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Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: Sharp Kick, Flood, Waterga, Protectga, Shellga, Flood, Waterga
Lord of the Seas Nichol
Lord of the Seas Nichol
Rarity NV - NV
Role Support
Chain Family Flood
Chaos Wave Awakened
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Male‎
Race Human
No. 2286
TMR Leviathan SynergyLeviathan Synergy
Leviathan SynergyLeviathan Synergy
Increase resistance to confuse (100%)
Increase water resistance (30%)
Increase LB gauge fill rate (100%)
STMR Lord of the Seas' GarmentsLord of the Seas' Garments
Lord of the Seas' GarmentsLord of the Seas' GarmentsClothes
Stats: DEF+42, SPR+64
Resistance: Water (+50%)
Effect: Imbued with the Water God's MightImbued with the Water God's Might
Imbued with the Water God's MightImbued with the Water God's Might
Increase physical and magic damage against beasts and aquatics (50/50%)
Vision Card Memories Below the Surface

Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: Sharp Kick, Flood, Waterga, Protectga, Shellga, Flood, Waterga
Lord of the Seas Nichol
Lord of the Seas Nichol
Rarity NV - NV
Role Support
Chain Family Flood
Chaos Wave Awakened
Bolting Strike
Acquisition Rare Summon
Time Limited
CG LB No
Series FFBE
Gender Male‎
Race Human
No. 2286
TMR Leviathan SynergyLeviathan Synergy
Leviathan SynergyLeviathan Synergy
Increase resistance to confuse (100%)
Increase water resistance (30%)
Increase LB gauge fill rate (100%)
STMR Lord of the Seas' GarmentsLord of the Seas' Garments
Lord of the Seas' GarmentsLord of the Seas' GarmentsClothes
Stats: DEF+42, SPR+64
Resistance: Water (+50%)
Effect: Imbued with the Water God's MightImbued with the Water God's Might
Imbued with the Water God's MightImbued with the Water God's Might
Increase physical and magic damage against beasts and aquatics (50/50%)
Vision Card Memories Below the Surface

A vision of the highly skilled tactician, Nichol, fused with the esper of the water, Leviathan. They attack enemies with raging rapids worthy of the name "Lord of the Seas." Nichol manipulates the waves with strategies unimaginable by most tacticians, but the kindness in his heart is also deeper than the ocean, and he unleashes his plans only on those who attempt to disrupt the peace of the world.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4628
540 + 270
270
90 + 45
155
40 + 20
172
40 + 20
230
65 + 32
210
40 + 20
3 6 LB 7
EX 1 5229
540 + 270
305
90 + 45
175
40 + 20
194
40 + 20
289
65 + 32
237
40 + 20
3 6 LB 7
EX 2 5691
540 + 270
332
90 + 45
190
40 + 20
211
40 + 20
335
65 + 32
258
40 + 20
3 6 LB 7
EX 3 6014
540 + 270
350
90 + 45
200
40 + 20
223
40 + 20
367
65 + 32
272
40 + 20
3 6 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: 3 turns
  • Cooldown to Normal: 3 turns
  • Cooldown to Brave Shift: 4 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - +50% - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - +100% - -

Equipment

Weapons
Dagger Staff Rod Instrument Throwing
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4873
540 + 270
286
90 + 45
155
40 + 20
176
40 + 20
265
65 + 32
235
40 + 20
3 4 LB 7
EX 1 5474
540 + 270
321
90 + 45
175
40 + 20
198
40 + 20
324
65 + 32
262
40 + 20
3 4 LB 7
EX 2 5936
540 + 270
348
90 + 45
190
40 + 20
215
40 + 20
370
65 + 32
283
40 + 20
3 4 LB 7
EX 3 6259
540 + 270
366
90 + 45
200
40 + 20
227
40 + 20
402
65 + 32
297
40 + 20
3 4 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: 3 turns
  • Cooldown to Normal: 3 turns
  • Cooldown to Brave Shift: 4 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - +100% - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - +100% - -

Equipment

Weapons
Dagger Staff Rod Instrument Throwing
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Triple Sea Magic Triple Sea Magic Cast 3 times: Innate black magic, green magic and abilities 0
NV 1 True Water Infusion True Water Infusion Lv.5 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (100%) for 4 turns to all allies
150
NV 1 Sharp Kick Sharp Kick Physical damage (1.8x) with critical hit to one enemy
Remove all status effects from one enemy
1 30
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
NV 1 Water God's Connection Water God's Connection Increase ATK, DEF, MAG, SPR, HP and MP (60%)
Increase LB gauge (3) per turn
Recover MP (7%) per turn
Increase evoke damage (100%)
Increase EVO MAG (100%)
NV 1 Sea Dragon's Stance Sea Dragon's Stance Upgrade normal attack to Sea Dragon's Stance
NV 1 Leviathan & Nichol Leviathan & Nichol Increase MAG (140%) when equipped with a rod
NV 1 Completionist Stance Completionist Stance Auto-cast Completionist Stance at the start of a battle
NV 101 Leviathan's Aid Leviathan's Aid [Requirement: TMR or STMR equipped]
Increase EVO MAG (200%)
Increase Leviathan's bonus stats (200%)
Increase equipment MAG (100%) and accuracy (25%) when single wielding any weapon
Conditional
Condition Name Effect Hits MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Sea Dragon's Stance
Sea Dragon's Stance Water magic damage (16x) to all enemies
Increase LB gauge (2) to all allies
Grant chance to counter physical attacks taken by all allies, except caster (100%) with normal attack (1x) with MAG scaling for 1 turn to all allies (max 1/turn)
3
Activated by
Completionist Stance
Completionist Stance Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies
Increase LB damage (100%) for 4 turns to all allies (can't be dispelled)
Increase fire resistance (100%) for 4 turns to all allies
Increase evocation gauge (7)

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Flood Flood Awk+2 Water magic damage (48x) to all enemies
Decrease water resistance (120%) for 5 turns to all enemies
Chain=Flood
12 48
NV 1 Waterga Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20
NV 1 Protectga Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
25
NV 1 Shellga Shellga Awk+2 Increase SPR (200%) for 4 turns to all allies
Mitigate magic damage taken (50%) for 4 turns to all allies
25

Limit Burst

Rarity Name Effect Hits Cost
NV Leviathan's Howl Base
Lv 1
Remove all buffs from all enemies
Increase ATK/DEF/MAG/SPR (300%) for 4 turns to all allies
Increase LB damage (200%) for 4 turns to all allies (can't be dispelled)
Remove all debuffs from all allies
99 / 60 LB
Max
Lv 40
Remove all buffs from all enemies
Increase ATK/DEF/MAG/SPR (300%) for 4 turns to all allies
Increase LB damage (200%) for 4 turns to all allies (can't be dispelled)
Remove all debuffs from all allies

Special

Active
Min rarity Level Icon Name Effect Hits MP
EX 3 1 Aquaticslayer Aquaticslayer [5 turns cooldown, available on turn 1]
Increase physical damage against aquatic (160%) for 4 turns to all allies
Increase magic damage against aquatic (160%) for 4 turns to all allies
99
NV 1 Triple Sea Magic Triple Sea Magic Cast 3 times: Innate black magic, green magic and abilities 0
NV 1 True Water Infusion True Water Infusion Lv.5 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (100%) for 4 turns to all allies
150
NV 1 Crashing Tides Crashing Tides Lv.5 Water evoke* damage (64/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 1 EV
NV 1 Water God's Rage Water God's Rage Lv.5 Increase ATK and MAG (280%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
2 EV
NV 1 True Enhancing Stance True Enhancing Stance [10 turns cooldown, available on turn 1]
Cure ATK/MAG break to all allies
Increase ATK and MAG (300%) for 4 turns to all allies
Increase LB gauge (30) to all allies
Recover MP (1000) to all allies
Enable skill for 1 use to all allies: Levia-Chain
10 EV
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
NV 1 Water God's Connection Water God's Connection Increase ATK, DEF, MAG, SPR, HP and MP (60%)
Increase LB gauge (3) per turn
Recover MP (7%) per turn
Increase evoke damage (100%)
Increase EVO MAG (100%)
NV 1 Sea Dragon's Stance Sea Dragon's Stance Upgrade normal attack to Sea Dragon's Stance
NV 1 Leviathan & Nichol Leviathan & Nichol Increase MAG (140%) when equipped with a rod
NV 1 Completionist Stance Completionist Stance Auto-cast Completionist Stance at the start of a battle
NV 1 Unleashed Evocation (Lord of the Seas Nichol) Unleashed Evocation (Lord of the Seas Nichol) Increase MAG (50%)
Enable area effect when evoking Leviathan: Decrease water resistance (25%) for 10 turns to all areas
NV 101 Leviathan's Aid Leviathan's Aid [Requirement: TMR or STMR equipped]
Increase EVO MAG (200%)
Increase Leviathan's bonus stats (200%)
Increase equipment MAG (100%) and accuracy (25%) when single wielding any weapon
Conditional
Condition Name Effect Hits MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Sea Dragon's Stance
Sea Dragon's Stance Water magic damage (16x) to all enemies
Increase LB gauge (2) to all allies
Grant chance to counter physical attacks taken by all allies, except caster (100%) with normal attack (1x) with MAG scaling for 1 turn to all allies (max 1/turn)
3
Activated by
Completionist Stance
Completionist Stance Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies
Increase LB damage (100%) for 4 turns to all allies (can't be dispelled)
Increase fire resistance (100%) for 4 turns to all allies
Increase evocation gauge (7)
Activated by
True Enhancing Stance
Levia-Chain Water evoke* damage (10/0x, 100%/0% ratio) to all enemies
Chain=Flood
12 50

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Flood Flood Awk+2 Water magic damage (48x) to all enemies
Decrease water resistance (120%) for 5 turns to all enemies
Chain=Flood
12 48
NV 1 Waterga Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20

Limit Burst

Rarity Name Effect Hits Cost
NV Aquatic Formula Base
Lv 1
Increase ATK/DEF/MAG/SPR (350%) for 4 turns to all allies
Increase water physical damage (45%) for 4 turns to all allies
Increase water magic damage (45%) for 4 turns to all allies
Increase LB damage (250%) for 4 turns to all allies (can't be dispelled)
99 / 60 LB
Max
Lv 40
Increase ATK/DEF/MAG/SPR (350%) for 4 turns to all allies
Increase water physical damage (45%) for 4 turns to all allies
Increase water magic damage (45%) for 4 turns to all allies
Increase LB damage (250%) for 4 turns to all allies (can't be dispelled)

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
True Water Infusion Lv.1 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (60%) for 4 turns to all allies
- 150 Static Brave Ability.png
True Water Infusion Lv.2 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (70%) for 4 turns to all allies
- 150 Blue 15 8 - - Gil100,000
True Water Infusion Lv.3 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (80%) for 4 turns to all allies
- 150 Blue 20 15 - 10 Gil100,000
True Water Infusion Lv.4 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (90%) for 4 turns to all allies
- 150 Blue 35 22 3 15 Gil150,000
True Water Infusion Lv.5 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (100%) for 4 turns to all allies
- 150 Blue 75 37 5 20 Gil300,000

Ability Awakening

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Waterga Water magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Waterga Awk+1 Water magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Flood Water magic damage (24x) to all enemies
Decrease water resistance (100%) for 5 turns to all enemies
Chain=Flood
12 48
Flood Awk+1 Water magic damage (36x) to all enemies
Decrease water resistance (110%) for 5 turns to all enemies
Chain=Flood
12 48 Black 20 15 10 4 2 Gil1,000,000
Flood Awk+2 Water magic damage (48x) to all enemies
Decrease water resistance (120%) for 5 turns to all enemies
Chain=Flood
12 48 Black 30 23 15 8 2 Gil1,000,000
Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
- 25
Protectga Awk+1 Increase DEF (150%) for 4 turns to all allies
Mitigate physical damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000
Shellga Increase SPR (100%) for 4 turns to all allies
Mitigate magic damage taken (30%) for 4 turns to all allies
- 25
Shellga Awk+1 Increase SPR (150%) for 4 turns to all allies
Mitigate magic damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Shellga Awk+2 Increase SPR (200%) for 4 turns to all allies
Mitigate magic damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
True Water Infusion Lv.1 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (60%) for 4 turns to all allies
- 150 Static Brave Ability.png
True Water Infusion Lv.2 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (70%) for 4 turns to all allies
- 150 Blue 15 8 - - Gil100,000
True Water Infusion Lv.3 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (80%) for 4 turns to all allies
- 150 Blue 20 15 - 10 Gil100,000
True Water Infusion Lv.4 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (90%) for 4 turns to all allies
- 150 Blue 35 22 3 15 Gil150,000
True Water Infusion Lv.5 Add water element to physical attacks for 4 turns to all allies
Increase water physical damage (30%) for 4 turns to all allies
Increase water magic damage (30%) for 4 turns to all allies
Increase fire, lightning and water resistance (100%) for 4 turns to all allies
- 150 Blue 75 37 5 20 Gil300,000
Crashing Tides Lv.1 Water evoke* damage (40/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 0, 1 EV
Crashing Tides Lv.2 Water evoke* damage (46/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 0, 1 EV Blue 15 8 - - Gil100,000
Crashing Tides Lv.3 Water evoke* damage (52/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 0, 1 EV Blue 20 15 - 10 Gil100,000
Crashing Tides Lv.4 Water evoke* damage (58/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 0, 1 EV Blue 35 22 3 15 Gil150,000
Crashing Tides Lv.5 Water evoke* damage (64/0x, 100%/0% ratio) to one enemy
Recover MP (150) to all allies
Increase evocation gauge (3)
Chain=Bolting Strike
9 0, 1 EV Blue 75 37 5 20 Gil300,000
Water God's Rage Lv.1 Increase ATK and MAG (200%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
- 0, 2 EV
Water God's Rage Lv.2 Increase ATK and MAG (220%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
- 0, 2 EV Blue 15 8 - - Gil100,000
Water God's Rage Lv.3 Increase ATK and MAG (240%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
- 0, 2 EV Blue 20 15 - 10 Gil100,000
Water God's Rage Lv.4 Increase ATK and MAG (260%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
- 0, 2 EV Blue 35 22 3 15 Gil150,000
Water God's Rage Lv.5 Increase ATK and MAG (280%) for 4 turns to all allies
Increase physical damage against beast and aquatic (100%) for 4 turns to all allies
Increase magic damage against beast and aquatic (100%) for 4 turns to all allies
Increase evocation gauge (4)
- 0, 2 EV Blue 75 37 5 20 Gil300,000

Ability Awakening

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Waterga Water magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Waterga Awk+1 Water magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Flood Water magic damage (24x) to all enemies
Decrease water resistance (100%) for 5 turns to all enemies
Chain=Flood
12 48
Flood Awk+1 Water magic damage (36x) to all enemies
Decrease water resistance (110%) for 5 turns to all enemies
Chain=Flood
12 48 Black 20 15 10 4 2 Gil1,000,000
Flood Awk+2 Water magic damage (48x) to all enemies
Decrease water resistance (120%) for 5 turns to all enemies
Chain=Flood
12 48 Black 30 23 15 8 2 Gil1,000,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Lord of the Seas Nichol Fragment.pngLord of the Seas Nichol Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Lord of the Seas Nichol Fragment.pngLord of the Seas Nichol Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Lord of the Seas Nichol Fragment.pngLord of the Seas Nichol Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV
Lord of the Seas Nichol

Quotes

Background Story

NV A vision of the highly skilled tactician, Nichol, fused with the esper of the water, Leviathan. They attack enemies with raging rapids worthy of the name "Lord of the Seas." Nichol manipulates the waves with strategies unimaginable by most tacticians, but the kindness in his heart is also deeper than the ocean, and he unleashes his plans only on those who attempt to disrupt the peace of the world.

Fusion

NV Allow me to show you a strategy from another world that no other tactician could begin to imagine.

Awakening

NV <blank>

Summon

NV I look forward to seeing what kind of strategies I can devise with the power of the Water God...

Trust Mastery

Here is a present from the two of us. It seems that the Water God also considers you a close companion, indeed.

User Review

Notes

Gameplay

Default Attack Changes

  • The passive ability Sea Dragon's Stance permanently changes his default attack upon reaching the prerequisite unit level. This will override the unit from using a standard normal attack.

Area Effect Mechanics

  • The area effects granted by his skills will only activate if he is the one who evokes Leviathan in battle.
  • Area effects do not stack. Evoking another Esper or any other skill with a similar effect will overwrite the previous area effect.
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