GL | JP |
Operative Zyrus | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | |||||||||
Role | ||||||||||
Chain Family | Chaos Wave Awakened Absolute Zero Bolting Strike | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Male | |||||||||
Race | Human | |||||||||
No. | 8280, 8281, 8282 | |||||||||
TMR | Top OperativeTop Operative
| |||||||||
STMR | Holographic TransceiverHolographic Transceiver
|
A young, silent black mage from a place widely unknown. He always has his sights set on dragons, and is especially equipped for taking them on. He's cold-blooded when it comes to fighting dragons, not taking mercy on them even if they are wounded or even young. He hates being thought of by humans, and is constantly trying to avoid getting involved with others. He has a particularly bad relationship with a certain dragoon, and there are even rumors that this dragoon seeks to end his life.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2790 900 + 450 |
182 150 + 75 |
82 65 + 32 |
80 65 + 32 |
130 65 + 32 |
118 65 + 32 |
1 | 10 | 6 |
6 | 3627 900 + 450 |
236 150 + 75 |
106 65 + 32 |
104 65 + 32 |
169 65 + 32 |
153 65 + 32 |
1 | 12 | 6 |
7 | 4715 900 + 450 |
306 150 + 75 |
137 65 + 32 |
135 65 + 32 |
219 65 + 32 |
198 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 7 |
6 | 4 | Lvl 8 |
7 | 4 | Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
True Draco Spike | Rod | MAG+225 Effect: Dominion Over Land, Air, and SeaDominion Over Land, Air, and Sea
Two-handed weapon Exclusive: Blood Mage Zyrus, Operative Zyrus, Zyrus |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 1 | Dual Black Magic | Cast 2 times: Black magic | |||
5 | 10 | Target Reconnaissance | View info on one enemy Decrease ATK/DEF/MAG/SPR (55%) for 3 turns to one enemy |
28 | ||
5 | 40 | Draconic Distraction | Increase magic damage against dragon (75%) for 3 turns to caster Magic damage (6x) to one enemy 1. Auto-cast next turn: Draconic Distraction Increase magic damage against dragon (100%) for 2 turns to caster 1. Auto-cast after 2 turns: Draconic Distraction Increase magic damage against dragon (125%) for 1 turn to caster Absolute Zero |
50 | ||
5 | 68 | Mechanical Maneuver | Increase magic damage against machina (75%) for 3 turns to caster Magic damage (6x) to one enemy 1. Auto-cast next turn: Mechanical Maneuver Increase magic damage against machina (100%) for 2 turns to caster 1. Auto-cast after 2 turns: Mechanical Maneuver Increase magic damage against machina (125%) for 1 turn to caster Absolute Zero |
50 | ||
5 | 80 | Salvage Operation | Magic damage (4x) with ignore SPR (50%) to one enemy Recover HP (1000) to caster Bolting Strike |
40 | ||
6 | 1 | Double Identity | Cast 2 times: Blacklisted, Chilling Ploy, Cold-Blooded Specter, Draconic Distraction, Electrical Bypass, Elemental Infiltration, Living Dangerously, Mechanical Maneuver, Obscure Breach, Salvage Operation, Shadowy Specter, Sonic Surge, Target Reconnaissance, Ultrasonic Weapon, Voltaic Specter, Weakness Exploitation, Weapon Reconfiguration | |||
6 | 24 | Weapon Reconfiguration | Cure MAG/SPR break to caster Increase resistance to MAG/SPR break (100%) for 5 turns to caster Auto-revive (80% HP) for 5 turns to caster |
60 | ||
6 | 30 | Living Dangerously | HP damage (40%) to caster Restore MP (40%) to caster Increase LB gauge (20) to caster Increase LB gauge fill rate (200%) for 3 turns to caster |
20 | ||
6 | 38 | Sonic Surge | Magic damage (3x) with ignore SPR (50%) to one enemy Increase MAG and SPR (150%) for 3 turns to caster Absolute Zero |
50 | ||
6 | 56 | Electrical Bypass | Lightning magic damage (6x) to all enemies Decrease lightning resistance (75%) for 3 turns to all enemies 1. Auto-cast next turn: Electrical Bypass Decrease lightning resistance (100%) for 2 turns to all enemies 1. Auto-cast after 2 turns: Electrical Bypass Decrease lightning resistance (120%) for 1 turn to all enemies Bolting Strike |
55 | ||
6 | 62 | Obscure Breach | Dark magic damage (6x) to all enemies Decrease dark resistance (75%) for 3 turns to all enemies 1. Auto-cast next turn: Obscure Breach Decrease dark resistance (100%) for 2 turns to all enemies 1. Auto-cast after 2 turns: Obscure Breach Decrease dark resistance (120%) for 1 turn to all enemies Chaos Wave Awakened |
55 | ||
6 | 86 | Chilling Ploy | Ice magic damage (6x) to all enemies Decrease ice resistance (75%) for 3 turns to all enemies 1. Auto-cast next turn: Chilling Ploy Decrease ice resistance (100%) for 2 turns to all enemies 1. Auto-cast after 2 turns: Chilling Ploy Decrease ice resistance (120%) for 1 turn to all enemies Absolute Zero |
55 | ||
6 | 100 | Ultrasonic Weapon | Magic damage (1x) to one enemy Magic damage (6x) with consecutive increase (4 times, 2x each, 14x max) to all enemies Bolting Strike |
65 | ||
7 | 105 | Triple Identity | Cast 3 times: Blacklisted, Chilling Ploy, Cold-Blooded Specter, Draconic Distraction, Electrical Bypass, Elemental Infiltration, Living Dangerously, Mechanical Maneuver, Obscure Breach, Salvage Operation, Shadowy Specter, Sonic Surge, Target Reconnaissance, Ultrasonic Weapon, Voltaic Specter, Weakness Exploitation, Weapon Reconfiguration | |||
7 | 105 | Weakness Exploitation | [5 turns cooldown, available on turn 1] Magic damage (10x) with ignore SPR (50%) to one enemy Decrease SPR (74%) for 4 turns to one enemy Enable skill for 2 turns to caster: Quadruple Identity Absolute Zero |
100 | ||
7 | 105 | Elemental Infiltration | [5 turns cooldown, available on turn 1] Decrease ice, lightning and dark resistance (120%) for 4 turns to all enemies Increase MAG and SPR (200%) for 4 turns to caster Enable skill for 5 turns to caster: Quadruple Identity |
180 | ||
7 | 110 | Voltaic Specter | Lightning magic damage (1x) to all enemies Lightning magic damage (4x) with consecutive increase (4 times, 2x each, 12x max) to all enemies Bolting Strike |
70 | ||
7 | 110 | Shadowy Specter | Dark magic damage (1x) to all enemies Dark magic damage (4x) with consecutive increase (4 times, 2x each, 12x max) to all enemies Chaos Wave Awakened |
70 | ||
7 | 110 | Cold-Blooded Specter | Ice magic damage (1x) to all enemies Ice magic damage (4x) with consecutive increase (4 times, 2x each, 12x max) to all enemies Absolute Zero |
70 | ||
7 | 115 | Blacklisted | [1 use per battle] Increase ability modifier (15x) for 2 turns to caster (can't be dispelled): Chilling Ploy, Draconic Distraction, Electrical Bypass, Enigmatic Finisher, Mechanical Maneuver, Obscure Breach, Weakness Exploitation Increase ability modifier (8x) for 2 turns to caster (can't be dispelled): Cold-Blooded Specter, Salvage Operation, Shadowy Specter, Sonic Surge, Ultrasonic Weapon, Voltaic Specter |
999 | ||
7 | 120 | Enigmatic Finisher | Magic damage (8x) with ignore SPR (50%) to all enemies | 50 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 29 | Dragon's Bane | Increase physical and magic damage against dragons (25%, 50%) | |||
5 | 54 | Covert Operative | Increase MAG (30%) Decrease chance of being targeted (50%) | |||
5 | 72 | Secret Agent | Increase SPR and MP (30%) | |||
6 | 1 | Eyes on the Prize | Increase resistance to silence, paralyze, confuse and petrify (100%) | |||
6 | 16 | Static Diversion | Increase DEF (30%) Increase LB gauge (2) per turn Auto-cast Electroshock every turn | |||
6 | 44 | Talented Specialist | Increase MAG (50%) Increase equipment MAG (100%) when single wielding any weapon | |||
6 | 74 | Professional Spy | Increase MP and MAG (20%) when equipped with a robe Recover MP (10%) per turn | |||
6 | 96 | Phantom Target | Increase lightning and dark resistance (50%) Chance to ignore fatal damage (100%) when HP is above 20% (20% HP lock, max 1 time) | |||
7 | 101 | Encrypted Code | [Requirement: TMR or STMR equipped] Increase MAG (50%) and DEF, SPR and HP (20%) Increase ability modifier (1.5x): Chilling Ploy, Cold-Blooded Specter, Draconic Distraction, Electrical Bypass, Mechanical Maneuver, Obscure Breach, Shadowy Specter, Voltaic Specter Mitigate damage taken (40%) for 3 turns when HP drops below 65% | |||
7 | 105 | Classified Data | Auto-cast Classified Data at the start of a battle, upon revival, or after brave shift | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Invaluable Asset | Increase MAG (30%) and HP and MP (20%) Increase magic damage against dragons (50%) when equipped with a rod Increase magic damage against machinas (25%) when equipped with a rod Increase equipment MAG and SPR (50%) when single wielding any weapon Upgrade LB for 3 turns when HP drops below 65% | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Static Diversion |
Electroshock | Inflict paralyze (50%) to all enemies | ||||
Activated by Classified Data |
Classified Data | Enable skill for 1 turn to caster: Quadruple Identity Increase ability modifier (3x) for 1 turn to caster (can't be dispelled): Chilling Ploy, Cold-Blooded Specter, Draconic Distraction, Electrical Bypass, Mechanical Maneuver, Obscure Breach, Shadowy Specter, Voltaic Specter |
||||
Activated by Classified Data, Weakness Exploitation, Elemental Infiltration, Mission Accepted, Mission Completed |
Quadruple Identity | Cast 4 times: Target Reconnaissance, Draconic Distraction, Mechanical Maneuver, Salvage Operation, Weapon Reconfiguration, Living Dangerously, Sonic Surge, Electrical Bypass, Obscure Breach, Chilling Ploy, Ultrasonic Weapon, Weakness Exploitation, Elemental Infiltration, Voltaic Specter, Shadowy Specter, Cold-Blooded Specter, Blacklisted |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Comet | Magic damage (10x) with ignore SPR (50%) to one enemy Chaos Wave Awakened |
20 | ||
5 | 1 | Osmose | Magic damage (0.3x) as MP drain (30%) to one enemy | 10 | ||
5 | 15 | Darkga | Dark magic damage (20x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 37 | Drain | Magic damage (0.8x) as HP drain (30%) to one enemy | 5 | ||
5 | 66 | Graviga | HP damage (75%) to all enemies | 20 | ||
6 | 24 | Blizzaga | Ice magic damage (20x) to all enemies Chaos Wave Awakened |
20 | ||
6 | 60 | Impact | Dark magic damage (2.1x) to all enemies Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to all enemies |
80 |
Limit Burst[]
Awakening Materials[]
6 | 7 |
---|---|
Calamity Gem (5) Fairies' Writ (10) Calamity Writ (10) Rainbow Bloom (10) Divine Crystal (15) 4,000 |
Operative Zyrus's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A young, silent black mage from a place widely unknown. He always has his sights set on dragons, and is especially equipped for taking them on. He's cold-blooded when it comes to fighting dragons, not taking mercy on them even if they are wounded or even young. He hates being thought of by humans, and is constantly trying to avoid getting involved with others. He has a particularly bad relationship with a certain dragoon, and there are even rumors that this dragoon seeks to end his life. |
---|---|
6★ | A young, silent black mage from a place widely unknown. He is hated by dragoons as he constantly has his eye on taking down dragons. He owes his strength to his secret "blood technique," which uses his own blood to increase his magic power. He shows no emotions no matter how big the dragon which stands before him, and thanks to his special technique, it is said that if he were to get injured and lose blood, it would only excite him, making him unstoppable. |
7★ | A young, silent black mage from a place widely unknown. Using the magic power he stole from the dragons he's slayed along with his blood technique, he is able to unleash powerful magical attacks. The blood technique is a technique that was once handed down through a certain colony. However, this colony was attacked and destroyed by dragons, which is said to have put an end to the technique. It is unknown whether or not this young man is from that colony, but what is known is that the look in his eye when he comes face to face with a dragon is full of nothing but hatred. |
Awakening[]
5★ | <blank> |
---|---|
6★ | He he he, dragons...where are they!? Don't be hiding now! I'll just drag you out! |
7★ | You detested dragons, you! I will put an end to you all! Come out now! |
User Review[]
Notes[]
Gameplay
- Zyrus has several variants: Operative Zyrus and Blood Mage Zyrus.