saber Lv.4 | Fire physical damage (3x) to one enemy Fire physical damage (65x) to one enemy ![]() |
- | 64 | Red | 50 | 30 | 5 | 20 | ![]() |
Blaze Arrow Saber Lv.5 | Fire physical damage (3x) to one enemy Fire physical damage (69x) to one enemy ![]() |
- | 64 | Red | 100 | 50 | 10 | 30 | ![]() |
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
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Dispel Arrow Lv.1 | Hybrid damage (65x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | ![]() | |||||
Dispel Arrow Lv.2 | Hybrid damage (75x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 20 | 10 | - | - | ![]() |
Dispel Arrow Lv.3 | Hybrid damage (86x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 30 | 20 | - | 10 | ![]() |
Dispel Arrow Lv.4 | Hybrid damage (95x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 50 | 30 | 5 | 20 | ![]() |
Dispel Arrow Lv.5 | Hybrid damage (100x) to all enemies Remove all status effects from all enemies ![]() |
8 | 68 | Red | 100 | 50 | 10 | 30 | ![]() |
Shine Magia Tag Lv.1 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag Light magic damage (58x) to one enemy ![]() |
7 | 65 | ||||||
Shine Magia Tag Lv.2 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag+1 Light magic damage (67x) to one enemy ![]() |
7 | 65 | White | 20 | 10 | - | - | ![]() |
Shine Magia Tag Lv.3 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag+2 Light magic damage (73x) to one enemy ![]() |
7 | 65 | White | 30 | 20 | - | 10 | ![]() |
Shine Magia Tag Lv.4 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag+3 Light magic damage (81x) to one enemy ![]() |
7 | 65 | White | 50 | 30 | 5 | 20 | ![]() |
Shine Magia Tag Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Shine Magia Tag+4 Light magic damage (85x) to one enemy ![]() |
7 | 65 | White | 100 | 50 | 10 | 30 | ![]() |
Awakening Materials
EX+1 | EX+2 | EX+3 |
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Sprites
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Quotes
Background Story
NV | A tag team of visions, Aldore King Rain and Blue Mage Fina, born from the rampaging crystal and burning for battle. Fina, having seen Rain's battles closer than anyone else, supports him expertly with her bow and magic as only she could. Their teamwork, built by their unwavering faith in one another, is next to impossible to overcome. |
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Fusion
NV | If we work together... As long as we're together... There's no way we'll lose! |
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Awakening
NV | <blank> |
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Summon
NV | Rain, I'll follow your lead! Leave support to me! I can always rely on you, Fina! |
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Trust Mastery
You've gotten so strong, Fina. Teehee, if I could only have an ounce of your coolness, Rain. |
User Review
Notes
Gameplay
- Players can test out their abilities as a Guest Unit through their Unit Intro Quest from 1/21 to 2/3 PST.
- Rain has several variants: Demon Rain, Vagrant Knight Rain, Awakened Rain, Hyoh, Chocobo Rain, Aldore King Rain, Infernal Fire Rain, Rain -Neo Vision- and Rain & Fina.
- Fina has several variants: Dark Fina, White Witch Fina, Beach Time Fina, Seabreeze Dark Fina, Cheerleader Fina, Lotus Mage Fina, Summer Fina & Lid, Kimono Fina, Chocobo Fina, White Lily Dark Fina, Blue Mage Fina, Draconian Princess Fina, Umbral Dragon Dark Fina, Fina & Dark Fina, Shoreline Fina & Daisy, Rain & Fina and Dark Fina & Sol.
- Japanese Voice Actors:
- Nobuhiko Okamoto (Rain)
- Fujita Akane (Fina)
Tag Mechanics
- Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.
Trivia
- Rain & Fina's Brave Shift form has a Blue Magic affinity of Lv. 8. However, there is currently no way for the unit to naturally learn any Blue Magic spells in the game.