Olberic
Olberic | |||||||
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Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() | ||||||
Chain Family | Aureole Ray | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | Yes | ||||||
CG LB | No | ||||||
Series | Octopath Traveler | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1339, 1340, 1341 | ||||||
TMR | Wandering WarriorWandering Warrior
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STMR | Olberic's SurcoatOlberic's Surcoat
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A warrior from a village in the Highlands of Orsterra, a land in a faraway world. His strength is second to none, and is well-respected in his village for his cool and collected nature.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2972 240 + 120 |
123 40 + 20 |
113 16 + 8 |
123 24 + 12 |
81 16 + 8 |
118 16 + 8 |
2 | 5 ![]() |
6 |
6![]() |
3863 390 + 195 |
159 65 + 32 |
146 26 + 13 |
159 34 + 17 |
105 26 + 13 |
153 26 + 13 |
2 | 6 ![]() |
6 |
7![]() |
5021 540 + 270 |
206 90 + 45 |
189 40 + 20 |
206 65 + 32 |
136 40 + 20 |
198 40 + 20 |
2 | 6 ![]() |
6 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
22 | ![]() |
Provoke | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (35%) for 5 turns to caster |
- | 31 |
5![]() |
35 | ![]() |
Cover | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 5 turns to caster | - | 23 |
5![]() |
80 | ![]() |
Level Slash | Physical damage (3x) with DEF scaling to all enemies Increase LB gauge (2-4) to caster |
27 | |
6![]() |
24 | ![]() |
Abide | Increase ATK/DEF (120%) for 3 turns to caster Increase resistance to DEF/SPR break (50%) for 3 turns to caster |
- | 38 |
6![]() |
61 | ![]() |
Cross Strike | Physical damage (2.6x) with DEF scaling to one enemy Decrease ATK/DEF (50%) for 3 turns to one enemy |
36 | |
6![]() |
86 | ![]() |
Spearhead | Physical damage (4.2x) with DEF scaling to one enemy![]() |
40 | |
7![]() |
105 | ![]() |
Hard Fight | [5 turns cooldown, available on turn 1] Increase DEF (200%) for 4 turns to caster Refresh MP (240) split over 3 turns to caster Enable skills for 4 turns to caster: Cross Strike+, Level Slash+, Spearhead+ Increase wind and earth resistance (65%) for 3 turns to all allies |
- | 74 |
7![]() |
105 | ![]() |
Thousand Spears | Physical damage (7.2x) with DEF scaling to one enemy | 54 | |
7![]() |
110 | ![]() |
Stout Wall | [8 turns cooldown, available on turn 1] Increase DEF (200%) for 5 turns to caster Heal HP (25000) split over 5 turns to caster Enable skill for 6 turns to caster: Cover+ |
- | 60 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Berg, Protector of the Village | Increase ATK (30%) Auto-heal (60 HP, 1.2x) per turn | ||
5![]() |
50 | ![]() |
The Unbending Blade | Increase HP/ATK (20%) Increase DEF (30%) when equipped with a light shield Increase DEF (30%) when equipped with a heavy shield | ||
6![]() |
1 | ![]() |
Promise to Philip | Increase ATK/DEF (20%) Increase resistance to sleep, confuse, and petrify (100%) Recover MP (5%) per turn | ||
6![]() |
50 | ![]() |
Admired Warrior | Increase HP (50%) Increase chance of being targeted (50%) | ||
6![]() |
100 | ![]() |
For What I Fight | Increase SPR (30%) Increase DEF (30%) when equipped with light armor | ||
7![]() |
101 | ![]() |
Defense Boost | [Requirement: TMR or STMR equipped] Increase ATK/DEF (50%) Increase DEF/SPR (160%) when HP drops below 40% Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
Protecting Those in Need | Increase HP/DEF (40%) Chance to counter physical attacks (60%) with Protecting Those in NeedProtecting Those in Need Mitigate damage taken (40%) for 1 turn to caster (max 1/turn) Chance to counter magic attacks (60%) with Protecting Those in NeedProtecting Those in Need Mitigate damage taken (40%) for 1 turn to caster (max 1/turn) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Hard Fight |
Level Slash+ | Physical damage (6x) with DEF scaling to all enemies Increase LB gauge (6-8) to caster |
36 | |||
Cross Strike+ | Physical damage (5.2x) with DEF scaling to one enemy Decrease ATK/DEF/MAG/SPR (60%) for 3 turns to one enemy |
45 | ||||
Spearhead+ | Physical damage (6.7x) with DEF scaling to all enemies Decrease wind and earth resistance (80%) for 3 turns to all enemies ![]() |
48 | ||||
Activated by Stout Wall |
Cover+ | Chance to protect all allies from physical damage (80%) with damage mitigation (60-80%) for 5 turns to caster | - | 33 | ||
Activated by Protecting Those in Need |
Protecting Those in Need | Mitigate damage taken (40%) for 1 turn to caster |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Fallen Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies |
- | 16 ![]() |
Max Lv 20 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (30%) for 3 turns to all allies | ||||
6![]() |
Fallen Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies |
- | 18 ![]() |
Max Lv 25 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50%-70%) for 3 turns to caster Mitigate damage taken (35%) for 3 turns to all allies | ||||
7![]() |
Fallen Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies |
- | 20 ![]() |
Max Lv 30 |
Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (40%) for 3 turns to all allies |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A warrior from a village in the Highlands of Orsterra, a land in a faraway world. His strength is second to none, and is well-respected in his village for his cool and collected nature. |
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6★ | A warrior from a village in the Highlands of Orsterra, a land in a faraway world. His strength is second to none, and is well-respected in his village for his cool and collected nature. However, unbeknownst to those around him he was once a knight called "the Unbending Blade" while in service to the fallen kingdom of Hornburg. He served with his fellow knight Erhardt and together were dubbed the Twin Blades of the kingdom. |
7★ | A warrior from a village in the Highlands of Orsterra, a land in a faraway world. His strength is second to none, and is well-respected in his village for his cool and collected nature. However, unbeknownst to those around him he was once a knight called "the Unbending Blade" while in service to the fallen kingdom of Hornburg. He served with his fellow knight Erhardt and together were dubbed the Twin Blades of the kingdom. When a band of brigands attacks his village, he notices that their leader holds a familiar blade. This prompts him to set off on a journey to find Erhardt, whose fate seems deeply intertwined with his own. |
Fusion
5★ | The battle is truly joined. |
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6★ | With each battle, I grow stronger. |
7★ | My blade shall protect those in need! |
Awakening
6★ | A knight must always be on his... But I am no knight. Just a man with a sword, and nothing more. |
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7★ | My past is behind me. Next time our swords cross, you will see the answer I have found. |
Summon
5★ | My blade is unbending! |
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6★ | My blade is unbending! |
7★ | My blade is unbending! |
Trust Mastery
Protecting those in need...? And here I thought that my only worth was on the battlefield... |