GL | JP |
Olivera | ||||
---|---|---|---|---|
Rarity | - | |||
Role | ||||
Chain Family | Bolting Strike Chaos Wave Awakened | |||
Categories | Dark Mage FFBE Clash of Wills CW - Dark | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 8355 | |||
TMR | Prodigious PerformerProdigious Performer
| |||
STMR | Fabled ViolinFabled Violin
| |||
1 | Practice Session | |||
3 | Practice Session |
Olivera & Rivera | ||||
---|---|---|---|---|
Rarity | - | |||
Role | ||||
Chain Family | Bolting Strike Chaos Wave Awakened | |||
Categories | Dark Mage Support FFBE Clash of Wills CW - Dark | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 8356 | |||
TMR | Prodigious PerformerProdigious Performer
| |||
STMR | Fabled ViolinFabled Violin
| |||
1 | Practice Session | |||
3 | Practice Session |
A talented violinist who travels all over the world with his twin sister. With his violin, he hopes to spread joy to all through the universal language of music. His masterful bowing techniques, led by his sister's skillful conducting, are said to produce the most mesmerizing of melodies, leaving spectators eagerly awaiting their next performance.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4600 900 + 450 |
320 150 + 75 |
112 65 + 32 |
176 65 + 32 |
289 65 + 32 |
176 65 + 32 |
4 | 3 | 7 | |
1 | 5198 900 + 450 |
362 150 + 75 |
127 65 + 32 |
199 65 + 32 |
364 65 + 32 |
199 65 + 32 |
4 | 3 | 7 |
2 | 5658 900 + 450 |
394 150 + 75 |
138 65 + 32 |
217 65 + 32 |
422 65 + 32 |
217 65 + 32 |
4 | 3 | 7 |
3 | 5980 900 + 450 |
416 150 + 75 |
146 65 + 32 |
229 65 + 32 |
462 65 + 32 |
229 65 + 32 |
4 | 3 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | +100% | - | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect |
---|---|---|---|
Peak Crescendo | Special Abilities (Passive) | Increase static MP (3000) and static MAG (1000) Increase MAG and MP (80%) Increase physical and magic damage against beasts, humans, insects and plants (150/150/150/150%) Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) |
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4700 900 + 450 |
360 150 + 75 |
105 65 + 32 |
188 65 + 32 |
265 65 + 32 |
188 65 + 32 |
1 | 12 | 7 | |
1 | 5298 900 + 450 |
402 150 + 75 |
120 65 + 32 |
211 65 + 32 |
340 65 + 32 |
211 65 + 32 |
1 | 12 | 7 |
2 | 5758 900 + 450 |
434 150 + 75 |
131 65 + 32 |
229 65 + 32 |
398 65 + 32 |
229 65 + 32 |
1 | 12 | 7 |
3 | 6080 900 + 450 |
456 150 + 75 |
139 65 + 32 |
241 65 + 32 |
438 65 + 32 |
241 65 + 32 |
1 | 12 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | +100% | - | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect |
---|---|---|---|
Peak Crescendo | Special Abilities (Passive) | Increase static MP (3000) and static MAG (1000) Increase MAG and MP (80%) Increase physical and magic damage against beasts, humans, insects and plants (150/150/150/150%) Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Quadruple Staccato | Cast 4 times: Building Crescendo, Concerto Grosso, Gifted with Talent, Inspiring Finale, Inspiring Finale+1, Inspiring Finale+2, Inspiring Finale+3, Inspiring Finale+4, Musical Magic, Perfect Melody, Perfect Melody+1, Perfect Melody+2, Perfect Melody+3, Perfect Melody+4, Rehearsal Session, Symphonic Harmony, Symphonic Harmony+1, Symphonic Harmony+2, Symphonic Harmony+3, Symphonic Harmony+4 | ||||
1 | Perfect Melody Lv.5 | Dark magic damage (40x + 14x per 5% morale above 100%, 320x max) to one enemy Fill morale gauge (50) Increase LB gauge (20) to caster Bolting Strike |
60 | |||
101 | Inspiring Finale Lv.5 | [5 turns cooldown, available on turn 1] Increase MAG (300%) for 5 turns to caster Decrease dark resistance (135%) for 5 turns to all enemies Decrease instrument resistance (30%) for 5 turns to all enemies Increase dark physical damage (30%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (30%) for 5 turns to all allies (can't be dispelled) |
90 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | MAG +500 | Increase static MAG (500) | |||
1 | Distinguished Concertmaster | Increase chain modifier cap (100%) Recover MP (10%) per turn Increase magic evasion (50%) Decrease chance of being targeted (75%) | ||||
1 | Maintained Tempo | Enable Building Crescendo when morale gauge is below 100% Enable Gifted with Talent when morale gauge is above 100% | ||||
1 | Violin Virtuoso | Increase MAG (200%), HP and MP (60%) and DEF and SPR (40%) Increase equipment MAG (300%) when single wielding any weapon Increase LB gauge (5) per turn Increase LB damage (150%) Enable Musical Magic when morale gauge is above 0% | ||||
101 | Mental Preparation | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 60% (60% HP lock, max 1 time) Increase resistance to stop and charm (100%) Upgrade normal attack to Violin Solo | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Maintained Tempo |
Building Crescendo | [1 turns cooldown, available on turn 1] Fill morale gauge (500) Increase dark resistance (120%) for 3 turns to all allies |
50 | |||
Activated by Maintained Tempo |
Gifted with Talent | Increase ability modifier (50x) for 5 turns to caster (can't be dispelled): Perfect Melody, Perfect Melody+1, Perfect Melody+2, Perfect Melody+3, Perfect Melody+4 Grant HP barrier (2500) for 5 turns to all allies |
50 | |||
Activated by Violin Virtuoso |
Musical Magic | [2 uses per battle] [1 turns cooldown, available on turn 1] Increase MAG (400%) for 5 turns to caster Increase magic damage against demon, stone and reaper (200%) for 5 turns to caster Increase dark physical damage (50%) for 5 turns to caster (can't be dispelled) Increase dark magic damage (50%) for 5 turns to caster (can't be dispelled) Increase LB damage (200%) for 5 turns to caster (can't be dispelled) |
120 | |||
Activated by Mental Preparation |
Violin Solo | Magic damage (1x) with increased break damage (500%) for an instrument to one enemy |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Violin Cadenza | Base Lv 1 |
Dark magic damage (30x + 5x per 5% morale above 100%, 130x max) to one enemy Dark magic damage (30x + 5x per 5% morale above 100%, 130x max) to one enemy Dark magic damage (35x + 5x per 5% morale above 100%, 135x max) to one enemy Dark magic damage (40x + 5x per 5% morale above 100%, 140x max) to one enemy Copy some status effects for 5 turns from caster to caster: - Boosts to MAG - Boosts to SPR - Boosts to fire resistance - Boosts to ice resistance - Boosts to lightning resistance - Boosts to water resistance - Boosts to wind resistance - Boosts to earth resistance - Boosts to light resistance - Boosts to dark resistance - Boosts to LB damage - Boosts to magic damage against beast - Boosts to magic damage against avian - Boosts to magic damage against aquatic - Boosts to magic damage against demon - Boosts to magic damage against human - Boosts to magic damage against machina - Boosts to magic damage against dragon - Boosts to magic damage against fairy - Boosts to magic damage against insect - Boosts to magic damage against stone - Boosts to magic damage against plant - Boosts to magic damage against reaper - Boosts to fire physical damage - Boosts to ice physical damage - Boosts to lightning physical damage - Boosts to water physical damage - Boosts to wind physical damage - Boosts to earth physical damage - Boosts to light physical damage - Boosts to dark physical damage - Boosts to fire magic damage - Boosts to ice magic damage - Boosts to lightning magic damage - Boosts to water magic damage - Boosts to wind magic damage - Boosts to earth magic damage - Boosts to light magic damage - Boosts to dark magic damage - Mitigate physical damage takem - Mitigate magic damage takem - Mitigate damage takem - HP restoration - MP restoration Chaos Wave Awakened |
100 / 60 | ||
Max Lv 40 |
Dark magic damage (30x + 5x per 5% morale above 100%, 130x max) to one enemy Dark magic damage (30x + 5x per 5% morale above 100%, 130x max) to one enemy Dark magic damage (35x + 5x per 5% morale above 100%, 135x max) to one enemy Dark magic damage (40x + 5x per 5% morale above 100%, 140x max) to one enemy Copy some status effects for 5 turns from caster to caster: - Boosts to MAG - Boosts to SPR - Boosts to fire resistance - Boosts to ice resistance - Boosts to lightning resistance - Boosts to water resistance - Boosts to wind resistance - Boosts to earth resistance - Boosts to light resistance - Boosts to dark resistance - Boosts to LB damage - Boosts to magic damage against beast - Boosts to magic damage against avian - Boosts to magic damage against aquatic - Boosts to magic damage against demon - Boosts to magic damage against human - Boosts to magic damage against machina - Boosts to magic damage against dragon - Boosts to magic damage against fairy - Boosts to magic damage against insect - Boosts to magic damage against stone - Boosts to magic damage against plant - Boosts to magic damage against reaper - Boosts to fire physical damage - Boosts to ice physical damage - Boosts to lightning physical damage - Boosts to water physical damage - Boosts to wind physical damage - Boosts to earth physical damage - Boosts to light physical damage - Boosts to dark physical damage - Boosts to fire magic damage - Boosts to ice magic damage - Boosts to lightning magic damage - Boosts to water magic damage - Boosts to wind magic damage - Boosts to earth magic damage - Boosts to light magic damage - Boosts to dark magic damage - Mitigate physical damage takem - Mitigate magic damage takem - Mitigate damage takem - HP restoration - MP restoration Chaos Wave Awakened |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Quadruple Staccato | Cast 4 times: Building Crescendo, Concerto Grosso, Gifted with Talent, Inspiring Finale, Inspiring Finale+1, Inspiring Finale+2, Inspiring Finale+3, Inspiring Finale+4, Musical Magic, Perfect Melody, Perfect Melody+1, Perfect Melody+2, Perfect Melody+3, Perfect Melody+4, Rehearsal Session, Symphonic Harmony, Symphonic Harmony+1, Symphonic Harmony+2, Symphonic Harmony+3, Symphonic Harmony+4 | ||||
1 | Symphonic Harmony Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony+4 Dark magic damage (70x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
55 | |||
1 | Rehearsal Session | Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase resistance to ATK/DEF/MAG/SPR break, stop and charm (100%) for 5 turns to all allies Mitigate damage taken (50%) for 5 turns to all allies Mitigate physical damage taken against demons, stones and reapers (30%) for 5 turns to all allies Mitigate magic damage taken against demons, stones and reapers (30%) for 5 turns to all allies |
75 | |||
101 | Inspiring Finale Lv.5 | [5 turns cooldown, available on turn 1] Increase MAG (300%) for 5 turns to caster Decrease dark resistance (135%) for 5 turns to all enemies Decrease instrument resistance (30%) for 5 turns to all enemies Increase dark physical damage (30%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (30%) for 5 turns to all allies (can't be dispelled) |
90 | |||
101 | Concerto Grosso | [1 use per battle] Enable skill for 5 turns to one ally, except caster: Remarkable Composition Enable skill for 5 turns to one ally, except caster: Da Capo |
200 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | MP +500 | Increase static MP (500) | |||
1 | Distinguished Concertmaster | Increase chain modifier cap (100%) Recover MP (10%) per turn Increase magic evasion (50%) Decrease chance of being targeted (75%) | ||||
1 | Maintained Tempo | Enable Building Crescendo when morale gauge is below 100% Enable Gifted with Talent when morale gauge is above 100% | ||||
1 | Guest Appearance | Increase MP (250%) and DEF, SPR and HP (60%) Increase equipment MP (400%) when single wielding any weapon Increase LB gauge (5) per turn Increase LB damage (300%) | ||||
101 | Dynamic Duet | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 60% (60% HP lock, max 1 time) Increase resistance to poison, blind, sleep, silence, confuse and disease (100%) Upgrade normal attack to Hopeful Symphony Auto-cast Rejuvenated Hope every turn | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Maintained Tempo |
Building Crescendo | [1 turns cooldown, available on turn 1] Fill morale gauge (500) Increase dark resistance (120%) for 3 turns to all allies |
50 | |||
Activated by Maintained Tempo |
Gifted with Talent | Increase ability modifier (50x) for 5 turns to caster (can't be dispelled): Perfect Melody, Perfect Melody+1, Perfect Melody+2, Perfect Melody+3, Perfect Melody+4 Grant HP barrier (2500) for 5 turns to all allies |
50 | |||
Activated by Dynamic Duet |
Hopeful Symphony | Restore MP (15%) to all allies | ||||
Activated by Dynamic Duet |
Rejuvenated Hope | Increase LB damage (150%) for 1 turn to caster (can't be dispelled) Fill morale gauge (150) |
||||
Activated by Concerto Grosso |
Remarkable Composition | Dark magic damage (10x + 8x per 5% morale above 100%, 170x max) to all enemies Dark magic damage (20x + 10x per 5% morale above 100%, 220x max) to all enemies Bolting Strike |
55 | |||
Activated by Concerto Grosso |
Da Capo | Cast 4 times: Remarkable Composition |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Violin Concerto | Base Lv 1 |
Grant tag-team attack for specific abilities for 1 turn to caster: Violin Concerto Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (27x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Chaos Wave Awakened |
100 / 60 | ||
Max Lv 40 |
Grant tag-team attack for specific abilities for 1 turn to caster: Violin Concerto Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (20x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Dark magic damage (27x) with MP scaling (multiplied by 1.75x, 99999 max) to all enemies Chaos Wave Awakened |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Inspiring Finale Lv.1 | [5 turns cooldown, available on turn 1] Increase MAG (250%) for 5 turns to caster Decrease dark resistance (115%) for 5 turns to all enemies Decrease instrument resistance (10%) for 5 turns to all enemies |
- | 90 | ||||||
Inspiring Finale Lv.2 | [5 turns cooldown, available on turn 1] Increase MAG (250%) for 5 turns to caster Decrease dark resistance (120%) for 5 turns to all enemies Decrease instrument resistance (15%) for 5 turns to all enemies |
- | 90 | Red | 20 | 10 | - | - | 150,000 |
Inspiring Finale Lv.3 | [5 turns cooldown, available on turn 1] Increase MAG (275%) for 5 turns to caster Decrease dark resistance (125%) for 5 turns to all enemies Decrease instrument resistance (20%) for 5 turns to all enemies Increase dark physical damage (10%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (10%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 30 | 20 | - | 10 | 150,000 |
Inspiring Finale Lv.4 | [5 turns cooldown, available on turn 1] Increase MAG (275%) for 5 turns to caster Decrease dark resistance (130%) for 5 turns to all enemies Decrease instrument resistance (25%) for 5 turns to all enemies Increase dark physical damage (20%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (20%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 50 | 30 | 5 | 20 | 200,000 |
Inspiring Finale Lv.5 | [5 turns cooldown, available on turn 1] Increase MAG (300%) for 5 turns to caster Decrease dark resistance (135%) for 5 turns to all enemies Decrease instrument resistance (30%) for 5 turns to all enemies Increase dark physical damage (30%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (30%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 100 | 50 | 10 | 30 | 500,000 |
Perfect Melody Lv.1 | Dark magic damage (20x + 10x per 5% morale above 100%, 220x max) to one enemy Fill morale gauge (10) Increase LB gauge (10) to caster Bolting Strike |
9 | 60 | ||||||
Perfect Melody Lv.2 | Dark magic damage (25x + 11x per 5% morale above 100%, 245x max) to one enemy Fill morale gauge (20) Increase LB gauge (10) to caster Bolting Strike |
9 | 60 | Violet | 20 | 10 | - | - | 150,000 |
Perfect Melody Lv.3 | Dark magic damage (30x + 12x per 5% morale above 100%, 270x max) to one enemy Fill morale gauge (30) Increase LB gauge (15) to caster Bolting Strike |
9 | 60 | Violet | 30 | 20 | - | 10 | 150,000 |
Perfect Melody Lv.4 | Dark magic damage (35x + 13x per 5% morale above 100%, 295x max) to one enemy Fill morale gauge (40) Increase LB gauge (15) to caster Bolting Strike |
9 | 60 | Violet | 50 | 30 | 5 | 20 | 200,000 |
Perfect Melody Lv.5 | Dark magic damage (40x + 14x per 5% morale above 100%, 320x max) to one enemy Fill morale gauge (50) Increase LB gauge (20) to caster Bolting Strike |
9 | 60 | Violet | 100 | 50 | 10 | 30 | 500,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Inspiring Finale Lv.1 | [5 turns cooldown, available on turn 1] Increase MAG (250%) for 5 turns to caster Decrease dark resistance (115%) for 5 turns to all enemies Decrease instrument resistance (10%) for 5 turns to all enemies |
- | 90 | ||||||
Inspiring Finale Lv.2 | [5 turns cooldown, available on turn 1] Increase MAG (250%) for 5 turns to caster Decrease dark resistance (120%) for 5 turns to all enemies Decrease instrument resistance (15%) for 5 turns to all enemies |
- | 90 | Red | 20 | 10 | - | - | 150,000 |
Inspiring Finale Lv.3 | [5 turns cooldown, available on turn 1] Increase MAG (275%) for 5 turns to caster Decrease dark resistance (125%) for 5 turns to all enemies Decrease instrument resistance (20%) for 5 turns to all enemies Increase dark physical damage (10%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (10%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 30 | 20 | - | 10 | 150,000 |
Inspiring Finale Lv.4 | [5 turns cooldown, available on turn 1] Increase MAG (275%) for 5 turns to caster Decrease dark resistance (130%) for 5 turns to all enemies Decrease instrument resistance (25%) for 5 turns to all enemies Increase dark physical damage (20%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (20%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 50 | 30 | 5 | 20 | 200,000 |
Inspiring Finale Lv.5 | [5 turns cooldown, available on turn 1] Increase MAG (300%) for 5 turns to caster Decrease dark resistance (135%) for 5 turns to all enemies Decrease instrument resistance (30%) for 5 turns to all enemies Increase dark physical damage (30%) for 5 turns to all allies (can't be dispelled) Increase dark magic damage (30%) for 5 turns to all allies (can't be dispelled) |
- | 90 | Red | 100 | 50 | 10 | 30 | 500,000 |
Symphonic Harmony Lv.1 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony Dark magic damage (50x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
9 | 55 | ||||||
Symphonic Harmony Lv.2 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony+1 Dark magic damage (55x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
9 | 55 | Violet | 20 | 10 | - | - | 150,000 |
Symphonic Harmony Lv.3 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony+2 Dark magic damage (60x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
9 | 55 | Violet | 30 | 20 | - | 10 | 150,000 |
Symphonic Harmony Lv.4 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony+3 Dark magic damage (65x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
9 | 55 | Violet | 50 | 30 | 5 | 20 | 200,000 |
Symphonic Harmony Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Symphonic Harmony+4 Dark magic damage (70x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy Bolting Strike |
9 | 55 | Violet | 100 | 50 | 10 | 30 | 500,000 |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Olivera Fragment (50) Transcension Pearl 250,000 |
Olivera Fragment (100) Transcension Pearl (2) 500,000 |
Olivera Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | A talented violinist who travels all over the world with his twin sister. With his violin, he hopes to spread joy to all through the universal language of music. His masterful bowing techniques, led by his sister's skillful conducting, are said to produce the most mesmerizing of melodies, leaving spectators eagerly awaiting their next performance. |
---|
User Review[]
Notes[]
Gameplay
- In MP drain-heavy fights, Olivera's Brave Shift trust ability (Hopeful Symphony) can be cheaply utilized to restore MP to the party. Equipping evade, provoke gear, and counter-type gear would increase the chances of it proccing during battle.