GL | JP |
Rab | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | ||||||
Role | |||||||
Chain Family | Bolting Strike Stardust Ray | ||||||
Categories | Lightning Mage Attacker Support Another World | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | Collaboration | ||||||
CG LB | No | ||||||
Series | DRAGON QUEST XI S | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1846, 1847, 1848 | ||||||
TMR | Meteorite BracerMeteorite Bracer
| ||||||
STMR | Godbird SceptreGodbird Sceptre
|
A jovial gentleman of advanced age who hails from the parallel world of Erdrea. At first glance he looks like a humble traveller, but he's actually a mean martial artist who also knows all sorts of spells. There's something strangely stately in his otherwise avuncular bearing, which suggests there might be more to him that meets the eye.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2768 900 + 450 |
158 150 + 75 |
100 65 + 32 |
86 65 + 32 |
117 65 + 32 |
120 65 + 32 |
2 | 5 | 6 |
6 | 3599 900 + 450 |
206 150 + 75 |
130 65 + 32 |
113 65 + 32 |
153 65 + 32 |
156 65 + 32 |
2 | 6 | 6 |
7 | 4679 900 + 450 |
269 150 + 75 |
169 65 + 32 |
148 65 + 32 |
200 65 + 32 |
204 65 + 32 |
2 | 6 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | - |
6 | 4 | - |
7 | 4 | - |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 12 | Beelzefreeze | Increase physical damage against demon (75%) for 4 turns to caster Increase magic damage against demon (75%) for 4 turns to caster Hybrid damage (8x) to one enemy |
34 | ||
5 | 51 | Ring of Ruin | Increase MAG (150%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies |
96 | ||
5 | 51 | Propeller Blade | Wind hybrid damage (9x) to one enemy Add wind element to physical attacks for 5 turns to caster Bolting Strike |
44 | ||
5 | 60 | Bluster Blade | Lightning hybrid damage (9x) to one enemy Add lightning element to physical attacks for 5 turns to caster Bolting Strike |
44 | ||
5 | 74 | Bleak Blade | Dark hybrid damage (9x) to one enemy Add dark element to physical attacks for 5 turns to caster Bolting Strike |
44 | ||
6 | 9 | Zing Stick | Revive one KO'd ally (100% HP) | 16 | ||
6 | 19 | M-Pathy | Recover MP (90) to all allies, except caster | 45 | ||
6 | 33 | Hardclaw | Hybrid damage (5x) to one enemy Hybrid damage (15x) to one enemy Increase ability modifier (6x) for 1 turn to caster (can't be dispelled): Wild Animaul Bolting Strike |
50 | ||
6 | 38 | Secrets of the Scirocco | Add wind element to physical attacks for 3 turns to one ally | 35 | ||
6 | 62 | Secrets of the Squall | Add lightning element to physical attacks for 3 turns to one ally | 35 | ||
6 | 78 | Multiheal | Heal (2500 HP, 18x) to all allies | 30 | ||
6 | 78 | Secrets of the Styx | Add dark element to physical attacks for 3 turns to one ally | 35 | ||
6 | 100 | Two-Timer | Cast 2 times: Air Raiser, Beelzefreeze, Bleak Blade, Bluster Blade, Caster Sugar, Hand of God, Hardclaw, Infinite Wisdom, Kazammle, M-Pathy, Multiheal, Propeller Blade, Ring of Ruin, Secrets of the Scirocco, Secrets of the Squall, Secrets of the Styx, Solar Flair, Wild Animaul, Zing Stick | |||
7 | 101 | Wild Animaul | Hybrid damage (8x) to one enemy Hybrid damage (20x) to one enemy Bolting Strike |
60 | ||
7 | 101 | Caster Sugar | [6 turns cooldown, available on turn 1] Increase ATK and MAG (200%) for 3 turns to caster Refresh (300 MP) split over 5 turns to caster Increase ability modifier (6x) for 5 turns to caster (can't be dispelled): Bleak Blade, Hardclaw, Wild Animaul Enable skill for 6 turns to caster: Three-Timer |
200 | ||
7 | 105 | Hand of God | [3 turns cooldown, available on turn 3] Decrease lightning resistance (120%) for 3 turns to one enemy Lightning hybrid damage (28x) to one enemy Lightning hybrid damage (56x) to one enemy Bolting Strike |
80 | ||
7 | 105 | Air Raiser | [3 turns cooldown, available on turn 3] Decrease wind resistance (120%) for 3 turns to one enemy Wind hybrid damage (22x) to one enemy Wind hybrid damage (42x) to one enemy Bolting Strike |
80 | ||
7 | 105 | Kazammle | [3 turns cooldown, available on turn 3] Decrease dark resistance (120%) for 3 turns to one enemy Dark hybrid damage (28x) to one enemy Dark hybrid damage (56x) to one enemy Bolting Strike |
80 | ||
7 | 110 | Infinite Wisdom | [6 turns cooldown, available on turn 6] Increase ATK and MAG (300%) for 3 turns to caster Refresh (360 MP) split over 3 turns to caster Increase ability modifier (6x) for 3 turns to caster (can't be dispelled): Bleak Blade, Hardclaw, Wild Animaul Enable skill for 4 turns to caster: Four-Timer Enable skill for 4 turns to caster: Solar Flair |
250 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 1 | Dual Sword Mastery | Enable dual wielding of one-handed weapons | |||
5 | 1 | Free MP | Recover MP (5%) per turn | |||
5 | 1 | Heavy Wand Skills | Increase MAG and MP (30%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase equipment MAG (100%) when single wielding any weapon | |||
5 | 40 | Claw Skills | Increase ATK and HP (30%) Increase equipment ATK (50%) when dual wielding Increase equipment MAG (50%) when dual wielding | |||
5 | 80 | Enlightenment Skills | Increase DEF and SPR (20%) Increase resistance to confuse (100%) | |||
6 | 1 | As Old as You Feel | Increase ATK (50%) and HP (20%) | |||
6 | 50 | Former Don of Dundrasil | Increase MAG (50%) and MP (20%) | |||
6 | 100 | Older and Wiser | Increase ATK and MAG (20%) Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon Increase equipment MAG (50%) when single wielding any weapon Increase equipment ATK (50%) when dual wielding Increase equipment MAG (50%) when dual wielding | |||
7 | 101 | Soul of a Sage | [Requirement: TMR or STMR equipped] Increase MAG (60%) and MP (40%) Auto-cast Soul of a Sage every turn | |||
7 | 110 | Pep Power | Auto-cast Pep Power at the start of a battle, upon revival, or after brave shift | |||
7 | 115 | DEF +20% | Increase DEF (20%) | |||
7 | 120 | Luminary's Grandfather | Increase ATK (60%) and SPR (40%) Increase resistance to petrify (100%) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Caster Sugar |
Three-Timer | Cast 3 times: Beelzefreeze, Propeller Blade, Bluster Blade, Bleak Blade, Zing Stick, M-Pathy, Hardclaw, Secrets of the Scirocco, Secrets of the Squall, Secrets of the Styx, Wild Animaul, Hand of God, Air Raiser, Kazammle, Caster Sugar, Infinite Wisdom, Solar Flair, Multiheal, Ring of Ruin | ||||
Activated by Soul of a Sage |
Soul of a Sage | Recover MP (40) to all allies | ||||
Activated by Infinite Wisdom |
Four-Timer | Cast 4 times: Beelzefreeze, Propeller Blade, Bluster Blade, Bleak Blade, Zing Stick, M-Pathy, Hardclaw, Secrets of the Scirocco, Secrets of the Squall, Secrets of the Styx, Wild Animaul, Hand of God, Air Raiser, Kazammle, Caster Sugar, Infinite Wisdom, Solar Flair, Multiheal, Ring of Ruin | ||||
Activated by Infinite Wisdom |
Solar Flair | Hybrid damage (16x) to all enemies Hybrid damage (40x) to all enemies Stardust Ray |
99 | |||
Activated by Pep Power |
Pep Power | 1. Auto-cast after 3 turns: Pep Power Increase ability modifier (6x) for 99999 turns to caster (can't be dispelled): Hardclaw, Wild Animaul 1. Auto-cast after 5 turns: Pep Power Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Hardclaw, Wild Animaul |
Limit Burst[]
Awakening Materials[]
6 | 7 |
---|---|
Calamity Writ (20) Calamity Gem (10) Fairies' Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Rab's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A jovial gentleman of advanced age who hails from the parallel world of Erdrea. At first glance he looks like a humble traveller, but he's actually a mean martial artist who also knows all sorts of spells. There's something strangely stately in his otherwise avuncular bearing, which suggests there might be more to him that meets the eye. |
---|---|
6★ | A jovial gentleman of advanced age who hails from the parallel world of Erdrea. At first glance he looks like a humble traveller, but he's actually a mean martial artist who also knows all sorts of spells. There's something strangely stately in his otherwise avuncular bearing, which suggests there might be more to him that meets the eye. He met the Luminary while wandering the world with Jade in search of the secret behind a certain incident. |
7★ | A jovial gentleman of advanced age who hails from the parallel world of Erdrea. At first glance he looks like a humble traveller, but he's actually a mean martial artist who also knows all sorts of spells. There's something strangely stately in his otherwise avuncular bearing, which suggests there might be more to him that meets the eye. He met the Luminary while wandering the world with Jade in search of the secret behind a certain incident, and his penchant for...gentleman's periodicals has raised a few eyebrows among his travelling companions since... |
Fusion[]
5★ | Crivens... This feeling... It reminds me of my younger days, training on Mount Pang Lai... |
---|---|
6★ | Hyeh heh heh! I've not felt this strong since I was a wee young thing! |
7★ | Can ye believe it!? Getting stronger and stronger when ye're my age!? Aye, that's what training does for ye, I suppose. |
Awakening[]
5★ | <blank> |
---|---|
6★ | I might be getting on a wee bit, but these young lads and lassies won't get the better of me just yet! |
7★ | Jings! I've never felt so powerful. I could go ten rounds with a troll and not break a sweat! |
User Review[]
Notes[]
Trivia
- Despite the fact Rab visibly wields a cane, he immediately switches to a pair of claw weapons when he attacks. This is a reference to the skill system in Dragon Quest XI, where the party members have multiple weapon talents and are not limited to a single style in combat.