GL | JP |
Lord of the Seas Nichol | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Chaos Wave Awakened Flood | ||||||
Categories | Water Support FFBE Evocation | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 2286 | ||||||
TMR | Leviathan SynergyLeviathan Synergy
| ||||||
STMR | Lord of the Seas' GarmentsLord of the Seas' Garments
| ||||||
1 | Memories Below the Surface | ||||||
3 | Memories Below the Surface |
Lord of the Seas Nichol | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Chaos Wave Awakened Flood Bolting Strike | ||||||
Categories | Water Support FFBE Evocation | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 2286 | ||||||
TMR | Leviathan SynergyLeviathan Synergy
| ||||||
STMR | Lord of the Seas' GarmentsLord of the Seas' Garments
| ||||||
1 | Memories Below the Surface | ||||||
3 | Memories Below the Surface |
A vision of the highly skilled tactician, Nichol, fused with the esper of the water, Leviathan. They attack enemies with raging rapids worthy of the name "Lord of the Seas." Nichol manipulates the waves with strategies unimaginable by most tacticians, but the kindness in his heart is also deeper than the ocean, and he unleashes his plans only on those who attempt to disrupt the peace of the world.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4628 900 + 450 |
270 150 + 75 |
155 65 + 32 |
172 65 + 32 |
230 65 + 32 |
210 65 + 32 |
3 | 6 | 7 | |
1 | 5229 900 + 450 |
305 150 + 75 |
175 65 + 32 |
194 65 + 32 |
289 65 + 32 |
237 65 + 32 |
3 | 6 | 7 |
2 | 5691 900 + 450 |
332 150 + 75 |
190 65 + 32 |
211 65 + 32 |
335 65 + 32 |
258 65 + 32 |
3 | 6 | 7 |
3 | 6014 900 + 450 |
350 150 + 75 |
200 65 + 32 |
223 65 + 32 |
367 65 + 32 |
272 65 + 32 |
3 | 6 | 7 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 4 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +50% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | +100% | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 8, Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Black Eye | Accessory | ATK+45, MAG+45 Resistance: Dark (+30%), Paralyze (+75%), Confuse (+75%), Petrify (+75%) Effect: Legend of the Dark DragonLegend of the Dark Dragon
|
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4873 900 + 450 |
286 150 + 75 |
155 65 + 32 |
176 65 + 32 |
265 65 + 32 |
235 65 + 32 |
3 | 4 | 7 | |
1 | 5474 900 + 450 |
321 150 + 75 |
175 65 + 32 |
198 65 + 32 |
324 65 + 32 |
262 65 + 32 |
3 | 4 | 7 |
2 | 5936 900 + 450 |
348 150 + 75 |
190 65 + 32 |
215 65 + 32 |
370 65 + 32 |
283 65 + 32 |
3 | 4 | 7 |
3 | 6259 900 + 450 |
366 150 + 75 |
200 65 + 32 |
227 65 + 32 |
402 65 + 32 |
297 65 + 32 |
3 | 4 | 7 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 4 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +100% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | +100% | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 8, Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Black Eye | Accessory | ATK+45, MAG+45 Resistance: Dark (+30%), Paralyze (+75%), Confuse (+75%), Petrify (+75%) Effect: Legend of the Dark DragonLegend of the Dark Dragon
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
2 | 1 | Elemental Power - Water | [10 turns cooldown, available on turn 1] Add water element to physical attacks for 5 turns to one ally Increase water physical damage (60%) for 3 turns to one ally Increase water magic damage (60%) for 3 turns to one ally 1. Auto-cast next turn: Increase water physical damage (80%) for 2 turns to one ally Increase water magic damage (80%) for 2 turns to one ally 1. Auto-cast after 2 turns: Increase water physical damage (100%) for 1 turn to one ally Increase water magic damage (100%) for 1 turn to one ally |
1000 | ||
1 | Sharp Kick | Physical damage (1.8x) with critical hit to one enemy Remove all status effects from one enemy |
1 | 30 | ||
1 | True Water Infusion Lv.5 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (100%) for 4 turns to all allies |
150 | |||
1 | Triple Sea Magic | Cast 3 times: Innate black magic, green magic and abilities | 0 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
1 | Sea Dragon's Stance | Upgrade normal attack to Sea Dragon's Stance | ||||
1 | Water God's Connection | Increase ATK, DEF, MAG, SPR, HP and MP (60%) Increase LB gauge (3) per turn Recover MP (7%) per turn Increase evoke damage (100%) Increase EVO MAG (100%) | ||||
1 | Leviathan & Nichol | Increase MAG (140%) when equipped with a rod | ||||
1 | Completionist Stance | Auto-cast Completionist Stance at the start of a battle | ||||
1 | Unleashed Evocation (Lord of the Seas Nichol) Awk+3 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (50%) for 10 turns | ||||
101 | Leviathan's Aid | [Requirement: TMR or STMR equipped] Increase EVO MAG (200%) Increase Leviathan's bonus stats (200%) Increase equipment MAG (100%) and magic accuracy (25%) when single wielding any weapon | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Sea Dragon's Stance |
Sea Dragon's Stance | Water magic damage (16x) to all enemies Increase LB gauge (2) to all allies Grant chance to counter physical attacks taken by all allies, except caster (100%) with normal attack (1x) with MAG scaling for 1 turn to all allies (max 1/turn) |
3 | |||
Activated by Completionist Stance |
Completionist Stance | Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies (can't be dispelled) Increase LB damage (100%) for 4 turns to all allies (can't be dispelled) Increase fire resistance (100%) for 4 turns to all allies Increase evocation gauge (7) |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
1 | Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | ||
1 | Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 | ||
1 | Protectga Awk+2 | Increase DEF (200%) for 4 turns to all allies Mitigate physical damage taken (50%) for 4 turns to all allies |
25 | |||
1 | Shellga Awk+2 | Increase SPR (200%) for 4 turns to all allies Mitigate magic damage taken (50%) for 4 turns to all allies |
25 |
Leader Skill[]
Min rarity | Icon | Name | Effect | ||
---|---|---|---|---|---|
Victorious Evocation/Water | [Requirement: Set as party leader] Increase ATK and MAG (100%) to all Water or Evocation allies |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Leviathan's Howl | Base Lv 1 |
Remove all buffs from all enemies Increase ATK/DEF/MAG/SPR (300%) for 4 turns to all allies Increase LB damage (200%) for 4 turns to all allies (can't be dispelled) Remove all debuffs from all allies |
99 / 60 | ||
Max Lv 40 |
Remove all buffs from all enemies Increase ATK/DEF/MAG/SPR (300%) for 4 turns to all allies Increase LB damage (200%) for 4 turns to all allies (can't be dispelled) Remove all debuffs from all allies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
2 | 1 | Elemental Power - Water | [10 turns cooldown, available on turn 1] Add water element to physical attacks for 5 turns to one ally Increase water physical damage (60%) for 3 turns to one ally Increase water magic damage (60%) for 3 turns to one ally 1. Auto-cast next turn: Increase water physical damage (80%) for 2 turns to one ally Increase water magic damage (80%) for 2 turns to one ally 1. Auto-cast after 2 turns: Increase water physical damage (100%) for 1 turn to one ally Increase water magic damage (100%) for 1 turn to one ally |
1000 | ||
3 | 1 | Aquaticslayer | [5 turns cooldown, available on turn 1] Increase physical damage against aquatic (160%) for 4 turns to all allies Increase magic damage against aquatic (160%) for 4 turns to all allies |
99 | ||
1 | True Water Infusion Lv.5 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (100%) for 4 turns to all allies |
150 | |||
1 | Crashing Tides Lv.5 | Water evoke damage (64/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 1 | ||
1 | Water God's Rage Lv.5 | Increase ATK and MAG (280%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
2 | |||
1 | True Enhancing Stance | [10 turns cooldown, available on turn 1] Cure ATK/MAG break to all allies Increase ATK and MAG (300%) for 4 turns to all allies Increase LB gauge (30) to all allies Recover MP (1000) to all allies Enable skill for 1 use to all allies: Levia-Chain |
10 | |||
1 | Triple Sea Magic | Cast 3 times: Innate black magic, green magic and abilities | 0 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
1 | Sea Dragon's Stance | Upgrade normal attack to Sea Dragon's Stance | ||||
1 | Water God's Connection | Increase ATK, DEF, MAG, SPR, HP and MP (60%) Increase LB gauge (3) per turn Recover MP (7%) per turn Increase evoke damage (100%) Increase EVO MAG (100%) | ||||
1 | Leviathan & Nichol | Increase MAG (140%) when equipped with a rod | ||||
1 | Completionist Stance | Auto-cast Completionist Stance at the start of a battle | ||||
1 | Unleashed Evocation (Lord of the Seas Nichol) Awk+3 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (50%) for 10 turns | ||||
101 | Leviathan's Aid | [Requirement: TMR or STMR equipped] Increase EVO MAG (200%) Increase Leviathan's bonus stats (200%) Increase equipment MAG (100%) and magic accuracy (25%) when single wielding any weapon | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by True Enhancing Stance |
Levia-Chain | Water evoke damage (10/0x, 100%/0% ratio) to all enemies Flood |
9 | 50 | ||
Activated by Sea Dragon's Stance |
Sea Dragon's Stance | Water magic damage (16x) to all enemies Increase LB gauge (2) to all allies Grant chance to counter physical attacks taken by all allies, except caster (100%) with normal attack (1x) with MAG scaling for 1 turn to all allies (max 1/turn) |
3 | |||
Activated by Completionist Stance |
Completionist Stance | Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies (can't be dispelled) Increase LB damage (100%) for 4 turns to all allies (can't be dispelled) Increase fire resistance (100%) for 4 turns to all allies Increase evocation gauge (7) |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
1 | Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | ||
1 | Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 |
Leader Skill[]
Min rarity | Icon | Name | Effect | ||
---|---|---|---|---|---|
Victorious Evocation/Water | [Requirement: Set as party leader] Increase ATK and MAG (100%) to all Water or Evocation allies |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Aquatic Formula | Base Lv 1 |
Increase ATK/DEF/MAG/SPR (350%) for 4 turns to all allies Increase water physical damage (45%) for 4 turns to all allies Increase water magic damage (45%) for 4 turns to all allies Increase LB damage (250%) for 4 turns to all allies (can't be dispelled) |
99 / 60 | ||
Max Lv 40 |
Increase ATK/DEF/MAG/SPR (350%) for 4 turns to all allies Increase water physical damage (45%) for 4 turns to all allies Increase water magic damage (45%) for 4 turns to all allies Increase LB damage (250%) for 4 turns to all allies (can't be dispelled) |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
True Water Infusion Lv.1 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (60%) for 4 turns to all allies |
- | 150 | ||||||
True Water Infusion Lv.2 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (70%) for 4 turns to all allies |
- | 150 | Blue | 15 | 8 | - | - | 100,000 |
True Water Infusion Lv.3 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (80%) for 4 turns to all allies |
- | 150 | Blue | 20 | 15 | - | 10 | 100,000 |
True Water Infusion Lv.4 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (90%) for 4 turns to all allies |
- | 150 | Blue | 35 | 22 | 3 | 15 | 150,000 |
True Water Infusion Lv.5 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (100%) for 4 turns to all allies |
- | 150 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Waterga | Water magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Waterga Awk+1 | Water magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Waterga Awk+2 | Water magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Flood | Water magic damage (24x) to all enemies Decrease water resistance (100%) for 5 turns to all enemies Flood |
9 | 48 | |||||||
Flood Awk+1 | Water magic damage (36x) to all enemies Decrease water resistance (110%) for 5 turns to all enemies Flood |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Flood Awk+2 | Water magic damage (72x) to all enemies Decrease water resistance (130%) for 5 turns to all enemies Flood |
9 | 48 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 | Black | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Unleashed Evocation (Lord of the Seas Nichol) | Increase MAG (50%) Enable area effect to ally and enemy's area when evoking Leviathan: Decrease water resistance (25%) for 10 turns |
- | - | |||||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+1 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (30%) for 10 turns |
- | - | Master Crown | 1 | 1,000,000 | ||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+2 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (40%) for 10 turns |
- | - | Master Crown | 1 | 1,000,000 | ||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+3 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (50%) for 10 turns |
- | - | Master Crown | 2 | 1,000,000 | ||||
Protectga | Increase DEF (100%) for 4 turns to all allies Mitigate physical damage taken (30%) for 4 turns to all allies |
- | 25 | |||||||
Protectga Awk+1 | Increase DEF (150%) for 4 turns to all allies Mitigate physical damage taken (40%) for 4 turns to all allies |
- | 25 | Green | 15 | 8 | 5 | 1 | - | 250,000 |
Protectga Awk+2 | Increase DEF (200%) for 4 turns to all allies Mitigate physical damage taken (50%) for 4 turns to all allies |
- | 25 | Green | 23 | 12 | 8 | 2 | 1 | 250,000 |
Shellga | Increase SPR (100%) for 4 turns to all allies Mitigate magic damage taken (30%) for 4 turns to all allies |
- | 25 | |||||||
Shellga Awk+1 | Increase SPR (150%) for 4 turns to all allies Mitigate magic damage taken (40%) for 4 turns to all allies |
- | 25 | Green | 15 | 8 | 5 | 1 | - | 250,000 |
Shellga Awk+2 | Increase SPR (200%) for 4 turns to all allies Mitigate magic damage taken (50%) for 4 turns to all allies |
- | 25 | Green | 23 | 12 | 8 | 2 | 1 | 250,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
True Water Infusion Lv.1 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (60%) for 4 turns to all allies |
- | 150 | ||||||
True Water Infusion Lv.2 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (70%) for 4 turns to all allies |
- | 150 | Blue | 15 | 8 | - | - | 100,000 |
True Water Infusion Lv.3 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (80%) for 4 turns to all allies |
- | 150 | Blue | 20 | 15 | - | 10 | 100,000 |
True Water Infusion Lv.4 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (90%) for 4 turns to all allies |
- | 150 | Blue | 35 | 22 | 3 | 15 | 150,000 |
True Water Infusion Lv.5 | Add water element to physical attacks for 4 turns to all allies Increase water physical damage (30%) for 4 turns to all allies Increase water magic damage (30%) for 4 turns to all allies Increase fire, lightning and water resistance (100%) for 4 turns to all allies |
- | 150 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Crashing Tides Lv.1 | Water evoke damage (40/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 0, 1 | ||||||
Crashing Tides Lv.2 | Water evoke damage (46/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 0, 1 | Blue | 15 | 8 | - | - | 100,000 |
Crashing Tides Lv.3 | Water evoke damage (52/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 0, 1 | Blue | 20 | 15 | - | 10 | 100,000 |
Crashing Tides Lv.4 | Water evoke damage (58/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 0, 1 | Blue | 35 | 22 | 3 | 15 | 150,000 |
Crashing Tides Lv.5 | Water evoke damage (64/0x, 100%/0% ratio) to one enemy Recover MP (150) to all allies Increase evocation gauge (3) Bolting Strike |
9 | 0, 1 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Water God's Rage Lv.1 | Increase ATK and MAG (200%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
- | 0, 2 | ||||||
Water God's Rage Lv.2 | Increase ATK and MAG (220%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
- | 0, 2 | Blue | 15 | 8 | - | - | 100,000 |
Water God's Rage Lv.3 | Increase ATK and MAG (240%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
- | 0, 2 | Blue | 20 | 15 | - | 10 | 100,000 |
Water God's Rage Lv.4 | Increase ATK and MAG (260%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
- | 0, 2 | Blue | 35 | 22 | 3 | 15 | 150,000 |
Water God's Rage Lv.5 | Increase ATK and MAG (280%) for 4 turns to all allies Increase physical damage against beast and aquatic (100%) for 4 turns to all allies Increase magic damage against beast and aquatic (100%) for 4 turns to all allies Increase evocation gauge (4) |
- | 0, 2 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Waterga | Water magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Waterga Awk+1 | Water magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Waterga Awk+2 | Water magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Flood | Water magic damage (24x) to all enemies Decrease water resistance (100%) for 5 turns to all enemies Flood |
9 | 48 | |||||||
Flood Awk+1 | Water magic damage (36x) to all enemies Decrease water resistance (110%) for 5 turns to all enemies Flood |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Flood Awk+2 | Water magic damage (72x) to all enemies Decrease water resistance (130%) for 5 turns to all enemies Flood |
9 | 48 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 | Black | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Unleashed Evocation (Lord of the Seas Nichol) | Increase MAG (50%) Enable area effect to ally and enemy's area when evoking Leviathan: Decrease water resistance (25%) for 10 turns |
- | - | |||||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+1 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (30%) for 10 turns |
- | - | Master Crown | 1 | 1,000,000 | ||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+2 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (40%) for 10 turns |
- | - | Master Crown | 1 | 1,000,000 | ||||
Unleashed Evocation (Lord of the Seas Nichol) Awk+3 | Increase MAG (50%) Enable area effect to enemy's area when evoking Leviathan: Decrease water resistance (50%) for 10 turns |
- | - | Master Crown | 2 | 1,000,000 |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Lord of the Seas Nichol Fragment (50) Transcension Pearl 250,000 |
Lord of the Seas Nichol Fragment (100) Transcension Pearl (2) 500,000 |
Lord of the Seas Nichol Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | A vision of the highly skilled tactician, Nichol, fused with the esper of the water, Leviathan. They attack enemies with raging rapids worthy of the name "Lord of the Seas." Nichol manipulates the waves with strategies unimaginable by most tacticians, but the kindness in his heart is also deeper than the ocean, and he unleashes his plans only on those who attempt to disrupt the peace of the world. |
---|
Fusion[]
NV | Allow me to show you a strategy from another world that no other tactician could begin to imagine. |
---|
User Review[]
Notes[]
Gameplay
- Nichol has several variants: Illusionist Nichol, Maritime Strategist Nichol, Seaside Nichol, Sweet Nichol, Nichol of the Epsilon Star, Lord of the Seas Nichol and Nichol -The Return-.
- Due to his early release date, his corresponding Story Event is unavailable in the Global version.
Default Attack Changes
- The passive ability Sea Dragon's Stance permanently changes his default attack upon reaching the prerequisite unit level. This will override the unit from using a standard normal attack.
Area Effect Mechanics
- The area effects granted by his skills will only activate if he is the one who evokes Leviathan in battle.
- Area effects do not stack. Evoking another Esper or any other skill with a similar effect will overwrite the previous area effect.