Final Fantasy Brave Exvius Wiki
This page is an exploration stage of the Magic Library dungeon.


Treasure Map of Magic Library

Treasure Chests
1 Icon-Elixir.pngElixir
2 Icon-Grimoire Hat.pngGrimoire Hat
3 Icon-Phoenix Down.pngPhoenix Down
4 Icon-Giant's Axe.pngGiant's Axe - recipe
5 Icon-Flamering Key.pngFlamering Key #1 (Swordbreaker)
6 Icon-Star Quartz.pngStar Quartz
7 Icon-Light Megacryst.pngLight Megacryst
Silver Chests (requires Magic Key to open)
1 Icon-Black Robe.pngBlack Robe - recipe
1 Ring of Oblivion
Collection Points
Silver Ore | Mythril Ore | Gold Ore
Fire Cryst | Fire Megacryst
Light Cryst | Light Megacryst
Wind Cryst | Wind Megacryst
Green Magicite | Green Megacite


Ring of Oblivion

No. Reward
1 Icon-Star Quartz.pngStar Quartz (3)
Start Quest
Receive the quest from #1 on the quest map.
Objective 1: Deliver the 3 magic tomes
Place the 3 tomes on the following location:

Quest marker for Ring of Oblivion

Book Lore

Dawn - The Long Wanderer ...Why are we such fragile creatures? As I walked the barren land, this question echoed in my mind. Our wandering had lasted generations, and I never once knew where it was I had come from. I learned only to fear the caves where monsters dwelled; to grieve at night's falling. I learned only the loneliness of solitude. A tired old man was shouting out in his madness, "This world is a lie". But after suffering that seemed eternal, we met them. The ones we now call the people of the light...

Midnight - Ring of Oblivion ...The masses who had once worshipped so fervently were gone. Their beliefs have waned. Faith is no more. They learned that they had been used, and revolt spread across the land like wildfire. They had been nothing but pawns put into play to uncover the crystals. Their anger and their despair put weapons in their hands. Weapons to strike down their false gods. But what could their victory win them? Their fate would remain unchanged: they were prisoners trapped in the ring of oblivion.

Dusk - Royal Beginnings ...The people cowered in the face of their awesome power. They were not as we are. Fear became aw, and awe became worship. And worship led to desire. They had given the people a hero. Night was no longer to be feared. The people then banded together and formed a nation. It is said that this was the beginning of the Age of the Eight Kingdoms...

Involved in Quests

Origin Name Location
Magi Nation Mysidia Pupil of the Magi
Quest marker for Pupil of the Magi
Magi Nation Mysidia Resolve Ferret's request Near Chest 3, 6
and the Silver Chest.

Unit EXP Guide

In order to gain the maximum amount of experience points possible, you must win all monster encounters available until obtaining a certain amount of Gil from each of the two zones. You can open the menu to keep track of the amount of gil you obtained from the dungeon. Because the amount of Gil you can collect is predetermined, it will indicate your progress in defeating all available monster encounters.

If you want to clear the map completely:

  • Stay in ZONE 1 until you have 3,999 Gil.
  • Proceed to and stay in ZONE 2 until you have 10,279 Gil.
  • Defeat the boss. And you should have 10,519 Gil.

You should conclude the dungeon exploration with a total of 10,642 Gil and 61,995 EXP.

Encounter Map-Magic Library.png

Battles Gil Full Steal Unit Exp
Zone 1 14 3,999 7,998 22,637
Zone 2 15 6,280 12,560 34,958
Subtotal 29 10,279 20,558 57,595
Boss 1 240 480 4,400
Dungeon Clear 123
Total 30 10,642 21,161 61,995

Battle Info

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
12 30 10642 61995 430 -
Complete the quest Lapis20
Defeat byblos with an esper Lapis10
Clear without an ally being KO'd Lapis10
No continues Lapis10
Monster Boss Drop
Bloody Eye (2)(2)
Bomb (3)(0)
Dark Wizard (4)(8)
Mage (6)(8)
Page 32 (3)(3)
Page 64 (3)(2)
Page 256 (3)(4)
Pit Fiend (3)(13)
Byblos Beast Meat
Book of Ruin
Broken Blade
Crimson Tear
Cursed Tusk
Demon Tail
Esper Cryst
Esper's Tear
Farplane Dew
Farplane Soul
God's Reliquary
Life Orb
Mystic Ore
Pearl of Wisdom
Rainbow Needle
Scripture of Time
Wizard Stone