GL | JP |
Moogle of Narshe Mog | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | |||||||||
Role | ||||||||||
Chain Family | Stardust Ray | |||||||||
Categories | Wind Support FFVI The Gathering | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFVI | |||||||||
Gender | Other | |||||||||
Race | Beast | |||||||||
No. | 2290, 2291, 2292 | |||||||||
TMR | Moogle IntuitionMoogle Intuition
| |||||||||
STMR | ImpartisanImpartisan
|
A moogle warrior from another world who had a role to play in the war against the espers. A gentle and peace-loving soul who detests confrontation, this moogle lives in the Mines of Narshe hidden from prying eyes. Mog met Locke and Terra by chance when the two were being persecuted by the guards of Narshe, coming to their rescue with the help of other fellow moogles. The weapons moogle warriors use vary from one moogle to the next, and Mog excels with the spear.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2630 900 + 450 |
151 150 + 75 |
120 65 + 32 |
104 65 + 32 |
73 65 + 32 |
90 65 + 32 |
1 | 12 | 6 |
6 | 3420 900 + 450 |
197 150 + 75 |
157 65 + 32 |
136 65 + 32 |
95 65 + 32 |
117 65 + 32 |
1 | 12 | 6 |
7 | 4446 900 + 450 |
257 150 + 75 |
205 65 + 32 |
178 65 + 32 |
124 65 + 32 |
153 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 7, Lvl 7, Lvl 6 |
6 | 4 | Lvl 7, Lvl 7, Lvl 6 |
7 | 4 | Lvl 7, Lvl 7, Lvl 6 |
Equipment with Exclusive Effects[]
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 1 | Moogle Volley | Physical damage (40x) to one enemy Stardust Ray |
60 | ||
5 | 1 | Moogle Jump | Physical damage (30x) with timed jump delay (1 turn) to one enemy | 1 | 50 | |
5 | 1 | Triple Moogle Technique | Cast 3 times: Innate white magic, green magic and abilities | |||
6 | 1 | Great Nature's Grace | [5 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies Increase LB damage (100%) for 4 turns to all allies (can't be dispelled) Increase LB gauge (15) to all allies |
99 | ||
7 | 101 | Wind Rhapsody | [6 turns cooldown, available on turn 1] Wind fixed damage (5000) to all enemies Heal (1000 HP, 3.4x) to all allies Add wind element to physical attacks for 4 turns to all allies Enable area effect to enemy's area: Decrease wind resistance (25%) for 4 turns |
130 | ||
7 | 101 | Snowman Rondo | [6 turns cooldown, available on turn 1] Ice fixed damage (5000) to all enemies Heal (1000 HP, 3.4x) to all allies Add ice element to physical attacks for 4 turns to all allies Enable area effect to enemy's area: Decrease ice resistance (25%) for 4 turns |
130 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 1 | Worship and Respect for Nature | Upgrade normal attack to Worship and Respect for Nature | |||
6 | 1 | High Jump I | Increase jump damage (200%) | |||
6 | 1 | MP Regen I | Recover MP (5%) per turn | |||
6 | 1 | LB Regen I | Increase LB gauge (4) per turn | |||
6 | 1 | Spear Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a spear | |||
6 | 1 | Bond with Molulu | Increase HP and MP (40%) Increase LB gauge (3) per turn | |||
7 | 101 | Two-Handed Attacker (ATK) | Increase ATK (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase equipment ATK (200%) and physical accuracy (25%) when single wielding any weapon Increase chain modifier cap (100%) | |||
7 | 101 | Bug Killer+ III | Increase physical and magic damage against insects (200%) | |||
7 | 101 | Dragon Killer+ I | Increase physical and magic damage against dragons (100%) | |||
7 | 101 | High Jump II | Increase jump damage (300%) | |||
7 | 101 | Dancing Moogle Warrior | [Requirement: TMR or STMR equipped] Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Worship and Respect for Nature |
Worship and Respect for Nature | Physical damage (30x) to all enemies Inflict petrify (80%) to all enemies |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Esunaga | Cure all status ailments to all allies | 21 | ||
5 | 1 | Veil | Increase resistance to all status ailments (100%) for 5 turns to all allies | 28 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Brave Ballad | Base Lv 1 |
Recover MP (100) to all allies Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies Increase physical damage against insect (25%) for 4 turns to all allies Increase magic damage against insect (25%) for 4 turns to all allies |
79 / 60 | |
Max Lv 20 |
Recover MP (100) to all allies Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies Increase physical damage against insect (25%) for 4 turns to all allies Increase magic damage against insect (25%) for 4 turns to all allies | ||||
6 | Brave Ballad | Base Lv 1 |
Recover MP (150) to all allies Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies Increase physical damage against insect (50%) for 4 turns to all allies Increase magic damage against insect (50%) for 4 turns to all allies |
79 / 55 | |
Max Lv 25 |
Recover MP (150) to all allies Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies Increase physical damage against insect (50%) for 4 turns to all allies Increase magic damage against insect (50%) for 4 turns to all allies | ||||
7 | Brave Ballad | Base Lv 1 |
Recover MP (200) to all allies Increase ATK/DEF/MAG/SPR (250%) for 4 turns to all allies Increase physical damage against insect (75%) for 4 turns to all allies Increase magic damage against insect (75%) for 4 turns to all allies |
79 / 50 | |
Max Lv 30 |
Recover MP (200) to all allies Increase ATK/DEF/MAG/SPR (250%) for 4 turns to all allies Increase physical damage against insect (75%) for 4 turns to all allies Increase magic damage against insect (75%) for 4 turns to all allies |
Awakening Materials[]
6 | 7 |
---|---|
Rainbow Bloom (20) Fairies' Writ (10) Prismatic Horn (10) Calamity Writ (5) Divine Crystal (5) 4,000 |
Moogle of Narshe Mog's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A moogle warrior from another world who had a role to play in the war against the espers. A gentle and peace-loving soul who detests confrontation, this moogle lives in the Mines of Narshe hidden from prying eyes. Mog met Locke and Terra by chance when the two were being persecuted by the guards of Narshe, coming to their rescue with the help of other fellow moogles. The weapons moogle warriors use vary from one moogle to the next, and Mog excels with the spear. |
---|---|
6★ | A moogle warrior from another world who had a role to play in the war against the espers. Mog lives deep in the Mines of Narshe with other moogles who share in his love of singing and dancing. Although initially unable to speak the human tongue, Ramuh appeared in one of Mog's dreams to impart this knowledge. This revelation is what convinced Mog to take up arms against the Gestahlian Empire. Mog joins Locke and company after they rescue the moogle from Lone Wolf the pickpocket's clutches. |
7★ | A moogle warrior from another world who had a role to play in the war against the espers. Not only does Mog have the curious ability to change the surrounding terrain by dancing, the moogle is also an expert with the spear. Once the other moogles lost their lives following the cataclysm caused by Kefka, Mog was left completely alone in the depths of the Mines of Narshe. However, fate would eventually have Mog reunite with Locke and his companions, setting off on a journey to defeat Kefka together. |
Fusion[]
5★ | An old dude named Ramuh taught me your language, kupo! |
---|---|
6★ | Thanks, kupo! I'll try my best not to stumble, kupo! |
7★ | I bet the yeti'll come along, too! He can be a little...wild...though, kupo. He'll help us if I order him to! |
Awakening[]
5★ | <blank> |
---|---|
6★ | Kupo! I'll show you my brand new dance, kupo! |
7★ | The hair!!! Watch the hair! I'm not a stuffed animal, kupo! |
User Review[]
Notes[]
Gameplay
- Takes added damage boost from Beast Killer resources.
- One of Mog's viewable animations in the Unit Guide is "Dance". This is how Mog will act upon using either Wind Rhapsody or Snowman Rondo.
- Mog cannot equip gender-specific equipment despite being classified as Male in its respective game(s).
Default Attack Changes
- The passive ability Worship and Respect for Nature permanently changes his default attack upon reaching the prerequisite unit level. This will override the unit from using a standard normal attack.
Area Effect Mechanics
- The area effects granted by Moogle of Narshe Mog's Cooldown Skills Wind Rhapsody/Snowman Rondo does not stack when a duplicate unit uses the same ability.
- This ability will only affect the enemy party area. When an enemy Moogle of Narshe Mog uses any of these skills in Arena, the player party will be afflicted with the said area effect debuffs.
- Area effects do not stack. Using a different skill, skills with a similar effect or evoking an Esper with the appropriate unit will overwrite the previous area effect.
- The area effects granted by Moogle of Narshe Mog's Cooldown Skills Wind Rhapsody/Snowman Rondo does not stack when a duplicate unit uses the same ability.
Trivia
- Mog is known as the very first playable Moogle in the series. The members of the Ten Moogles serve as temporarily playable characters in Final Fantasy VI with various affinities and weapon specialties.
- Mog was heavily used in advertisements and commercials to promote the U.S. release of Final Fantasy VI (as Final Fantasy III at the time) despite not being the main character or having any real impact on the plot beyond helping Locke save Terra in the beginning.
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