GL | JP |
Primm | ||||
---|---|---|---|---|
Rarity | 4 - 6 | |||
Role | ||||
Chain Family | Bolting Strike | |||
Categories | Ice Mage Healer Another World Mana Series | |||
Acquisition | Rare Summon | |||
Time Limited | Collaboration | |||
CG LB | No | |||
Series | SECRET of MANA | |||
Gender | Female | |||
Race | Human | |||
No. | 332, 333, 334 | |||
TMR | Deep ThoughtsDeep Thoughts
|
A young girl who fought to save the man she loved in a world protected by the great power of mana. The daughter of the cabinet minister of the kingdom of Pandora, outside of losing her mother at a young age, she was able to live a fairly carefree life, making her self-empowered and selfish. Having heard the knight Dyluck whom she loved had gone to fight an evil witch, she headed after him and left the kingdom. On her journey she was to come across a young boy about to be eaten by a great monster, which was to greatly impact her destiny.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4 | 1914 900 + 450 |
106 150 + 75 |
71 65 + 32 |
68 65 + 32 |
76 65 + 32 |
85 65 + 32 |
3 | 3 | 6 |
5 | 2488 900 + 450 |
138 150 + 75 |
92 65 + 32 |
89 65 + 32 |
99 65 + 32 |
111 65 + 32 |
3 | 4 | 6 |
6 | 3235 900 + 450 |
180 150 + 75 |
119 65 + 32 |
116 65 + 32 |
129 65 + 32 |
144 65 + 32 |
3 | 4 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | 3 | - |
5 | 4 | - |
6 | 4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
Aura Glove | Fist | ATK+45, MAG+32, SPR+45 Effect: Damage range 115% - 115% Exclusive: Primm | |||||||
Excalibur (Adventures of Mana) | Sword | ATK+195 Effect: Sword of LegendSword of Legend
| |||||||
Excalibur (Adventures of Mana) | Sword | ATK+211 Effect: Sword of Legend+Sword of Legend+
| |||||||
Logic Grid | Special Abilities (Passive) | Increase LB damage (10%) Increase equipment ATK (10%) when single wielding any weapon with or without shield Increase equipment DEF (10%) when single wielding any weapon with or without shield Increase equipment MAG (10%) when single wielding any weapon with or without shield Increase equipment SPR (10%) when single wielding any weapon with or without shield | |||||||
Logic Grid+1 | Special Abilities (Passive) | Increase LB damage (15%) Increase equipment ATK (15%) when single wielding any weapon with or without shield Increase equipment DEF (15%) when single wielding any weapon with or without shield Increase equipment MAG (15%) when single wielding any weapon with or without shield Increase equipment SPR (15%) when single wielding any weapon with or without shield | |||||||
Logic Grid+2 | Special Abilities (Passive) | Increase LB damage (25%) Increase equipment ATK (25%) when single wielding any weapon with or without shield Increase equipment DEF (25%) when single wielding any weapon with or without shield Increase equipment MAG (25%) when single wielding any weapon with or without shield Increase equipment SPR (25%) when single wielding any weapon with or without shield | |||||||
Logic Grid+3 | Special Abilities (Passive) | Increase LB damage (30%) Increase equipment ATK (30%) when single wielding any weapon with or without shield Increase equipment DEF (30%) when single wielding any weapon with or without shield Increase equipment MAG (30%) when single wielding any weapon with or without shield Increase equipment SPR (30%) when single wielding any weapon with or without shield | |||||||
Logic Grid+4 | Special Abilities (Passive) | Increase LB damage (50%) Increase equipment ATK (50%) when single wielding any weapon with or without shield Increase equipment DEF (50%) when single wielding any weapon with or without shield Increase equipment MAG (50%) when single wielding any weapon with or without shield Increase equipment SPR (50%) when single wielding any weapon with or without shield | |||||||
Mana | Special Abilities (Active) | Increase ATK (55%) for 2 turns to one ally |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
4 | 1 | Detect | View info on one enemy | 1 | ||
4 | 5 | Refresh | Cure poison, blind, sleep and confuse to one ally | 8 | ||
4 | 13 | Healing Waters Awk+2 | Heal (1000 HP, 5x) to all allies | 14 | ||
4 | 21 | Ice Saber | Ice hybrid damage (2.3x) to one enemy | 11 | ||
4 | 23 | Safeguard | Increase DEF (20%) for 3 turns to one ally | 4 | ||
4 | 32 | Stone Saber | Earth hybrid damage (2.3x) to one enemy | 11 | ||
4 | 33 | Thunder Saber | Lightning hybrid damage (2.3x) to one enemy | 11 | ||
4 | 36 | Flaming Wall Awk+2 | Fire magic damage (150x) to all enemies Decrease fire resistance (130%) for 3 turns to all enemies Bolting Strike |
60 | ||
4 | 46 | Flame Saber | Fire hybrid damage (2.3x) to one enemy | 11 | ||
5 | 25 | Rush | Increase ATK and MAG (40%) for 3 turns to all allies | 48 | ||
5 | 48 | Moon Saber | Hybrid damage (1.5x) to one enemy Hybrid damage (0.6x) as HP drain (40%) to one enemy |
11 | ||
5 | 72 | Molotov Awk+2 | Fire magic damage (150x) to all enemies Decrease ATK and MAG (85%) for 3 turns to all enemies |
60 | ||
5 | 80 | Invigorate Awk+2 | Revive one KO'd ally (100% HP) | 12 | ||
6 | 66 | Holy Saber | Light hybrid damage (3.6x) to one enemy | 14 | ||
6 | 100 | Saintly Beam Awk+2 | Light magic damage (150x) to all enemies Decrease light resistance (130%) for 3 turns to all enemies Bolting Strike |
60 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4 | 28 | SPR +20% | Increase SPR (20%) | |||
4 | 60 | MAG +20% | Increase MAG (20%) | |||
6 | 1 | Haunting Guard Awk+2 | Increase ATK, MAG and SPR (80%) Recover MP (10%) per turn | |||
6 | 35 | ATK +20% | Increase ATK (20%) |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Haunting Guard | Increase ATK, MAG and SPR (15%) Recover MP (3%) per turn |
- | - | |||||||
Haunting Guard Awk+1 | Increase ATK, MAG and SPR (40%) Recover MP (5%) per turn |
- | - | Support | 15 | 8 | 5 | 1 | - | 250,000 |
Haunting Guard Awk+2 | Increase ATK, MAG and SPR (80%) Recover MP (10%) per turn |
- | - | Support | 23 | 12 | 8 | 2 | 1 | 250,000 |
Healing Waters | Heal (700 HP, 3.4x) to all allies | - | 14 | |||||||
Healing Waters Awk+1 | Heal (1000 HP, 3.4x) to all allies | - | 14 | Healing | 10 | 8 | 3 | - | - | 120,000 |
Healing Waters Awk+2 | Heal (1000 HP, 5x) to all allies | - | 14 | Healing | 15 | 12 | 5 | 1 | - | 120,000 |
Molotov | Fire magic damage (50x) to all enemies Decrease ATK (20%) for 3 turns to all enemies |
1 | 20 | |||||||
Molotov Awk+1 | Fire magic damage (100x) to all enemies Decrease ATK (50%) for 3 turns to all enemies |
1 | 40 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Molotov Awk+2 | Fire magic damage (150x) to all enemies Decrease ATK and MAG (85%) for 3 turns to all enemies |
1 | 60 | Power | 23 | 12 | 8 | 2 | 1 | 250,000 |
Flaming Wall | Fire magic damage (50x) to all enemies Decrease fire resistance (50%) for 3 turns to all enemies |
1 | 20 | |||||||
Flaming Wall Awk+1 | Fire magic damage (100x) to all enemies Decrease fire resistance (100%) for 3 turns to all enemies |
1 | 40 | Power | 15 | 8 | 5 | 1 | - | 250,000 |
Flaming Wall Awk+2 | Fire magic damage (150x) to all enemies Decrease fire resistance (130%) for 3 turns to all enemies Bolting Strike |
9 | 60 | Power | 23 | 12 | 8 | 2 | 1 | 250,000 |
Saintly Beam | Light magic damage (50x) to all enemies | 1 | 60 | |||||||
Saintly Beam Awk+1 | Light magic damage (100x) to all enemies | 1 | 60 | Power | 20 | 15 | 10 | 4 | - | 1,000,000 |
Saintly Beam Awk+2 | Light magic damage (150x) to all enemies Decrease light resistance (130%) for 3 turns to all enemies Bolting Strike |
9 | 60 | Power | 30 | 23 | 15 | 8 | 1 | 1,000,000 |
Invigorate | Revive one KO'd ally (30% HP) | - | 12 | |||||||
Invigorate Awk+1 | Revive one KO'd ally (60% HP) | - | 12 | Healing | 10 | 5 | 1 | - | - | 60,000 |
Invigorate Awk+2 | Revive one KO'd ally (100% HP) | - | 12 | Healing | 15 | 8 | 2 | 1 | - | 60,000 |
Awakening Materials[]
5 | 6 |
---|---|
Aqua Pearl (25) Heaven's Ash (13) Sacred Crystal (15) Spiritsand (8) Holy Crystal (8) 2,500 |
Rainbow Bloom (20) Fairies' Writ (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Sprites[]
4 | 5 | 6 |
---|---|---|
Quotes[]
Background Story[]
4★ | A young girl who fought to save the man she loved in a world protected by the great power of mana. The daughter of the cabinet minister of the kingdom of Pandora, outside of losing her mother at a young age, she was able to live a fairly carefree life, making her self-empowered and selfish. Having heard the knight Dyluck whom she loved had gone to fight an evil witch, she headed after him and left the kingdom. On her journey she was to come across a young boy about to be eaten by a great monster, which was to greatly impact her destiny. |
---|---|
5★ | A young girl who fought to save the man she loved in a world protected by the great power of mana. On her journey to find her beloved Dyluck who left to fight a wicked witch, she ended up befriending and travelling the world with Randi, the boy in possession of the legendary holy sword, and Popoi, a sprite looking to find his way home. As they travelled around, Primm learned more and more magic from the sprites they came across at the various shrines they visited. It is said she used it to defeat her enemies, and sometimes even heal her allies. |
6★ | A young girl who fought to save the man she loved in a world protected by the great power of mana. On her journey to find her beloved Dyluck who left to fight a wicked witch, she travelled the world with Randi and the sprite Popoi, visiting shrine after shrine trying to take back the power of the legendary holy sword. Receiving the protection of the sprites in the form of various types of magic, it is said she continued fighting, seeking to save her beloved Dyluck who had gotten caught up in the Vandole Empire conspiracy. |
Fusion[]
4★ | That's great! We'll certainly find what we're looking for at this rate! |
---|---|
5★ | So, the dead lend us their power? Surely that will come in handy! |
6★ | I've decided to live to the utmost so as not to disappoint those I cherish. |
Awakening[]
4★ | <blank> |
---|---|
5★ | Now that I'm strong enough, I should be of better use to you, right? |
6★ | I will never forget the friends with which I've had such wonderful adventures. |
Summon[]
4★ | I am Primm. I look forward to working with you! |
---|---|
5★ | I can't do this alone. Please, let me go with you! |
6★ | Having allies around makes you stronger. That's why I'd like to help out, too! |
Trust Mastery[]
To have been able to come this far... I'm so glad I was able to meet you! |
User Review[]
Notes[]
Gameplay
- Obtainable through rare summons during the Secret of Mana Collaboration events, Mana Mystery and The Mana Beast.
- Can be awakened to 7 in the Japanese version.
- Primm has a variation: Spirited Heart Primm.