GL | JP |
Maeve | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Bolting Strike | ||||||
Categories | Earth Physical Tank Support FFBE Clash of Wills CW - Earth CW - Support | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 8359 | ||||||
TMR | Handcrafted GarbHandcrafted Garb
| ||||||
STMR | Boar HammerBoar Hammer
| ||||||
1 | Bringing Home the Bacon | ||||||
3 | Bringing Home the Bacon |
Maeve | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Bolting Strike | ||||||
Categories | Earth Magic Tank Support FFBE Clash of Wills CW - Earth CW - Support | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 8360 | ||||||
TMR | Handcrafted GarbHandcrafted Garb
| ||||||
STMR | Boar HammerBoar Hammer
| ||||||
1 | Bringing Home the Bacon | ||||||
3 | Bringing Home the Bacon |
After a natural disaster left Maeve fatherless, she decided to provide for her family. Her undeniable strength and hunting skills sometimes result in accusations of her being unladylike. Despite her daunting appearance, Maeve has quite a soft spot for sewing, crafts, and her younger siblings.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5321 900 + 450 |
250 150 + 75 |
180 65 + 32 |
269 65 + 32 |
180 65 + 32 |
250 65 + 32 |
2 | 6 | 7 | |
1 | 6013 900 + 450 |
283 150 + 75 |
203 65 + 32 |
339 65 + 32 |
203 65 + 32 |
315 65 + 32 |
2 | 6 | 7 |
2 | 6545 900 + 450 |
308 150 + 75 |
221 65 + 32 |
393 65 + 32 |
221 65 + 32 |
365 65 + 32 |
2 | 6 | 7 |
3 | 6917 900 + 450 |
325 150 + 75 |
234 65 + 32 |
430 65 + 32 |
234 65 + 32 |
400 65 + 32 |
2 | 6 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | +100% | +100% | +100% | - | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5320 900 + 450 |
250 150 + 75 |
180 65 + 32 |
250 65 + 32 |
180 65 + 32 |
269 65 + 32 |
2 | 6 | 7 | |
1 | 6012 900 + 450 |
283 150 + 75 |
203 65 + 32 |
320 65 + 32 |
203 65 + 32 |
334 65 + 32 |
2 | 6 | 7 |
2 | 6544 900 + 450 |
308 150 + 75 |
221 65 + 32 |
374 65 + 32 |
221 65 + 32 |
384 65 + 32 |
2 | 6 | 7 |
3 | 6916 900 + 450 |
325 150 + 75 |
234 65 + 32 |
411 65 + 32 |
234 65 + 32 |
419 65 + 32 |
2 | 6 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | +100% | +100% | +100% | - | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Triple Huntress | Cast 3 times: Effective Strategy, Feral Instinct, Gifted Swing, Hunting Call, Limitless Ferocity, Natural Protection, Natural Protection+1, Natural Protection+2, Natural Protection+3, Natural Protection+4, Natural Wall, Natural Wall+1, Natural Wall+2, Natural Wall+3, Natural Wall+4, Need assistance?, Never fear!, Practiced Lure, Practiced Lure+1, Practiced Lure+2, Practiced Lure+3, Practiced Lure+4, Practiced Swing, Run Wild, Wild Barrier, Wild Guard, You're a natural! | 0 | |||
1 | Practiced Lure Lv.5 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
55 | |||
1 | Effective Strategy | Increase resistance to all status ailments (100%) for 5 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break, stop and charm (100%) for 5 turns to all allies Mitigate damage taken (50%) for 5 turns to all allies |
60 | |||
1 | Natural Protection Lv.5 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (70-85%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
45 | |||
1 | Run Wild | Increase ATK/DEF/MAG/SPR (280%) for 5 turns to all allies Increase earth resistance (100%) for 5 turns to all allies Increase LB gauge fill rate (200%) for 5 turns to all allies |
55 | |||
1 | Practiced Swing | Decrease hammer resistance (25%) for 5 turns to one enemy Physical damage (80x + 25x per 20% morale above 100%, 205x max) with DEF scaling to one enemy Increase LB gauge (5) to all allies Bolting Strike |
9 | 55 | ||
101 | Feral Instinct | [5 turns cooldown, available on turn 1] Decrease earth resistance (130%) for 5 turns to all enemies Add earth element to physical attacks for 5 turns to all allies Increase earth physical damage (30%) for 5 turns to all allies Increase earth magic damage (30%) for 5 turns to all allies |
80 | |||
101 | Hunting Call | [1 turns cooldown, available on turn 1] Fill morale gauge (300) |
40 | |||
101 | Wild Guard | [5 turns cooldown, available on turn 1] Increase DEF (300%) for 5 turns to all allies Mitigate physical damage taken (50%) for 5 turns to all allies Evade 5 physical attacks for 5 turns to all allies |
50 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | DEF +500 | Increase static DEF (500) | |||
1 | Hardened Survivalist | Increase DEF and SPR (180%), HP (90%) and MP (60%) Increase equipment DEF (250%) when single wielding any weapon with or without shield Increase equipment SPR (250%) when single wielding any weapon with or without shield Increase chain modifier cap (100%) | ||||
1 | Home-Turf Advantage | Increase physical and magic damage against beasts and dragons (150/150%) Recover MP (7%) per turn Increase physical evasion (50%) Increase magic evasion (50%) | ||||
1 | Battle as One | Enable Never fear! when morale gauge is below 80% Enable You're a natural! when morale gauge is above 120% Enable Need assistance? when morale gauge is below 50% | ||||
101 | Resourceful Nature | [Requirement: TMR or STMR equipped] Increase resistance to stop (100%) Increase resistance to poison, blind, confuse and disease (100%) Increase equipment DEF (100%) when single wielding any weapon with or without shield Auto-cast Resourceful Nature at the start of a battle, upon revival, or after brave shift | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Battle as One |
Never fear! | Steal ATK break, DEF break, MAG break, SPR break and berserk? from all allies Remove all debuffs from caster |
60 | |||
Activated by Battle as One |
You're a natural! | Increase physical damage against beast and dragon (150%) for 5 turns to all allies Increase magic damage against beast and dragon (150%) for 5 turns to all allies Mitigate physical damage taken against beasts and dragons (50%) for 5 turns to all allies Mitigate magic damage taken against beasts and dragons (50%) for 5 turns to all allies |
65 | |||
Activated by Battle as One |
Need assistance? | [1 use per battle] Absorb earth damage taken for 3 turns to caster Mitigate damage taken (90%) for 1 turn to caster Chance to protect all allies from any damage (100%) with damage mitigation (90%) for 3 turns to caster |
99 | |||
Activated by Resourceful Nature |
Resourceful Nature | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (40-50%) for 5 turns to caster |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Boar Strike | Base Lv 1 |
Physical damage (120x + 10x per 5% morale above 100%, 320x max) with DEF scaling to all enemies Increase DEF (350%) for 3 turns to all allies Evade 5 physical attacks for 3 turns to all allies |
1 | 100 / 60 | |
Max Lv 40 |
Physical damage (120x + 10x per 5% morale above 100%, 320x max) with DEF scaling to all enemies Increase DEF (350%) for 3 turns to all allies Evade 5 physical attacks for 3 turns to all allies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Triple Huntress | Cast 3 times: Effective Strategy, Feral Instinct, Gifted Swing, Hunting Call, Limitless Ferocity, Natural Protection, Natural Protection+1, Natural Protection+2, Natural Protection+3, Natural Protection+4, Natural Wall, Natural Wall+1, Natural Wall+2, Natural Wall+3, Natural Wall+4, Need assistance?, Never fear!, Practiced Lure, Practiced Lure+1, Practiced Lure+2, Practiced Lure+3, Practiced Lure+4, Practiced Swing, Run Wild, Wild Barrier, Wild Guard, You're a natural! | 0 | |||
1 | Practiced Lure Lv.5 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
55 | |||
1 | Effective Strategy | Increase resistance to all status ailments (100%) for 5 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break, stop and charm (100%) for 5 turns to all allies Mitigate damage taken (50%) for 5 turns to all allies |
60 | |||
1 | Natural Wall Lv.5 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (70-85%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
45 | |||
1 | Limitless Ferocity | Increase LB gauge (5) to all allies Increase LB damage (100%) for 5 turns to all allies Increase LB gauge fill rate (200%) for 5 turns to all allies |
55 | |||
1 | Gifted Swing | Decrease hammer resistance (25%) for 5 turns to one enemy Earth magic damage (80x) with SPR scaling to one enemy Increase LB gauge (5) to all allies Bolting Strike |
9 | 55 | ||
101 | Feral Instinct | [5 turns cooldown, available on turn 1] Decrease earth resistance (130%) for 5 turns to all enemies Add earth element to physical attacks for 5 turns to all allies Increase earth physical damage (30%) for 5 turns to all allies Increase earth magic damage (30%) for 5 turns to all allies |
80 | |||
101 | Hunting Call | [1 turns cooldown, available on turn 1] Fill morale gauge (300) |
40 | |||
101 | Wild Barrier | [5 turns cooldown, available on turn 1] Increase SPR (300%) for 5 turns to all allies Mitigate magic damage taken (50%) for 5 turns to all allies Grant HP barrier (9000) with morale boost (500 per 5% morale above 100%, 19000 max) for 5 turns to all allies |
50 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | SPR +500 | Increase static SPR (500) | |||
1 | Hardened Survivalist | Increase DEF and SPR (180%), HP (90%) and MP (60%) Increase equipment DEF (250%) when single wielding any weapon with or without shield Increase equipment SPR (250%) when single wielding any weapon with or without shield Increase chain modifier cap (100%) | ||||
1 | Home-Turf Advantage | Increase physical and magic damage against beasts and dragons (150/150%) Recover MP (7%) per turn Increase physical evasion (50%) Increase magic evasion (50%) | ||||
1 | Battle as One | Enable Never fear! when morale gauge is below 80% Enable You're a natural! when morale gauge is above 120% Enable Need assistance? when morale gauge is below 50% | ||||
101 | Feral Cover | [Requirement: TMR or STMR equipped] Increase earth resistance (50%) Increase equipment SPR (100%) when single wielding any weapon with or without shield Auto-cast Feral Cover at the start of a battle, upon revival, or after brave shift | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Battle as One |
Never fear! | Steal ATK break, DEF break, MAG break, SPR break and berserk? from all allies Remove all debuffs from caster |
60 | |||
Activated by Battle as One |
You're a natural! | Increase physical damage against beast and dragon (150%) for 5 turns to all allies Increase magic damage against beast and dragon (150%) for 5 turns to all allies Mitigate physical damage taken against beasts and dragons (50%) for 5 turns to all allies Mitigate magic damage taken against beasts and dragons (50%) for 5 turns to all allies |
65 | |||
Activated by Battle as One |
Need assistance? | [1 use per battle] Absorb earth damage taken for 3 turns to caster Mitigate damage taken (90%) for 1 turn to caster Chance to protect all allies from any damage (100%) with damage mitigation (90%) for 3 turns to caster |
99 | |||
Activated by Feral Cover |
Feral Cover | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (40-50%) for 5 turns to caster |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Natural Fortress | Base Lv 1 |
Earth magic damage (50x) with SPR scaling to all enemies Increase SPR (350%) for 3 turns to all allies Grant HP barrier (15000) with morale boost (500 per 5% morale above 100%, 25000 max) for 3 turns to all allies |
1 | 100 / 60 | |
Max Lv 40 |
Earth magic damage (50x) with SPR scaling to all enemies Increase SPR (350%) for 3 turns to all allies Grant HP barrier (15000) with morale boost (500 per 5% morale above 100%, 25000 max) for 3 turns to all allies |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Practiced Lure Lv.1 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (25%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (25%) for 5 turns to caster |
- | 55 | ||||||
Practiced Lure Lv.2 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (35%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (35%) for 5 turns to caster |
- | 55 | White | 20 | 10 | - | - | 150,000 |
Practiced Lure Lv.3 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (45%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (45%) for 5 turns to caster |
- | 55 | White | 30 | 20 | - | 10 | 150,000 |
Practiced Lure Lv.4 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (55%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (55%) for 5 turns to caster |
- | 55 | White | 50 | 30 | 5 | 20 | 200,000 |
Practiced Lure Lv.5 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 55 | White | 100 | 50 | 10 | 30 | 500,000 |
Natural Protection Lv.1 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (20-35%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | ||||||
Natural Protection Lv.2 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (30-45%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Blue | 20 | 10 | - | - | 150,000 |
Natural Protection Lv.3 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (40-55%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Blue | 30 | 20 | - | 10 | 150,000 |
Natural Protection Lv.4 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (50-65%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Blue | 50 | 30 | 5 | 20 | 200,000 |
Natural Protection Lv.5 | Remove some status effects to caster: - Cover Chance to protect all allies from physical damage (100%) with damage mitigation (70-85%) for 5 turns to caster Mitigate physical damage taken (65%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Blue | 100 | 50 | 10 | 30 | 500,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Practiced Lure Lv.1 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (25%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (25%) for 5 turns to caster |
- | 55 | ||||||
Practiced Lure Lv.2 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (35%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (35%) for 5 turns to caster |
- | 55 | White | 20 | 10 | - | - | 150,000 |
Practiced Lure Lv.3 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (45%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (45%) for 5 turns to caster |
- | 55 | White | 30 | 20 | - | 10 | 150,000 |
Practiced Lure Lv.4 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (55%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (55%) for 5 turns to caster |
- | 55 | White | 50 | 30 | 5 | 20 | 200,000 |
Practiced Lure Lv.5 | Increase chance of being targeted (100%) for 5 turns to caster Mitigate damage taken (75%) for 5 turns to caster Mitigate physical damage taken against beasts and dragons (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 55 | White | 100 | 50 | 10 | 30 | 500,000 |
Natural Wall Lv.1 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (20-35%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | ||||||
Natural Wall Lv.2 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (30-45%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Violet | 20 | 10 | - | - | 150,000 |
Natural Wall Lv.3 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (40-55%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Violet | 30 | 20 | - | 10 | 150,000 |
Natural Wall Lv.4 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (50-65%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Violet | 50 | 30 | 5 | 20 | 200,000 |
Natural Wall Lv.5 | Remove some status effects to caster: - Cover Chance to protect all allies from magic damage (100%) with damage mitigation (70-85%) for 5 turns to caster Mitigate magic damage taken (65%) for 5 turns to caster Mitigate magic damage taken against beasts and dragons (65%) for 5 turns to caster |
- | 45 | Violet | 100 | 50 | 10 | 30 | 500,000 |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Maeve Fragment (50) Transcension Pearl 250,000 |
Maeve Fragment (100) Transcension Pearl (2) 500,000 |
Maeve Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | After a natural disaster left Maeve fatherless, she decided to provide for her family. Her undeniable strength and hunting skills sometimes result in accusations of her being unladylike. Despite her daunting appearance, Maeve has quite a soft spot for sewing, crafts, and her younger siblings. |
---|