Machina
Machina | |||||||
---|---|---|---|---|---|---|---|
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Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | |||||||
Series | FF TYPE-0 | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1159, 1160, 1161 | ||||||
TMR | OppositionOpposition
| ||||||
STMR | ExcaliburExcalibur
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A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Machina attends Akademeia as an Agito cadet. His talent in both academics and combat allowed him to graduate from Class Second to Class Zero. Machina's past is a dark one, marked by the destruction of his hometown following a mutant malboro attack.The Militesi forces purged the town to prevent the mutation from spreading. At the time, Machina was just a child and his hatred for the empire has grown ever since.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2776 | 123 | 117 | 103 | 86 | 110 | 2 | 5 ![]() |
6 |
6![]() |
3556 | 160 | 154 | 124 | 123 | 142 | 2 | 6 ![]() |
6 |
7![]() |
4623 | 209 | 201 | 162 | 160 | 185 | 2 | 6 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
240 | 40 | 24 | 16 | 16 | 16 |
6![]() |
390 | 65 | 34 | 26 | 26 | 26 |
7![]() |
540 | 90 | 65 | 40 | 40 | 40 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
7![]() |
4 | ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
17 | ![]() |
Dark Side | Dark physical damage (3x) to all enemies Dark physical damage (1x) as HP drain (30%) to all enemies Inflict confuse (20%) to all enemies Inflict stop (20%) for 1 turn to all enemies |
36 | |
5![]() |
58 | ![]() |
Siphon Sword | Physical damage (1.5x) as HP drain (30%) to one enemy Physical damage (1.5x) as MP drain (30%) to one enemy Decrease DEF/SPR (70%) for 1 turn to one enemy Decrease DEF/SPR (55%) for 3 turns to one enemy Decrease DEF/SPR (45%) for 5 turns to one enemy |
56 | |
5![]() |
80 | ![]() |
Stunning Slash | Physical damage (3x) to one enemy Decrease ATK/MAG (70%) for 1 turn to one enemy Decrease ATK/MAG (55%) for 3 turns to one enemy Decrease ATK/MAG (45%) for 5 turns to one enemy |
56 | |
6![]() |
27 | ![]() |
Guardian Blades | Mitigate physical damage taken (20%) for 3 turns to all allies Grant chance to counter physical attacks taken by all allies, except caster (50%) with physical damage (3x) for 3 turns to caster (max 2/turn) |
- | 32 |
6![]() |
52 | ![]() |
Enforced Magic Barrier | Mitigate magic damage taken (20%) for 3 turns to all allies Increase resistance to SPR break (100%) for 3 turns to all allies |
- | 32 |
6![]() |
100 | ![]() |
Element Eiger | Physical damage (5.2x) to one enemy Decrease fire, ice, and lightning resistance (60%) for 3 turns to one enemy ![]() |
60 | |
7![]() |
101 | ![]() |
Summon Eidolon | [4 turns cooldown, available on turn 1] Increase evocation gauge (10) Inflict unresistable death (100%) to caster |
- | 0 |
7![]() |
105 | ![]() |
Awakening | [7 turns cooldown, available on turn 1] Recover HP (100%) to caster Increase ATK (200%) for 5 turns to caster Decrease DEF (30%) for 5 turns to caster Enable skill for 5 turns to caster: Rush Blade |
- | 80 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Dual Wield | Enable dual wielding of one-handed weapons | ||
5![]() |
36 | ![]() |
Chichiri's Godfather | Increase HP (30%) Auto-heal (60 HP, 1.2x) per turn Recover MP (5%) per turn | ||
5![]() |
69 | ![]() |
Hometown Survivor | Increase resistance to poison, blind, and disease (100%) | ||
6![]() |
1 | ![]() |
Former Class Second Cadet | Increase ATK/DEF (30%) Increase EVO MAG (20%) | ||
6![]() |
70 | ![]() |
Power of the L'cie | Increase ATK (50%) Increase LB gauge fill rate (100%) | ||
7![]() |
101 | ![]() |
Crystal's Chosen One | [Requirement: TMR or STMR equipped] Auto-cast Crystal's Chosen One at the start of a battle Increase LB gauge (1) per turn | ||
7![]() |
110 | ![]() |
Brotherly Bond | Increase MP (20%) and ATK (40%) | ||
7![]() |
115 | ![]() |
SPR +20% | Increase SPR (20%) | ||
7![]() |
120 | ![]() |
Twin Bolt Rapiers | Recover MP (5%) per turn Increase modifier (1.5x): Dark Side, Element Eiger, Siphon Sword, Stunning Slash Increase modifier (0.75x): Rush Blade Increase equipment ATK (40%) when dual wielding | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Crystal's Chosen One |
Crystal's Chosen One | Increase ATK (110%) to caster Mitigate physical damage taken (5%) to caster Mitigate magic damage taken (5%) to caster | ||||
Activated by Awakening |
Rush Blade | Physical damage (5x) with ignore DEF (50%) to one enemy | 54 |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
1 | ![]() |
Libra | View info on one enemy | - | 1 |
5![]() |
17 | ![]() |
Curada | Heal (800 HP, 3.4x) to one ally | - | 9 |
5![]() |
69 | ![]() |
Thundaga | Lightning magic damage (20x) to all enemies![]() |
20 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
SPR +30% +1 | Increase SPR (30%) | - | - | Tech | 10 | 8 | 3 | - | - | ![]() |
Dual Blade Mastery +2 | Increase chain modifier cap (200%) when dual wielding |
- | - | Tech | 15 | 12 | 5 | 1 | 1 | ![]() |
Element Eiger +1 | Physical damage (8.2x) to one enemy Decrease fire, ice, and lightning resistance (80%) for 3 turns to one enemy ![]() |
60 | Black | 10 | 8 | 3 | 1 | - | ![]() | |
Element Eiger +2 | Physical damage (0.2x) to one enemy Physical damage (8x) to one enemy Decrease ice and lightning resistance (100%) and fire resistance (120%) for 3 turns to one enemy ![]() |
7 1 |
60 | Black | 15 | 12 | 5 | 2 | 2 | ![]() |
Stunning Slash +1 | Physical damage (6.5x) to one enemy Decrease ATK/MAG (70%) for 2 turns to one enemy Decrease ATK/MAG (55%) for 4 turns to one enemy Decrease ATK/MAG (45%) for 5 turns to one enemy |
56 | Guard | 10 | 8 | 3 | 1 | - | ![]() | |
Stunning Slash +2 | Physical damage (10.5x) to one enemy Decrease ATK/MAG (75%) for 2 turns to one enemy Decrease ATK/MAG (65%) for 4 turns to one enemy Decrease ATK/MAG (55%) for 5 turns to one enemy ![]() |
56 | Guard | 15 | 12 | 5 | 1 | 1 | ![]() | |
Siphon Sword +1 | Physical damage (3.5x) as HP drain (30%) to one enemy Physical damage (1.5x) as MP drain (30%) to one enemy Decrease DEF/SPR (70%) for 2 turns to one enemy Decrease DEF/SPR (55%) for 4 turns to one enemy Decrease DEF/SPR (45%) for 5 turns to one enemy |
56 | Power | 10 | 8 | 3 | 1 | - | ![]() | |
Siphon Sword +2 | Physical damage (6.5x) as HP drain (30%) to one enemy Physical damage (1.5x) as MP drain (30%) to one enemy Decrease DEF/SPR (75%) for 2 turns to one enemy Decrease DEF/SPR (65%) for 4 turns to one enemy Decrease DEF/SPR (55%) for 5 turns to one enemy ![]() |
56 | Power | 15 | 12 | 5 | 2 | - | ![]() | |
Awakening +1 | [6 turns cooldown, available on turn 1] Recover HP (100%) to caster Increase ATK (200%) for 5 turns to caster Enable skill for 5 turns to caster: Rush Blade +1 |
- | 80 | Power | 10 | 8 | 3 | 1 | - | ![]() |
Awakening +2 | [5 turns cooldown, available on turn 1] Recover HP (100%) to caster Increase ATK (250%) for 5 turns to caster (can't be dispelled) Enable skill for 5 turns to caster: Rush Blade +2 |
- | 80 | Power | 15 | 12 | 5 | 1 | 1 | ![]() |
Hometown Survivor +1 | Increase DEF/SPR (30%) Increase resistance to poison, blind, and disease (100%) |
- | - | Green | 10 | 8 | 3 | - | - | ![]() |
Hometown Survivor +2 | Increase HP/ATK/DEF/SPR (30%) Increase resistance to poison, blind, and disease (100%) Increase resistance to stop (100%) |
- | - | Green | 15 | 12 | 5 | 1 | - | ![]() |
Crystal's Chosen One +1 | [Requirement: TMR or STMR equipped] Auto-cast Crystal's Chosen One at the start of a battle Increase LB gauge (1) per turn Increase modifier (1.5x): Element Eiger, Rush Blade Increase equipment ATK (10%) when dual wielding |
- | - | Support | 10 | 8 | 3 | 1 | - | ![]() |
Crystal's Chosen One +2 | [Requirement: TMR or STMR equipped] Increase HP/DEF/SPR (20%) Auto-cast Crystal's Chosen One at the start of a battle Increase LB gauge (1) per turn Increase modifier (3.5x): Element Eiger, Rush Blade Increase equipment ATK (60%) when dual wielding |
- | - | Support | 15 | 12 | 5 | 1 | 1 | ![]() |
Conditional | ||||||||||
Rush Blade +1 | Physical damage (6x) with ignore DEF (50%) to one enemy | 54 | via Awakening +1 | |||||||
Rush Blade +2 | Physical damage (7.75x) with ignore DEF (50%) to one enemy![]() Attack frames change |
54 | via Awakening +2 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Cyclone Drive | Base | Physical damage (5x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (40%) for 3 turns to one enemy |
12 | 26 ![]() |
Max | Physical damage (5.95x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (59%) for 3 turns to one enemy | ||||
6![]() |
Cyclone Drive | Base | Physical damage (5.8x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (50%) for 3 turns to one enemy |
12 | 30 ![]() |
Max | Physical damage (7x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (74%) for 3 turns to one enemy | ||||
7![]() |
Cyclone Drive | Base | Physical damage (5.8x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (50%) for 3 turns to one enemy |
12 | 24 ![]() |
Max | Physical damage (7x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (79%) for 3 turns to one enemy |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Machina attends Akademeia as an Agito cadet. His talent in both academics and combat allowed him to graduate from Class Second to Class Zero. Machina's past is a dark one, marked by the destruction of his hometown following a mutant malboro attack.The Militesi forces purged the town to prevent the mutation from spreading. At the time, Machina was just a child and his hatred for the empire has grown ever since. |
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6★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Machina receives secret orders from the upper echelons of Dominion to join Class Zero and surveil Ace and the other members. Although fiercely true to himself, he is easily swayed by the will of others. After the commandant suggests that Class Zero is responsible for his brother's death, Machina's once friendly attitude towards his classmates changes dramatically and he begins to gradually distance himself. |
7★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Following the death of his older brother and only remaining blood relative, Izana, Machina fears losing his childhood friend, Rem, and yearns for the power to protect her. While fleeing the Milites Empire, he encounters the White Tiger l'Cie, Qun'mi. Machina's frustration with his own weakness causes him to accept Qun'mi's offer and receive her power. |
Fusion
5★ | We can't let the enemy have it their way any longer. |
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6★ | I hate being weak. I hate being the one who has to be protected. |
7★ | I refuse to give up on my friends. |
Awakening
6★ | I have bid farewell to my former self. You've no longer any need to worry. |
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7★ | I long for a body that fears nothing, and power that can take down anything in my way! |
Summon
5★ | I am Machina. Machina Kunagiri. And who are you all? |
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6★ | You all look so strong and reliable. I want to give it all I've got and do my best as well. |
7★ | I will protect everyone. I have no intention on losing anyone ever again. |
Trust Mastery
I have a feeling we could have been good friends had we met in a world without violence. I'm sure we would've had lots of fun together... |
User Review
Notes
Gameplay
- Machina has a variation: Steadfast Soldier Machina.