Limit Bursts
Experience Chart
Notes:
- LB levels carry over when a character awakens. LB levels does not carry over when fusing unit.
- Following the Version 3.0.1 update, LB leveling was normalized to a fixed value with a unit's base rarity, not scaling to its awakening. The last three highlighted columns are indicative of the normalization changes.
- Starting with Radiant Lightning, some units will have up to LB Level 40 (Final Fantasy Main Series CG Units most typically). Their Burst Pot requirements will not be included.
- The best use of Burst Pots (unleveled) to lose the least amount of points would be: Totaling 11 Burst Pots + 66 Mini Burst Pots
- 3-6★: 3 King Burst Pots + 3 Burst Pots + 5 Mini Burst Pots
- 4-6★: 4 King Burst Pots + 1 Burst Pot + 6 Mini Burst Pots
- Lvl 1 - 30: 16 King Burst Pots + 1 Burst Pot + 29 Mini Burst Pots
- Leveled Pots: 4 King Burst Pots (Maxed), 1 Burst Pot (unleveled), 1 Mini Burst Pot (~2.8k-2.9k)
- Lvl 1 - 40: 49 King Burst Pots + 2 Burst Pots + 24 Mini Burst Pots
- Leveled Pots: 12 King Burst Pots (Maxed), 6 Burst Pot (unleveled), 1 Mini Burst Pot (~400)
Healing & Support
Unit | Rarity | Name | Effect |
---|---|---|---|
![]() Leah |
1![]() |
Healing Wind | Base: Heal (150 HP, 1.2x) to all allies Max: Heal (150 HP, 1.3x) to all allies |
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Blessed Light | Base: Heal (350 HP, 1.4x) to all allies Max: Heal (350 HP, 1.6x) to all allies | |
![]() Liza |
1![]() |
War Anthem | Base: Increase ATK (10%) for 2 turns to all allies Max: Increase ATK (12%) for 2 turns to all allies |
2![]() |
Hearty Cheer | Base: Increase ATK (20%) for 2 turns to all allies Max: Increase ATK (24%) for 2 turns to all allies | |
![]() Anastasis |
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Oracle of Dreams | Base: Cure all status ailments to one ally Max: Cure all status ailments to one ally and lower LB cost |
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Faram's Light | Base: Cure all status ailments to all allies Max: Cure all status ailments to all allies and lower LB cost | |
![]() Sarah |
2![]() |
Princess's Wish | Base: Increase SPR (10%) for 2 turns to all allies Max: Increase SPR (14%) for 2 turns to all allies |
3![]() |
Holy Rampart | Base: Increase SPR (20%) for 3 turns to all allies Max: Increase SPR (29%) for 3 turns to all allies | |
![]() Mel |
2![]() |
Face Powder | Base: Increase MAG (10%) for 2 turns to all allies Max: Increase MAG (14%) for 2 turns to all allies |
3![]() |
Mana Tonic | Base: Increase MAG (20%) for 3 turns to all allies Max: Increase MAG (29%) for 3 turns to all allies | |
![]() Maria |
3![]() |
Healing Drop | Base: Heal (400 HP, 1.2x) to all allies Max: Heal (400 HP, 1.65x) to all allies |
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Life Rain | Base: Heal (600 HP, 1.4x) to all allies Max: Heal (600 HP, 2.1x) to all allies | |
5![]() |
Life Rain | Base: Heal (800 HP, 1.6x) to all allies Max: Heal (800 HP, 2.55x) to all allies | |
![]() Krile |
3![]() |
Gaia's Breath | Base: Heal (200 HP, 5x) split over 3 turns to all allies Max: Heal (200 HP, 5.45x) split over 3 turns to all allies |
4![]() |
Gaia's Blessing | Base: Heal (300 HP, 7x) split over 3 turns to all allies Max: Heal (300 HP, 7.7x) split over 3 turns to all allies | |
5![]() |
Gaia's Blessing | Base: Heal (500 HP, 11x) split over 3 turns to all allies Max: Heal (500 HP, 11.95x) split over 3 turns to all allies | |
![]() Cecil |
3![]() |
Holy Guard | Base: Increase DEF/SPR (20%) for 3 turns to all allies Max: Increase DEF/SPR (29%) for 3 turns to all allies |
4![]() |
Moonlight Veil | Base: Increase DEF/SPR (30%) for 3 turns to all allies Max: Increase DEF/SPR (44%) for 3 turns to all allies | |
5![]() |
Moon's Protection | Base: Increase DEF/SPR (40%) for 3 turns to all allies Max: Increase DEF/SPR (59%) for 3 turns to all allies | |
6![]() |
Sacred Guard | Base: Increase ATK/DEF/SPR (50%) for 3 turns to all allies Max: Increase ATK/DEF/SPR (74%) for 3 turns to all allies | |
![]() Cerius |
3![]() |
Null All | Base: Increase resistance to all elements (10%) for 3 turns to all allies Max: Increase resistance to all elements (19%) for 3 turns to all allies |
4![]() |
Mighty Wall | Base: Increase resistance to all elements (15%) for 3 turns to all alliess Max: Increase resistance to all elements (29%) for 3 turns to all allies | |
5![]() |
Force Field | Base: Increase resistance to all elements (20%) for 3 turns to all allies Max: Increase resistance to all elements (39%) for 3 turns to all allies | |
6![]() |
Force Field | Base: Increase resistance to all elements (25%) for 3 turns to all allies Max: Increase resistance to all elements (49%) for 3 turns to all allies | |
![]() Roselia |
3![]() |
Secret Rebirth | Base: Heal (400 HP, 1.2x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (400 HP, 1.65x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies |
4![]() |
Angelic Mercy | Base: Heal (600 HP, 1.4x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (600 HP, 2.1x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies | |
5![]() |
Divine Healing | Base: Heal (800 HP, 1.6x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (800 HP, 2.55x) to all allies Cure poison, blind, sleep, silence, paralyze, confuse to all allies | |
6![]() |
Divine Healing | Base: Heal (1000 HP, 1.8x) to all allies Cure all status ailments to all allies Revive all KO'd allies (30% HP) Restore MP (20) to caster Max: Heal (1000 HP, 3x) to all allies Cure all status ailments to all allies Revive all KO'd allies (54% HP) Restore MP (44) to caster | |
![]() Sarai |
1![]() |
Magic Dance | Base: Increase MAG (10%) for 2 turns to all allies Max: Increase MAG (12%) for 2 turns to all allies |
2![]() |
Magic Mambo | Base: Increase MAG (20%) for 3 turns to all allies Max: Increase MAG (24%) for 3 turns to all allies | |
![]() Ollie |
2![]() |
True Grit | Base: Increase DEF (10%) for 2 turns to all allies Max: Increase DEF (14%) for 2 turns to all allies |
3![]() |
Invincible Crew | Base: Increase DEF (20%) for 3 turns to all allies Max: Increase DEF (29%) for 3 turns to all allies | |
![]() Gilbert |
3![]() |
Verdant Rhapsody | Base: Increase ATK/MAG (10%) for 3 turns to all allies Max: Increase ATK/MAG (19%) for 3 turns to all allies |
4![]() |
Hurricane Ballad | Base: Increase ATK/MAG (20%) for 3 turns to all allies Max: Increase ATK/MAG (34%) for 3 turns to all allies | |
5![]() |
Prelude to Victory | Base: Increase ATK/MAG (30%) for 3 turns to all allies Max: Increase ATK/MAG (49%) for 3 turns to all allies | |
6![]() |
Prelude to Victory | Base: Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (64%) for 3 turns to all allies | |
![]() Thief |
4![]() |
Nimble Stance | Base: Negate 2 physical attacks for 1 turn to all allies Max: Negate 2 physical attacks for 1 turn to all allies Lower LB cost |
5![]() |
Nimble Stance | Base: Negate 3 physical attacks for 1 turn to all allies Max: Negate 3 physical attacks for 1 turn to all allies Lower LB cost | |
![]() Lenna |
3![]() |
Heart of Devotion | Base: Heal (400 HP, 1.2x) to all allies Increase MAG (10%) for 3 turns to all allies Max: Heal (400 HP, 1.65x) to all allies Increase MAG (19%) for 3 turns to all allies |
4![]() |
Tycoon Guard | Base: Heal (600 HP, 1.4x) to all allies Increase MAG (20%) for 3 turns to all allies Max: Heal (600 HP, 2.1x) to all allies Increase MAG (34%) for 3 turns to all allies | |
5![]() |
Benediction | Base: Heal (800 HP, 1.6x) to all allies Increase MAG (30%) for 3 turns to all allies Max: Heal (800 HP, 2.55x) to all allies Increase MAG (49%) for 3 turns to all allies | |
![]() Charlotte |
3![]() |
Noble Guard | Base: Heal (200 HP, 1.2x) to all allies Increase DEF (20%) for 3 turns to all allies Max: Heal (200 HP, 1.65x) to all allies Increase DEF (29%) for 3 turns to all allies |
4![]() |
Barricade | Base: Heal (300 HP, 1.4x) to all allies Increase DEF (30%) for 3 turns to all allies Max: Heal (300 HP, 2.1x) to all allies Increase DEF (44%) for 3 turns to all allies | |
5![]() |
Fortify | Base: Heal (400 HP, 1.6x) to all allies Increase DEF (40%) for 3 turns to all allies Max: Heal (400 HP, 2.55x) to all allies Increase DEF (50%) for 3 turns to all allies | |
6![]() |
Fortify | Base: Heal (500 HP, 1.8x) to all allies Increase DEF (40%) for 3 turns to all allies Max: Heal (500 HP, 3x) to all allies Increase DEF (100%) for 3 turns to all allies | |
![]() Alma |
3![]() |
Wish | Base: Heal (800 HP, 1.2x) to all allies Fixed damage (100) to caster Max: Heal (800 HP, 1.65x) to all allies Fixed damage (100) to caster |
4![]() |
Wish | Base: Heal (1000 HP, 1.4x) to all allies Fixed damage (200) to caster Max: Heal (1000 HP, 2.1x) to all allies Fixed damage (200) to caster | |
5![]() |
Wish | Base: Heal (1200 HP, 1.6x) to all allies Fixed damage (300) to caster Max: Heal (1200 HP, 2.55x) to all allies Fixed damage (300) to caster | |
![]() Ramza |
5![]() |
Scream | Base: Increase ATK/MAG (30%) for 3 turns to one ally Max: Increase ATK/MAG (49%) for 3 turns to one ally |
6![]() |
Scream | Base: Increase ATK/MAG (40%) for 3 turns to one ally Max: Increase ATK/MAG (64%) for 3 turns to one ally | |
7![]() |
Scream | Base: Increase ATK/MAG (101%) for 3 turns to all allies Max: Increase ATK/MAG (130%) for 3 turns to all allies | |
![]() Rosa |
4![]() |
Miracle of Baron | Base: Recover HP (55%) and MP (15%) to all allies Max: Recover HP (69%) and MP (29%) to all allies |
5![]() |
Miracle of Baron | Base: Recover HP (60%) and MP (20%) to all allies Max: Recover HP (79%) and MP (39%) to all allies | |
6![]() |
Miracle of Baron | Base: Recover HP (76%) and MP (20%) to all allies Max: Recover HP (100%) and MP (44%) to all allies | |
![]() Arc |
3![]() |
Kind Heart | Base: Heal (200 HP, 5x) split over 3 turns to all allies Increase MAG (20%) for 3 turns to all allies Max: Heal (200 HP, 5.45x) split over 3 turns to all allies Increase MAG (29%) for 3 turns to all allies |
4![]() |
Kind Heart | Base: Heal (300 HP, 7x) split over 3 turns to all allies Increase MAG (30%) for 3 turns to all allies Max: Heal (300 HP, 7.7x) split over 3 turns to all allies Increase MAG (44%) for 3 turns to all allies | |
5![]() |
Kind Heart | Base: Heal (400 HP, 9x) split over 3 turns to all allies Increase MAG (40%) for 3 turns to all allies Max: Heal (400 HP, 9.95x) split over 3 turns to all allies Increase MAG (59%) for 3 turns to all allies | |
![]() Refia |
4![]() |
Loving Heart | Base: Cure all status ailments to all allies Increase DEF (20%) for 3 turns to all allies Max: Cure all status ailments to all allies Increase DEF (34%) for 3 turns to all allies |
5![]() |
Loving Heart | Base: Cure all status ailments to all allies Increase DEF (30%) for 3 turns to all allies Max: Cure all status ailments to all allies Increase DEF (49%) for 3 turns to all allies | |
6![]() |
Loving Heart | Base: Cure all status ailments to all allies Increase DEF (40%) for 3 turns to all allies Max: Cure all status ailments to all allies Increase DEF (64%) for 3 turns to all allies | |
![]() Tilith |
4![]() |
Pretty Battle Kiss | Base: Heal (1600 HP, 3.4x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally Max: Heal (1600 HP, 4.1x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally |
5![]() |
Miracle Battle Kiss | Base: Heal (1800 HP, 3.6x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally Max: Heal (1800 HP, 4.55x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally | |
6![]() |
Celestial White | Base: Heal (2000 HP, 3.8x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally Max: Heal (2000 HP, 5x) to one ally Increase LB gauge fill rate (100%) for 3 turns to one ally Cure poison, silence, and paralyze to one ally | |
![]() Santa Roselia |
4![]() |
Celestial Healing | Base: Heal (800 HP, 1.6x) to all allies Cure all status ailments to all allies Max: Heal (800 HP, 2.3x) to all allies Cure all status ailments to all allies |
5![]() |
Celestial Healing | Base: Heal (1000 HP, 1.8x) to all allies Cure all status ailments to all allies Max: Heal (1000 HP, 2.75x) to all allies Cure all status ailments to all allies | |
6![]() |
Celestial Healing | Base: Heal (1200 HP, 2x) to all allies Cure all status ailments to all allies Increase SPR (30%) for 3 turns to all allies Max: Heal (1200 HP, 3.2x) to all allies Cure all status ailments to all allies Increase SPR (30%) for 3 turns to all allies | |
![]() White Knight Noel |
5![]() |
White Shroud | Base: Increase DEF/MAG (40%) for 3 turns to all allies Max: Increase DEF/MAG (59%) for 3 turns to all allies |
6![]() |
Silver Curtain | Base: Increase DEF/MAG (50%) for 3 turns to all allies Restore MP (30) to all allies Max: Increase DEF/MAG (74%) for 3 turns to all allies Restore MP (30) to all allies | |
7![]() |
Silver Curtain | Base: Increase DEF/MAG/SPR (120%) for 3 turns to all allies Recover MP (25%) to all allies Max: Increase DEF/MAG/SPR (150%) for 3 turns to all allies Recover MP (40%) to all allies | |
![]() Luka |
4![]() |
River Veil | Base: Heal (600 HP, 1.4x) to all allies Increase SPR (20%) for 3 turns to all allies Max: Heal (670 HP, 2.1x) to all allies Increase SPR (34%) for 3 turns to all allies |
5![]() |
River Veil | Base: Heal (800 HP, 1.6x) to all allies Increase SPR (30%) for 3 turns to all allies Max: Heal (895 HP, 2.55x) to all allies Increase SPR (49%) for 3 turns to all allies | |
6![]() |
River Veil | Base: Heal (1000 HP, 1.8x) to all allies Increase SPR (40%) for 3 turns to all allies Max: Heal (1120 HP, 3x) to all allies Increase SPR (64%) for 3 turns to all allies | |
![]() Marie |
5![]() |
Magical Prism | Base: Reflect 1 magic spell taken for 1 turn to all allies Max: Reflect 1 magic spell taken for 1 turn to all allies Lower LB cost |
6![]() |
Magical Prism | Base: Reflect 1 magic spell taken for 2 turns to all allies Max: Reflect 1 magic spell taken for 2 turns to all allies Lower LB cost | |
7![]() |
Magical Prism | Base: Reflect 1 magic spell taken for 2 turns to all allies Max: Reflect 1 magic spell taken for 3 turns to all allies Lower LB cost | |
![]() Y'shtola |
5![]() |
Aetherial Pulse | Base: Mitigate damage taken (20%) for 1 turn to all allies Max: Mitigate damage taken (39%) for 1 turn to all allies |
6![]() |
Aetherial Pulse | Base: Mitigate damage taken (30%) for 1 turn to all allies Max: Mitigate damage taken (54%) for 1 turn to all allies | |
![]() Minfilia |
4![]() |
Leader of the Dawn | Base: Physical damage (2.1x) to all enemies Increase ATK/DEF/MAG/SPR (20%) for 3 turns to all allies Max: Physical damage (2.8x) to all enemies Increase ATK/DEF/MAG/SPR (34%) for 3 turns to all allies |
5![]() |
Leader of the Dawn | Base: Physical damage (2.3x) to all enemies Increase ATK/DEF/MAG/SPR (30%) for 3 turns to all allies Max: Physical damage (3.25x) to all enemies Increase ATK/DEF/MAG/SPR (49%) for 3 turns to all allies | |
6![]() |
Leader of the Dawn | Base: Physical damage (2.5x) to all enemies Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies Max: Physical damage (3.7x) to all enemies Increase ATK/DEF/MAG/SPR (64%) for 3 turns to all allies | |
![]() Ovelia |
3![]() |
Aegis | Base: Heal (200 HP, 4x) to all allies Increase DEF/SPR (20%) for 3 turns to all allies Max: Heal (200 HP, 4.45x) to all allies Increase DEF/SPR (29%) for 3 turns to all allies |
4![]() |
Aegis | Base: Heal (300 HP, 6x) to all allies Increase DEF/SPR (30%) for 3 turns to all allies Max: Heal (300 HP, 6.7x) to all allies Increase DEF/SPR (44%) for 3 turns to all allies | |
5![]() |
Aegis | Base: Heal (400 HP, 8x) to all allies Increase DEF/SPR (40%) for 3 turns to all allies Max: Heal (400 HP, 8.95x) to all allies Increase DEF/SPR (59%) for 3 turns to all allies | |
![]() Aiden |
3![]() |
Explosive Heal | Base: Heal (400 HP, 1.2x) to all allies Increase resistance to all elements (10%) for 3 turns to all allies Max: Heal (400 HP, 1.65x) to all allies Increase resistance to all elements (10%) for 3 turns to all allies |
4![]() |
Explosive Heal | Base: Heal (600 HP, 1.4x) to all allies Increase resistance to all elements (15%) for 3 turns to all allies Max: Heal (600 HP, 2.1x) to all allies Increase resistance to all elements (15%) for 3 turns to all allies | |
5![]() |
Explosive Heal | Base: Heal (800 HP, 1.6x) to all allies Increase resistance to all elements (20%) for 3 turns to all allies Max: Heal (800 HP, 2.55x) to all allies Increase resistance to all elements (20%) for 3 turns to all allies | |
![]() Wilhelm |
5![]() |
Great Wall | Base: Mitigate damage taken (20%) for 1 turn to all allies Increase DEF (40%) for 3 turns to caster Max: Mitigate damage taken (39%) for 1 turn to all allies Increase DEF (59%) for 3 turns to caster |
6![]() |
Great Wall | Base: Mitigate damage taken (30%) for 1 turn to all allies Increase DEF (50%) for 3 turns to caster Max: Mitigate damage taken (54%) for 1 turn to all allies Increase DEF (74%) for 3 turns to caster | |
7![]() |
Great Wall | Base: Mitigate damage taken (30%) for 1 turn to all allies Increase DEF (72%) for 3 turns to caster Max: Mitigate damage taken (54%) for 1 turn to all allies Increase DEF (130%) for 3 turns to caster | |
![]() Rikku |
4![]() |
Hyper Mighty G | Base: Increase DEF/SPR (30%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies Max: Increase DEF/SPR (44%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies |
5![]() |
Hyper Mighty G | Base: Increase DEF/SPR (40%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies Max: Increase DEF/SPR (59%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies | |
6![]() |
Hyper Mighty G | Base: Increase DEF/SPR (50%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies Max: Increase DEF/SPR (74%) for 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies | |
![]() Moogle |
4![]() |
Mog Dance | Base: Increase ATK/DEF/MAG/SPR (20%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (34%) for 3 turns to all allies |
5![]() |
Mog Dance | Base: Increase ATK/DEF/MAG/SPR (30%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (49%) for 3 turns to all allies | |
6![]() |
Mog Dance | Base: Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (64%) for 3 turns to all allies | |
![]() Rasler |
4![]() |
Pride of Nabradia | Base: Increase DEF/SPR (30%) for 5 turns to all allies Max: Increase DEF/SPR (40%) for 5 turns to all allies |
5![]() |
Pride of Nabradia | Base: Increase DEF/SPR (41%) for 5 turns to all allies Max: Increase DEF/SPR (60%) for 5 turns to all allies | |
6![]() |
Pride of Nabradia | Base: Increase DEF/SPR (50%) for 5 turns to all allies Max: Increase DEF/SPR (74%) for 5 turns to all allies | |
![]() Zargabaath |
5![]() |
Alexander Crest | Base: Physical damage (2.5x) with ignore DEF (50%) to all enemies Mitigate damage taken (20%) for 2 turns to all allies Max: Physical damage (3.45x) with ignore DEF (50%) to all enemies Mitigate damage taken (20%) for 2 turns to all allies |
6![]() |
Alexander Crest | Base: Physical damage (3x) with ignore DEF (50%) to all enemies Mitigate damage taken (30%) for 2 turns to all allies Max: Physical damage (4.2x) with ignore DEF (50%) to all enemies Mitigate damage taken (30%) for 2 turns to all allies | |
7![]() |
Alexander Crest | Base: Physical damage (5x) with ignore DEF (50%) to all enemies Increase ATK/DEF/MAG/SPR (105%) for 2 turns to all allies Mitigate damage taken (40%) for 2 turns to all allies Max: Physical damage (6.45x) with ignore DEF (50%) to all enemies Increase ATK/DEF/MAG/SPR (135%) for 2 turns to all allies Mitigate damage taken (40%) for 2 turns to all allies | |
7![]() |
Alexander Crest (Upgraded) | Base: Physical damage (5x) with ignore DEF (50%) to all enemies Increase ATK/DEF/MAG/SPR (120%) for 2 turns to all allies Mitigate damage taken (50%) for 2 turns to all allies Max: Physical damage (6.45x) with ignore DEF (50%) to all enemies Increase ATK/DEF/MAG/SPR (150%) for 2 turns to all allies Mitigate damage taken (50%) for 2 turns to all allies | |
![]() Helena |
4![]() |
Mysterious Collection | Base: Physical damage (2.3x) with ignore DEF (50%) to all enemies Increase ATK/MAG (20%) for 3 turns to all allies Max: Physical damage (3x) with ignore DEF (50%) to all enemies Increase ATK/MAG (34%) for 3 turns to all allies |
5![]() |
Mysterious Collection | Base: Physical damage (2.5x) with ignore DEF (50%) to all enemies Increase ATK/MAG (30%) for 3 turns to all allies Max: Physical damage (3.45x) with ignore DEF (50%) to all enemies Increase ATK/MAG (49%) for 3 turns to all allies | |
6![]() |
Mysterious Collection | Base: Physical damage (2.7x) with ignore DEF (50%) to all enemies Increase ATK/MAG (40%) for 3 turns to all allies Max: Physical damage (3.9x) with ignore DEF (50%) to all enemies Increase ATK/MAG (64%) for 3 turns to all allies | |
![]() Veritas of the Earth |
4![]() |
Demon Wall | Base: Physical damage (2.3x) with ignore DEF (50%) to all enemies Mitigate damage taken (10%) for 1 turn to all allies Max: Physical damage (3x) with ignore DEF (50%) to all enemies Mitigate damage taken (24%) for 1 turn to all allies |
5![]() |
Demon Wall | Base: Physical damage (2.5x) with ignore DEF (50%) to all enemies Mitigate damage taken (20%) for 1 turn to all allies Max: Physical damage (3.45x) with ignore DEF (50%) to all enemies Mitigate damage taken (39%) for 1 turn to all allies | |
6![]() |
Demon Wall | Base: Physical damage (2.7x) with ignore DEF (50%) to all enemies Mitigate damage taken (30%) for 1 turn to all allies Max: Physical damage (3.9x) with ignore DEF (50%) to all enemies Mitigate damage taken (54%) for 1 turn to all allies | |
![]() Aria |
4![]() |
Aria's Prayer | Base: Recover HP (100%) to all allies Increase water resistance (60%) for 5 turns to all allies Max: Recover HP (100%) to all allies Increase water resistance (79%) for 5 turns to all allies |
5![]() |
Aria's Prayer | Base: Recover HP (100%) to all allies Increase water resistance (70%) for 5 turns to all allies Max: Recover HP (100%) to all allies Increase water resistance (89%) for 5 turns to all allies | |
6![]() |
Aria's Prayer | Base: Recover HP (100%) to all allies Increase water resistance (75%) for 5 turns to all allies Max: Recover HP (100%) to all allies Increase water resistance (100%) for 5 turns to all allies | |
![]() Sara |
3![]() |
Sasune's Protection | Base: Increase MAG (30%) for 3 turns to all allies Increase wind resistance (60%) for 5 turns to all allies Max: Increase MAG (39%) for 3 turns to all allies Increase wind resistance (69%) for 5 turns to all allies |
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Sasune's Protection | Base: Increase MAG (40%) for 3 turns to all allies Increase wind resistance (65%) for 5 turns to all allies Max: Increase MAG (54%) for 3 turns to all allies Increase wind resistance (79%) for 5 turns to all allies | |
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Sasune's Protection | Base: Increase MAG (50%) for 3 turns to all allies Increase wind resistance (70%) for 5 turns to all allies Max: Increase MAG (69%) for 3 turns to all allies Increase wind resistance (89%) for 5 turns to all allies | |
![]() Kupipi |
3![]() |
Kupipi's Prize | Base: Heal (400 HP, 1.2x) to all allies Increase DEF/SPR (10%) for 3 turns to all allies Max: Heal (445 HP, 1.65x) to all allies Increase DEF/SPR (19%) for 3 turns to all allies |
4![]() |
Kupipi's Prize | Base: Heal (600 HP, 1.4x) to all allies Increase DEF/SPR (20%) for 3 turns to all allies Max: Heal (670 HP, 2.1x) to all allies Increase DEF/SPR (34%) for 3 turns to all allies | |
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Kupipi's Prize | Base: Heal (800 HP, 1.6x) to all allies Increase DEF/SPR (30%) for 3 turns to all allies Max: Heal (895 HP, 2.55x) to all allies Increase DEF/SPR (49%) for 3 turns to all allies | |
6![]() |
Kupipi's Prize | Base: Heal (2260 HP, 9.6x) to all allies Increase DEF/SPR (80%) for 3 turns to all allies Max: Heal (2500 HP, 12x) to all allies Increase DEF/SPR (104%) for 3 turns to all allies | |
![]() Ayaka |
5![]() |
Angelic Feather | Base: Cure all status ailments to all allies Revive all KO'd allies (10% HP) Recover HP (10%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (48% HP) Recover HP (48%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies |
6![]() |
Angelic Feather | Base: Cure all status ailments to all allies Revive all KO'd allies (50% HP) Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover HP (100%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies | |
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Angelic Feather | Base: Cure all status ailments to all allies Revive all KO'd allies (50% HP) Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover HP (100%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Lower LB cost | |
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Angelic Feather (Upgraded) | Base: Cure all status ailments to all allies Revive all KO'd allies (50% HP) Recover HP/MP (50%) to all alliess Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover HP/MP (100%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Lower LB cost | |
![]() Silvia |
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Elemental Braver | Base: Hybrid damage (2x) to all enemies Increase fire, ice, wind, and light resistance (30%) for 3 turns to all allies Max: Hybrid damage (3.4x) to all enemies Increase fire, ice, wind, and light resistance (44%) for 3 turns to all allies |
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Elemental Braver | Base: Hybrid damage (3x) to all enemies Increase fire, ice, wind, and light resistance (40%) for 3 turns to all allies Max: Hybrid damage (4.9x) to all enemies Increase fire, ice, wind, and light resistance (59%) for 3 turns to all allies | |
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Elemental Braver | Base: Hybrid damage (4x) to all enemies Increase fire, ice, wind, and light resistance (50%) for 3 turns to all allies Max: Hybrid damage (6.4x) to all enemies Increase fire, ice, wind, and light resistance (74%) for 3 turns to all allies | |
![]() Crowe |
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The Wall | Base: Increase resistance to all elements (20%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Max: Increase resistance to all elements (34%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies |
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The Wall | Base: Increase resistance to all elements (30%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Max: Increase resistance to all elements (49%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies | |
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The Wall | Base: Increase resistance to all elements (40%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Max: Increase resistance to all elements (64%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies | |
![]() Glauca |
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Pride of the Grey | Base: Physical damage (4x) to all enemies Recover HP (100%) to caster Max: Physical damage (5.4x) to all enemies Recover HP (100%) to caster |
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Pride of the Grey | Base: Physical damage (5x) to all enemies Recover HP (100%) to caster Max: Physical damage (6.9x) to all enemies Recover HP (100%) to caster | |
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Pride of the Grey | Base: Physical damage (6x) to all enemies Recover HP (100%) to caster Max: Physical damage (8.4x) to all enemies Recover HP (100%) to caster | |
![]() Illusionist Nichol |
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Phantasmal Respite | Base: Heal (250 HP, 8x) split over 3 turns to all allies Recover (6 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies Max: Heal (600 HP, 11.5x) split over 3 turns to all allies Recover (12 MP, 0.34x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies |
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Phantasmal Respite | Base: Heal (330 HP, 8x) split over 3 turns to all allies Recover (9 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies Max: Heal (900 HP, 12.75x) split over 3 turns to all allies Recover (18 MP, 0.39x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies | |
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Phantasmal Respite | Base: Heal (480 HP, 8x) split over 3 turns to all allies Recover (12 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies Max: Heal (1200 HP, 14x) split over 3 turns to all allies Recover (24 MP, 0.44x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies | |
![]() Chloe |
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Academic Approach | Base: Increase MAG/SPR (30%) for 3 turns to all allies Increase resistance to all elements (30%) for 3 turns to all allies Max: Increase MAG/SPR (44%) for 3 turns to all allies Increase resistance to all elements (44%) for 3 turns to all allies |
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Academic Approach | Base: Increase MAG/SPR (40%) for 3 turns to all allies Increase resistance to all elements (40%) for 3 turns to all allies Max: Increase MAG/SPR (59%) for 3 turns to all allies Increase resistance to all elements (59%) for 3 turns to all allies | |
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Academic Approach | Base: Increase MAG/SPR (50%) for 3 turns to all allies Increase resistance to all elements (50%) for 3 turns to all allies Max: Increase MAG/SPR (74%) for 3 turns to all allies Increase resistance to all elements (74%) for 3 turns to all allies | |
![]() Mystea |
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Field of Resistance | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase SPR (50%) for 3 turns to all allies Max: Mitigate damage taken (27%) for 3 turns to all allies Increase SPR (64%) for 3 turns to all allies |
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Field of Resistance | Base: Mitigate damage taken (25%) for 3 turns to all allies Increase SPR (60%) for 3 turns to all allies Max: Mitigate damage taken (34%) for 3 turns to all allies Increase SPR (79%) for 3 turns to all allies | |
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Field of Resistance | Base: Mitigate damage taken (30%) for 3 turns to all allies Increase SPR (70%) for 3 turns to all allies Max: Mitigate damage taken (42%) for 3 turns to all allies Increase SPR (94%) for 3 turns to all allies | |
![]() Olif |
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Full Enhance | Base: Increase ATK/DEF/MAG/SPR (30%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (44%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies |
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Full Enhance | Base: Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (59%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies | |
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Full Enhance | Base: Increase ATK/DEF/MAG/SPR (50%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (74%) for 3 turns to all allies Cure all status ailments to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies | |
![]() Charie |
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Dragon's Dance | Base: Heal (1700 HP, 6x) split over 5 turns to all allies Increase DEF/SPR (20%) for 5 turns to all allies Max: Heal (1700 HP, 6.9x) split over 5 turns to all allies Increase DEF/SPR (24%) for 5 turns to all allies |
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Dragon's Dance | Base: Heal (1700 HP, 8x) split over 5 turns to all allies Increase DEF/SPR (30%) for 5 turns to all allies Max: Heal (1700 HP, 9.4x) split over 5 turns to all allies Increase DEF/SPR (37%) for 5 turns to all allies | |
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Dragon's Dance | Base: Heal (1700 HP, 10x) split over 5 turns to all allies Increase DEF/SPR (40%) for 5 turns to all allies Max: Heal (1700 HP, 11.9x) split over 5 turns to all allies Increase DEF/SPR (49%) for 5 turns to all allies | |
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Dragon's Dance | Base: Heal (1700 HP, 12x) split over 5 turns to all allies Increase DEF/SPR (50%) for 5 turns to all allies Max: Heal (1700 HP, 14.4x) split over 5 turns to all allies Increase DEF/SPR (74%) for 5 turns to all allies | |
![]() Roy |
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Dragon's Madrigal | Base: Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies Refresh (20 MP, 0.5x) split over 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (119%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies Refresh (20 MP, 0.5x) split over 3 turns to all allies |
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Dragon's Madrigal | Base: Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies Refresh (20 MP, 0.5x) split over 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (124%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies Refresh (20 MP, 0.5x) split over 3 turns to all allies | |
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Dragon's Madrigal | Base: Increase ATK/DEF/MAG/SPR (105%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies while singing Refresh (20 MP, 0.5x) split over 3 turns to all allies while singing Max: Increase ATK/DEF/MAG/SPR (134%) for 3 turns to all allies while singing Heal (1150 HP, 8x) split over 3 turns to all allies while singing Refresh (20 MP, 0.5x) split over 3 turns to all allies while singing | |
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Dragon's Madrigal (Upgraded) | Base: Increase ATK/DEF/MAG/SPR (105%) for 1 turn to all allies while singing Heal (390 HP, 2.7x) split over 1 turn to all allies while singing Refresh (7 MP, 0.17x) split over 1 turn to all allies while singing Enable skill for 1 use to caster: Draconic Reverberation Max: Increase ATK/DEF/MAG/SPR (134%) for 1 turn to all allies while singing Heal (390 HP, 2.7x) split over 1 turn to all allies while singing Refresh (7 MP, 0.17x) split over 1 turn to all allies while singing Enable skill for 1 use to caster: Draconic Reverberation | |
![]() Kupolkan |
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Kupolkan Power | Base: Heal (2000 HP, 8x) to all allies Cure all status ailments to all allies Max: Heal (2000 HP, 9.4x) to all allies Cure all status ailments to all allies |
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Kupolkan Power | Base: Heal (2000 HP, 10x) to all allies Cure all status ailments to all allies Max: Heal (2000 HP, 11.9x) to all allies Cure all status ailments to all allies | |
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Kupolkan Power | Base: Heal (2000 HP, 12x) to all allies Cure all status ailments to all allies Max: Heal (2000 HP, 14.4x) to all allies Cure all status ailments to all allies | |
![]() Tinkerer Carrie |
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Shooting Star | Base: Physical damage (2.5x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies Max: Physical damage (3.2x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies |
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Shooting Star | Base: Physical damage (2.9x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies Max: Physical damage (3.85x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies | |
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Shooting Star | Base: Physical damage (3.3x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies Max: Physical damage (5.7x) to all enemies Increase LB gauge fill rate (100%) for 3 turns to all allies | |
![]() Ray Jack |
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Hero of Legend | Base: Light physical damage (2x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster Max: Light physical damage (2.95x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster |
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Hero of Legend | Base: Light physical damage (3x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster Max: Light physical damage (4.2x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster | |
![]() Kaliva |
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Ancient Incantation | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (30%) for 3 turns to all allies Max: Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (44%) for 3 turns to all allies |
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Ancient Incantation | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (40%) for 3 turns to all allies Max: Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (59%) for 3 turns to all allies | |
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Ancient Incantation | Base: Mitigate damage taken (30%) for 3 turns to all allies Increase ice and water resistance (50%) for 3 turns to all allies Max: Mitigate damage taken (30%) for 3 turns to all allies Increase ice and water resistance (74%) for 3 turns to all allies | |
![]() Toby |
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Righteous Thief | Base: Wind physical damage (2.3x) to all enemies Negate 2 physical attacks for 3 turns to all allies Max: Wind physical damage (2.75x) to all enemies Negate 2 physical attacks for 3 turns to all allies |
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Righteous Thief | Base: Wind physical damage (2.5x) to all enemies Negate 2 physical attacks for 3 turns to all allies Max: Wind physical damage (3.2x) to all enemies Negate 2 physical attacks for 3 turns to all allies | |
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Righteous Thief | Base: Wind physical damage (2.7x) to all enemies Negate 2 physical attacks for 3 turns to all allies Max: Wind physical damage (3.65x) to all enemies Negate 2 physical attacks for 3 turns to all allies | |
![]() Kaede |
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Samurai Princess's Order | Base: Physical damage (3.5x) to all enemies Increase ATK/MAG (30%) for 3 turns to all allies Max: Physical damage (4.9x) to all enemies Increase ATK/MAG (44%) for 3 turns to all allies |
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Samurai Princess's Order | Base: Physical damage (4.5x) to all enemies Increase ATK/MAG (40%) for 3 turns to all allies Max: Physical damage (6.4x) to all enemies Increase ATK/MAG (59%) for 3 turns to all allies | |
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Samurai Princess's Order | Base: Physical damage (5.5x) to all enemies Increase ATK/MAG (50%) for 3 turns to all allies Max: Physical damage (7.9x) to all enemies Increase ATK/MAG (74%) for 3 turns to all allies | |
![]() Basch |
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Flame Purge | Base: Fire physical damage (7.8x) to one enemy Negate 3 physical attacks for 3 turns to caster Max: Fire physical damage (9.7x) to one enemy Negate 3 physical attacks for 3 turns to caster |
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Flame Purge | Base: Fire physical damage (8.6x) to one enemy Negate 3 physical attacks for 3 turns to caster Max: Fire physical damage (11x) to one enemy Negate 3 physical attacks for 3 turns to caster | |
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Flame Purge | Base: Fire physical damage (16.1x) to one enemy Negate 3 physical attacks for 3 turns to caster Max: Fire physical damage (19x) to one enemy Negate 3 physical attacks for 3 turns to caster | |
![]() Drace |
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Swept Hilt | Base: Increase MAG/SPR (80%) for 3 turns to all allies Mitigate damage taken (10%) for 3 turns to all allies Max: Increase MAG/SPR (94%) for 3 turns to all allies Mitigate damage taken (10%) for 3 turns to all allies |
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Swept Hilt | Base: Increase MAG/SPR (90%) for 3 turns to all allies Mitigate damage taken (15%) for 3 turns to all allies Max: Increase MAG/SPR (109%) for 3 turns to all allies Mitigate damage taken (15%) for 3 turns to all allies | |
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Swept Hilt | Base: Increase MAG/SPR (100%) for 3 turns to all allies Mitigate damage taken (20%) for 3 turns to all allies Max: Increase MAG/SPR (124%) for 3 turns to all allies Mitigate damage taken (20%) for 3 turns to all allies | |
![]() Larsa |
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Prince's Encouragement | Base: Recover HP (30%) to all allies Refresh (40 MP, 0.1x) split over 3 turns to all allies Max: Recover HP (39%) to all allies Refresh (40 MP, 0.1x) split over 3 turns to all allies |
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Prince's Encouragement | Base: Recover HP (35%) to all allies Refresh (50 MP, 0.1x) split over 3 turns to all allies Max: Recover HP (49%) to all allies Refresh (50 MP, 0.1x) split over 3 turns to all allies | |
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Prince's Encouragement | Base: Recover HP (40%) to all allies Refresh (60 MP, 0.1x) split over 3 turns to all allies Max: Recover HP (59%) to all allies Refresh (60 MP, 0.1x) split over 3 turns to all allies | |
![]() Verun |
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Successor's Miracle | Base: Lightning physical damage (3x) to all enemies Increase ATK/DEF/MAG/SPR (80%)for 3 turns to all allies Max: Lightning physical damage (4.4x) to all enemies Increase ATK/DEF/MAG/SPR (94%)for 3 turns to all allies |
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Successor's Miracle | Base: Lightning physical damage (3.5x) to all enemies Increase ATK/DEF/MAG/SPR (90%)for 3 turns to all allies Max: Lightning physical damage (5.4x) to all enemies Increase ATK/DEF/MAG/SPR (109%) for 3 turns to all allies | |
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Successor's Miracle | Base: Lightning physical damage (4x) to all enemies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Max: Lightning physical damage (6.4x) to all enemies Increase ATK/DEF/MAG/SPR (124%) for 3 turns to all allies | |
![]() Cedona |
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Glorious Corona | Base: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (100%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant Max: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (114%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant |
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Glorious Corona | Base: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (115%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant Max: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (134%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant | |
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Glorious Corona | Base: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (126%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant Max: Recover HP (100%) to caster Restore MP (50) to caster Increase ATK/DEF/SPR (150%) for 3 turns to caster Enable skill for 2 turns to caster: Combo Contestant | |
![]() Chow |
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Celestial Limit | Base: Mitigate damage taken (20%) for 1 turn to all allies Recover HP (3%) and MP (15%) to all allies Max: Mitigate damage taken (39%) for 1 turn to all allies Recover HP (3%) and MP (35%) to all allies |
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Celestial Limit | Base: Mitigate damage taken (30%) for 1 turn to all allies Recover HP (5%) and MP (30%) to all allies Max: Mitigate damage taken (54%) for 1 turn to all allies Recover HP (5%) and MP (55%) to all allies | |
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Celestial Limit | Base: Mitigate damage taken (30%) for 1 turn to all allies Recover HP (10%) and MP (45%) to all allies Max: Mitigate damage taken (54%) for 1 turn to all allies Recover HP (10%) and MP (75%) to all allies | |
![]() Yan |
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Ritual of Longevity | Base: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (20%) for 3 turns to all allies Max: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (34%) for 3 turns to all allies |
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Ritual of Longevity | Base: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (30%) for 3 turns to all allies Max: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (49%) for 3 turns to all allies | |
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Ritual of Longevity | Base: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (50%) for 3 turns to all allies Max: Auto-revive (80% HP) for 3 turns to all allies Increase resistance to all elements (64%) for 3 turns to all allies | |
![]() Eiko |
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Healing Tone | Base: Heal (2000 HP, 10x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (5-8) Max: Heal (2000 HP, 14.75x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (5-8) |
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Healing Tone | Base: Heal (2500 HP, 12x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (6-10) Max: Heal (2500 HP, 18x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (6-10) | |
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Healing Tone | Base: Heal (2500 HP, 16.75x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (6-10) Max: Heal (2500 HP, 24x) to all allies Cure ATK/DEF/MAG/SPR break to all allies Increase evocation gauge (9-10) | |
![]() Divine Soleil |
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Empowering Devotion | Base: Increase ATK/DEF/MAG/SPR (80%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Max: Increase ATK/DEF/MAG/SPR (94%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies |
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Empowering Devotion | Base: Increase ATK/DEF/MAG/SPR (90%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Max: Increase ATK/DEF/MAG/SPR (104%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies | |
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Empowering Devotion | Base: Increase ATK/DEF/MAG/SPR (100%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Max: Increase ATK/DEF/MAG/SPR (124%) for 2 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies | |
![]() Wadow |
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Earthen Helix | Base: Hybrid damage (5.3x) to one enemy Mitigate damage taken (15%) for 2 turns to all allies Max: Hybrid damage (6x) to one enemy Mitigate damage taken (15%) for 2 turns to all allies |
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Earthen Helix | Base: Hybrid damage (6.05x) to one enemy Mitigate damage taken (20%) for 2 turns to all allies Max: Hybrid damage (7x) to one enemy Mitigate damage taken (20%) for 2 turns to all allies | |
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Earthen Helix | Base: Hybrid damage (6.8x) to one enemy Mitigate damage taken (25%) for 2 turns to all allies Max: Hybrid damage (8x) to one enemy Mitigate damage taken (25%) for 2 turns to all allies | |
![]() Yuna |
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The Sending | Base: Heal (2000 HP, 10x) to all allies Revive all KO'd allies (40% HP) Heal (3000 HP, 9x) split over 3 turns to all allies Increase DEF/SPR (80%) for 3 turns to all allies Max: Heal (2000 HP, 14.75x) to all allies Revive all KO'd allies (59% HP) Heal (3000 HP, 10.9x) split over 3 turns to all allies Increase DEF/SPR (99%) for 3 turns to all allies |
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The Sending | Base: Heal (2500 HP, 12x) to all allies Revive all KO'd allies (50% HP) Heal (3000 HP, 12x) split over 3 turns to all allies Increase DEF/SPR (100%) for 3 turns to all allies Max: Heal (2500 HP, 18x) to all allies Revive all KO'd allies (74% HP) Heal (3000 HP, 14.4x) split over 3 turns to all allies Increase DEF/SPR (124%) for 3 turns to all allies | |
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The Sending | Base: Heal (2500 HP, 12x) to all allies Revive all KO'd allies (60% HP) Heal (3000 HP, 12x) split over 3 turns to all allies Increase DEF/SPR (105%) for 3 turns to all allies Max: Heal (2500 HP, 19.25x) to all allies Revive all KO'd allies (89% HP) Heal (3000 HP, 14.9x) split over 3 turns to all allies Increase DEF/SPR (134%) for 3 turns to all allies | |
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The Sending (Upgraded) | Base: Heal (2500 HP, 12x) to all allies Revive all KO'd allies (60% HP) Heal (3000 HP, 12x) split over 3 turns to all allies Increase DEF/SPR (105%) for 3 turns to all allies Refresh (36 MP, 0.2x) split over 3 turns to all allies Max: Heal (2500 HP, 19.25x) to all allies Revive all KO'd allies (89% HP) Heal (3000 HP, 14.9x) split over 3 turns to all allies Increase DEF/SPR (134%) for 3 turns to all allies Refresh (65 MP, 0.2x) split over 3 turns to all allies | |
![]() Ozetta |
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Giant Wall | Base: Increase SPR (60%) for 3 turns to caster Mitigate damage taken (15%) for 1 turn to all allies Max: Increase SPR (74%) for 3 turns to caster Mitigate damage taken (29%) for 1 turn to all allies |
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Giant Wall | Base: Increase SPR (70%) for 3 turns to caster Mitigate damage taken (20%) for 1 turn to all allies Max: Increase SPR (89%) for 3 turns to caster Mitigate damage taken (39%) for 1 turn to all allies | |
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Giant Wall | Base: Increase SPR (80%) for 3 turns to caster Mitigate damage taken (25%) for 1 turn to all allies Max: Increase SPR (104%) for 3 turns to caster Mitigate damage taken (49%) for 1 turn to all allies | |
![]() Liquid Metal Slime |
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Metal Protector | Base: Increase resistance to all status ailments (100%) for 3 turns to caster Increase chance of being targeted (100%) for 3 turns to caster Max: Increase resistance to all status ailments (100%) for 3 turns to caster Increase chance of being targeted (100%) for 3 turns to caster Lower LB cost |
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Metal Protector | Base: Increase resistance to all status ailments (100%) for 3 turns to caster Increase chance of being targeted (100%) for 3 turns to caster Max: Increase resistance to all status ailments (100%) for 3 turns to caster Increase chance of being targeted (100%) for 3 turns to caster Lower LB cost | |
![]() Golem |
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Meditation | Base: Recover HP (40%) to caster Increase DEF (20%) for 3 turns to caster Max: Recover HP (49%) to caster Increase DEF (29%) for 3 turns to caster |
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Meditation | Base: Recover HP (50%) to caster Increase DEF (30%) for 3 turns to caster Max: Recover HP (64%) to caster Increase DEF (44%) for 3 turns to caster | |
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Meditation | Base: Recover HP (60%) to caster Increase DEF (40%) for 3 turns to caster Max: Recover HP (79%) to caster Increase DEF (59%) for 3 turns to caster | |
![]() Robbin' 'Ood |
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Call for Backup | Base: Physical damage (2.1x) to all enemies Increase ATK (20%) for 3 turns to all allies Max: Physical damage (2.55x) to all enemies Increase ATK (29%) for 3 turns to all allies |
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Call for Backup | Base: Physical damage (2.3x) to all enemies Increase ATK (30%) for 3 turns to all allies Max: Physical damage (3x) to all enemies Increase ATK (44%) for 3 turns to all allies | |
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Call for Backup | Base: Physical damage (2.5x) to all enemies Increase ATK (40%) for 3 turns to all allies Max: Physical damage (3.45x) to all enemies Increase ATK (59%) for 3 turns to all allies | |
![]() Lila |
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Flower Barrage | Base: Physical damage (9x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies Max: Physical damage (10.9x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies |
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Flower Barrage | Base: Physical damage (10x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies Max: Physical damage (12.4x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies | |
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Flower Barrage | Base: Physical damage (13.6x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies Max: Physical damage (16.5x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies | |
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Flower Barrage (Upgraded) | Base: Physical damage (15.1x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies Enable skill for 2 turns to caster: Open Eyes - Flash Max: Physical damage (18x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to all allies Enable skill for 2 turns to caster: Open Eyes - Flash | |
![]() Shylt |
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Ether Crust | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies Max: Mitigate damage taken (27%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies |
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Ether Crust | Base: Mitigate damage taken (25%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies Max: Mitigate damage taken (34%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies | |
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Ether Crust | Base: Mitigate damage taken (30%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies Max: Mitigate damage taken (42%) for 3 turns to all allies Increase light and dark resistance (30%) for 3 turns to all allies | |
![]() Edward |
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Paladin's Song | Base: Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing Max: Increase ATK/DEF/MAG/SPR (49%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing |
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Paladin's Song | Base: Increase ATK/DEF/MAG/SPR (45%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing Max: Increase ATK/DEF/MAG/SPR (59%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing | |
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Paladin's Song | Base: Increase ATK/DEF/MAG/SPR (55%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing Max: Increase ATK/DEF/MAG/SPR (74%) for 3 turns to all allies while singing Heal (4500 HP, 2x) split over 3 turns to all allies while singing Refresh (60 MP, 0.1x) split over 3 turns to all allies while singing | |
![]() Maritime Strategist Nichol |
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Ancient Formula | Base: Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies Max: Increase ATK/DEF/MAG/SPR (119%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies |
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Ancient Formula | Base: Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies Max: Increase ATK/DEF/MAG/SPR (134%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies | |
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Ancient Formula | Base: Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies Max: Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break to all allies Recover HP/MP (20%) to all allies | |
![]() Lexa |
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Fortis Tempest | Base: Wind magic damage (4x) to all enemies Increase wind resistance (65%) for 3 turns to all allies Max: Wind magic damage (5.4x) to all enemies Increase wind resistance (79%) for 3 turns to all allies |
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Fortis Tempest | Base: Wind magic damage (4.5x) to all enemies Increase wind resistance (70%) for 3 turns to all allies Max: Wind magic damage (6.4x) to all enemies Increase wind resistance (89%) for 3 turns to all allies | |
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Fortis Tempest | Base: Wind magic damage (5x) to all enemies Increase wind resistance (75%) for 3 turns to all allies Max: Wind magic damage (7.4x) to all enemies Increase wind resistance (100%) for 3 turns to all allies | |
![]() Teo |
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Heavy Fire | Base: Physical damage (2.3x) to one enemy Increase resistance to all elements (10%) for 3 turns to all allies Max: Physical damage (2.75x) to one enemy Increase resistance to all elements (10%) for 3 turns to all allies |
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Heavy Fire | Base: Physical damage (2.5x) to one enemy Increase resistance to all elements (15%) for 3 turns to all allies Max: Physical damage (3.2x) to one enemy Increase resistance to all elements (15%) for 3 turns to all allies | |
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Heavy Fire | Base: Physical damage (2.7x) to one enemy Increase resistance to all elements (20%) for 3 turns to all allies Max: Physical damage (3.65x) to one enemy Increase resistance to all elements (20%) for 3 turns to all allies | |
![]() Ryumynui |
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One Boy's Odysseia | Base: Recover HP (34%) and MP (29%) to all allies Max: Recover HP (48%) and MP (43%) to all allies |
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One Boy's Odysseia | Base: Recover HP (35%) and MP (30%) to all allies Max: Recover HP (54%) and MP (49%) to all allies | |
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One Boy's Odysseia | Base: Recover HP (36%) and MP (31%) to all allies Max: Recover HP (60%) and MP (55%) to all allies | |
![]() Rena |
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Angel Feather | Base: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Heal (3000 HP, 10x) split over 3 turns to all allies Refresh (120 MP, 0.3x) split over 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (119%) for 3 turns to all allies Heal (3000 HP, 10x) split over 3 turns to all allies Refresh (120 MP, 0.3x) split over 3 turns to all allies |
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Angel Feather | Base: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies Heal (3000 HP, 15x) split over 3 turns to all allies Refresh (120 MP, 0.5x) split over 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (134%) for 3 turns to all allies Heal (3000 HP, 15x) split over 3 turns to all allies Refresh (120 MP, 0.5x) split over 3 turns to all allies | |
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Angel Feather | Base: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies Heal (3000 HP, 25x) split over 3 turns to all allies Refresh (120 MP, 0.7x) split over 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break to all allies Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies Heal (3000 HP, 25x) split over 3 turns to all allies Refresh (120 MP, 0.7x) split over 3 turns to all allies | |
![]() Roddick |
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Omega Thunderclap Blade | Base: Lightning physical damage (2.25x) with ignore DEF (50%) to one enemy Mitigate damage taken (15%) for 1 turn to all allies Max: Lightning physical damage (2.7x) with ignore DEF (50%) to one enemy Mitigate damage taken (15%) for 1 turn to all allies |
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Omega Thunderclap Blade | Base: Lightning physical damage (2.5x) with ignore DEF (50%) to one enemy Mitigate damage taken (20%) for 1 turn to all allies Max: Lightning physical damage (3.2x) with ignore DEF (50%) to one enemy Mitigate damage taken (20%) for 1 turn to all allies | |
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Omega Thunderclap Blade | Base: Lightning physical damage (2.75x) with ignore DEF (50%) to one enemy Mitigate damage taken (25%) for 1 turn to all allies Max: Lightning physical damage (3.7x) with ignore DEF (50%) to one enemy Mitigate damage taken (25%) for 1 turn to all allies | |
![]() Joachim |
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Prayer of Salvation | Base: Mitigate damage taken (10%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (100%) for 3 turns to all allies while singing Max: Mitigate damage taken (10%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (114%) for 3 turns to all allies while singing |
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Prayer of Salvation | Base: Mitigate damage taken (20%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (100%) for 3 turns to all allies while singing Max: Mitigate damage taken (20%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (119%) for 3 turns to all allies while singing | |
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Prayer of Salvation | Base: Mitigate damage taken (30%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (100%) for 3 turns to all allies while singing Max: Mitigate damage taken (30%) for 3 turns to all allies Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Increase DEF/SPR (124%) for 3 turns to all allies while singing | |
![]() Dracky |
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Channel Anger | Base: Increase MAG (210%, max 210%) for 1 action to caster Max: Increase MAG (219%, max 219%) for 1 action to caster |
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Channel Anger | Base: Increase MAG (230%, max 230%) for 1 action to caster Max: Increase MAG (244%, max 244%) for 1 action to caster | |
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Channel Anger | Base: Increase MAG (250%, max 250%) for 1 action to caster Max: Increase MAG (269%, max 269%) for 1 action to caster | |
![]() Shatal |
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Junction Shield | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies Max: Mitigate damage taken (27%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies |
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Junction Shield | Base: Mitigate damage taken (25%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies Max: Mitigate damage taken (34%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies | |
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Junction Shield | Base: Mitigate damage taken (30%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies Max: Mitigate damage taken (42%) for 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies | |
![]() Seaside Nichol |
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Keep Calm and Stay Cool | Base: Grant HP barrier (2000) for 3 turns to all allies Increase ice and water resistance (80%) for 3 turns to all allies Increase DEF/SPR (110%) for 3 turns to all allies Max: Grant HP barrier (2000) for 3 turns to all allies Increase ice and water resistance (80%) for 3 turns to all allies Increase DEF/SPR (129%) for 3 turns to all allies |
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Keep Calm and Stay Cool | Base: Grant HP barrier (2500) for 3 turns to all allies Increase ice and water resistance (90%) for 3 turns to all allies Increase DEF/SPR (124%) for 3 turns to all allies Max: Grant HP barrier (2500) for 3 turns to all allies Increase ice and water resistance (90%) for 3 turns to all allies Increase DEF/SPR (148%) for 3 turns to all allies | |
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Keep Calm and Stay Cool | Base: Grant HP barrier (3000) for 3 turns to all allies Increase ice and water resistance (100%) for 3 turns to all allies Increase DEF/SPR (141%) for 3 turns to all allies Max: Grant HP barrier (3000) for 3 turns to all allies Increase ice and water resistance (100%) for 3 turns to all allies Increase DEF/SPR (170%) for 3 turns to all allies | |
![]() Summertime Luka |
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Magical Fishies | Base: Heal (800 HP, 8x) split over 3 turns to all allies Mitigate damage taken (15%) for 3 turns to all allies Max: Heal (1200 HP, 12x) split over 3 turns to all allies Mitigate damage taken (15%) for 3 turns to all allies |
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Magical Fishies | Base: Heal (930 HP, 8x) split over 3 turns to all allies Mitigate damage taken (20%) for 3 turns to all allies Max: Heal (1500 HP, 12.75x) split over 3 turns to all allies Mitigate damage taken (20%) for 3 turns to all allies | |
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Magical Fishies | Base: Heal (980 HP, 8x) split over 3 turns to all allies Mitigate damage taken (25%) for 3 turns to all allies Max: Heal (1700 HP, 14x) split over 3 turns to all allies Mitigate damage taken (25%) for 3 turns to all allies | |
![]() Malphasie |
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Murderous Intent | Base: Increase ATK/MAG (100%) for 3 turns to all allies Hybrid damage (14x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows Max: Increase ATK/MAG (110%) for 3 turns to all allies Hybrid damage (18x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows |
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Murderous Intent | Base: Increase ATK/MAG (120%) for 3 turns to all allies Hybrid damage (19x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows Max: Increase ATK/MAG (130%) for 3 turns to all allies Hybrid damage (24x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows | |
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Murderous Intent | Base: Increase ATK/MAG (140%) for 3 turns to all allies Hybrid damage (28x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows Max: Increase ATK/MAG (150%) for 3 turns to all allies Hybrid damage (34x) to all enemies Enable skill for 3 turns to caster: Raucous Storm, Soaring Shadows | |
![]() Lilith |
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Sinister Dance | Base: Magic damage (6x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (40%) to caster Max: Magic damage (7.9x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (40%) to caster |
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Sinister Dance | Base: Magic damage (7x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (50%) to caster Max: Magic damage (9.4x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (50%) to caster | |
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Sinister Dance | Base: Magic damage (8x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (60%) to caster Max: Magic damage (10.9x) with SPR scaling to all enemies Mitigate damage taken (45%) for 2 turns to caster Recover HP/MP (60%) to caster | |
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Sinister Dance (Upgraded) | Base: Magic damage (24x) with SPR scaling to all enemies Mitigate damage taken (25%) for 3 turns to all allies Mitigate damage taken (45%) for 3 turns to caster Recover HP/MP (60%) to caster Max: Magic damage (30x) with SPR scaling to all enemies Mitigate damage taken (35%) for 3 turns to all allies Mitigate damage taken (55%) for 3 turns to caster Recover HP/MP (70%) to caster | |
![]() Arngrim |
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Final Blast | Base: Fire physical damage (6.1x) to one enemy Increase LB gauge (1-3) to all allies Max: Fire physical damage (8x) to one enemy Increase LB gauge (1-3) to all allies |
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Final Blast | Base: Fire physical damage (7.4x) to one enemy Increase LB gauge (2-4) to all allies Max: Fire physical damage (11x) to one enemy Increase LB gauge (2-4) to all allies | |
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Final Blast | Base Fire physical damage (12.2x) to one enemy Increase LB gauge (3-5) to all allies Max: Fire physical damage (18x) to one enemy Increase LB gauge (3-5) to all allies | |
![]() Deuce |
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Concerto | Base: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (80%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Max: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (94%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing |
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Concerto | Base: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (90%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Max: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (109%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing | |
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Concerto | Base: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (100%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing Max: Chance to counter physical attacks (30%) with physical damage (2x) for 3 turns to all allies, except caster (max 2/turn) Increase ATK/MAG (124%) for 3 turns to all allies while singing Heal (850 HP, 6x) split over 3 turns to all allies while singing Refresh (10 MP, 0.3x) split over 3 turns to all allies while singing | |
![]() Leopold |
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Guardian's Howl | Base: Mitigate damage taken (20%) for 3 turns to all allies Increase ATK (80%) for 3 turns to all allies Max: Mitigate damage taken (27%) for 3 turns to all allies Increase ATK (95%) for 3 turns to all allies |
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Guardian's Howl | Base: Mitigate damage taken (25%) for 3 turns to all allies Increase ATK (90%) for 3 turns to all allies Max: Mitigate damage taken (34%) for 3 turns to all allies Increase ATK (110%) for 3 turns to all allies | |
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Guardian's Howl | Base: Mitigate damage taken (30%) for 3 turns to all allies Increase ATK (100%) for 3 turns to all allies Max: Mitigate damage taken (42%) for 3 turns to all allies Increase ATK (125%) for 3 turns to all allies | |
![]() Forelsket |
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Elven Special à la Storm | Base: Increase lightning and wind resistance (40%) for 3 turns to all allies Max: Increase lightning and wind resistance (49%) for 3 turns to all allies |
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Elven Special à la Storm | Base: Increase lightning and wind resistance (45%) for 3 turns to all allies Max: Increase lightning and wind resistance (59%) for 3 turns to all allies | |
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Elven Special à la Storm | Base: Increase lightning and wind resistance (50%) for 3 turns to all allies Max: Increase lightning and wind resistance (69%) for 3 turns to all allies | |
![]() Sieghard |
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Beauteous Sanctuary | Base: Physical damage (6x) with DEF scaling to all enemies Mitigate damage taken (25%) for 3 turns to all allies Max: Physical damage (7.9x) with DEF scaling to all enemies Mitigate damage taken (34%) for 3 turns to all allies |
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Beauteous Sanctuary | Base: Physical damage (8x) with DEF scaling to all enemies Mitigate damage taken (30%) for 3 turns to all allies Max: Physical damage (10.4x) with DEF scaling to all enemies Mitigate damage taken (42%) for 3 turns to all allies | |
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Beauteous Sanctuary | Base: Physical damage (14x) with DEF scaling to all enemies Mitigate damage taken (30%) for 3 turns to all allies Max: Physical damage (16.9x) with DEF scaling to all enemies Mitigate damage taken (45%) for 3 turns to all allies | |
![]() Theobald |
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Noblesse Ensemble | Base: Increase LB gauge fill rate (100%) for 3 turns to all allies, except caster Increase LB gauge (1-3) to all allies, except caster Max: Increase LB gauge fill rate (100%) for 3 turns to all allies, except caster Increase LB gauge (1-3) to all allies, except caster Lower LB cost |
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Noblesse Ensemble | Base: Increase LB gauge fill rate (150%) for 3 turns to all allies, except caster Increase LB gauge (2-4) to all allies, except caster Max: Increase LB gauge fill rate (150%) for 3 turns to all allies, except caster Increase LB gauge (2-4) to all allies, except caster Lower LB cost | |
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Noblesse Ensemble | Base: Increase LB gauge fill rate (200%) for 3 turns to all allies, except caster Increase LB gauge (3-5) to all allies, except caster Max: Increase LB gauge fill rate (200%) for 3 turns to all allies, except caster Increase LB gauge (3-5) to all allies, except caster Lower LB cost | |
![]() Folka |
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Aqua Ensemble | Base: Recover HP (10%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (80%) for 3 turns to all allies Max: Recover HP (48%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (80%) for 3 turns to all allies |
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Aqua Ensemble | Base: Recover HP (50%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (90%) for 3 turns to all allies Max: Recover HP (100%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (90%) for 3 turns to all allies | |
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Aqua Ensemble | Base: Recover HP (50%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (100%) for 3 turns to all allies Max: Recover HP (100%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Increase water resistance (100%) for 3 turns to all allies Lower LB cost | |
![]() Brother |
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Maximum Speed | Base: Increase ATK (60%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) Max: Increase ATK (69%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) |
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Maximum Speed | Base: Increase ATK (70%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) Max: Increase ATK (84%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) | |
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Maximum Speed | Base: Increase ATK (80%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) Max: Increase ATK (100%) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Chance to counter physical attacks (100%) with physical damage (1x) for 3 turns to all allies, except caster (max 1/turn) | |
![]() Myra |
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Hidden Track | Base: Remove all debuffs from all allies Cure all status ailments to all allies Heal (4000 HP, 30x) split over 3 turns to all allies Refresh (101 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies Max: Remove all debuffs from all allies Cure all status ailments to all allies Heal (5520 HP, 30x) split over 3 turns to all allies Refresh (120 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies |
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Hidden Track | Base: Remove all debuffs from all allies Cure all status ailments to all allies Heal (4720 HP, 30x) split over 3 turns to all allies Refresh (116 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies Max: Remove all debuffs from all allies Cure all status ailments to all allies Heal (6640 HP, 30x) split over 3 turns to all allies Refresh (140 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies | |
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Hidden Track | Base: Remove all debuffs from all allies Cure all status ailments to all allies Heal (5840 HP, 30x) split over 3 turns to all allies Refresh (121 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies Max: Remove all debuffs from all allies Cure all status ailments to all allies Heal (8160 HP, 30x) split over 3 turns to all allies Refresh (150 MP, 0.2x) split over 3 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 3 turns to all allies | |
![]() Doga |
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Doga's Flame | Base: Fire magic damage (4x) to all enemies Increase fire resistance (65%) for 3 turns to all allies Max: Fire magic damage (5.4x) to all enemies Increase fire resistance (79%) for 3 turns to all allies |
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Doga's Flame | Base: Fire magic damage (4.5x) to all enemies Increase fire resistance (70%) for 3 turns to all allies Max: Fire magic damage (6.4x) to all enemies Increase fire resistance (89%) for 3 turns to all allies | |
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Doga's Flame | Base: Fire magic damage (5x) to all enemies Increase fire resistance (75%) for 3 turns to all allies Max: Fire magic damage (7.4x) to all enemies Increase fire resistance (100%) for 3 turns to all allies | |
![]() Unei |
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Magic Ice Wedge | Base: Ice magic damage (3.5x) to all enemies Increase ice resistance (60%) for 3 turns to all allies Max: Ice magic damage (4.4x) to all enemies Increase ice resistance (69%) for 3 turns to all allies |
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Magic Ice Wedge | Base: Ice magic damage (4x) to all enemies Increase ice resistance (65%) for 3 turns to all allies Max: Ice magic damage (5.4x) to all enemies Increase ice resistance (79%) for 3 turns to all allies | |
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Magic Ice Wedge | Base: Ice magic damage (4.5x) to all enemies Increase ice resistance (70%) for 3 turns to all allies Max: Ice magic damage (6.4x) to all enemies Increase ice resistance (89%) for 3 turns to all allies | |
![]() Yuraisha |
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Societal Embrace | Base: Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies Grant HP barrier (2000) for 3 turns to all allies Increase LB gauge fill rate (100%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (129%) for 3 turns to all allies Grant HP barrier (2000) for 3 turns to all allies Increase LB gauge fill rate (100%) for 3 turns to all allies |
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Societal Embrace | Base: Increase ATK/DEF/MAG/SPR (124%) for 3 turns to all allies Grant HP barrier (2500) for 3 turns to all allies Increase LB gauge fill rate (150%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (148%) for 3 turns to all allies Grant HP barrier (2500) for 3 turns to all allies Increase LB gauge fill rate (150%) for 3 turns to all allies | |
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Societal Embrace | Base: Increase ATK/DEF/MAG/SPR (143%) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies Max: Increase ATK/DEF/MAG/SPR (170%) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies | |
![]() Rico |
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Champ's Potential | Base: Increase ATK/DEF (91%) for 3 turns to caster Restore HP (3000) to caster Restore MP (30) to caster Max: Increase ATK/DEF (100%) for 3 turns to caster Restore HP (3000) to caster Restore MP (30) to caster |
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Champ's Potential | Base: Increase ATK/DEF (96%) for 3 turns to caster Restore HP (4000) to caster Restore MP (40) to caster Max: Increase ATK/DEF (110%) for 3 turns to caster Restore HP (4000) to caster Restore MP (40) to caster | |
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Champ's Potential | Base: Increase ATK/DEF (101%) for 3 turns to caster Restore HP (5000) to caster Restore MP (50) to caster Max: Increase ATK/DEF (120%) for 3 turns to caster Restore HP (5000) to caster Restore MP (50) to caster | |
![]() Construct 8 |
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Dispose of Him | Base: Magic damage (4x) with SPR scaling to one enemy Mitigate damage taken (20%) for 2 turns to caster Max: Magic damage (4.9x) with SPR scaling to one enemy Mitigate damage taken (20%) for 2 turns to caster |
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Dispose of Him | Base: Magic damage (5x) with SPR scaling to one enemy Mitigate damage taken (30%) for 2 turns to caster Max: Magic damage (6.4x) with SPR scaling to one enemy Mitigate damage taken (30%) for 2 turns to caster | |
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Dispose of Him | Base: Magic damage (6x) with SPR scaling to one enemy Mitigate damage taken (40%) for 2 turns to caster Max: Magic damage (7.9x) with SPR scaling to one enemy Mitigate damage taken (40%) for 2 turns to caster | |
![]() Crimson |
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Blade of Expulsion | Base: Physical damage (18x) to all enemies Increase ATK/DEF (110%) for 3 turns to all allies Max: Physical damage (20x) to all enemies Increase ATK/DEF (130%) for 3 turns to all allies |
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Blade of Expulsion | Base: Physical damage (20.5x) to all enemies Increase ATK/DEF (120%) for 3 turns to all allies Max: Physical damage (23x) to all enemies Increase ATK/DEF (145%) for 3 turns to all allies | |
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Blade of Expulsion | Base: Physical damage (23x) to all enemies Increase ATK/DEF (130%) for 3 turns to all allies Max: Physical damage (26x) to all enemies Increase ATK/DEF (160%) for 3 turns to all allies | |
![]() Mirfas |
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Breaking Bread | Base: Recover HP (10%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally Max: Recover HP (20%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally |
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Breaking Bread | Base: Recover HP (30%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally Max: Recover HP (45%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally | |
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Breaking Bread | Base: Recover HP (50%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally Max: Recover HP (70%) to one ally Heal (3000 HP, 12x) split over 3 turns to one ally | |
![]() Sylvie |
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Nobunny Left Behind | Base: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (40%) for 3 turns to all allies Recover MP (15%) to all allies Grant HP barrier (1500) for 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (50%) for 3 turns to all allies Recover MP (15%) to all allies Grant HP barrier (1500) for 3 turns to all allies |
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Nobunny Left Behind | Base: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (50%) for 3 turns to all allies Recover MP (25%) to all allies Grant HP barrier (2500) for 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (65%) for 3 turns to all allies Recover MP (25%) to all allies Grant HP barrier (2500) for 3 turns to all allies | |
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Nobunny Left Behind | Base: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (60%) for 3 turns to all allies Recover MP (35%) to all allies Grant HP barrier (3500) for 3 turns to all allies Max: Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to all elements (75%) for 3 turns to all allies Recover MP (35%) to all allies Grant HP barrier (3500) for 3 turns to all allies | |
![]() Billy |
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Dear Friend | Base: Physical damage (4.6x) to one enemy Increase fire, water, wind, and earth resistance (60%) for 3 turns to all allies Max: Physical damage (6x) to one enemy Increase fire, water, wind, and earth resistance (60%) for 3 turns to all allies |
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Dear Friend | Base: Physical damage (6.1x) to one enemy Increase fire, water, wind, and earth resistance (70%) for 3 turns to all allies Max: Physical damage (8x) to one enemy Increase fire, water, wind, and earth resistance (70%) for 3 turns to all allies | |
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Dear Friend | Base: Physical damage (7.6x) to one enemy Increase fire, water, wind, and earth resistance (80%) for 3 turns to all allies Max: Physical damage (10x) to one enemy Increase fire, water, wind, and earth resistance (80%) for 3 turns to all allies | |
![]() Vesvia |
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Waterfall | Base: Water magic damage (2.5x) with ignore SPR (50%) to all enemies Increase water resistance (40%) for 3 turns to all allies Max: Water magic damage (4x) with ignore SPR (50%) to all enemies Increase water resistance (55%) for 3 turns to all allies |
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Waterfall | Base: Water magic damage (3x) with ignore SPR (50%) to all enemies Increase water resistance (50%) for 3 turns to all allies Max: Water magic damage (5x) with ignore SPR (50%) to all enemies Increase water resistance (70%) for 3 turns to all allies | |
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Waterfall | Base: Water magic damage (3.5x) with ignore SPR (50%) to all enemies Increase water resistance (60%) for 3 turns to all allies Max: Water magic damage (6x) with ignore SPR (50%) to all enemies Increase water resistance (85%) for 3 turns to all allies | |
![]() Krowa |
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Intensified Aura | Base: Heal (400 HP, 5x) split over 3 turns to caster Refresh (110 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster Max: Heal (400 HP, 6x) split over 3 turns to caster Refresh (120 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster |
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Intensified Aura | Base: Heal (400 HP, 6.5x) split over 3 turns to caster Refresh (115 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster Max: Heal (400 HP, 8x) split over 3 turns to caster Refresh (130 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster | |
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Intensified Aura | Base: Heal (400 HP, 8x) split over 3 turns to caster Refresh (120 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster Max: Heal (400 HP, 10x) split over 3 turns to caster Refresh (140 MP, 0.2x) split over 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster | |
![]() Aerith |
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Great Gospel | Base: Cure all status ailments to all allies Revive all KO'd allies (10% HP) Recover HP (10%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (48% HP) Recover HP (48%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies |
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Great Gospel | Base: Cure all status ailments to all allies Revive all KO'd allies (50% HP) Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover HP (100%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies | |
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Great Gospel | Base: Cure all status ailments to all allies Revive all KO'd allies (50% HP) Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Cure all status ailments to all allies Revive all KO'd allies (100% HP) Recover HP (100%) to all allies Cure ATK/DEF/MAG/SPR break, stop, and charm to all allies Auto-revive (100% HP) for 3 turns to all allies Lower LB cost | |
![]() Immortal Flame Katy |
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Enchanting Melody | Base: Magic damage (4.6x) to all enemies Increase ATK/DEF/MAG/SPR (70%) for 3 turns to all allies Max: Magic damage (6x) to all enemies Increase ATK/DEF/MAG/SPR (70%) for 3 turns to all allies |
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Enchanting Melody | Base: Magic damage (5.5x) to all enemies Increase ATK/DEF/MAG/SPR (80%) for 3 turns to all allies Max: Magic damage (7.9x) to all enemies Increase ATK/DEF/MAG/SPR (80%) for 3 turns to all allies | |
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Enchanting Melody | Base: Magic damage (8.3x) to all enemies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Max: Magic damage (11.8x) to all enemies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies | |
![]() Flammie |
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Elemental Calling | Base: Mitigate damage taken (21%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (31%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Max: Mitigate damage taken (30%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (50%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies |
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Elemental Calling | Base: Mitigate damage taken (31%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (46%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies Max: Mitigate damage taken (45%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (60%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (135%) for 3 turns to all allies | |
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Elemental Calling | Base: Mitigate damage taken (36%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (55%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies Max: Mitigate damage taken (54%) for 1 turn to all allies Increase fire, water, wind, earth, light, and dark resistance (70%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies | |
![]() Rabite |
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Nap-a-holic | Base: Recover HP (71%) to caster Increase ATK (51%) for 2 turns to caster Max: Recover HP (80%) to caster Increase ATK (60%) for 2 turns to caster |
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Nap-a-holic | Base: Recover HP (76%) to caster Increase ATK (56%) for 2 turns to caster Max: Recover HP (90%) to caster Increase ATK (70%) for 2 turns to caster | |
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Nap-a-holic | Base: Recover HP (81%) to caster Increase ATK (61%) for 2 turns to caster Max: Recover HP (100%) to caster Increase ATK (80%) for 2 turns to caster | |
![]() Vesvia |
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Chocobo Rush! | Base: Physical damage (5x) to all enemies Auto-cast next turn: Increase LB gauge (5-7.5) to all allies Max: Physical damage (6.4x) to all enemies Auto-cast next turn: Increase LB gauge (5-7.5) to all allies |
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Chocobo Rush! | Base: Physical damage (5x) to all enemies Auto-cast next turn: Increase LB gauge (5-10) to all allies Max: Physical damage (6.9x) to all enemies Auto-cast next turn: Increase LB gauge (5-10) to all allies | |
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Chocobo Rush! | Base: Physical damage (5x) to all enemies Auto-cast next turn: Increase LB gauge (5-15) to all allies Max: Physical damage (7.4x) to all enemies Auto-cast next turn: Increase LB gauge (5-15) to all allies | |
![]() Sacred Shield Charlotte |
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Protector's Sacred Shield | Base: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies Max: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (40%) for 4 turns to all allies |
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Protector's Sacred Shield | Base: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies Max: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (45%) for 4 turns to all allies | |
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Protector's Sacred Shield | Base: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies Max: Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster Mitigate damage taken (50%) for 4 turns to all allies | |
![]() Shepard |
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Attack and Recover | Base: Magic* damage (5.1x) with SPR scaling to one enemy Cure all status ailments to all allies Max: Magic* damage (6x) with SPR scaling to one enemy Cure all status ailments to all allies |
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Attack and Recover | Base: Magic* damage (5.6x) with SPR scaling to one enemy Cure all status ailments to all allies Max: Magic* damage (7x) with SPR scaling to one enemy Cure all status ailments to all allies | |
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Attack and Recover | Base: Magic* damage (6.1x) with SPR scaling to one enemy Cure all status ailments to all allies Max: Magic* damage (8x) with SPR scaling to one enemy Cure all status ailments to all allies | |
![]() Elena |
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Light of Salvation | Base: Hybrid damage (20x) to all enemies Increase ATK/DEF/MAG/SPR (100%) for 3 turns to all allies Increase modifier (4x) for 3 turns to caster (can't be dispelled): Blade of Crystal Increase modifier (2x) for 3 turns to caster (can't be dispelled): Blade of the Dawn Max: Hybrid damage (26x) to all enemies Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies Increase modifier (4x) for 3 turns to caster (can't be dispelled): Blade of Crystal Increase modifier (2x) for 3 turns to caster (can't be dispelled): Blade of the Dawn |
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Light of Salvation | Base: Hybrid damage (26x) to all enemies Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies Increase modifier (9x) for 3 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase modifier (5x) for 3 turns to caster (can't be dispelled): Aurora Tempest, Blade of the Dawn, Blade of the Heavens Max: Hybrid damage (36x) to all enemies Increase ATK/DEF/MAG/SPR (135%) for 3 turns to all allies Increase modifier (9x) for 3 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase modifier (5x) for 3 turns to caster (can't be dispelled): Aurora Tempest, Blade of the Dawn, Blade of the Heavens | |
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Light of Salvation | Base: Hybrid damage (33x) to all enemies Increase ATK/DEF/MAG/SPR (120%) for 3 turns to all allies Increase modifier (18x) for 3 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase modifier (10x) for 3 turns to caster (can't be dispelled): Aurora Tempest, Blade of the Dawn, Blade of the Heavens Max: Hybrid damage (45x) to all enemies Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies Increase modifier (18x) for 3 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase modifier (10x) for 3 turns to caster (can't be dispelled): Aurora Tempest, Blade of the Dawn, Blade of the Heavens | |
![]() Rivera |
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Orchestral Performance | Base: Increase LB damage (10%) for 1 turn to all allies Increase ATK/MAG (135%) for 3 turns to all allies Refresh (160 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (3-4) to all allies Max: Increase LB damage (10%) for 1 turn to all allies Increase ATK/MAG (145%) for 3 turns to all allies Refresh (179 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (3-4) to all allies |
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Orchestral Performance | Base: Increase LB damage (35%) for 1 turn to all allies Increase ATK/MAG (145%) for 3 turns to all allies Refresh (180 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (5-8) to all allies Max: Increase LB damage (35%) for 1 turn to all allies Increase ATK/MAG (160%) for 3 turns to all allies Refresh (204 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (5-8) to all allies | |
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Orchestral Performance | Base: Increase LB damage (50%) for 1 turn to all allies Increase ATK/MAG (155%) for 3 turns to all allies Refresh (205 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (7-12) to all allies Max: Increase LB damage (50%) for 1 turn to all allies Increase ATK/MAG (170%) for 3 turns to all allies Refresh (234 MP, 0.3x) split over 3 turns to all allies Increase LB gauge (7-12) to all allies | |
![]() Olberic |
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Fallen Fortress | Base: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies Max: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (30%) for 3 turns to all allies |
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Fallen Fortress | Base: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies Max: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (35%) for 3 turns to all allies | |
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Fallen Fortress | Base: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (11%) for 3 turns to all allies Max: Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Mitigate damage taken (40%) for 3 turns to all allies | |
![]() Primrose |
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Scarlet Dance | Base: Increase ATK/DEF/MAG/SPR (131%) for 5 turns to all allies Heal (4000 HP, 10x) split over 5 turns to all allies Refresh (150 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (4) to all allies, except caster Max: Increase ATK/DEF/MAG/SPR (150%) for 5 turns to all allies Heal (4000 HP, 10x) split over 5 turns to all allies Refresh (150 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (4) to all allies, except caster |
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Scarlet Dance | Base: Increase ATK/DEF/MAG/SPR (146%) for 5 turns to all allies Heal (4500 HP, 15x) split over 5 turns to all allies Refresh (170 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (5) to all allies, except caster Max: Increase ATK/DEF/MAG/SPR (170%) for 5 turns to all allies Heal (4500 HP, 15x) split over 5 turns to all allies Refresh (170 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (5) to all allies, except caster | |
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Scarlet Dance | Base: Increase ATK/DEF/MAG/SPR (171%) for 5 turns to all allies Heal (5000 HP, 20x) split over 5 turns to all allies Refresh (200 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (6) to all allies, except caster Max: Increase ATK/DEF/MAG/SPR (200%) for 5 turns to all allies Heal (5000 HP, 20x) split over 5 turns to all allies Refresh (200 MP, 0.2x) split over 5 turns to all allies Increase LB gauge (6) to all allies, except caster | |
![]() Aloha Lasswell |
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Shark Wave | Base: Physical damage (6x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (10%) for 3 turns to caster Max: Physical damage (15x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (20%) for 3 turns to caster |
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Shark Wave | Base: Physical damage (9x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (15%) for 3 turns to caster Max: Physical damage (18x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (30%) for 3 turns to caster | |
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Shark Wave | Base: Physical damage (13x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (40%) for 3 turns to caster Max: Physical damage (22x) to all enemies Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (40%) for 3 turns to caster | |
![]() Warrior of Light Lenna |
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Prayer of Reincarnation | Base: Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Recover HP (69%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 3 turns to all allies |
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Prayer of Reincarnation | Base: Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Recover HP (74%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 3 turns to all allies | |
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Prayer of Reincarnation | Base: Recover HP (50%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Recover HP (79%) to all allies Cure ATK/DEF/MAG/SPR break to all allies Auto-revive (100% HP) for 4 turns to all allies | |
![]() Lovely Katy |
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It's Not the End | Base: Increase LB gauge fill rate (50%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (40%) to all allies Restore MP (50) to all allies Max: Increase LB gauge fill rate (100%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (60%) to all allies Restore MP (50) to all allies |
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It's Not the End | Base: Increase LB gauge fill rate (100%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (50%) to all allies Restore MP (100) to all allies Max: Increase LB gauge fill rate (130%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (70%) to all allies Restore MP (100) to all allies | |
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It's Not the End | Base: Increase LB gauge fill rate (150%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (60%) to all allies Restore MP (150) to all allies Max: Increase LB gauge fill rate (200%) for 3 turns to all allies Cure all status ailments to all allies Recover HP (100%) to all allies Restore MP (150) to all allies | |
![]() Serena |
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Divine Restitution | Base: Light magic damage (10x) with SPR scaling to all enemies Heal HP (9000) split over 3 turns to all allies Refresh MP (90) split over 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies Max: Light magic damage (13.8x) with SPR scaling to all enemies Heal HP (9000) split over 3 turns to all allies Refresh MP (90) split over 3 turns to all allies Auto-revive (80% HP) for 3 turns to all allies |
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Divine Restitution | Base: Light magic damage (12x) with SPR scaling to all enemies Heal HP (12000) split over 3 turns to all allies Refresh MP (120) split over 3 turns to all allies Auto-revive (90% HP) for 3 turns to all allies Max: Light magic damage (16.8x) with SPR scaling to all enemies Heal HP (12000) split over 3 turns to all allies Refresh MP (120) split over 3 turns to all allies Auto-revive (90% HP) for 3 turns to all allies | |
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Divine Restitution | Base: Light magic damage (14x) with SPR scaling to all enemies Heal HP (15000) split over 3 turns to all allies Refresh MP (150) split over 3 turns to all allies Auto-revive (100% HP) for 3 turns to all allies Max: Light magic damage (18.8x) with SPR scaling to all enemies Heal HP (15000) split over 3 turns to all allies Refresh MP (150) split over 3 turns to all allies Auto-revive (100% HP) for 3 turns to all allies | |
![]() Warrior of Dawn Galuf |
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Warriors of Dawn | Base: Physical damage (8.1x) to one enemy Mitigate damage taken (21%) for 4 turns to all allies Max: Physical damage (10x) to one enemy Mitigate damage taken (40%) for 4 turns to all allies |
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Warriors of Dawn | Base: Physical damage (10.1x) to one enemy Mitigate damage taken (21%) for 4 turns to all allies Max: Physical damage (12.5x) to one enemy Mitigate damage taken (45%) for 4 turns to all allies | |
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Warriors of Dawn | Base: Physical damage (12.1x) to one enemy Mitigate damage taken (21%) for 4 turns to all allies Max: Physical damage (15x) to one enemy Mitigate damage taken (50%) for 4 turns to all allies | |
![]() Latyl |
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Cure Field | Base: Restore HP (2000) to all allies Increase SPR (80%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (20%) for 3 turns to all allies Max: Restore HP (2000) to all allies Increase SPR (89%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (20%) for 3 turns to all allies |
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Cure Field | Base: Restore HP (3000) to all allies Increase SPR (80%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (25%) for 3 turns to all allies Max: Restore HP (3000) to all allies Increase SPR (94%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (25%) for 3 turns to all allies | |
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Cure Field | Base: Restore HP (4000) to all allies Increase SPR (80%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (30%) for 3 turns to all allies Max: Restore HP (4000) to all allies Increase SPR (100%) for 3 turns to all allies (can't be dispelled) Mitigate damage taken (30%) for 3 turns to all allies | |
![]() Doctor Aiden |
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Optimal Treatment | Base: Auto-revive (60% HP) for 2 turns to all allies Restore HP (2500) to all allies Heal (2000 HP, 7x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies Max: Auto-revive (60% HP) for 2 turns to all allies Restore HP (2500) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
6![]() |
Optimal Treatment | Base: Auto-revive (80% HP) for 3 turns to all allies Restore HP (3000) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies Max: Auto-revive (80% HP) for 3 turns to all allies Restore HP (3000) to all allies Heal (3500 HP, 18x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | |
7![]() |
Optimal Treatment | Base: Auto-revive (100% HP) for 4 turns to all allies Restore HP (4000) to all allies Heal (3500 HP, 18x) split over 4 turns to all allies Auto-cast next turn: Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies Max: Auto-revive (100% HP) for 4 turns to all allies Restore HP (4000) to all allies Heal (4500 HP, 25x) split over 4 turns to all allies Auto-cast next turn: Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | |
![]() Lunafreya |
5![]() |
Power of the Gods | Base: Magic damage (16.6x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (126%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (60%) for 3 turns to all allies Max: Magic damage (18.5x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (145%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (60%) for 3 turns to all allies |
6![]() |
Power of the Gods | Base: Magic damage (18.6x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (146%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (70%) for 3 turns to all allies Max: Magic damage (21x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (170%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (70%) for 3 turns to all allies | |
7![]() |
Power of the Gods | Base: Magic damage (21.1x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (171%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (80%) for 3 turns to all allies Max: Magic damage (24x) with SPR scaling to all enemies Increase ATK/DEF/MAG/SPR (200%) for 3 turns to all allies Increase ice, lightning, water, and earth resistance (80%) for 3 turns to all allies | |
![]() Kenny Crow |
4![]() |
Salmiger | Base: Physical damage (7.1x) to one enemy Increase ATK/DEF/MAG/SPR (56%) for 2 turns to all allies Mitigate damage taken (10%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White Max: Physical damage (8.5x) to one enemy Increase ATK/DEF/MAG/SPR (70%) for 2 turns to all allies Mitigate damage taken (10%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White |
5![]() |
Salmiger | Base: Physical damage (8.6x) to one enemy Increase ATK/DEF/MAG/SPR (61%) for 2 turns to all allies Mitigate damage taken (15%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White Max: Physical damage (10.5x) to one enemy Increase ATK/DEF/MAG/SPR (80%) for 2 turns to all allies Mitigate damage taken (15%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White | |
6![]() |
Salmiger | Base: Physical damage (10.6x) to one enemy Increase ATK/DEF/MAG/SPR (66%) for 2 turns to all allies Mitigate damage taken (20%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White Max: Physical damage (13x) to one enemy Increase ATK/DEF/MAG/SPR (90%) for 2 turns to all allies Mitigate damage taken (20%) for 2 turns to caster Enable skill for 3 turns to caster: Blazing Wings of Blue and White | |
![]() Lucas |
5![]() |
Erratic Barrier | Base: Mitigate damage taken (21%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (100) to all allies Max: Mitigate damage taken (40%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (100) to all allies |
6![]() |
Erratic Barrier | Base: Mitigate damage taken (21%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (150) to all allies Max: Mitigate damage taken (45%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (150) to all allies | |
7![]() |
Erratic Barrier | Base: Mitigate damage taken (21%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (200) to all allies Max: Mitigate damage taken (50%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (200) to all allies | |
7![]() |
Erratic Barrier (Upgraded) | Base: Mitigate damage taken (21%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (200) to all allies Remove all debuffs from caster Cure all status ailments to caster Max: Mitigate damage taken (50%) for 4 turns to all allies Negate 2 physical attacks for 4 turns to all allies Restore MP (200) to all allies Remove all debuffs from caster Cure all status ailments to caster | |
![]() Awakened Warrior of Light |
5![]() |
Crystal Braver | Base: Increase DEF (150%) for 3 turns to all allies (can't be dispelled) Physical damage (12.5x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies Max: Increase DEF (190%) for 3 turns to all allies (can't be dispelled) Physical damage (17.25x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies |
6![]() |
Crystal Braver | Base: Increase DEF (150%) for 3 turns to all allies (can't be dispelled) Physical damage (12.5x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies Max: Increase DEF (200%) for 3 turns to all allies (can't be dispelled) Physical damage (18.5x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies | |
7![]() |
Crystal Braver | Base: Increase DEF (150%) for 3 turns to all allies (can't be dispelled) Physical damage (12.5x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies Max: Increase DEF (250%) for 3 turns to all allies (can't be dispelled) Physical damage (23.5x) with DEF scaling to all enemies Grant HP barrier (3000) for 3 turns to all allies | |
![]() Regis |
5![]() |
Regis' Armiger | Base: Physical damage (12x) to all enemies Grant HP barrier (1000) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Max: Physical damage (14x) to all enemies Grant HP barrier (1000) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies |
6![]() |
Regis' Armiger | Base: Physical damage (15x) to all enemies Grant HP barrier (2000) for 3 turns to all allies Mitigate damage taken (40%) for 3 turns to all allies Max: Physical damage (17.5x) to all enemies Grant HP barrier (2000) for 3 turns to all allies Mitigate damage taken (40%) for 3 turns to all allies | |
7![]() |
Regis' Armiger | Base: Physical damage (18x) to all enemies Grant HP barrier (3000) for 3 turns to all allies Mitigate damage taken (50%) for 3 turns to all allies Max: Physical damage (21x) to all enemies Grant HP barrier (3000) for 3 turns to all allies Mitigate damage taken (50%) for 3 turns to all allies | |
![]() Emperor Foo |
5![]() |
Borrowing the East Wind | Base: Increase evocation gauge (4) Increase ATK/DEF/MAG/SPR (120%) for 5 turns to all allies Restore MP (50) to all allies Max: Increase evocation gauge (4) Increase ATK/DEF/MAG/SPR (150%) for 5 turns to all allies Restore MP (50) to all allies |
6![]() |
Borrowing the East Wind | Base: Increase evocation gauge (7) Increase ATK/DEF/MAG/SPR (140%) for 5 turns to all allies Restore MP (100) to all allies Max: Increase evocation gauge (7) Increase ATK/DEF/MAG/SPR (170%) for 5 turns to all allies Restore MP (100) to all allies | |
7![]() |
Borrowing the East Wind | Base: Increase evocation gauge (10) Increase ATK/DEF/MAG/SPR (180%) for 5 turns to all allies Restore MP (150) to all allies Max: Increase evocation gauge (10) Increase ATK/DEF/MAG/SPR (200%) for 5 turns to all allies Restore MP (150) to all allies | |
![]() Blue Mage Fina |
5![]() |
Blue Judgment | Base: Restore HP (7000) to caster Refresh MP (270) split over 3 turns to caster Increase MAG/SPR (161%) for 3 turns to caster Max: Restore HP (7000) to caster Refresh MP (270) split over 3 turns to caster Increase MAG/SPR (180%) for 3 turns to caster |
6![]() |
Blue Judgment | Base: Restore HP (10000) to caster Refresh MP (300) split over 3 turns to caster Increase MAG/SPR (166%) for 3 turns to caster Max: Restore HP (10000) to caster Refresh MP (300) split over 3 turns to caster Increase MAG/SPR (190%) for 3 turns to caster | |
![]() Paladin Cecil |
5![]() |
Knight of Duality | Base: Magic damage (12x) with SPR scaling to all enemies Mitigate damage taken (30%) for 5 turns to all allies Increase LB gauge (3) to all allies, except caster Max: Magic damage (14x) with SPR scaling to all enemies Mitigate damage taken (30%) for 5 turns to all allies Increase LB gauge (3) to all allies, except caster |
6![]() |
Knight of Duality | Base: Magic damage (16x) with SPR scaling to all enemies Mitigate damage taken (40%) for 5 turns to all allies Increase LB gauge (4) to all allies, except caster Max: Magic damage (18.5x) with SPR scaling to all enemies Mitigate damage taken (40%) for 5 turns to all allies Increase LB gauge (4) to all allies, except caster | |
7![]() |
Knight of Duality | Base: Magic damage (20x) with SPR scaling to all enemies Mitigate damage taken (50%) for 5 turns to all allies Increase LB gauge (5) to all allies, except caster Max: Magic damage (24x) with SPR scaling to all enemies Mitigate damage taken (50%) for 5 turns to all allies Increase LB gauge (5) to all allies, except caster | |
![]() White Mage Rosa |
5![]() |
True Miracle of Baron | Base: Magic* damage (12x) with SPR scaling to all enemies Heal (4000 HP, 30x) split over 3 turns to all allies Max: Magic* damage (14x) with SPR scaling to all enemies Heal (5520 HP, 30x) split over 3 turns to all allies |
6![]() |
True Miracle of Baron | Base: Magic* damage (15x) with SPR scaling to all enemies Heal (4720 HP, 30x) split over 3 turns to all allies Max: Magic* damage (17.5x) with SPR scaling to all enemies Heal (6640 HP, 30x) split over 3 turns to all allies | |
7![]() |
True Miracle of Baron | Base: Magic* damage (18x) with SPR scaling to all enemies Heal (5840 HP, 30x) split over 3 turns to all allies Max: Magic* damage (21x) with SPR scaling to all enemies Heal (8160 HP, 30x) split over 3 turns to all allies | |
![]() Cid (FFIV) |
4![]() |
Airship, takeoff! | Base: Increase ATK/DEF (96%) for 3 turns to all allies Increase physical damage against machinas (30%) for 3 turns to all allies Increase magic damage against machinas (30%) for 3 turns to all allies Max: Increase ATK/DEF (110%) for 3 turns to all allies Increase physical damage against machinas (30%) for 3 turns to all allies Increase magic damage against machinas (30%) for 3 turns to all allies |
5![]() |
Airship, takeoff! | Base: Increase ATK/DEF (101%) for 3 turns to all allies Increase physical damage against machinas (40%) for 3 turns to all allies Increase magic damage against machinas (40%) for 3 turns to all allies Max: Increase ATK/DEF (120%) for 3 turns to all allies Increase physical damage against machinas (40%) for 3 turns to all allies Increase magic damage against machinas (40%) for 3 turns to all allies | |
6![]() |
Airship, takeoff! | Base: Increase ATK/DEF (106%) for 3 turns to all allies Increase physical damage against machinas (50%) for 3 turns to all allies Increase magic damage against machinas (50%) for 3 turns to all allies Max: Increase ATK/DEF (130%) for 3 turns to all allies Increase physical damage against machinas (50%) for 3 turns to all allies Increase magic damage against machinas (50%) for 3 turns to all allies | |
![]() Sweet Luka |
5![]() |
Sweet Present | Base: Magic damage (7.1x) to all enemies Recover HP (30-50%) to all allies Heal HP (18000) split over 3 turns to all allies Max: Magic damage (9x) to all enemies Recover HP (30-50%) to all allies Heal HP (18000) split over 3 turns to all allies |
6![]() |
Sweet Present | Base: Magic damage (8.1x) to all enemies Recover HP (50-75%) to all allies Heal HP (27000) split over 3 turns to all allies Max: Magic damage (10.5x) to all enemies Recover HP (50-75%) to all allies Heal HP (27000) split over 3 turns to all allies | |
7![]() |
Sweet Present | Base: Magic damage (9.1x) to all enemies Recover HP (70-100%) to all allies Heal HP (36000) split over 3 turns to all allies Max: Magic damage (12x) to all enemies Recover HP (70-100%) to all allies Heal HP (36000) split over 3 turns to all allies | |
![]() Hein |
5![]() |
Barrier Shift | Base: Increase fire, ice, and lightning resistance (50%) for 4 turns to all allies Mitigate damage taken (20%) for 4 turns to all allies Restore MP (120) to all allies Max: Increase fire, ice, and lightning resistance (70%) for 4 turns to all allies Mitigate damage taken (40%) for 4 turns to all allies Restore MP (120) to all allies |
6![]() |
Barrier Shift | Base: Increase fire, ice, and lightning resistance (60%) for 4 turns to all allies Mitigate damage taken (20%) for 4 turns to all allies Restore MP (135) to all allies Max: Increase fire, ice, and lightning resistance (85%) for 4 turns to all allies Mitigate damage taken (45%) for 4 turns to all allies Restore MP (135) to all allies | |
7![]() |
Barrier Shift | Base: Increase fire, ice, and lightning resistance (70%) for 4 turns to all allies Mitigate damage taken (20%) for 4 turns to all allies Restore MP (150) to all allies Max: Increase fire, ice, and lightning resistance (100%) for 4 turns to all allies Mitigate damage taken (50%) for 4 turns to all allies Restore MP (150) to all allies | |
![]() Lilisette |
5![]() |
Dancer's Fury | Base: Physical damage (12x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (10) to all allies Max: Physical damage (16.75x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (10) to all allies |
6![]() |
Dancer's Fury | Base: Physical damage (14x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (15) to all allies Max: Physical damage (20x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (15) to all allies | |
7![]() |
Dancer's Fury | Base: Physical damage (16x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (20) to all allies Max: Physical damage (23.25x) with critical hit to one enemy Auto-cast next turn: Increase LB gauge (20) to all allies |
Debuff
Unit | Rarity | Name | Effect |
---|---|---|---|
![]() Gimlee |
1![]() |
Speed Arrow | Base: Physical damage (1.4x) to one enemy Inflict paralyze (30%) to one enemy Max: Physical damage (1.5x) to one enemy Inflict paralyze (30%) to one enemy |
2![]() |
Flying Arrow | Base: Physical damage (1.6x) to one enemy Inflict paralyze (50%) to one enemy Max: Physical damage (1.8x) to one enemy Inflict paralyze (50%) to one enemy | |
![]() Mizell |
2![]() |
Anti-Protect | Base: Decrease DEF (10%) for 2 turns to one enemy Max: Decrease DEF (14%) for 2 turns to one enemy |
3![]() |
Anti-Protectga | Base: Decrease DEF (20%) for 3 turns to all enemies Max: Decrease DEF (29%) for 3 turns to all enemies | |
![]() Exdeath |
3![]() |
Black Hole | Base: Dark magic damage (2x) to all enemies Inflict 1 random status ailment (20%) to all enemies Max: Dark magic damage (2.45x) to all enemies Inflict 1 random status ailment (29%) to all enemies |
4![]() |
Almagest | Base: Dark magic damage (2.2x) to all enemies Inflict 2 random status ailments (30%) to all enemies Max: Dark magic damage (2.9x) to all enemies Inflict 2 random status ailments (44%) to all enemies | |
5![]() |
Grand Cross | Base: Dark magic damage (2.4x) to all enemies Inflict 3 random status ailments (40%) to all enemies Max: Dark magic damage (3.35x) to all enemies Inflict 3 random status ailments (59%) to all enemies | |
6![]() |
Grand Cross | Base: Dark magic damage (2.7x) to all enemies Inflict 4 random status ailments (50%) to all enemies Max: Dark magic damage (3.9x) to all enemies Inflict 4 random status ailments (74%) to all enemies | |
![]() Miyuki |
3![]() |
Migawari | Base: Physical damage (2x) to all enemies Inflict poison (20%) to all enemies Max: Physical damage (2.45x) to all enemies Inflict poison (29%) to all enemies |
4![]() |
Zan'ei | Base: Physical damage (2.2x) to all enemies Inflict poison (30%) to all enemies Max: Physical damage (2.9x) to all enemies Inflict poison (44%) to all enemies | |
5![]() |
Mugen | Base: Physical damage (2.4x) to all enemies Inflict poison (40%) to all enemies Max: Physical damage (3.35x) to all enemies Inflict poison (59%) to all enemies | |
6![]() |
Mugen | Base: Physical damage (5.5x) to all enemies Inflict poison (100%) to all enemies Max: Physical damage (7.9x) to all enemies Inflict poison (100%) to all enemies | |
![]() Kefka |
3![]() |
Vengeance | Base: Magic damage (2.1x) to all enemies Decrease resistance to all elements (10%) for 3 turns to all enemies Max: Magic damage (2.55x) to all enemies Decrease resistance to all elements (10%) for 3 turns to all enemies |
4![]() |
Forsaken | Base: Magic damage (2.3x) to all enemies Decrease resistance to all elements (15%) for 3 turns to all enemies Max: Magic damage (3x) to all enemies Decrease resistance to all elements (15%) for 3 turns to all enemies | |
5![]() |
Wings of Ruin | Base: Magic damage (2.5x) to all enemies Decrease resistance to all elements (20%) for 3 turns to all enemies Max: Magic damage (3.45x) to all enemies Decrease resistance to all elements (20%) for 3 turns to all enemies | |
6![]() |
Wings of Ruin | Base: Magic damage (2.7x) to all enemies Decrease resistance to all elements (25%) for 3 turns to all enemies Max: Magic damage (3.9x) to all enemies Decrease resistance to all elements (25%) for 3 turns to all enemies | |
![]() Juggler |
4![]() |
Smile | Base: Physical damage (2.3x) to all enemies Decrease resistance to all elements (15%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Decrease resistance to all elements (15%) for 3 turns to all enemies |
5![]() |
Smile | Base: Physical damage (2.5x) to all enemies Decrease resistance to all elements (20%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease resistance to all elements (20%) for 3 turns to all enemies | |
![]() Fencer |
4![]() |
Reflex | Base: Physical damage (2.5x) to one enemy Decrease DEF (15%) for 3 turns to one enemy Max: Physical damage (3.2x) to one enemy Decrease DEF (29%) for 3 turns to one enemy |
5![]() |
Reflex | Base: Physical damage (2.7x) to one enemy Decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease DEF (39%) for 3 turns to one enemy | |
![]() Lightning |
5![]() |
Army of One | Base: Physical damage (2.7x) to one enemy Decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease DEF (39%) for 3 turns to one enemy |
6![]() |
Army of One | Base: Physical damage (2.9x) to one enemy Decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (4.1x) to one enemy Decrease DEF (54%) for 3 turns to one enemy | |
7![]() |
Army of One | Base: Physical damage (15.1x) to one enemy Decrease DEF (45%) for 3 turns to one enemy Max: Physical damage (18x) to one enemy Decrease DEF (74%) for 3 turns to one enemy | |
![]() Delita |
5![]() |
Lightning Stab | Base: Lightning physical damage (2.5x) to all enemies Inflict silence (40%) to all enemies Max: Lightning physical damage (3.45x) to all enemies Inflict silence (59%) to all enemies |
6![]() |
Lightning Stab | Base: Lightning physical damage (2.7x) to all enemies Inflict silence (50%) to all enemies Max: Lightning physical damage (3.9x) to all enemies Inflict silence (74%) to all enemies | |
7![]() |
Lightning Stab | Base: Lightning physical damage (9.5x) to all enemies Inflict silence (100%) to all enemies Max: Lightning physical damage (12.4x) to all enemies Inflict silence (100%) to all enemies | |
![]() Agrias |
4![]() |
Stasis Sword | Base: Physical damage (2.3x) to all enemies Inflict stop (40%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Inflict stop (54%) for 3 turns to all enemies |
5![]() |
Stasis Sword | Base: Physical damage (2.5x) to all enemies Inflict stop (50%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Inflict stop (69%) for 3 turns to all enemies | |
6![]() |
Stasis Sword | Base: Physical damage (2.7x) to all enemies Inflict stop (60%) for 3 turns to all enemies Max: Physical damage (3.9x) to all enemies Inflict stop (84%) for 3 turns to all enemies | |
![]() Mustadio |
3![]() |
Seal Evil | Base: Physical damage (1.9x) to one enemy Inflict petrify (80%) to one enemy Max: Physical damage (2.35x) to one enemy Inflict petrify (80%) to one enemy |
4![]() |
Seal Evil | Base: Physical damage (2.1x) to one enemy Inflict petrify (90%) to one enemy Max: Physical damage (2.8x) to one enemy Inflict petrify (90%) to one enemy | |
5![]() |
Seal Evil | Base: Physical damage (2.3x) to one enemy Inflict petrify (95%) to one enemy Max: Physical damage (3.25x) to one enemy Inflict petrify (95%) to one enemy | |
![]() Edge |
3![]() |
Eblan's Technique | Base: Physical damage (2.3x) to one enemy Inflict 1 random status ailment (20%) to one enemy Max: Physical damage (2.75x) to one enemy Inflict 1 random status ailment (29%) to one enemy |
4![]() |
Eblan's Technique | Base: Physical damage (2.5x) to one enemy Inflict 2 random status ailments (30%) to one enemy Max: Physical damage (3.2x) to one enemy Inflict 2 random status ailments (44%) to one enemy | |
5![]() |
Eblan's Technique | Base: Physical damage (2.7x) to one enemy Inflict 3 random status ailments (40%) to one enemy Max: Physical damage (3.65x) to one enemy Inflict 3 random status ailments (59%) to one enemy | |
![]() Ingus |
3![]() |
Faithful Heart | Base: Fire magic damage (2.1x) to all enemies Decrease SPR (20%) for 3 turns to all enemies Max: Fire magic damage (2.55x) to all enemies Decrease SPR (29%) for 3 turns to all enemies |
4![]() |
Faithful Heart | Base: Fire magic damage (2.3x) to all enemies Decrease SPR (30%) for 3 turns to all enemies Max: Fire magic damage (3x) to all enemies Decrease SPR (44%) for 3 turns to all enemies | |
5![]() |
Faithful Heart | Base: Fire magic damage (2.5x) to all enemies Decrease SPR (40%) for 3 turns to all enemies Max: Fire magic damage (3.45x) to all enemies Decrease SPR (59%) for 3 turns to all enemies | |
![]() Luneth |
5![]() |
Strong Heart | Base: Physical damage (2.7x) to one enemy Decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease DEF (39%) for 3 turns to one enemy |
6![]() |
Strong Heart | Base: Physical damage (2.9x) to one enemy Decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (4.1x) to one enemy Decrease DEF (54%) for 3 turns to one enemy | |
7![]() |
Strong Heart | Base: Physical damage (10.6x) to one enemy Decrease DEF (45%) for 3 turns to one enemy Max: Physical damage (13.5x) to one enemy Decrease DEF (74%) for 3 turns to one enemy | |
7![]() |
Strong Heart (Upgraded) | Base: Physical damage (10.6x) to one enemy Decrease DEF (45%) for 3 turns to one enemy Decrease fire, water, wind, and earth resistance (45%) for 3 turns to one enemy Recover MP (100%) to caster Max: Physical damage (13.5x) to one enemy Decrease DEF (74%) for 3 turns to one enemy Decrease fire, water, wind, and earth resistance (74%) for 3 turns to one enemy Recover MP (100%) to caster | |
![]() Karl |
4![]() |
Frozen Axe | Base: Ice physical damage (2.3x) to all enemies Decrease ATK/MAG (20%) for 3 turns to all enemies Max: Ice physical damage (3x) to all enemies Decrease ATK/MAG (34%) for 3 turns to all enemies |
5![]() |
Blue Demon Flash | Base: Ice physical damage (2.5x) to all enemies Decrease ATK/MAG (30%) for 3 turns to all enemies Max: Ice physical damage (3.45x) to all enemies Decrease ATK/MAG (49%) for 3 turns to all enemies | |
![]() Seria |
4![]() |
Fatal Flame | Base: Fire physical damage (2.3x) to all enemies Decrease DEF/SPR (20%) for 3 turns to all enemies Max: Fire physical damage (3x) to all enemies Decrease DEF/SPR (34%) for 3 turns to all enemies |
5![]() |
Ignite Heaven | Base: Fire physical damage (2.5x) to all enemies Decrease DEF/SPR (30%) for 3 turns to all enemies Max: Fire physical damage (3.45x) to all enemies Decrease DEF/SPR (49%) for 3 turns to all enemies | |
![]() Faris |
3![]() |
Thunderstorm | Base: Wind physical damage (2.1x) to all enemies Inflict paralyze (20%) to all enemies Max: Wind physical damage (2.55x) to all enemies Inflict paralyze (29%) to all enemies |
4![]() |
Thunderstorm | Base: Wind physical damage (2.3x) to all enemies Inflict paralyze (30%) to all enemies Max: Wind physical damage (3x) to all enemies Inflict paralyze (44%) to all enemies | |
5![]() |
Thunderstorm | Base: Wind physical damage (2.5x) to all enemies Inflict paralyze (40%) to all enemies Max: Wind physical damage (3.45x) to all enemies Inflict paralyze (59%) to all enemies | |
![]() Fang |
3![]() |
Highwind | Base: Physical damage (2.1x) to one enemy Decrease ATK (10%) for 3 turns to one enemy Max: Physical damage (2.55x) to one enemy Decrease ATK (19%) for 3 turns to one enemy |
4![]() |
Highwind | Base: Physical damage (2.3x) to one enemy Decrease ATK (20%) for 3 turns to one enemy Max: Physical damage (3x) to one enemy Decrease ATK (34%) for 3 turns to one enemy | |
5![]() |
Highwind | Base: Physical damage (2.5x) to one enemy Decrease ATK (30%) for 3 turns to one enemy Max: Physical damage (3.45x) to one enemy Decrease ATK (49%) for 3 turns to one enemy | |
![]() Seven |
4![]() |
Sadistic Spikes | Base: Physical damage (2.3x) to all enemies Inflict paralyze (80%) to all enemies Max: Physical damage (3x) to all enemies Inflict paralyze (80%) to all enemies |
5![]() |
Sadistic Spikes | Base: Physical damage (2.3x) to all enemies Inflict paralyze (90%) to all enemies Max: Physical damage (3.25x) to all enemies Inflict paralyze (90%) to all enemies | |
6![]() |
Sadistic Spikes | Base: Physical damage (2.5x) to all enemies Inflict paralyze (100%) to all enemies Max: Physical damage (3.7x) to all enemies Inflict paralyze (100%) to all enemies | |
![]() Dangerous Ariana |
4![]() |
Touch It | Base: Magic damage (2.2x) to all enemies Decrease dark and lightning resistance (15%) for 3 turns to all enemies Max: Magic damage (2.9x) to all enemies Decrease dark and lightning resistance (15%) for 3 turns to all enemies |
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Touch It | Base: Magic damage (2.4x) to all enemies Decrease dark and lightning resistance (20%) for 3 turns to all enemies Max: Magic damage (3.35x) to all enemies Decrease dark and lightning resistance (20%) for 3 turns to all enemies | |
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Touch It | Base: Magic damage (2.7x) to all enemies Decrease dark and lightning resistance (25%) for 3 turns to all enemies Max: Magic damage (3.9x) to all enemies Decrease dark and lightning resistance (25%) for 3 turns to all enemies | |
![]() Ling |
4![]() |
Dance of the Phoenix | Base: Fire magic damage (2.3x) to all enemies Decrease fire resistance (30%) for 3 turns to all enemies Max: Fire magic damage (3x) to all enemies Decrease fire resistance (44%) for 3 turns to all enemies |
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Dance of the Phoenix | Base: Fire magic damage (2.5x) to all enemies Decrease fire resistance (40%) for 3 turns to all enemies Max: Fire magic damage (3.45x) to all enemies Decrease fire resistance (59%) for 3 turns to all enemies | |
6![]() |
Dance of the Phoenix | Base: Fire magic damage (2.7x) to all enemies Decrease fire resistance (50%) for 3 turns to all enemies Max: Fire magic damage (3.9x) to all enemies Decrease fire resistance (74%) for 3 turns to all enemies | |
![]() Yun |
5![]() |
Golden Talisman | Base: Physical damage (2.5x) with ignore DEF (40%) to one enemy Decrease DEF (30%) for 2 turns to one enemy Max: Physical damage (3.45x) with ignore DEF (40%) to one enemy Decrease DEF (30%) for 2 turns to one enemy |
6![]() |
Golden Talisman | Base: Physical damage (3.1x) with ignore DEF (50%) to one enemy Decrease DEF (40%) for 2 turns to one enemy Max: Physical damage (4.3x) with ignore DEF (50%) to one enemy Decrease DEF (40%) for 2 turns to one enemy | |
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Golden Talisman | Base: Physical damage (7.1x) with ignore DEF (50%) to one enemy Decrease DEF (45%) for 3 turns to one enemy Recover MP (50%) to caster Max: Physical damage (10x) with ignore DEF (50%) to one enemy Decrease DEF (74%) for 3 turns to one enemy Recover MP (50%) to caster | |
![]() Primm |
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Whirlwind Kick | Base: Physical damage (2.5x) to one enemy Decrease SPR (20%) for 3 turns to one enemy Max: Physical damage (3.2x) to one enemy Decrease SPR (34%) for 3 turns to one enemy |
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Whirlwind Kick | Base: Physical damage (2.7x) to one enemy Decrease SPR (30%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease SPR (49%) for 3 turns to one enemy | |
6![]() |
Whirlwind Kick | Base: Physical damage (2.9x) to one enemy Decrease SPR (40%) for 3 turns to one enemy Max: Physical damage (4.1x) to one enemy Decrease SPR (64%) for 3 turns to one enemy | |
![]() Popoi |
3![]() |
Full-Out Throw | Base: Physical damage (2.1x) to all enemies Decrease MAG (10%) for 3 turns to all enemies Max: Physical damage (2.55x) to all enemies Decrease MAG (19%) for 3 turns to all enemies |
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Full-Out Throw | Base: Physical damage (2.3x) to all enemies Decrease MAG (20%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Decrease MAG (34%) for 3 turns to all enemies | |
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Full-Out Throw | Base: Physical damage (2.5x) to all enemies Decrease MAG (30%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease MAG (49%) for 3 turns to all enemies | |
6![]() |
Full-Out Throw | Base: Physical damage (2.7x) to all enemies Decrease MAG (40%) for 3 turns to all enemies Max: Physical damage (3.9x) to all enemies Decrease MAG (64%) for 3 turns to all enemies | |
![]() Emperor |
5![]() |
Fierce Wind | Base: Wind magic damage (2.5x) to all enemies Decrease resistance to all elements (20%) for 3 turns to all enemies Max: Wind magic damage (3.45x) to all enemies Decrease resistance to all elements (39%) for 3 turns to all enemies |
6![]() |
Fierce Wind | Base: Wind magic damage (2.7x) to all enemies Decrease resistance to all elements (25%) for 3 turns to all enemies Max: Wind magic damage (3.9x) to all enemies Decrease resistance to all elements (49%) for 3 turns to all enemies | |
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Fierce Wind | Base: Wind magic damage (10.6x) to all enemies Decrease resistance to all elements (31%) for 3 turns to all enemies Max: Wind magic damage (13.5x) to all enemies Decrease resistance to all elements (60%) for 3 turns to all enemies | |
![]() Leon |
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Dark Ambition | Base: Dark physical damage (2.3x) to all enemies Inflict confuse (30%) to all enemies Max: Dark physical damage (3x) to all enemies Inflict confuse (44%) to all enemies |
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Dark Ambition | Base: Dark physical damage (2.5x) to all enemies Inflict confuse (40%) to all enemies Max: Dark physical damage (3.45x) to all enemies Inflict confuse (59%) to all enemies | |
![]() Shine |
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Research | Base: Physical damage (2.3x) to all enemies Inflict blind (30%) to all enemies Max: Physical damage (3x) to all enemies Inflict blind (44%) to all enemies |
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Research | Base: Physical damage (2.5x) to all enemies Inflict blind (40%) to all enemies Max: Physical damage (3.45x) to all enemies Inflict blind (59%) to all enemies | |
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Research | Base: Physical damage (2.7x) to all enemies Inflict blind (50%) to all enemies Max: Physical damage (3.9x) to all enemies Inflict blind (74%) to all enemies | |
![]() Shera |
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Kaiser Ziel | Base: Fire physical damage (2.3x) to all enemies Inflict paralyze (20%) to all enemies Max: Fire physical damage (2.75x) to all enemies Inflict paralyze (29%) to all enemies |
4![]() |
Kaiser Ziel | Base: Fire physical damage (2.5x) to all enemies Inflict paralyze (30%) to all enemies Max: Fire physical damage (3.2x) to all enemies Inflict paralyze (44%) to all enemies | |
5![]() |
Kaiser Ziel | Base: Fire physical damage (2.7x) to all enemies Inflict paralyze (40%) to all enemies Max: Fire physical damage (3.65x) to all enemies Inflict paralyze (59%) to all enemies | |
![]() Cinque |
3![]() |
Earthquake | Base: Physical damage (2.1x) to all enemies Decrease ATK (10%) for 3 turns to all enemies Max: Physical damage (2.55x) to all enemies Decrease ATK (19%) for 3 turns to all enemies |
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Earthquake | Base: Physical damage (2.3x) to all enemies Decrease ATK (20%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Decrease ATK (34%) for 3 turns to all enemies | |
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Earthquake | Base: Physical damage (2.5x) to all enemies Decrease ATK (30%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease ATK (49%) for 3 turns to all enemies | |
![]() Soleil |
3![]() |
Dance of Glory | Base: Inflict charm (14%) for 1 turn to all enemies Max: Inflict charm (15%) for 1 turn to all enemies Lower LB cost |
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Dance of Glory | Base: Inflict charm (16%) for 1 turn to all enemies Max: Inflict charm (17%) for 1 turn to all enemies Lower LB cost | |
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Dance of Glory | Base: Inflict charm (18%) for 1 turn to all enemies Max: Inflict charm (20%) for 1 turn to all enemies Lower LB cost | |
![]() Thancred |
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Rage of Halone | Base: Physical damage (2.3x) to one enemy Inflict stop (30%) for 3 turns to one enemy Max: Physical damage (2.75x) to one enemy Inflict stop (39%) for 3 turns to one enemy |
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Rage of Halone | Base: Physical damage (2.5x) to one enemy Inflict stop (40%) for 3 turns to one enemy Max: Physical damage (3.2x) to one enemy Inflict stop (54%) for 3 turns to one enemy | |
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Rage of Halone | Base: Physical damage (2.7x) to one enemy Inflict stop (50%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Inflict stop (69%) for 3 turns to one enemy | |
![]() Lawrence |
3![]() |
Falling Strike | Base: Physical damage (2.1x) to one enemy Decrease DEF/SPR (10%) for 3 turns to one enemy Max: Physical damage (2.55x) to one enemy Decrease DEF/SPR (19%) for 3 turns to one enemy |
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Falling Strike | Base: Physical damage (2.3x) to one enemy Decrease DEF/SPR (20%) for 3 turns to one enemy Max: Physical damage (3x) to one enemy Decrease DEF/SPR (34%) for 3 turns to one enemy | |
5![]() |
Falling Strike | Base: Physical damage (2.5x) to one enemy Decrease DEF/SPR (30%) for 3 turns to one enemy Max: Physical damage (3.45x) to one enemy Decrease DEF/SPR (49%) for 3 turns to one enemy | |
![]() Fryevia |
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Ice Prison | Base: Ice hybrid damage (3x) to all enemies Inflict stop (50%) for 3 turns on all enemies Max: Ice hybrid damage (4.9x) to all enemies Inflict stop (69%) for 3 turns on all enemies |
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Ice Prison | Base: Ice hybrid damage (4x) to all enemies Inflict stop (60%) for 3 turns on all enemies Max: Ice hybrid damage (6.4x) to all enemies Inflict stop (84%) for 3 turns on all enemies | |
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Ice Prison | Base: Ice hybrid damage (19x) to all enemies Inflict stop (65%) for 3 turns on all enemies Enable skill for 2 turns to caster: Saber Mastery Max: Ice hybrid damage (24.8x) to all enemies Inflict stop (94%) for 3 turns on all enemies Enable skill for 2 turns to caster: Saber Mastery | |
![]() Heltich |
3![]() |
Despair | Base: Dark magic damage (2.3x) to one enemy Inflict blind, silence, and disease (20%) to one enemy Max: Dark magic damage (2.75x) to one enemy Inflict blind, silence, and disease (29%) to one enemy |
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Despair | Base: Dark magic damage (2.5x) to one enemy Inflict blind, silence, and disease (30%) to one enemy Max: Dark magic damage (3.2x) to one enemy Inflict blind, silence, and disease (44%) to one enemy | |
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Despair | Base: Dark magic damage (2.7x) to one enemy Inflict blind, silence, and disease (40%) to one enemy Max: Dark magic damage (3.65x) to one enemy Inflict blind, silence, and disease (59%) to one enemy | |
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Despair | Base: Dark magic damage (7x) to one enemy Inflict blind, silence, and disease (50%) to one enemy Max: Dark magic damage (9.4x) to one enemy Inflict blind, silence, and disease (74%) to one enemy | |
![]() Reberta |
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Destructive Thrust | Base: Decrease DEF/SPR (60%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (55%) for 5 turns to one enemy Physical damage (9x) to one enemy Physical damage (3x) with delay (1 turn) to one enemy Max: Decrease DEF/SPR (74%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (75%) for 5 turns to one enemy Physical damage (18x) to one enemy Physical damage (12x) with delay (1 turn) to one enemy |
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Destructive Thrust | Base: Decrease DEF/SPR (60%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (65%) for 5 turns to one enemy Physical damage (15x) to one enemy Physical damage (7x) with delay (1 turn) to one enemy Max: Decrease DEF/SPR (74%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (90%) for 5 turns to one enemy Physical damage (24x) to one enemy Physical damage (16x) with delay (1 turn) to one enemy | |
7![]() |
Destructive Thrust | Base: Decrease DEF/SPR (60%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (75%) for 5 turns to one enemy Physical damage (21x) to one enemy Physical damage (11x) with delay (1 turn) to one enemy Max: Decrease DEF/SPR (74%) for 3 turns to one enemy Decrease fire, ice, and lightning resistance (104%) for 5 turns to one enemy Physical damage (30x) to one enemy Physical damage (20x) with delay (1 turn) to one enemy | |
![]() Sice |
3![]() |
Death Maelstrom | Base: Physical damage (2.1x) to all enemies Inflict blind (20%) to all enemies Max: Physical damage (2.55x) to all enemies Inflict blind (29%) to all enemies |
4![]() |
Death Maelstrom | Base: Physical damage (2.3x) to all enemies Inflict blind (30%) to all enemies Max: Physical damage (3x) to all enemies Inflict blind (44%) to all enemies | |
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Death Maelstrom | Base: Physical damage (2.5x) to all enemies Inflict blind (40%) to all enemies Max: Physical damage (3.45x) to all enemies Inflict blind (59%) to all enemies | |
![]() Abel |
3![]() |
Dual Arms | Base: Physical damage (2.3x) to one enemy Inflict confuse (30%) to one enemy Max: Physical damage (2.75x) to one enemy Inflict confuse (39%) to one enemy |
4![]() |
Dual Arms | Base: Physical damage (2.5x) to one enemy Inflict confuse (40%) to one enemy Max: Physical damage (3.2x) to one enemy Inflict confuse (54%) to one enemy | |
5![]() |
Dual Arms | Base: Physical damage (2.7x) to one enemy Inflict confuse (50%) to one enemy Max: Physical damage (3.65x) to one enemy Inflict confuse (69%) to one enemy | |
![]() Fohlen |
5![]() |
Strong Heart | Base: Physical damage (2.5x) to all enemies Decrease DEF (20%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease DEF (39%) for 3 turns to all enemies |
6![]() |
Strong Heart | Base: Physical damage (2.7x) to all enemies Decrease DEF (30%) for 3 turns to all enemies Max: Physical damage (3.9x) to all enemies Decrease DEF (54%) for 3 turns to all enemies | |
7![]() |
Strong Heart | Base: Physical damage (11.1x) to all enemies Decrease DEF (35%) for 3 turns to all enemies Max: Physical damage (14x) to all enemies Decrease DEF (64%) for 3 turns to all enemies | |
![]() Ilias |
4![]() |
Secret Ingredient | Base: Physical damage (2.3x) to all enemies Inflict 1 random status ailment (20%) to all enemies Max: Physical damage (3x) to all enemies Inflict 1 random status ailment (34%) to all enemies |
5![]() |
Secret Ingredient | Base: Physical damage (2.5x) to all enemies Inflict 2 random status ailments (30%) to all enemies Max: Physical damage (3.45x) to all enemies Inflict 2 random status ailments (49%) to all enemies | |
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Secret Ingredient | Base: Physical damage (2.7x) to all enemies Inflict 3 random status ailments (40%) to all enemies Max: Physical damage (3.9x) to all enemies Inflict 3 random status ailments (64%) to all enemies | |
![]() Camille |
3![]() |
Burying Slash | Base: Physical damage (2.1x) to all enemies Decrease water and earth resistance (10%) for 3 turns to all enemies Max: Physical damage (2.55x) to all enemies Decrease water and earth resistance (19%) for 3 turns to all enemies |
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Burying Slash | Base: Physical damage (2.3x) to all enemies Decrease water and earth resistance (15%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Decrease water and earth resistance (29%) for 3 turns to all enemies | |
5![]() |
Burying Slash | Base: Physical damage (2.5x) to all enemies Decrease water and earth resistance (20%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease water and earth resistance (39%) for 3 turns to all enemies | |
6![]() |
Burying Slash | Base: Physical damage (5x) to all enemies Decrease water and earth resistance (50%) for 3 turns to all enemies Max: Physical damage (7.4x) to all enemies Decrease water and earth resistance (74%) for 3 turns to all enemies | |
![]() Tidus |
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Blitz Ace | Base: Physical damage (2.7x) to one enemy Decrease water resistance (70%) for 5 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease water resistance (89%) for 5 turns to one enemy |
6![]() |
Blitz Ace | Base: Physical damage (2.9x) to one enemy Decrease water resistance (75%) for 5 turns to one enemy Max: Physical damage (4.1x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy | |
7![]() |
Blitz Ace | Base: Physical damage (9.1x) to one enemy Decrease water resistance (75%) for 5 turns to one enemy Max: Physical damage (12x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy | |
![]() Bran |
4![]() |
Sparkling Edge | Base: Lightning physical damage (2.5x) to one enemy Decrease DEF/SPR (20%) for 3 turns to one enemy Max: Lightning physical damage (3.2x) to one enemy Decrease DEF/SPR (34%) for 3 turns to one enemy |
5![]() |
Sparkling Edge | Base: Lightning physical damage (2.7x) to one enemy Decrease DEF/SPR (30%) for 3 turns to one enemy Max: Lightning physical damage (3.65x) to one enemy Decrease DEF/SPR (49%) for 3 turns to one enemy | |
6![]() |
Sparkling Edge | Base: Lightning physical damage (2.9x) to one enemy Decrease DEF/SPR (40%) for 3 turns to one enemy Max: Lightning physical damage (4.1x) to one enemy Decrease DEF/SPR (64%) for 3 turns to one enemy | |
![]() Ruggles |
3![]() |
Master's Craft | Base: Physical damage (2.1x) to all enemies Inflict confuse (20%) to all enemies Max: Physical damage (2.55x) to all enemies Inflict confuse (29%) to all enemies |
4![]() |
Master's Craft | Base: Physical damage (2.3x) to all enemies Inflict confuse (30%) to all enemies Max: Physical damage (3x) to all enemies Inflict confuse (44%) to all enemies | |
5![]() |
Master's Craft | Base: Physical damage (2.5x) to all enemies Inflict confuse (40%) to all enemies Max: Physical damage (3.45x) to all enemies Inflict confuse (59%) to all enemies | |
6![]() |
Master's Craft | Base: Physical damage (2.5x) to all enemies Inflict confuse (40%) to all enemies Max: Physical damage (3.45x) to all enemies Inflict confuse (59%) to all enemies | |
![]() Mercenary Ramza |
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Ultima Blade | Base: Physical damage (5.5x) to all enemies Inflict confuse (100%) to all enemiess Max: Physical damage (7.9x) to all enemies Inflict confuse (100%) to all enemies |
6![]() |
Ultima Blade | Base: Physical damage (2.7x) with ignore DEF (50%) to all enemies Remove all status effects from all enemies Max: Physical damage (3.9x) with ignore DEF (50%) to all enemies Remove all status effects from all enemies | |
7![]() |
Ultima Blade | Base: Physical damage (4.55x) with ignore DEF (50%) to all enemies Remove all status effects from all enemies Max: Physical damage (6x) with ignore DEF (50%) to all enemies Remove all status effects from all enemies | |
![]() Knight Delita |
5![]() |
Blade of Dark Desire | Base: Physical damage (2.7x) to one enemy Decrease ATK/MAG (30%) for 3 turns to one enemy Max: Physical damage (3.65x) to one enemy Decrease ATK/MAG (49%) for 3 turns to one enemy |
6![]() |
Blade of Dark Desire | Base: Physical damage (2.9x) to one enemy Decrease ATK/MAG (40%) for 3 turns to one enemy Max: Physical damage (4.1x) to one enemy Decrease ATK/MAG (64%) for 3 turns to one enemy | |
7![]() |
Blade of Dark Desire | Base: Physical damage (11.1x) to one enemy Decrease ATK/MAG (45%) for 3 turns to one enemy Max: Physical damage (14x) to one enemy Decrease ATK/MAG (74%) for 3 turns to one enemy | |
7![]() |
Blade of Dark Desire (Upgraded) | Base: Physical damage (13.1x) to one enemy Decrease ATK/DEF/MAG (45%) for 3 turns to one enemy Decrease lightning resistance (100%) for 3 turns to one enemy Max: Physical damage (16x) to one enemy Decrease ATK/DEF/MAG (74%) for 3 turns to one enemy Decrease lightning resistance (100%) for 3 turns to one enemy | |
![]() Orran |
4![]() |
Celestial stasis | Base: Magic damage (2.3x) to all enemies Inflict stop (40%) for 5 turns on all enemies Max: Magic damage (3x) to all enemies Inflict stop (54%) for 5 turns on all enemies |
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Celestial stasis | Base: Magic damage (2.5x) to all enemies Inflict stop (50%) for 5 turns on all enemies Max: Magic damage (3.45x) to all enemies Inflict stop (69%) for 5 turns on all enemies | |
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Celestial stasis | Base: Magic damage (2.7x) to all enemies Inflict stop (60%) for 5 turns on all enemies Max: Magic damage (3.9x) to all enemies Inflict stop (84%) for 5 turns on all enemies | |
![]() Veritas of the Dark |
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Seal of Conviction | Base: Dark physical damage (2.5x) to all enemies Decrease DEF (30%) for 3 turns to all enemies Max: Dark physical damage (3.35x) to all enemies Decrease DEF (49%) for 3 turns to all enemies |
6![]() |
Seal of Conviction | Base: Dark physical damage (2.7x) to all enemies Decrease DEF (40%) for 3 turns to all enemies Max: Dark physical damage (3.9x) to all enemies Decrease DEF (64%) for 3 turns to all enemies | |
7![]() |
Seal of Conviction | Base: Dark physical damage (6.55x) to all enemies Decrease DEF (40%) for 3 turns to all enemies Max: Dark physical damage (8x) to all enemies Decrease DEF (69%) for 3 turns to all enemies | |
7![]() |
Seal of Conviction (Upgraded) | Base: Dark physical damage (8.55x) to all enemies Decrease ATK/DEF (45%) for 3 turns to all enemies Max: Dark physical damage (10x) to all enemies Decrease ATK/DEF (74%) for 3 turns to all enemies | |
![]() Victoria |
4![]() |
Arrogance | Base: Dark magic damage (2.3x) to all enemies Inflict poison, blind, and petrify (30%) to all enemies Max: Dark magic damage (3x) to all enemies Inflict poison, blind, and petrify (44%) to all enemies |
5![]() |
Arrogance | Base: Dark magic damage (2.5x) to all enemies Inflict poison, blind, and petrify (40%) to all enemies Max: Dark magic damage (3.45x) to all enemies Inflict poison, blind, and petrify (59%) to all enemies | |
6![]() |
Arrogance | Base: Dark magic damage (2.7x) to all enemies Inflict poison, blind, and petrify (50%) to all enemies Max: Dark magic damage (3.9x) to all enemies Inflict poison, blind, and petrify (74%) to all enemies | |
![]() Timothy |
3![]() |
Tinkle Trick | Base: Decrease ATK/DEF/MAG/SPR (20%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (29%) for 3 turns to one enemy |
4![]() |
Tinkle Trick | Base: Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (44%) for 3 turns to one enemy | |
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Tinkle Trick | Base: Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (59%) for 3 turns to one enemy | |
![]() Eve |
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EVERYTHING MUST DIE! | Base: Physical damage (4x) to all enemies Inflict paralyze (30%) to all enemies Max: Physical damage (5.4x) to all enemies Inflict paralyze (44%) to all enemies |
5![]() |
EVERYTHING MUST DIE! | Base: Physical damage (5x) to all enemies Inflict paralyze (40%) to all enemies Max: Physical damage (6.9x) to all enemies Inflict paralyze (59%) to all enemies | |
6![]() |
EVERYTHING MUST DIE! | Base: Physical damage (6x) to all enemies Inflict paralyze (50%) to all enemies Max: Physical damage (8.4x) to all enemies Inflict paralyze (74%) to all enemies | |
![]() Swordsman Lasswell |
4![]() |
Sword of Freedom | Base: Hybrid damage (2x) to all enemies Decrease fire, lightning, water, wind, and earth resistance (30%) for 3 turns to all enemies Max: Hybrid damage (3.4x) to all enemies Decrease fire, lightning, water, wind, and earth resistance (44%) for 3 turns to all enemies |
5![]() |
Sword of Freedom | Base: Hybrid damage (3x) to all enemies Decrease fire, lightning, water, wind. and earth resistance (40%) for 3 turns to all enemies Max: Hybrid damage (4.9x) to all enemies Decrease fire, lightning, water, wind, and earth resistance (59%) for 3 turns to all enemies | |
![]() 9S |
4![]() |
Hack | Base: Physical damage (4.25x) to one enemy Decrease ATK/DEF/MAG/SPR (10%) for 3 turns to one enemy Inflict disease (100%) to one enemy Max: Physical damage (5.65x) to one enemy Decrease ATK/DEF/MAG/SPR (24%) for 3 turns to one enemy Inflict disease (100%) to one enemy |
5![]() |
Hack | Base: Physical damage (5.25x) to one enemy Decrease ATK/DEF/MAG/SPR (20%) for 3 turns to one enemy Inflict disease (100%) to one enemy Max: Physical damage (7.15x) to one enemy Decrease ATK/DEF/MAG/SPR (39%) for 3 turns to one enemy Inflict disease (100%) to one enemy | |
6![]() |
Hack | Base: Physical damage (6.25x) to one enemy Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy Inflict disease (100%) to one enemy Max: Physical damage (8.65x) to one enemy Decrease ATK/DEF/MAG/SPR (54%) for 3 turns to one enemy Inflict disease (100%) to one enemy | |
![]() 21O |
3![]() |
Reckless | Base: Physical damage (3x) to one enemy Inflict 1 random status ailment (10%) to one enemy Max: Physical damage (3.9x) to one enemy Inflict 1 random status ailment (28%) to one enemy |
4![]() |
Reckless | Base: Physical damage (3.5x) to one enemy Inflict 2 random status ailments (20%) to one enemy Max: Physical damage (4.9x) to one enemy Inflict 2 random status ailments (48%) to one enemy | |
5![]() |
Reckless | Base: Physical damage (4x) to one enemy Inflict 3 random status ailments (30%) to one enemy Max: Physical damage (5.9x) to one enemy Inflict 3 random status ailments (68%) to one enemy | |
![]() Chic Ariana |
4![]() |
Frozen Earth | Base: Magic damage (3x) to all enemies Decrease ice and earth resistance (30%) for 3 turns to all enemies Max: Magic damage (3.7x) to all enemies Decrease ice and earth resistance (30%) for 3 turns to all enemies |
5![]() |
Frozen Earth | Base: Magic damage (4x) to all enemies Decrease ice and earth resistance (40%) for 3 turns to all enemies Max: Magic damage (4.95x) to all enemies Decrease ice and earth resistance (40%) for 3 turns to all enemies | |
6![]() |
Frozen Earth | Base: Magic damage (5x) to all enemies Decrease ice and earth resistance (50%) for 3 turns to all enemies Max: Magic damage (6.2x) to all enemies Decrease ice and earth resistance (50%) for 3 turns to all enemies | |
![]() Veritas of the Light |
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Dawn of Judgment | Base: Light hybrid damage (10x) to all enemies Decrease DEF/SPR (40%) for 3 turns to all enemies Max: Light hybrid damage (10.95x) to all enemies Decrease DEF/SPR (59%) for 3 turns to all enemies |
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Dawn of Judgment | Base: Light hybrid damage (11x) to all enemies Decrease DEF/SPR (50%) for 3 turns to all enemies Max: Light hybrid damage (12.2x) to all enemies Decrease DEF/SPR (74%) for 3 turns to all enemies | |
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Dawn of Judgment | Base: Light hybrid damage (22.3x) to all enemies Decrease DEF/SPR (50%) for 3 turns to all enemies Max: Light hybrid damage (25.2x) to all enemies Decrease DEF/SPR (74%) for 3 turns to all enemies | |
![]() Veritas of the Waters |
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Aquatic Retribution | Base: Water magic damage (3.5x) to all enemies Decrease DEF/SPR (10%) for 3 turns to all enemies Max: Water magic damage (4.2x) to all enemies Decrease DEF/SPR (24%) for 3 turns to all enemies |
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Aquatic Retribution | Base: Water magic damage (4x) to all enemies Decrease DEF/SPR (20%) for 3 turns to all enemies Max: Water magic damage (4.95x) to all enemies Decrease DEF/SPR (39%) for 3 turns to all enemies | |
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Aquatic Retribution | Base: Water magic damage (4.5x) to all enemies Decrease DEF/SPR (30%) for 3 turns to all enemies Max: Water magic damage (5.7x) to all enemies Decrease DEF/SPR (54%) for 3 turns to all enemies | |
![]() Veritas of the Heavens |
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Cruel Punishment | Base: Physical wind damage (5x) to one enemy Decrease wind resistance (60%) for 3 turns to one enemy Max: Physical wind damage (5.7x) to one enemy Decrease wind resistance (74%) for 3 turns to one enemy |
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Cruel Punishment | Base: Physical wind damage (5.5x) to one enemy Decrease wind resistance (70%) for 3 turns to one enemy Max: Physical wind damage (6.45x) to one enemy Decrease wind resistance (89%) for 3 turns to one enemy | |
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Cruel Punishment | Base: Physical wind damage (6x) to one enemy Decrease wind resistance (80%) for 3 turns to one enemy Max: Physical wind damage (7.2x) to one enemy Decrease wind resistance (104%) for 3 turns to one enemy | |
![]() Desch |
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Primeval Lightning | Base: Lightning physical damage (2.5x) with ignore DEF (50%) to one enemy Inflict paralyze (80%) to one enemy Max: Lightning physical damage (3.2x) with ignore DEF (55%) to one enemy Inflict paralyze (80%) to one enemy |
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Primeval Lightning | Base: Lightning physical damage (2.7x) with ignore DEF (50%) to one enemy Inflict paralyze (90%) to one enemy Max: Lightning physical damage (3.65x) with ignore DEF (50%) to one enemy Inflict paralyze (90%) to one enemy | |
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Primeval Lightning | Base: Lightning physical damage (2.9x) with ignore DEF (60%) to one enemy Inflict paralyze (100%) to one enemy Max: Lightning physical damage (4.1x) with ignore DEF (60%) to one enemy Inflict paralyze (100%) to one enemy | |
![]() Prishe |
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Nullifying Dropkick | Base: Physical damage (2.7x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (30%) for 3 turns to one enemy Max: Physical damage (3.65x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (49%) for 3 turns to one enemy |
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Nullifying Dropkick | Base: Physical damage (2.9x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (40%) for 3 turns to one enemy Max: Physical damage (4.1x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (64%) for 3 turns to one enemy | |
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Nullifying Dropkick | Base: Physical damage (5.3x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (45%) for 3 turns to one enemy Max: Physical damage (8.2x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (74%) for 3 turns to one enemy | |
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Nullifying Dropkick (Upgraded) | Base: Physical damage (5.3x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (45%) for 3 turns to one enemy Decrease resistance to all elements (60%) for 3 turns to one enemy Max: Physical damage (8.2x) with ignore DEF (50%) to one enemy Decrease DEF/SPR (74%) for 3 turns to one enemy Decrease resistance to all elements (60%) for 3 turns to one enemy | |
![]() Werei |
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Ground Strike | Base: Earth physical damage (2.3x) with ignore DEF (50%) to all enemies Inflict confuse (30%) to all enemies Max: Earth physical damage (3x) with ignore DEF (50%) to all enemies Inflict confuse (44%) to all enemies |
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Ground Strike | Base: Earth physical damage (2.5x) with ignore DEF (50%) to all enemies Inflict confuse (40%) to all enemies Max: Earth physical damage (3.45x) with ignore DEF (50%) to all enemies Inflict confuse (59%) to all enemies | |
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Ground Strike | Base: Earth physical damage (2.7x) with ignore DEF (50%) to all enemies Inflict confuse (50%) to all enemies Max: Earth physical damage (3.9x) with ignore DEF (50%) to all enemies Inflict confuse (74%) to all enemies | |
![]() Pirate Jake |
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Unleash the Kraken | Base: Water physical damage (2.5x) to all enemies Decrease water resistance (30%) for 3 turns to all enemies Max: Water physical damage (3.2x) to all enemies Decrease water resistance (44%) for 3 turns to all enemies |
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Unleash the Kraken | Base: Water physical damage (2.9x) to all enemies Decrease water resistance (40%) for 3 turns to all enemies Max: Water physical damage (3.85x) to all enemies Decrease water resistance (59%) for 3 turns to all enemies | |
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Unleash the Kraken | Base: Water physical damage (3.3x) to all enemies Decrease water resistance (50%) for 3 turns to all enemies Max: Water physical damage (5.7x) to all enemies Decrease water resistance (74%) for 3 turns to all enemies | |
![]() Barbariccia |
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Maelstrom | Base: Lightning and wind magic damage (2.5x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (40%) for 3 turns to all enemies Max: Lightning and wind magic damage (3.45x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (59%) for 3 turns to all enemies |
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Maelstrom | Base: Lightning and wind magic damage (3x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (50%) for 3 turns to all enemies Max: Lightning and wind magic damage (4.2x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (74%) for 3 turns to all enemies | |
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Maelstrom | Base: Lightning and wind magic damage (4x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (75%) for 3 turns to all enemies Max: Lightning and wind magic damage (5.45x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (104%) for 3 turns to all enemies | |
![]() Scarmiglione |
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Song of Curse | Base: Physical damage (5x) to one enemy Decrease ATK/DEF (10%) for 3 turns to one enemy Max: Physical damage (5.45x) to one enemy Decrease ATK/DEF (19%) for 3 turns to one enemy |
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Song of Curse | Base: Physical damage (5.5x) to one enemy Decrease ATK/DEF (20%) for 3 turns to one enemy Max: Physical damage (6.2x) to one enemy Decrease ATK/DEF (34%) for 3 turns to one enemy | |
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Song of Curse | Base: Physical damage (6x) to one enemy Decrease ATK/DEF (35%) for 3 turns to one enemy Max: Physical damage (6.95x) to one enemy Decrease ATK/DEF (54%) for 3 turns to one enemy | |
![]() Cor |
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Lion's Roar | Base: Physical damage (2.5x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (10%) for 3 turns to one enemy Max: Physical damage (3.2x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (24%) for 3 turns to one enemy |
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Lion's Roar | Base: Physical damage (3x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (15%) for 3 turns to one enemy Max: Physical damage (3.95x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (34%) for 3 turns to one enemy | |
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Lion's Roar | Base: Physical damage (3.5x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (20%) for 3 turns to one enemy Max: Physical damage (4.7x) with ignore DEF (50%) to one enemy Decrease ATK/DEF/MAG/SPR (44%) for 3 turns to one enemy | |
![]() Ryunan |
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Assault Raid | Base: Ice physical damage (3.5x) to all enemies Decrease ice resistance (30%) for 3 turns to all enemies Max: Ice physical damage (4.4x) to all enemies Decrease ice resistance (39%) for 3 turns to all enemies |
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Assault Raid | Base: Ice physical damage (4x) to all enemies Decrease ice resistance (35%) for 3 turns to all enemies Max: Ice physical damage (5.4x) to all enemies Decrease ice resistance (49%) for 3 turns to all enemies | |
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Assault Raid | Base: Ice physical damage (5x) to all enemies Decrease ice resistance (40%) for 3 turns to all enemies Max: Ice physical damage (6.9x) to all enemies Decrease ice resistance (59%) for 3 turns to all enemies | |
![]() Aura |
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Tornado Spear | Base: Wind physical damage (2.3x) with ignore DEF (50%) to all enemies Decrease wind resistance (40%) for 3 turns to all enemies Max: Wind physical damage (3x) with ignore DEF (50%) to all enemies Decrease wind resistance (47%) for 3 turns to all enemies |
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Tornado Spear | Base: Wind physical damage (2.5x) with ignore DEF (50%) to all enemies Decrease wind resistance (50%) for 3 turns to all enemies Max: Wind physical damage (3.45x) with ignore DEF (50%) to all enemies Decrease wind resistance (59%) for 3 turns to all enemies | |
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Tornado Spear | Base: Wind physical damage (2.7x) with ignore DEF (50%) to all enemies Decrease wind resistance (60%) for 3 turns to all enemies Max: Wind physical damage (3.9x) with ignore DEF (50%) to all enemies Decrease wind resistance (72%) for 3 turns to all enemies | |
![]() Ashteroze |
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Corrosion Grace | Base: Physical damage (2x) to all enemies Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies Inflict 2 random status ailments (30%) to all enemies Max: Physical damage (3.4x) to all enemies Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies Inflict 2 random status ailments (44%) to all enemies |
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Corrosion Grace | Base: Physical damage (2.5x) to all enemies Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to all enemies Inflict 3 random status ailments (40%) to all enemies Max: Physical damage (4.4x) to all enemies Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to all enemies Inflict 3 random status ailments (59%) to all enemies | |
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Corrosion Grace | Base: Physical damage (3x) to all enemies Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to all enemies Inflict 4 random status ailments (50%) to all enemies Max: Physical damage (5.4x) to all enemies Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to all enemies Inflict 4 random status ailments (74%) to all enemies | |
![]() Conrad |
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Ancient Arts | Base: Physical damage (3.1x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy Max: Physical damage (4x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy |
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Ancient Arts | Base: Physical damage (3.45x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy Max: Physical damage (4.85x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy | |
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Ancient Arts | Base: Physical damage (4x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy Max: Physical damage (5.9x) with ignore DEF (25%) to one enemy Decrease DEF (50%) for 3 turns to one enemy | |
![]() Kryla |
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Mambo Hodge-podge | Base: Inflict 8 random status ailments (70%) to all enemies Inflict stop (70%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (40%) for 1 turn to all enemies Magic damage (8x) with SPR scaling to all enemies Max: Inflict 8 random status ailments (100%) to all enemies Inflict stop (100%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (70%) for 1 turn to all enemies Magic damage (14x) with SPR scaling to all enemies |
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Mambo Hodge-podge | Base: Inflict 8 random status ailments (70%) to all enemies Inflict stop (70%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (50%) for 1 turn to all enemies Magic damage (12x) with SPR scaling to all enemies Max: Inflict 8 random status ailments (100%) to all enemies Inflict stop (100%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (80%) for 1 turn to all enemies Magic damage (18x) with SPR scaling to all enemies | |
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Mambo Hodge-podge | Base: Inflict 8 random status ailments (70%) to all enemies Inflict stop (70%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (70%) for 1 turn to all enemies Magic damage (16x) with SPR scaling to all enemies Max: Inflict 8 random status ailments (100%) to all enemies Inflict stop (100%) for 3 turns to all enemies Enable skill for 2 turns to caster: Cursed Eye Decrease resistance to all elements (100%) for 1 turn to all enemies Magic damage (22x) with SPR scaling to all enemies | |
![]() Barusa |
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Volcanic Eruption | Base: Fire physical damage (2x) to all enemies Decrease fire resistance (39%) for 3 turns to all enemies Max: Fire physical damage (2.25x) to all enemies Decrease fire resistance (54%) for 3 turns to all enemies |
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Volcanic Eruption | Base: Fire physical damage (2.5x) to all enemies Decrease fire resistance (49%) for 3 turns to all enemies Max: Fire physical damage (2.75x) to all enemies Decrease fire resistance (64%) for 3 turns to all enemies | |
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Volcanic Eruption | Base: Fire physical damage (3x) to all enemies Decrease fire resistance (59%) for 3 turns to all enemies Max: Fire physical damage (3.25x) to all enemies Decrease fire resistance (74%) for 3 turns to all enemies | |
![]() Jiraiya |
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Toad Art - Raiden | Base: Lightning hybrid damage (10x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn on all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance Max: Lightning hybrid damage (11.9x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn on all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance |
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Toad Art - Raiden | Base: Lightning hybrid damage (11.6x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn on all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance Max: Lightning hybrid damage (14x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn on all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance | |
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Toad Art - Raiden | Base: Lightning hybrid damage (21.4x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn to all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance Max: Lightning hybrid damage (27.2x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn to all enemies Enable skills for 3 turns to caster: Purgatory Fire Slash, Thunder Strike Stance | |
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Toad Art - Raiden (Upgraded) | Base: Lightning hybrid damage (21.4x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn to all enemies Enable skills for 4 turns to caster: Shadow Dragon Roar, True Purgatory Fire Slash, True Thunder Strike Stance Max: Lightning hybrid damage (27.2x) to all enemies Inflict paralyze (30%) to all enemies Inflict stop (30%) for 1 turn to all enemies Enable skills for 4 turns to caster: Shadow Dragon Roar, True Purgatory Fire Slash, True Thunder Strike Stance | |
![]() Otogiri |
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Poison Explosion | Base: Physical damage (3x) to all enemies Inflict 1 random status ailment (poison, blind, sleep, silence, paralyze, and confuse 10%) to all enemies Max: Physical damage (3.9x) to all enemies Inflict 1 random status ailment (poison, blind, sleep, silence, paralyze, and confuse 28%) to all enemies |
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Poison Explosion | Base: Physical damage (3.5x) to all enemies Inflict 2 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 20%) to all enemies Max: Physical damage (4.9x) to all enemies Inflict 2 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 48%) to all enemies | |
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Poison Explosion | Base: Physical damage (4x) to all enemies Inflict 3 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 30%) to all enemies Max: Physical damage (5.9x) to all enemies Inflict 3 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 68%) to all enemies | |
![]() Prompto |
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Trigger-Happy | Base: Physical damage (5.8x) to all enemies Inflict 2 random status ailments (50%) to all enemies Max: Physical damage (6.75x) to all enemies Inflict 2 random status ailments (50%) to all enemies |
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Trigger-Happy | Base: Physical damage (6.8x) to all enemies Inflict 2 random status ailments (50%) to all enemies Max: Physical damage (8x) to all enemies Inflict 2 random status ailments (50%) to all enemies | |
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Trigger-Happy | Base: Physical damage (7.8x) to all enemies Inflict 2 random status ailments (50%) to all enemies Max: Physical damage (10.7x) to all enemies Inflict 2 random status ailments (50%) to all enemies | |
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Trigger-Happy (Upgraded) | Base: Physical damage (7.8x) to all enemies Inflict 3 random status ailments (60%) to all enemies Enable skill for 2 turns to caster: Crackshot Max: Physical damage (10.7x) to all enemies Inflict 3 random status ailments (60%) to all enemies Enable skill for 2 turns to caster: Crackshot | |
![]() Pharaoh Abel |
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Desert Wind | Base: Physical damage (5.5x) to one enemy Decrease wind resistance (30%) for 3 turns to one enemy Max: Physical damage (6.4x) to one enemy Decrease wind resistance (39%) for 3 turns to one enemy |
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Desert Wind | Base: Physical damage (6x) to one enemy Decrease wind resistance (40%) for 3 turns to one enemy Max: Physical damage (7.4x) to one enemy Decrease wind resistance (54%) for 3 turns to one enemy | |
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Desert Wind | Base: Physical damage (6.5x) to one enemy Decrease wind resistance (50%) for 3 turns to one enemy Max: Physical damage (8.4x) to one enemy Decrease wind resistance (69%) for 3 turns to one enemy | |
![]() Riley |
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Dynamite Blast | Base: Fire physical damage (2x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies Max: Fire physical damage (2.45x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies |
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Dynamite Blast | Base: Fire physical damage (2.5x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies Max: Fire physical damage (3.2x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies | |
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Dynamite Blast | Base: Fire physical damage (3x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies Max: Fire physical damage (3.95x) with ignore DEF (50%) to all enemies Decrease DEF (45%) for 3 turns to all enemies | |
![]() Dragonlord |
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Dark Temptation | Base: Magic damage (2.5x) to all enemies Inflict 4 random status ailments (40%) to all enemies Max: Magic damage (3.45x) to all enemies Inflict 4 random status ailments (59%) to all enemies |
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Dark Temptation | Base: Magic damage (2.7x) to all enemies Inflict 5 random status ailments (50%) to all enemies Max: Magic damage (3.9x) to all enemies Inflict 5 random status ailments (74%) to all enemies | |
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Dark Temptation | Base: Magic damage (7.6x) to all enemies Inflict 6 random status ailments (55%) to all enemies Max: Magic damage (10.5x) to all enemies Inflict 6 random status ailments (84%) to all enemies | |
![]() Orochi |
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Purgatory Pyre | Base: Fire hybrid damage (4.5x) to all enemies Inflict silence (30%) to all enemies Max: Fire hybrid damage (5.2x) to all enemies Inflict silence (44%) to all enemies |
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Purgatory Pyre | Base: Fire hybrid damage (4.7x) to all enemies Inflict silence (40%) to all enemies Max: Fire hybrid damage (5.65x) to all enemies Inflict silence (59%) to all enemies | |
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Purgatory Pyre | Base: Fire hybrid damage (4.9x) to all enemies Inflict silence (50%) to all enemies Max: Fire hybrid damage (6.1x) to all enemies Inflict silence (73%) to all enemies | |
![]() Killing Machine |
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Blast Beam | Base: Physical damage (2.3x) to all enemies Decrease DEF/SPR (20%) for 3 turns to all enemies Max: Physical damage (3x) to all enemies Decrease DEF/SPR (34%) for 3 turns to all enemies |
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Blast Beam | Base: Physical damage (2.5x) to all enemies Decrease DEF/SPR (30%) for 3 turns to all enemies Max: Physical damage (3.45x) to all enemies Decrease DEF/SPR (49%) for 3 turns to all enemies | |
![]() Slime |
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Royal Stomp | Base: Physical damage (2.3x) to one enemy Inflict confuse (20%) to one enemy Max: Physical damage (2.75x) to one enemy Inflict confuse (29%) to one enemy |
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Royal Stomp | Base: Physical damage (2.5x) to one enemy Inflict confuse (30%) to one enemy Max: Physical damage (3.2x) to one enemy Inflict confuse (44%) to one enemy | |
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Royal Stomp | Base: Physical damage (2.7x) to one enemy Inflict confuse (40%) to one enemy Max: Physical damage (3.65x) to one enemy Inflict confuse (59%) to one enemy | |
![]() Sephiroth |
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One-Winged Angel | Base: Physical damage (4.3x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (65%) for 3 turns to all enemies Max: Physical damage (5.25x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (84%) for 3 turns to all enemies |
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One-Winged Angel | Base: Physical damage (4.8x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (76%) for 3 turns to all enemies Max: Physical damage (6x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (100%) for 3 turns to all enemies | |
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One-Winged Angel | Base: Physical damage (8.6x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (76%) for 3 turns to all enemies Max: Physical damage (11.5x) with ignore DEF (50%) to all enemies Decrease light and dark resistance (100%) for 5 turns to all enemies Lower LB cost | |
![]() Mim |
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Pretty Trick | Base: Decrease ATK/DEF/MAG/SPR (20%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (29%) for 3 turns to one enemy |
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Pretty Trick | Base: Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (44%) for 3 turns to one enemy | |
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Pretty Trick | Base: Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy Max: Decrease ATK/DEF/MAG/SPR (59%) for 3 turns to one enemy | |
![]() Heavenly Technician Lid |
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Mechabo Custom Hammer | Base: Physical damage (6x) to all enemies Decrease ATK/DEF/MAG/SPR (40%) for 2 turns to all enemies Max: Physical damage (7.9x) to all enemies Decrease ATK/DEF/MAG/SPR (60%) for 2 turns to all enemies |
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Mechabo Custom Hammer | Base: Physical damage (7x) to all enemies Decrease ATK/DEF/MAG/SPR (45%) for 2 turns to all enemies Max: Physical damage (9.4x) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 2 turns to all enemies | |
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Mechabo Custom Hammer | Base: Physical damage (8x) to all enemies Decrease ATK/DEF/MAG/SPR (50%) for 2 turns to all enemies Max: Physical damage (11x) to all enemies Decrease ATK/DEF/MAG/SPR (79%) for 2 turns to all enemies | |
![]() Killian |
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Blazing Drive | Base: Fire physical damage (4x) to all enemies Decrease fire resistance (40%) for 3 turns to all enemies Max: Fire physical damage (5.4x) to all enemies Decrease fire resistance (54%) for 3 turns to all enemies |
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Blazing Drive | Base: Fire physical damage (5x) to all enemies Decrease fire resistance (50%) for 3 turns to all enemies Max: Fire physical damage (6.9x) to all enemies Decrease fire resistance (69%) for 3 turns to all enemies | |
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Blazing Drive | Base: Fire physical damage (6x) to all enemies Decrease fire resistance (60%) for 3 turns to all enemies Max: Fire physical damage (8.4x) to all enemies Decrease fire resistance (84%) for 3 turns to all enemies | |
![]() Ukiyo |
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Tsukumo's Descent | Base: Light and dark magic damage (7.2x) to all enemies Inflict stop (30%) for 3 turns to all enemies Max: Light and dark magic damage (11x) to all enemies Inflict stop (30%) for 3 turns to all enemies |
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Tsukumo's Descent | Base: Light and dark magic damage (9x) to all enemies Inflict stop (30%) for 3 turns to all enemies Max: Light and dark magic damage (13.8x) to all enemies Inflict stop (30%) for 3 turns to all enemies | |
![]() Elbis |
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Agni Drive | Base: Fire physical damage (3x) with ignore DEF (50%) to one enemy Decrease fire resistance (40%) for 3 turns to one enemy Max: Fire physical damage (3.35x) with ignore DEF (50%) to one enemy Decrease fire resistance (54%) for 3 turns to one enemy |
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Agni Drive | Base: Fire physical damage (3.5x) with ignore DEF (50%) to one enemy Decrease fire resistance (50%) for 3 turns to one enemy Max: Fire physical damage (3.95x) with ignore DEF (50%) to one enemy Decrease fire resistance (69%) for 3 turns to one enemy | |
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Agni Drive | Base: Fire physical damage (4x) with ignore DEF (50%) to one enemy Decrease fire resistance (60%) for 3 turns to one enemy Max: Fire physical damage (4.6x) with ignore DEF (50%) to one enemy Decrease fire resistance (84%) for 3 turns to one enemy | |
![]() Raegen |
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Darkness Purging Blades of Azure Crimson | Base: Physical damage (8.6x) to all enemies Decrease fire and ice resistance (65%) for 3 turns to all enemies Max: Physical damage (10.5x) to all enemies Decrease fire and ice resistance (84%) for 3 turns to all enemies |
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Darkness Purging Blades of Azure Crimson | Base: Physical damage (9.6x) to all enemies Decrease fire and ice resistance (76%) for 3 turns to all enemies Max: Physical damage (12x) to all enemies Decrease fire and ice resistance (100%) for 3 turns to all enemies | |
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Darkness Purging Blades of Azure Crimson | Base: Physical damage (15.2x) to all enemies Decrease fire and ice resistance (76%) for 3 turns to all enemies Max: Physical damage (21x) to all enemies Decrease fire and ice resistance (100%) for 5 turns to all enemies | |
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Darkness Purging Blades of Azure Crimson (Upgraded) | Base: Physical damage (15.2x) to all enemies Decrease fire and ice resistance (76%) for 3 turns to all enemies Increase modifier (14x) for 2 turns to caster: Octostrike Blade Max: Physical damage (21x) to all enemies Decrease fire and ice resistance (100%) for 5 turns to all enemies Increase modifier (14x) for 2 turns to caster: Octostrike Blade | |
![]() Fayt |
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Ethereal Blast of Time | Base: Physical damage (3.6x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (50%) for 3 turns to all enemies Max: Physical damage (4.55x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (50%) for 3 turns to all enemies |
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Ethereal Blast of Time | Base: Physical damage (4.6x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (60%) for 3 turns to all enemies Max: Physical damage (5.8x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (60%) for 3 turns to all enemies | |
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Ethereal Blast of Time | Base: Physical damage (5.1x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (70%) for 3 turns to all enemies Max: Physical damage (8x) with ignore DEF (50%) to all enemies Decrease resistance to all elements (70%) for 3 turns to all enemies | |
![]() Ramira |
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Full Swing to the Moon | Base: Physical damage (5.5x) to one enemy Decrease DEF/SPR (20%) for 3 turns to one enemy Max: Physical damage (6.4x) to one enemy Decrease DEF/SPR (29%) for 3 turns to one enemy |
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Full Swing to the Moon | Base: Physical damage (6x) to one enemy Decrease DEF/SPR (30%) for 3 turns to one enemy Max: Physical damage (7.4x) to one enemy Decrease DEF/SPR (44%) for 3 turns to one enemy | |
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Full Swing to the Moon | Base: Physical damage (6.5x) to one enemy Decrease DEF/SPR (40%) for 3 turns to one enemy Max: Physical damage (8.4x) to one enemy Decrease DEF/SPR (59%) for 3 turns to one enemy | |
![]() Shinju |
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Soil Rush | Base: Physical damage (7.4x) to one enemy Decrease earth resistance (40%) for 3 turns to one enemy Max: Physical damage (8.8x) to one enemy Decrease earth resistance (54%) for 3 turns to one enemy |
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Soil Rush | Base: Physical damage (7.9x) to one enemy Decrease earth resistance (50%) for 3 turns to one enemy Max: Physical damage (9.8x) to one enemy Decrease earth resistance (69%) for 3 turns to one enemy | |
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Soil Rush | Base: Physical damage (8.4x) to one enemy Decrease earth resistance (60%) for 3 turns to one enemy Max: Physical damage (10.8x) to one enemy Decrease earth resistance (84%) for 3 turns to one enemy | |
![]() Adam Jensen |
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Icarus Dash - Charged Dash | Base: Physical damage (3x) with ignore DEF (50%) to one enemy Decrease lightning resistance (80%) for 3 turns to one enemy Max: Physical damage (4.9x) with ignore DEF (50%) to one enemy Decrease lightning resistance (80%) for 3 turns to one enemy |
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Icarus Dash - Charged Dash | Base: Physical damage (5x) with ignore DEF (50%) to one enemy Decrease lightning resistance (90%) for 3 turns to one enemy Max: Physical damage (7.4x) with ignore DEF (50%) to one enemy Decrease lightning resistance (90%) for 3 turns to one enemy | |
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Icarus Dash - Charged Dash | Base: Physical damage (7.5x) with ignore DEF (50%) to one enemy Decrease lightning resistance (100%) for 3 turns to one enemy Max: Physical damage (10.4x) with ignore DEF (50%) to one enemy Decrease lightning resistance (100%) for 3 turns to one enemy | |
![]() Livid Shantotto |
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Play Rough | Base: Magic damage (4.1x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (30%) for 3 turns to one enemy Enable skills for 2 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V Max: Magic damage (6x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (50%) for 3 turns to one enemy Enable skills for 2 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V |
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Play Rough | Base: Magic damage (6.6x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (35%) for 3 turns to one enemy Enable skills for 3 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V Max: Magic damage (9x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (60%) for 3 turns to one enemy Enable skills for 3 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V | |
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Play Rough | Base: Magic damage (9.1x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (40%) for 3 turns to one enemy Enable skills for 4 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V Max: Magic damage (12x) with ignore SPR (50%) to one enemy Decrease fire, ice, lightning, water, wind and earth resistance (70%) for 3 turns to one enemy Enable skills for 4 turns to caster: Aeroga V, Blizzaga V, Firaga V, Stonega V, Thundaga V, Waterga V | |
![]() Überkilling Machine |
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Code Zero | Base: Physical damage (6.8x) to all enemies Remove all status effects from all enemies Max: Physical damage (8.2x) to all enemies Remove all status effects from all enemies |
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Code Zero | Base: Physical damage (7.3x) to all enemies Remove all status effects from all enemies Max: Physical damage (9.2x) to all enemies Remove all status effects from all enemies | |
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Code Zero | Base: Physical damage (7.8x) to all enemies Remove all status effects from all enemies Max: Physical damage (10.2x) to all enemies Remove all status effects from all enemies | |
![]() Domino |
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Tactical Combo | Base: Physical damage (4.6x) to one enemy Decrease DEF/SPR (30%) for 3 turns to one enemy Max: Physical damage (5.5x) to one enemy Decrease DEF/SPR (39%) for 3 turns to one enemy |
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Tactical Combo | Base: Physical damage (5.1x) to one enemy Decrease DEF/SPR (35%) for 3 turns to one enemy Max: Physical damage (6.5x) to one enemy Decrease DEF/SPR (49%) for 3 turns to one enemy | |
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Tactical Combo | Base: Physical damage (5.6x) to one enemy Decrease DEF/SPR (40%) for 3 turns to one enemy Max: Physical damage (7.5x) to one enemy Decrease DEF/SPR (59%) for 3 turns to one enemy | |
![]() Tide Rider Skaha |
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Surf's Up! | Base: Hybrid damage (1.5x) to all enemies Decrease water resistance (10%) for 3 turns to all enemies Max: Hybrid damage (1.95x) to all enemies Decrease water resistance (10%) for 3 turns to all enemies |
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Surf's Up! | Base: Hybrid damage (1.8x) to all enemies Decrease water resistance (20%) for 3 turns to all enemies Max: Hybrid damage (2.5x) to all enemies Decrease water resistance (20%) for 3 turns to all enemies | |
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Surf's Up! | Base: Hybrid damage (2.1x) to all enemies Decrease water resistance (30%) for 3 turns to all enemies Max: Hybrid damage (3.05x) to all enemies Decrease water resistance (30%) for 3 turns to all enemies | |
![]() Circe |
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Premonition | Base: Decrease fire, ice, water, wind, and earth resistance (45%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (45%) for 4 turns to all enemies Magic* damage (10x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (100) split over 4 turns to caster Max: Decrease fire, ice, water, wind, and earth resistance (60%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (60%) for 4 turns to all enemies Magic* damage (18x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (120) split over 4 turns to caster |
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Premonition | Base: Decrease fire, ice, water, wind, and earth resistance (45%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (45%) for 4 turns to all enemies Magic* damage (16x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (120) split over 4 turns to caster Max: Decrease fire, ice, water, wind, and earth resistance (70%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (60%) for 4 turns to all enemies Magic* damage (25x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (140) split over 4 turns to caster | |
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Premonition | Base: Decrease fire, ice, water, wind, and earth resistance (60%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (60%) for 4 turns to all enemies Magic* damage (22x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (140) split over 4 turns to caster Max: Decrease fire, ice, water, wind, and earth resistance (100%) for 4 turns to all enemies Decrease lightning, light, and dark resistance (60%) for 4 turns to all enemies Magic* damage (32x) to all enemies Enable skills for 4 turns to caster: All-seeing Eye, Predict - Downpour, Predict - Dust Devil, Predict - Flash-freeze, Predict - Heat Wave, Predict - Sandstorm Refresh MP (160) split over 4 turns to caster | |
![]() Ignis |
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Sagefire | Base: Fire magic damage (2.05x) with ignore SPR (50%) to one enemy Decrease fire resistance (70%) for 5 turns to one enemy Max: Fire magic damage (3x) with ignore SPR (50%) to one enemy Decrease fire resistance (89%) for 5 turns to one enemy |
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Sagefire | Base: Fire magic damage (2.3x) with ignore SPR (50%) to one enemy Decrease fire resistance (75%) for 5 turns to one enemy Max: Fire magic damage (3.5x) with ignore SPR (50%) to one enemy Decrease fire resistance (100%) for 5 turns to one enemy | |
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Sagefire | Base: Fire magic damage (2.55x) with ignore SPR (50%) to one enemy Decrease fire resistance (75%) for 5 turns to one enemy Max: Fire magic damage (4x) with ignore SPR (50%) to one enemy Decrease fire resistance (100%) for 5 turns to one enemy | |
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Sagefire (Upgraded) | Base: Fire magic damage (2.55x) with ignore SPR (50%) to one enemy Decrease fire, ice, and lightning resistance (75%) for 5 turns to one enemy Enable skills for 2 turns to caster: Enhancement - Ice, Enhancement - Fire, Enhancement - Lightning Max: Fire magic damage (4x) with ignore SPR (50%) to one enemy Decrease fire, ice, and lightning resistance (100%) for 5 turns to one enemy Enable skills for 2 turns to caster: Enhancement - Ice, Enhancement - Fire, Enhancement - Lightning | |
![]() Citra |
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Gleam of Reverie | Base: Evoke damage (7.6x) to all enemies Decrease resistance to all elements (40%) for 3 turns to all enemies Max: Evoke damage (9.5x) to all enemies Decrease resistance to all elements (40%) for 3 turns to all enemies |
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Gleam of Reverie | Base: Evoke damage (9.1x) to all enemies Decrease resistance to all elements (50%) for 3 turns to all enemies Max: Evoke damage (11.5x) to all enemies Decrease resistance to all elements (50%) for 3 turns to all enemies | |
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Gleam of Reverie | Base: Evoke damage (13.1x) to all enemies Decrease resistance to all elements (60%) for 3 turns to all enemies Max: Evoke damage (16x) to all enemies Decrease resistance to all elements (60%) for 3 turns to all enemies | |
![]() Machina |
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Cyclone Drive | Base: Physical damage (5x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (40%) for 3 turns to one enemy Max: Physical damage (5.95x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (59%) for 3 turns to one enemy |
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Cyclone Drive | Base: Physical damage (5.8x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (50%) for 3 turns to one enemy Max: Physical damage (7x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (74%) for 3 turns to one enemy | |
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Cyclone Drive | Base: Physical damage (5.8x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (50%) for 3 turns to one enemy Max: Physical damage (7x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (79%) for 3 turns to one enemy | |
![]() Magna |
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Flash Calamity | Base: Light magic damage (4x) to all enemies Inflict silence, paralyze, and confuse (30%) to all enemies Max: Light magic damage (5.4x) to all enemies Inflict silence, paralyze, and confuse (44%) to all enemies |
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Flash Calamity | Base: Light magic damage (5x) to all enemies Inflict silence, paralyze, and confuse (40%) to all enemies Max: Light magic damage (6.9x) to all enemies Inflict silence, paralyze, and confuse (59%) to all enemies | |
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Flash Calamity | Base: Light magic damage (6x) to all enemies Inflict silence, paralyze, and confuse (50%) to all enemies Max: Light magic damage (8.4x) to all enemies Inflict silence, paralyze, and confuse (74%) to all enemies | |
![]() Beryl |
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Final Doink | Base: Magic* damage (4x) to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to one enemy Max: Magic* damage (7.8x) to one enemy Decrease ATK/DEF/MAG/SPR (59%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (54%) for 3 turns to one enemy |
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Final Doink | Base: Magic* damage (6x) to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy Max: Magic* damage (10.8x) to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (64%) for 3 turns to one enemy | |
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Final Doink | Base: Magic* damage (9.5x) to one enemy Decrease ATK/DEF/MAG/SPR (50%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Max: Magic* damage (15.3x) to one enemy Decrease ATK/DEF/MAG/SPR (79%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to one enemy | |
![]() Dietlinde |
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Lady's Bullet | Base: Physical damage (3x) to all enemies Decrease DEF (40%) for 3 turns to all enemies Max: Physical damage (4.4x) to all enemies Decrease DEF (54%) for 3 turns to all enemies |
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Lady's Bullet | Base: Physical damage (4x) to all enemies Decrease DEF (50%) for 3 turns to all enemies Max: Physical damage (5.9x) to all enemies Decrease DEF (69%) for 3 turns to all enemies | |
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Lady's Bullet | Base: Physical damage (5x) to all enemies Decrease DEF (60%) for 3 turns to all enemies Max: Physical damage (7.4x) to all enemies Decrease DEF (84%) for 3 turns to all enemies | |
![]() Popstar Katy |
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Eye See You | Base: Evoke damage (7x) to all enemies Decrease SPR (20%) for 3 turns to all enemies Max: Evoke damage (8.9x) to all enemies Decrease SPR (39%) for 3 turns to all enemies |
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Eye See You | Base: Evoke damage (8.5x) to all enemies Decrease SPR (30%) for 3 turns to all enemies Max: Evoke damage (10.9x) to all enemies Decrease SPR (54%) for 3 turns to all enemies | |
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Eye See You | Base: Evoke damage (12.5x) to all enemies Decrease SPR (40%) for 3 turns to all enemies Max: Evoke damage (15.4x) to all enemies Decrease SPR (69%) for 3 turns to all enemies | |
![]() Felix |
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Toy Volley Fire | Base: Decrease fire and earth resistance (80%) for 3 turns to all enemies Hybrid damage (12.5x) to all enemies Decrease ATK/MAG (50%) for 3 turns to all enemies Max: Decrease fire and earth resistance (80%) for 3 turns to all enemies Hybrid damage (22x) to all enemies Decrease ATK/MAG (50%) for 3 turns to all enemies |
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Toy Volley Fire | Base: Decrease fire and earth resistance (90%) for 3 turns to all enemies Hybrid damage (14x) to all enemies Decrease ATK/MAG (60%) for 3 turns to all enemies Max: Decrease fire and earth resistance (90%) for 3 turns to all enemies Hybrid damage (26x) to all enemies Decrease ATK/MAG (60%) for 3 turns to all enemies | |
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Toy Volley Fire | Base: Decrease fire and earth resistance (100%) for 3 turns to all enemies Hybrid damage (15.5x) to all enemies Decrease ATK/MAG (70%) for 3 turns to all enemies Max: Decrease fire and earth resistance (100%) for 3 turns to all enemies Hybrid damage (30x) to all enemies Decrease ATK/MAG (70%) for 3 turns to all enemies | |
![]() Sora |
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Ragnarok | Base: Physical damage (22.1x) to one enemy Decrease ATK/DEF/MAG/SPR (60%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command Max: Physical damage (24x) to one enemy Decrease ATK/DEF/MAG/SPR (60%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command |
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Ragnarok | Base: Physical damage (24.6x) to one enemy Decrease ATK/DEF/MAG/SPR (65%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command Max: Physical damage (27x) to one enemy Decrease ATK/DEF/MAG/SPR (65%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command | |
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Ragnarok | Base: Physical damage (27.1x) to one enemy Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command Max: Physical damage (30x) to one enemy Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy Enable skill for 5 turns to caster: Triple Command | |
![]() Tifa |
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Limit Reels | Base: Physical damage (8.1x) to one enemy Decrease water resistance (70%) for 5 turns to one enemy Max: Physical damage (10x) to one enemy Decrease water resistance (90%) for 5 turns to one enemy |
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Limit Reels | Base: Physical damage (9.6x) to one enemy Decrease water resistance (75%) for 5 turns to one enemy Max: Physical damage (12x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy | |
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Limit Reels | Base: Physical damage (11.6x) to one enemy Decrease water resistance (75%) for 5 turns to one enemy Max: Physical damage (14.5x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy | |
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Limit Reels (Upgraded) | Base: Physical damage (11.6x) to one enemy Decrease water resistance (75%) for 5 turns to one enemy Decrease DEF (45%) for 5 turns to one enemy Increase LB gauge fill rate (300%) for 1 turn to caster Increase ATK (200%) for 5 turns to caster Max: Physical damage (14.5x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy Decrease DEF (74%) for 5 turns to one enemy Increase LB gauge fill rate (300%) for 1 turn to caster Increase ATK (200%) for 5 turns to caster | |
![]() Kihana |
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Bane of Stagnation | Base: Inflict poison and disease (40%) to all enemies Magic damage (0.5x) per turn for 3 turns to all enemies Max: Inflict poison and disease (54%) to all enemies Magic damage (1.9x) per turn for 3 turns to all enemies |
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Bane of Stagnation | Base: Inflict poison and disease (50%) to all enemies Magic damage (1x) per turn for 3 turns to all enemies Max: Inflict poison and disease (69%) to all enemies Magic damage (2.9x) per turn for 3 turns to all enemies | |
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Bane of Stagnation | Base: Inflict poison and disease (60%) to all enemies Magic damage (1.5x) per turn for 3 turns to all enemies Max: Inflict poison and disease (84%) to all enemies Magic damage (3.9x) per turn for 3 turns to all enemies | |
![]() Yubel |
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Combination Attack | Base: Physical damage (4x) to all enemies Decrease SPR (35%) for 3 turns to all enemies Max: Physical damage (5.4x) to all enemies Decrease SPR (49%) for 3 turns to all enemies |
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Combination Attack | Base: Physical damage (5x) to all enemies Decrease SPR (40%) for 3 turns to all enemies Max: Physical damage (6.9x) to all enemies Decrease SPR (59%) for 3 turns to all enemies | |
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Combination Attack | Base: Physical damage (6x) to all enemies Decrease SPR (45%) for 3 turns to all enemies Max: Physical damage (8.4x) to all enemies Decrease SPR (69%) for 3 turns to all enemies | |
![]() Sophia |
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Meteor Swarm | Base: Fire magic damage (4x) with ignore SPR (50%) to all enemies Decrease fire resistance (80%) for 3 turns to all enemies Max: Fire magic damage (5.9x) with ignore SPR (50%) to all enemies Decrease fire resistance (80%) for 3 turns to all enemies |
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Meteor Swarm | Base: Fire magic damage (7x) with ignore SPR (50%) to all enemies Decrease fire resistance (90%) for 3 turns to all enemies Max: Fire magic damage (9.4x) with ignore SPR (50%) to all enemies Decrease fire resistance (90%) for 3 turns to all enemies | |
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Meteor Swarm | Base: Fire magic damage (10x) with ignore SPR (50%) to all enemies Decrease fire resistance (100%) for 3 turns to all enemies Max: Fire magic damage (12.9x) with ignore SPR (50%) to all enemies Decrease fire resistance (100%) for 3 turns to all enemies | |
![]() Auron |
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Tornado | Base: Physical damage (4x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (40%) for 3 turns to all enemies Max: Physical damage (4.95x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (59%) for 3 turns to all enemies |
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Tornado | Base: Physical damage (5x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (50%) for 3 turns to all enemies Max: Physical damage (6.2x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (74%) for 3 turns to all enemies | |
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Tornado | Base: Physical damage (7.3x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (50%) for 3 turns to all enemies Max: Physical damage (9x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (79%) for 3 turns to all enemies | |
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Tornado (Upgraded) | Base: Physical damage (7.3x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (50%) for 3 turns to all enemies Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to all enemies Max: Physical damage (9x) with ignore DEF (50%) to all enemies Decrease fire and wind resistance (79%) for 3 turns to all enemies Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to all enemies | |
![]() PNK-2 |
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All-Out Missile Assault | Base: Physical damage (4x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies Max: Physical damage (5.4x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies |
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All-Out Missile Assault | Base: Physical damage (5x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies Max: Physical damage (6.9x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies | |
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All-Out Missile Assault | Base: Physical damage (6x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies Max: Physical damage (8.4x) to all enemies Enable skill for 2 turns to caster: PNK-2 Missile Stockpile Inflict stop (30%) for 3 turns to all enemies | |
![]() Onion Knight Refia |
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Radiant Sword | Base: Physical damage (6x) to one enemy Decrease fire, water, wind, and earth resistance (50%) for 3 turns to one enemy Max: Physical damage (8x) to one enemy Decrease fire, water, wind, and earth resistance (70%) for 3 turns to one enemy |
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Radiant Sword | Base: Physical damage (8x) to one enemy Decrease fire, water, wind, and earth resistance (50%) for 3 turns to one enemy Max: Physical damage (11x) to one enemy Decrease fire, water, wind, and earth resistance (74%) for 3 turns to one enemy | |
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Radiant Sword | Base: Physical damage (12x) to one enemy Decrease fire, water, wind, and earth resistance (50%) for 3 turns to one enemy Max: Physical damage (16x) to one enemy Decrease fire, water, wind, and earth resistance (80%) for 3 turns to one enemy | |
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Radiant Sword (Upgraded) | Base: Physical damage (12x) to one enemy Decrease fire, water, wind, and earth resistance (50%) for 5 turns to one enemy Increase modifier (3x) for 5 turns to caster: Hacked to Pieces, Onion Meteor, Onion Shredder Max: Physical damage (16x) to one enemy Decrease fire, water, wind, and earth resistance (80%) for 5 turns to one enemy Increase modifier (3x) for 5 turns to caster: Hacked to Pieces, Onion Meteor, Onion Shredder | |
![]() Nagflar |
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General's Toolbox | Base: Physical damage (5x) to one enemy Decrease DEF (50%) for 3 turns to one enemy Max: Physical damage (6.4x) to one enemy Decrease DEF (50%) for 3 turns to one enemy |
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General's Toolbox | Base: Physical damage (5.5x) to one enemy Decrease DEF (60%) for 3 turns to one enemy Max: Physical damage (7.4x) to one enemy Decrease DEF (60%) for 3 turns to one enemy | |
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General's Toolbox | Base: Physical damage (6x) to one enemy Decrease DEF (65%) for 3 turns to one enemy Max: Physical damage (8.4x) to one enemy Decrease DEF (65%) for 3 turns to one enemy | |
![]() Karlette |
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Elemental Lord | Base: Hybrid damage (26x) to all enemies Decrease fire, lightning, water and wind resistance (40%) for 3 turns to all enemies Refresh MP (240) split over 3 turns to caster Max: Hybrid damage (29.8x) to all enemies Decrease fire, lightning, water and wind resistance (59%) for 3 turns to all enemies Refresh MP (240) split over 3 turns to caster |
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Elemental Lord | Base: Hybrid damage (28x) to all enemies Decrease fire, lightning, water and wind resistance (50%) for 3 turns to all enemies Refresh MP (360) split over 3 turns to caster Max: Hybrid damage (32.8x) to all enemies Decrease fire, lightning, water and wind resistance (74%) for 3 turns to all enemies Refresh MP (360) split over 3 turns to caster | |
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Elemental Lord | Base: Hybrid damage (30x) to all enemies Decrease fire, lightning, water and wind resistance (60%) for 3 turns to all enemies Refresh MP (480) split over 3 turns to caster Max: Hybrid damage (36x) to all enemies Decrease fire, lightning, water and wind resistance (80%) for 3 turns to all enemies Refresh MP (480) split over 3 turns to caster | |
![]() Ishil |
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Scorching Bow | Base: Fire physical damage (4.6x) to one enemy Decrease DEF (11%) for 3 turns to one enemy Max: Fire physical damage (5.5x) to one enemy Decrease DEF (20%) for 3 turns to one enemy |
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Scorching Bow | Base: Fire physical damage (5x) to one enemy Decrease DEF (16%) for 3 turns to one enemy Max: Fire physical damage (6.4x) to one enemy Decrease DEF (30%) for 3 turns to one enemy | |
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Scorching Bow | Base: Fire physical damage (6x) to one enemy Decrease DEF (26%) for 3 turns to one enemy Max: Fire physical damage (7.2x) to one enemy Decrease DEF (45%) for 3 turns to one enemy | |
![]() Fei |
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Chi Combo | Base: Physical damage (14.1x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (60%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow Max: Physical damage (16x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (60%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow |
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Chi Combo | Base: Physical damage (15.6x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (70%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow Max: Physical damage (18x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (70%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow | |
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Chi Combo | Base: Physical damage (17.1x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (80%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow Max: Physical damage (20x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (80%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow | |
![]() Bart |
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Yggdrasil IV | Base: Physical damage (7.1x) to all enemies Decrease DEF/SPR (50%) for 5 turns to all enemies Max: Physical damage (9x) to all enemies Decrease DEF/SPR (50%) for 5 turns to all enemies |
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Base: Physical damage (8.6x) to all enemies Decrease DEF/SPR (60%) for 5 turns to all enemies Max: Physical damage (11x) to all enemies Decrease DEF/SPR (60%) for 5 turns to all enemies | ||
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Base: Physical damage (13.7x) to all enemies Decrease DEF/SPR (74%) for 5 turns to all enemies Max: Physical damage (16.6x) to all enemies Decrease DEF/SPR (74%) for 5 turns to all enemies | ||
![]() Beowulf |
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Vengeance | Base: Hybrid damage (22x) to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy Max: Hybrid damage (23.9x) to one enemy Decrease ATK/DEF/MAG/SPR (60%) for 3 turns to one enemy |
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Vengeance | Base: Hybrid damage (25.6x) to one enemy Decrease ATK/DEF/MAG/SPR (50%) for 3 turns to one enemy Max: Hybrid damage (28x) to one enemy Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to one enemy | |
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Vengeance | Base: Hybrid damage (28.6x) to one enemy Decrease ATK/DEF/MAG/SPR (50%) for 3 turns to one enemy Max: Hybrid damage (32x) to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to one enemy | |
![]() Reis |
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Holy Breath | Base: Light magic damage (3.3x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (50%) for 3 turns to all enemies Max: Light magic damage (4x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (64%) for 3 turns to all enemies |
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Holy Breath | Base: Light magic damage (4x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (50%) for 3 turns to all enemies Max: Light magic damage (4.95x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (69%) for 3 turns to all enemies | |
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Holy Breath | Base: Light magic damage (4.8x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (50%) for 3 turns to all enemies Max: Light magic damage (6x) with ignore SPR (50%) to all enemies Decrease fire, ice, and lightning resistance (74%) for 3 turns to all enemies | |
![]() Gravey |
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Snare Slash | Base: Physical damage (4x) to all enemies Decrease DEF (35%) for 3 turns to all enemies Max: Physical damage (5.4x) to all enemies Decrease DEF (49%) for 3 turns to all enemies |
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Snare Slash | Base: Physical damage (5x) to all enemies Decrease DEF (40%) for 3 turns to all enemies Max: Physical damage (6.9x) to all enemies Decrease DEF (59%) for 3 turns to all enemies | |
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Snare Slash | Base: Physical damage (6x) to all enemies Decrease DEF (45%) for 3 turns to all enemies Max: Physical damage (8.4x) to all enemies Decrease DEF (69%) for 3 turns to all enemies | |
![]() Majora |
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Infernal Mist | Base: Inflict 2 random status ailments (30%) to all enemies Max: Inflict 2 random status ailments (39%) to all enemies |
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Infernal Mist | Base: Inflict 3 random status ailments (40%) to all enemies Max: Inflict 3 random status ailments (54%) to all enemies | |
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Infernal Mist | Base: Inflict 4 random status ailments (50%) to all enemies Max: Inflict 4 random status ailments (69%) to all enemies | |
![]() Yego |
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Malboro Bite | Base: Physical damage (18.1x) to all enemies Inflict 4 random status ailments (60%) to all enemies Enable skill for 4 turns to caster: Triple Whip Max: Physical damage (20x) to all enemies Inflict 4 random status ailments (60%) to all enemies Enable skill for 4 turns to caster: Triple Whip |
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Malboro Bite | Base: Physical damage (20.6x) to all enemies Inflict 5 random status ailments (70%) to all enemies Enable skill for 4 turns to caster: Triple Whip Max: Physical damage (23x) to all enemies Inflict 5 random status ailments (70%) to all enemies Enable skill for 4 turns to caster: Triple Whip | |
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Malboro Bite | Base: Physical damage (23.1x) to all enemies Inflict 6 random status ailments (80%) to all enemies Enable skill for 4 turns to caster: Triple Whip Max: Physical damage (26x) to all enemies Inflict 6 random status ailments (80%) to all enemies Enable skill for 4 turns to caster: Triple Whip | |
![]() Zolulu & Delulu |
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Dirty Combination | Base: Physical damage (6.3x) to all enemies Decrease SPR (50%) for 3 turns to all enemies Max: Physical damage (7x) to all enemies Decrease SPR (50%) for 3 turns to all enemies |
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Dirty Combination | Base: Physical damage (7.05x) to all enemies Decrease SPR (60%) for 3 turns to all enemies Max: Physical damage (8x) to all enemies Decrease SPR (60%) for 3 turns to all enemies | |
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Dirty Combination | Base: Physical damage (7.8x) to all enemies Decrease SPR (70%) for 3 turns to all enemies Max: Physical damage (9x) to all enemies Decrease SPR (70%) for 3 turns to all enemies | |
![]() Friese |
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Storm Blade | Base: Physical damage (7.1x) to one enemy Decrease ATK/DEF/MAG/SPR (41%) for 3 turns to one enemy Max: Physical damage (8.5x) to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 3 turns to one enemy |
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Storm Blade | Base: Physical damage (7.6x) to one enemy Decrease ATK/DEF/MAG/SPR (41%) for 3 turns to one enemy Max: Physical damage (9.5x) to one enemy Decrease ATK/DEF/MAG/SPR (60%) for 3 turns to one enemy | |
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Storm Blade | Base: Physical damage (8.1x) to one enemy Decrease ATK/DEF/MAG/SPR (41%) for 3 turns to one enemy Max: Physical damage (10.5x) to one enemy Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to one enemy | |
![]() Kaito |
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The Great Wave | Base: Decrease DEF/SPR (40%) for 5 turns to all enemies Decrease water resistance (60%) for 5 turns to all enemies Physical damage (5x) with ignore DEF (50%) to all enemies Physical damage (10x) per turn for 3 turns to all enemies (can't be dispelled) Max: Decrease DEF/SPR (40%) for 5 turns to all enemies Decrease water resistance (80%) for 5 turns to all enemies Physical damage (7x) with ignore DEF (50%) to all enemies Physical damage (20x) per turn for 3 turns to all enemies (can't be dispelled) |
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The Great Wave | Base: Decrease DEF/SPR (50%) for 5 turns to all enemies Decrease water resistance (65%) for 5 turns to all enemies Physical damage (5x) with ignore DEF (50%) to all enemies Physical damage (10x) per turn for 3 turns to all enemies (can't be dispelled) Max: Decrease DEF/SPR (50%) for 5 turns to all enemies Decrease water resistance (90%) for 5 turns to all enemies Physical damage (7.5x) with ignore DEF (50%) to all enemies Physical damage (30x) per turn for 3 turns to all enemies (can't be dispelled) | |
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The Great Wave | Base: Decrease DEF/SPR (60%) for 5 turns to all enemies Decrease water resistance (75%) for 5 turns to all enemies Physical damage (5x) with ignore DEF (50%) to all enemies Physical damage (10x) per turn for 3 turns to all enemies (can't be dispelled) Max: Decrease DEF/SPR (60%) for 5 turns to all enemies Decrease water resistance (100%) for 5 turns to all enemies Physical damage (8x) with ignore DEF (50%) to all enemies Physical damage (50x) per turn for 3 turns to all enemies (can't be dispelled) | |
![]() Therion |
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Leaping Thief | Base: Physical damage (6.6x) to one enemy Decrease ATK/DEF (36%) for 3 turns to one enemy Max: Physical damage (8x) to one enemy Decrease ATK/DEF (50%) for 3 turns to one enemy |
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Leaping Thief | Base: Physical damage (7.1x) to one enemy Decrease ATK/DEF (36%) for 3 turns to one enemy Max: Physical damage (9x) to one enemy Decrease ATK/DEF (55%) for 3 turns to one enemy | |
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Leaping Thief | Base: Physical damage (7.6x) to one enemy Decrease ATK/DEF (36%) for 3 turns to one enemy Max: Physical damage (10x) to one enemy Decrease ATK/DEF (60%) for 3 turns to one enemy | |
![]() Christine |
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Snowbear Rampage | Base: Decrease ice resistance (50%) for 3 turns to all enemies Ice magic damage (10x) to all enemies Enable skill for 3 turns to caster: Multi-Frost Max: Decrease ice resistance (70%) for 3 turns to all enemies Ice magic damage (20x) to all enemies Enable skill for 3 turns to caster: Multi-Frost |
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Snowbear Rampage | Base: Decrease ice resistance (60%) for 3 turns to all enemies Ice magic damage (18x) to all enemies Enable skill for 3 turns to caster: Multi-Frost Max: Decrease ice resistance (80%) for 3 turns to all enemies Ice magic damage (24x) to all enemies Enable skill for 3 turns to caster: Multi-Frost | |
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Snowbear Rampage | Base: Decrease ice resistance (80%) for 3 turns to all enemies Ice magic damage (28x) to all enemies Enable skill for 4 turns to caster: Multi-Frost Max: Decrease ice resistance (100%) for 3 turns to all enemies Ice magic damage (34x) to all enemies Enable skill for 4 turns to caster: Multi-Frost | |
![]() Tessen |
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Heaven's Vengeance | Base: Physical damage (3x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (30%) for 3 turns to one enemy Max: Physical damage (3.45x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (39%) for 3 turns to one enemy |
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Heaven's Vengeance | Base: Physical damage (3x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (30%) for 3 turns to one enemy Max: Physical damage (3.7x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (44%) for 3 turns to one enemy | |
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Heaven's Vengeance | Base: Physical damage (3x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (30%) for 3 turns to one enemy Max: Physical damage (3.95x) with ignore DEF (50%) to one enemy Decrease ATK/MAG (49%) for 3 turns to one enemy | |
![]() Riku |
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Dark Barrage & Dark Impulse | Base: Physical damage (11.1x) with ignore DEF (50%) to all enemies Decrease dark resistance (70%) for 3 turns to all enemies Enable skill for 3 turns to caster: Triple Command Max: Physical damage (13x) with ignore DEF (50%) to all enemies Decrease dark resistance (90%) for 3 turns to all enemies Enable skill for 3 turns to caster: Triple Command |
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Dark Barrage & Dark Impulse | Base: Physical damage (12.6x) with ignore DEF (50%) to all enemies Decrease dark resistance (80%) for 4 turns to all enemies Enable skill for 4 turns to caster: Triple Command Max: Physical damage (15x) with ignore DEF (50%) to all enemies Decrease dark resistance (100%) for 4 turns to all enemies Enable skill for 4 turns to caster: Triple Command | |
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Dark Barrage & Dark Impulse | Base: Physical damage (14.6x) with ignore DEF (50%) to all enemies Decrease dark resistance (90%) for 5 turns to all enemies Enable skill for 5 turns to caster: Triple Command Max: Physical damage (17.5x) with ignore DEF (50%) to all enemies Decrease dark resistance (120%) for 5 turns to all enemies Enable skill for 5 turns to caster: Triple Command | |
![]() Mordegon |
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Hell Fire (DQ XI S) | Base: Dark magic damage (26.2x) to all enemies Decrease dark resistance (80%) for 5 turns to all enemies Max: Dark magic damage (30x) to all enemies Decrease dark resistance (80%) for 5 turns to all enemies |
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Hell Fire (DQ XI S) | Base: Dark magic damage (35.2x) to all enemies Decrease dark resistance (90%) for 5 turns to all enemies Max: Dark magic damage (40x) to all enemies Decrease dark resistance (90%) for 5 turns to all enemies | |
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Hell Fire (DQ XI S) | Base: Dark magic damage (44.2x) to all enemies Decrease dark resistance (100%) for 5 turns to all enemies Max: Dark magic damage (50x) to all enemies Decrease dark resistance (100%) for 5 turns to all enemies | |
![]() Great Dragon |
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Shocktail | Base: Physical damage (7.6x) to all enemies Decrease DEF (40%) for 3 turns to all enemies Max: Physical damage (9x) to all enemies Decrease DEF (40%) for 3 turns to all enemies |
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Shocktail | Base: Physical damage (8.1x) to all enemies Decrease DEF (50%) for 3 turns to all enemies Max: Physical damage (10x) to all enemies Decrease DEF (50%) for 3 turns to all enemies | |
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Shocktail | Base: Physical damage (8.6x) to all enemies Decrease DEF (60%) for 3 turns to all enemies Max: Physical damage (11x) to all enemies Decrease DEF (60%) for 3 turns to all enemies | |
![]() Dark Knight Leon |
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Darkness Override | Base: Increase ATK (150%) for 3 turns to caster (can't be dispelled) Physical damage (10x) with ignore DEF (50%) to all enemies Decrease dark resistance (75%) for 3 turns to all enemies Max: Increase ATK (180%) for 3 turns to caster (can't be dispelled) Physical damage (14.75x) with ignore DEF (50%) to all enemies Decrease dark resistance (94%) for 3 turns to all enemies |
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Darkness Override | Base: Increase ATK (150%) for 3 turns to caster (can't be dispelled) Physical damage (10x) with ignore DEF (50%) to all enemies Decrease dark resistance (75%) for 3 turns to all enemies Max: Increase ATK (220%) for 3 turns to caster (can't be dispelled) Physical damage (16x) with ignore DEF (50%) to all enemies Decrease dark resistance (100%) for 3 turns to all enemies | |
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Darkness Override | Base: Increase ATK (150%) for 4 turns to caster (can't be dispelled) Physical damage (10x) with ignore DEF (50%) to all enemies Decrease dark resistance (75%) for 4 turns to all enemies Max: Increase ATK (250%) for 4 turns to caster (can't be dispelled) Physical damage (17.25x) with ignore DEF (50%) to all enemies Decrease dark resistance (120%) for 4 turns to all enemies | |
![]() Godrea |
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Ectoplasm Extermination | Base: Physical damage (7x) to all enemies Decrease ice, water, and dark resistance (60%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry Max: Physical damage (12x) to all enemies Decrease ice, water, and dark resistance (80%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry |
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Ectoplasm Extermination | Base: Physical damage (10x) to all enemies Decrease ice, water, and dark resistance (70%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry Max: Physical damage (15x) to all enemies Decrease ice, water, and dark resistance (100%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry | |
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Ectoplasm Extermination | Base: Physical damage (18x) to all enemies Decrease ice, water, and dark resistance (80%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry Max: Physical damage (25x) to all enemies Decrease ice, water, and dark resistance (120%) for 5 turns to all enemies Enable skill for 5 turns to caster: Kinetic Trigonometry | |
![]() Archmage Kefka |
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True Light of Judgment | Base: Magic damage (23.2x) to all enemies Decrease SPR (55%) for 4 turns to all enemies Max: Magic damage (27x) to all enemies Decrease SPR (55%) for 4 turns to all enemies |
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True Light of Judgment | Base: Magic damage (27.8x) to all enemies Decrease SPR (60%) for 4 turns to all enemies Max: Magic damage (35x) to all enemies Decrease SPR (60%) for 4 turns to all enemies | |
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True Light of Judgment | Base: Magic damage (35.3x) to all enemies Decrease SPR (65%) for 4 turns to all enemies Max: Magic damage (44x) to all enemies Decrease SPR (65%) for 4 turns to all enemies | |
![]() Adventurer Locke |
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Split Mirage | Base: Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy Max: Physical damage (13.8x) to one enemy Decrease water resistance (94%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (64%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 1 turn to one enemy |
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Split Mirage | Base: Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy Max: Physical damage (17.2x) to one enemy Decrease water resistance (100%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 1 turn to one enemy | |
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Split Mirage | Base: Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy Max: Physical damage (24.5x) to one enemy Decrease water resistance (110%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (79%) for 1 turn to one enemy | |
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Split Mirage (Upgraded) | Base: Physical damage (10x) to one enemy Decrease water resistance (90%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 3 turns to one enemy Increase modifier (5x) for 6 turns to caster (can't be dispelled): Call Me a Treasure Hunter!, Hydrolysis Dagger, Submersion Dagger, You're That Thief Max: Physical damage (39x) to one enemy Decrease water resistance (120%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (84%) for 3 turns to one enemy Increase modifier (5x) for 6 turns to caster (can't be dispelled): Call Me a Treasure Hunter!, Hydrolysis Dagger, Submersion Dagger, You're That Thief | |
![]() Neisha |
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Arcana XIII - Death | Base: Magic damage (4.8x) with ignore SPR (50%) to all enemies Inflict stop (35%) for 3 turns to all enemies Max: Magic damage (5.5x) with ignore SPR (50%) to all enemies Inflict stop (49%) for 3 turns to all enemies |
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Arcana XIII - Death | Base: Magic damage (4.8x) with ignore SPR (50%) to all enemies Inflict stop (35%) for 3 turns to all enemies Max: Magic damage (5.75x) with ignore SPR (50%) to all enemies Inflict stop (54%) for 3 turns to all enemies | |
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Arcana XIII - Death | Base: Magic damage (4.8x) with ignore SPR (50%) to all enemies Inflict stop (35%) for 3 turns to all enemies Max: Magic damage (6x) with ignore SPR (50%) to all enemies Inflict stop (59%) for 3 turns to all enemies | |
![]() Sylvando |
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Pink Pirouette | Base: Physical damage (17.6x) to all enemies Inflict charm (11%) for 1 turn to all enemies Enable skill for 2 turns to caster: Pas de Trois Max: Physical damage (19.5x) to all enemies Inflict charm (30%) for 1 turn to all enemies Enable skill for 2 turns to caster: Pas de Trois |
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Pink Pirouette | Base: Physical damage (19.6x) to all enemies Inflict charm (16%) for 2 turns to all enemies Enable skill for 3 turns to caster: Pas de Trois Max: Physical damage (22x) to all enemies Inflict charm (40%) for 2 turns to all enemies Enable skill for 3 turns to caster: Pas de Trois | |
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Pink Pirouette | Base: Physical damage (22.1x) to all enemies Inflict charm (21%) for 3 turns to all enemies Enable skill for 4 turns to caster: Pas de Trois Max: Physical damage (25x) to all enemies Inflict charm (50%) for 3 turns to all enemies Enable skill for 4 turns to caster: Pas de Trois | |
![]() Juraga of the Nu Star |
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Bladeless Omnistrike | Base: Physical damage (6.5x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (35%) for 3 turns to all enemies Max: Physical damage (8x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (35%) for 3 turns to all enemies |
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Bladeless Omnistrike | Base: Physical damage (7x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (50%) for 3 turns to all enemies Max: Physical damage (9x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (50%) for 3 turns to all enemies | |
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Bladeless Omnistrike | Base: Physical damage (7.5x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (65%) for 3 turns to all enemies Max: Physical damage (10x) with ignore DEF (50%) to all enemies Decrease water and wind resistance (65%) for 3 turns to all enemies | |
![]() Gudon of the Xi Star |
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My Mighty Full Swing! | Base: Physical damage (4x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (5x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy |
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My Mighty Full Swing! | Base: Physical damage (4.5x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (6x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy | |
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My Mighty Full Swing! | Base: Physical damage (5x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (7x) with ignore DEF (50%) to one enemy Decrease DEF (30%) for 3 turns to one enemy | |
![]() Holy Night Amelia & Emilia |
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A Gift For You | Base: Physical damage (12.1x) to all enemies Decrease ATK/DEF (60%) for 5 turns to all enemies Max: Physical damage (14x) to all enemies Decrease ATK/DEF (60%) for 5 turns to all enemies |
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A Gift For You | Base: Physical damage (15.6x) to all enemies Decrease ATK/DEF (65%) for 5 turns to all enemies Max: Physical damage (18x) to all enemies Decrease ATK/DEF (65%) for 5 turns to all enemies | |
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A Gift For You | Base: Physical damage (19.1x) to all enemies Decrease ATK/DEF (70%) for 5 turns to all enemies Max: Physical damage (22x) to all enemies Decrease ATK/DEF (70%) for 5 turns to all enemies | |
![]() Ardyn |
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Royal Retribution | Base: Physical damage (10.6x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (60%) for 3 turns to all enemies Max: Physical damage (12.5x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (60%) for 3 turns to all enemies |
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Royal Retribution | Base: Physical damage (12.6x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (80%) for 3 turns to all enemies Max: Physical damage (15x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (80%) for 3 turns to all enemies | |
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Royal Retribution | Base: Physical damage (15.1x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (100%) for 3 turns to all enemies Max: Physical damage (18x) with ignore DEF (50%) to all enemies Decrease fire and dark resistance (100%) for 3 turns to all enemies | |
![]() Scartio |
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Resounding Earth Blade | Base: Physical damage (8.1x) to one enemy Decrease DEF (30%) for 3 turns to one enemy Decrease earth resistance (60%) for 3 turns to one enemy Max: Physical damage (9.5x) to one enemy Decrease DEF (30%) for 3 turns to one enemy Decrease earth resistance (60%) for 3 turns to one enemy |
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Resounding Earth Blade | Base: Physical damage (9.6x) to one enemy Decrease DEF (40%) for 3 turns to one enemy Decrease earth resistance (70%) for 3 turns to one enemy Max: Physical damage (11.5x) to one enemy Decrease DEF (40%) for 3 turns to one enemy Decrease earth resistance (70%) for 3 turns to one enemy | |
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Resounding Earth Blade | Base: Physical damage (11.6x) to one enemy Decrease DEF (50%) for 3 turns to one enemy Decrease earth resistance (80%) for 3 turns to one enemy Max: Physical damage (14x) to one enemy Decrease DEF (50%) for 3 turns to one enemy Decrease earth resistance (80%) for 3 turns to one enemy | |
![]() Sister |
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Holy Judgment Combo | Base: Light physical damage (3.6x) to one enemy Decrease light resistance (30%) for 3 turns to one enemy Max: Light physical damage (4.5x) to one enemy Decrease light resistance (30%) for 3 turns to one enemy |
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Holy Judgment Combo | Base: Light physical damage (4.6x) to one enemy Decrease light resistance (40%) for 3 turns to one enemy Max: Light physical damage (6x) to one enemy Decrease light resistance (40%) for 3 turns to one enemy | |
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Holy Judgment Combo | Base: Light physical damage (6.1x) to one enemy Decrease light resistance (50%) for 3 turns to one enemy Max: Light physical damage (8x) to one enemy Decrease light resistance (50%) for 3 turns to one enemy | |
![]() Sweet Nichol |
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Rose Illusion | Base: Ice magic damage (6.1x) with ignore SPR (50%) to all enemies Increase modifier (0.5x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (10%) for 3 turns to all enemies Max: Ice magic damage (8x) with ignore SPR (50%) to all enemies Increase modifier (0.5x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (10%) for 3 turns to all enemies |
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Rose Illusion | Base: Ice magic damage (7.6x) with ignore SPR (50%) to all enemies Increase modifier (1x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (15%) for 3 turns to all enemies Max: Ice magic damage (10x) with ignore SPR (50%) to all enemies Increase modifier (1x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (15%) for 3 turns to all enemies | |
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Rose Illusion | Base: Ice magic damage (9.6x) with ignore SPR (50%) to all enemies Increase modifier (1.5x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (20%) for 3 turns to all enemies Max: Ice magic damage (12.5x) with ignore SPR (50%) to all enemies Increase modifier (1.5x) for 4 turns to caster (can't be dispelled): Ice Bloom, Melting Heart Inflict charm (20%) for 3 turns to all enemies | |
![]() Almaz |
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Spark Electrode | Base: Lightning magic damage (6x) to all enemies Decrease lightning resistance (40%) for 3 turns to all enemies Max: Lightning magic damage (7.5x) to all enemies Decrease lightning resistance (55%) for 3 turns to all enemies |
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Spark Electrode | Base: Lightning magic damage (6.5x) to all enemies Decrease lightning resistance (45%) for 3 turns to all enemies Max: Lightning magic damage (8.5x) to all enemies Decrease lightning resistance (65%) for 3 turns to all enemies | |
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Spark Electrode | Base: Lightning magic damage (7x) to all enemies Decrease lightning resistance (50%) for 3 turns to all enemies Max: Lightning magic damage (9.5x) to all enemies Decrease lightning resistance (75%) for 3 turns to all enemies | |
![]() Zeid |
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Abyssal Strike | Base: Physical damage (10x) to one enemy Inflict stop (50%) for 1 turn to one enemy Max: Physical damage (12.8x) to one enemy Inflict stop (50%) for 1 turn to one enemy |
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Abyssal Strike | Base: Physical damage (11x) to one enemy Inflict stop (60%) for 2 turns to one enemy Max: Physical damage (13.9x) to one enemy Inflict stop (60%) for 2 turns to one enemy | |
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Abyssal Strike | Base: Physical damage (12x) to one enemy Inflict stop (70%) for 3 turns to one enemy Max: Physical damage (14.8x) to one enemy Inflict stop (70%) for 3 turns to one enemy | |
![]() Kimahri |
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Nova | Base: Magic damage (26.1x) to all enemies Decrease ATK/DEF/MAG/SPR (60%) for 5 turns to all enemies Max: Magic damage (28x) to all enemies Decrease ATK/DEF/MAG/SPR (60%) for 5 turns to all enemies |
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Nova | Base: Magic damage (27.6x) to all enemies Decrease ATK/DEF/MAG/SPR (65%) for 5 turns to all enemies Max: Magic damage (30x) to all enemies Decrease ATK/DEF/MAG/SPR (65%) for 5 turns to all enemies | |
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Nova | Base: Magic damage (29.1x) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 5 turns to all enemies Max: Magic damage (32x) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 5 turns to all enemies |
Damage
Unit | Rarity | Name | Effect |
---|---|---|---|
![]() Rain |
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Flame Sword | Base: Fire physical damage (1.8x) to one enemy Max: Fire physical damage (2x) to one enemy |
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Crimson Slash | Base: Fire physical damage (2x) to one enemy Max: Fire physical damage (2.45x) to one enemy | |
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Blazing Storm | Base: Fire physical damage (2.2x) to all enemies Max: Fire physical damage (2.9x) to all enemies | |
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Shining Nova | Base: Fire physical damage (2.4x) to all enemies Max: Fire physical damage (3.35x) to all enemies | |
6![]() |
Shining Nova | Base: Fire physical damage (2.7x) to all enemies Max: Fire physical damage (3.9x) to all enemies | |
![]() Lasswell |
2![]() |
Sword Flash | Base: Ice physical damage (1.8x) to one enemy Max: Ice physical damage (2x) to one enemy |
3![]() |
Retribution | Base: Ice physical damage (2x) to one enemy Max: Ice physical damage (2.45x) to one enemy | |
4![]() |
Judgment | Base: Ice physical damage (2.2x) to all enemies Max: Ice physical damage (2.9x) to all enemies | |
5![]() |
Azure Sky | Base: Ice physical damage (2.4x) to all enemies Max: Ice physical damage (3.35x) to all enemies | |
6![]() |
Azure Sky | Base: Ice physical damage (2.7x) to all enemies Max: Ice physical damage (3.9x) to all enemies | |
![]() Fina |
2![]() |
Holy Ray | Base: Light magic damage (1.8x) to one enemy Max: Light magic damage (2x) to one enemy |
3![]() |
Arch Blast | Base: Light magic damage (2x) to one enemy Max: Light magic damage (2.45x) to one enemy | |
4![]() |
Innocent Glow | Base: Light magic damage (2.2x) to all enemies Max: Light magic damage (2.9x) to all enemies | |
5![]() |
Heaven's Judgment | Base: Light magic damage (2.4x) to all enemies Max: Light magic damage (3.35x) to all enemies | |
6![]() |
Heaven's Judgment | Base: Light magic damage (2.7x) to all enemies Max: Light magic damage (3.9x) to all enemies | |
![]() Rizer |
1![]() |
Eviscerator | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy |
2![]() |
Moonlight Slash | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
![]() Tronn |
1![]() |
Darkness | Base: Dark magic damage (1.5x) to all enemies Max: Dark magic damage (1.6x) to all enemies |
2![]() |
Dark Wave | Base: Dark magic damage (1.7x) to all enemies Max: Dark magic damage (1.9x) to all enemies | |
![]() Baurg |
1![]() |
Pummel | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy |
2![]() |
Hundred Fists | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
![]() Maxell |
1![]() |
Big Shot | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy |
2![]() |
Lethal Shot | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
![]() Wedge |
2![]() |
Mega Ice Beam | Base: Ice magic damage (1.8x) to one enemy Max: Ice magic damage (2x) to one enemy |
3![]() |
Giga Ice Beam | Base: Ice magic damage (2x) to one enemy Max: Ice magic damage (2.45x) to one enemy | |
![]() Biggs |
2![]() |
Mega Fire Beam | Base: Fire magic damage (1.8x) to one enemy Max: Fire magic damage (2x) to one enemy |
3![]() |
Giga Fire Beam | Base: Fire magic damage (2x) to one enemy Max: Fire magic damage (2.45x) to one enemy | |
![]() King Giott |
2![]() |
Heavy Dispatch | Base: Physical damage (1.6x) to all enemies Max: Physical damage (1.8x) to all enemies |
3![]() |
Dwarven Resolve | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
![]() Shiki |
2![]() |
Cross Slash | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy |
3![]() |
Super Cross Slash | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
![]() Ronaldo |
2![]() |
Liquid Steel | Base: Hybrid damage (1.8x) to one enemy Max: Hybrid damage (2x) to one enemy |
3![]() |
Water Spout | Base: Hybrid damage (2x) to one enemy Max: Hybrid damage (2.45x) to one enemy | |
![]() Vivi |
3![]() |
Magical Rampage | Base: Fire magic damage (1.8x) to all enemies Max: Fire magic damage (2.25x) to all enemies |
4![]() |
Flames of Ruin | Base: Fire magic damage (2x) to all enemies Max: Fire magic damage (2.7x) to all enemies | |
5![]() |
Flames of Ruin | Base: Fire magic damage (5x) to all enemies Max: Fire magic damage (6.9x) to all enemies | |
6![]() |
Flames of Ruin | Base: Fire magic damage (5.5x) to all enemies Max: Fire magic damage (7.9x) to all enemies | |
![]() Penelo |
3![]() |
Intercession | Base: Light physical damage (1.8x) to all enemies Max: Light physical damage (2.25x) to all enemies |
4![]() |
Evanescence | Base: Light physical damage (2x) to all enemies Max: Light physical damage (2.7x) to all enemies | |
5![]() |
Evanescence | Base: Light physical damage (2.5x) to all enemies Max: Light physical damage (3.45x) to all enemies | |
![]() Sabin |
3![]() |
Phoenix Dance | Base: Fire physical damage (1.8x) to all enemies Max: Fire physical damage (2.25x) to all enemies |
4![]() |
Vacuum Wave | Base: Wind physical damage (2x) to all enemies Max: Wind physical damage (2.7x) to all enemies | |
![]() Shadow |
3![]() |
Wild Fang | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Takedown | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
![]() Kain |
3![]() |
Whirling Lance | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Dragon Fang | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
5![]() |
Dragon Fang | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Edgar |
3![]() |
Bravo Figaro | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
King of Machines | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
![]() Fran |
3![]() |
Feral Strike | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Whip Kick | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
![]() Shantotto |
3![]() |
Tiny Torrent | Base: Fire and lightning magic damage (1.8x) to all enemies Max: Fire and lightning magic damage (2.25x) to all enemies |
4![]() |
Ruin Impulse | Base: Ice and lightning magic damage (2x) to all enemies Max: Ice and lightning magic damage (2.7x) to all enemies | |
5![]() |
Ruin Impulse | Base: Fire, ice, and lightning magic damage (2.5x) to all enemies Max: Fire, ice, and lightning magic damage (3.45x) to all enemies | |
![]() Cyan |
3![]() |
Blade Dance | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies |
4![]() |
Blade Fury | Base: Physical damage (2x) to all enemies Max: Physical damage (2.7x) to all enemies | |
![]() Clyne |
3![]() |
Nighthawk | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Bitter End | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
![]() Anzelm |
3![]() |
Raining Swords | Base: Water hybrid damage (1.8x) to all enemies Max: Water hybrid damage (2.25x) to all enemies |
4![]() |
Bubble Shower | Base: Water hybrid damage (2x) to all enemies Max: Water hybrid damage (2.7x) to all enemies | |
![]() Luna |
3![]() |
Arrow Shower | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies |
4![]() |
Frost Shot | Base: Physical damage (2x) to all enemies Max: Physical damage (2.7x) to all enemies | |
![]() Bedile |
3![]() |
Thunder Slash | Base: Lightning hybrid damage (2x) to one enemy Max: Lightning hybrid damage (2.45x) to one enemy |
4![]() |
Heaven's Wrath | Base: Lightning hybrid damage (2.2x) to one enemy Max: Lightning hybrid damage (2.9x) to one enemy | |
![]() Kuja |
3![]() |
Flare Star | Base: Magic damage (2.1x) to all enemies Max: Magic damage (2.55x) to all enemies |
4![]() |
Reaper's Dirge | Base: Magic damage (2.3x) to all enemies Max: Magic damage (3x) to all enemies | |
5![]() |
Neutron Ring | Base: Magic damage (2.5x) to all enemies Max: Magic damage (3.45x) to all enemies | |
6![]() |
Neutron Ring | Base: Magic damage (5.5x) to all enemies Max: Magic damage (7.9x) to all enemies | |
![]() Terra |
3![]() |
Riot Blade | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Magic Flash | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Apocalyptic Blade | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
6![]() |
Apocalyptic Blade | Base: Physical damage (2.7x) to all enemies Max: Physical damage (3.9x) to all enemies | |
![]() Magitek Armor Terra |
3![]() |
Laser Blaster | Base: Magic damage (2x) to one enemy Max: Magic damage (2.45x) to one enemy |
4![]() |
Magitek Cannon | Base: Magic damage (2.2x) to one enemy Max: Magic damage (2.9x) to one enemy | |
![]() Bartz |
3![]() |
Pursuing Winds | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Drogan's Blade | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Brave Blade | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6![]() |
Brave Blade | Base: Physical damage (3.1x) to one enemy Max: Physical damage (4.3x) to one enemy | |
![]() Firion |
3![]() |
Counter Beacon | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Wild Rose | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Sword of Rebellion | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6![]() |
Sword of Rebellion | Base: Physical damage (3.1x) to one enemy Max: Physical damage (4.3x) to one enemy | |
![]() Zidane |
3![]() |
Meo Twister | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Solution 9 | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Grand Lethal | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
6![]() |
Grand Lethal | Base: Physical damage (5.5x) to all enemies Max: Physical damage (7.9x) to all enemies | |
![]() Vaan |
3![]() |
Red Spiral | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
White Whorl | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Pyroclasm | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
6![]() |
Pyroclasm | Base: Physical damage (2.7x) to all enemies Max: Physical damage (3.9x) to all enemies | |
![]() Duane |
3![]() |
Life Shaver | Base: Dark physical damage (1.2x) as HP drain (100%) to all enemies Max: Dark physical damage (1.65x) as HP drain (100%) to all enemies |
4![]() |
Blood Weapon | Base: Dark physical damage (1.4x) as HP drain (100%) to all enemies Max: Dark physical damage (2.1x) as HP drain (100%) to all enemies | |
5![]() |
Death Scythe | Base: Dark physical damage (1.6x) as HP drain (100%) to all enemies Max: Dark physical damage (2.55x) as HP drain (100%) to all enemies | |
![]() Medius |
3![]() |
Bullet Rain | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Infinity | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Exterminate | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
6![]() |
Exterminate | Base: Physical damage (2.7x) to all enemies Max: Physical damage (3.9x) to all enemies | |
![]() Paula |
2![]() |
Shadow Blast | Base: Dark magic damage (1.7x) to one enemy Max: Dark magic damage (1.7x) to one enemy |
3![]() |
Dark Storm | Base: Dark magic damage (1.8x) to one enemy Max: Dark magic damage (1.8x) to one enemy | |
![]() Carrie |
2![]() |
Rapid Fire | Base: Physical damage (1.6x) to all enemies Max: Physical damage (1.8x) to all enemies |
3![]() |
Desperado | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
![]() Skaha |
2![]() |
Hard Thrust | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy |
3![]() |
Bellow | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
![]() Montana |
2![]() |
Air Raid | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy |
3![]() |
Dangerous Whip | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
![]() Russell |
3![]() |
Spike Cutter | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Fierce Attack | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
![]() Golbez |
3![]() |
Onyx Dragon | Base: Dark magic damage (2.1x) to all enemies Max: Dark magic damage (2.55x) to all enemies |
4![]() |
Twin Moons | Base: Dark magic damage (2.3x) to all enemies Max: Dark magic damage (3x) to all enemies | |
5![]() |
Dark of the Moon | Base: Dark magic damage (2.5x) to all enemies Max: Dark magic damage (3.45x) to all enemies | |
![]() Galuf |
3![]() |
Royal Seal | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy |
4![]() |
Daybreak Slash | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
5![]() |
Daybreak Slash | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Xiao |
3![]() |
Rain of Fists | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Heroic Assault | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Devastating Combo | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6![]() |
Devastating Combo | Base: Physical damage (2.9x) to one enemy Max: Physical damage (4.1x) to one enemy | |
![]() Artemios |
3![]() |
Pure Shot | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Goddess's Volley | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Infallible Shot | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Leo |
3![]() |
Shock | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Giga Shock | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Ground Shock | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
![]() Celes |
3![]() |
Spinning Edge | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Spinning Saber | Base: Physical damage (2.75x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Invincible Blade | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Rakshasa |
3![]() |
Blade of Winds | Base: Wind hybrid damage (2.3x) to one enemy Max: Wind hybrid damage (2.75x) to one enemy |
4![]() |
Blade of Tempests | Base: Wind hybrid damage (2.5x) to one enemy Max: Wind hybrid damage (3.2x) to one enemy | |
5![]() |
Rend the Heavens | Base: Wind hybrid damage (2.7x) to one enemy Max: Wind hybrid damage (3.65x) to one enemy | |
![]() Chizuru |
4![]() |
Skysplitter | Base: Physical damage (2.6x) to one enemy Max: Physical damage (3.3x) to one enemy |
5![]() |
Phantom Blade | Base: Physical damage (2.8x) to one enemy Max: Physical damage (3.75x) to one enemy | |
6![]() |
Phantom Blade | Base: Physical damage (3.1x) to one enemy Max: Physical damage (4.3x) to one enemy | |
![]() Hayate |
3![]() |
Katon Ichi: Assail | Base: Fire physical damage (2.3x) to one enemy Max: Fire physical damage (2.75x) to one enemy |
4![]() |
Katon Ni: Rage | Base: Fire physical damage (2.5x) to one enemy Max: Fire physical damage (3.2x) to one enemy | |
5![]() |
Katon San: Wrath | Base: Fire physical damage (2.7x) to one enemy Max: Fire physical damage (3.65x) to one enemy | |
6![]() |
Katon San: Wrath | Base: Fire physical damage (5.5x) to one enemy Max: Fire physical damage (7.9x) to one enemy | |
![]() Tellah |
3![]() |
Secret of Mysidia | Base: Magic damage (2.1x) to all enemies Max: Magic damage (2.55x) to all enemies |
4![]() |
Sage's Arcanum | Base: Magic damage (2.3x) to all enemies Max: Magic damage (3x) to all enemies | |
5![]() |
Forbidden Lore | Base: Magic damage (2.5x) to all enemies Max: Magic damage (3.45x) to all enemies | |
![]() Amarant |
3![]() |
No Mercy | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Holy Strike | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Countdown | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Lani |
3![]() |
Hands Off! | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Elegant Swing | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
![]() Freya |
3![]() |
Dragon Breath | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Cherry Blossom | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Dragon's Crest | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
![]() Lid |
3![]() |
Mecha Chocobo Assault | Base: Physical damage (2x) to all enemies Max: Physical damage (2.45x) to all enemies |
4![]() |
Mecha Friends | Base: Physical damage (2.2x) to all enemies Max: Physical damage (2.9x) to all enemies | |
5![]() |
Mechanical Parade | Base: Physical damage (2.4x) to all enemies Max: Physical damage (3.35x) to all enemies | |
![]() Ludmille |
3![]() |
Landshaker | Base: Earth physical damage (2.1x) to all enemies Max: Earth physical damage (2.55x) to all enemies |
4![]() |
Earth Crusher | Base: Earth physical damage (2.3x) to all enemies Max: Earth physical damage (3x) to all enemies | |
5![]() |
Ground Fall | Base: Earth physical damage (2.5x) to all enemies Max: Earth physical damage (3.45x) to all enemies | |
![]() Gaffgarion |
4![]() |
Night Sword | Base: Physical damage (2.2x) as HP drain (100%) to one enemy Max: Physical damage (2.9x) as HP drain (100%) to one enemy |
5![]() |
Night Sword | Base: Physical damage (2.4x) as HP drain (100%) to one enemy Max: Physical damage (3.35x) as HP drain (100%) to one enemy | |
6![]() |
Night Sword | Base: Physical damage (2.6x) as HP drain (100%) to one enemy Max: Physical damage (3.8x) as HP drain (100%) to one enemy | |
![]() Dark Knight Cecil |
5![]() |
Shadowbringer | Base: Dark physical damage (2.5x) with HP sacrifice (20%) to all enemies Max: Dark physical damage (3.45x) with HP sacrifice (20%) to all enemies |
6![]() |
Shadowbringer | Base: Dark physical damage (2.7x) with HP sacrifice (20%) to all enemies Max: Dark physical damage (3.9x) with HP sacrifice (20%) to all enemies | |
7![]() |
Shadowbringer | Base: Dark physical damage (8.6x) with HP sacrifice (20%) to all enemies Max: Dark physical damage (11.5x) with HP sacrifice (20%) to all enemies | |
![]() Dracu Lasswell |
5![]() |
Azure Sky | Base: Ice physical damage (2.4x) to all enemies Max: Ice physical damage (3.35x) to all enemies |
6![]() |
Azure Sky | Base: Ice physical damage (2.7x) to all enemies Max: Ice physical damage (3.9x) to all enemies | |
7![]() |
Azure Sky | Base: Ice physical damage (9x) to all enemies Enable skill for 3 turns to caster: Insatiable Thirst Max: Ice physical damage (11.9x) to all enemies Enable skill for 3 turns to caster: Insatiable Thirst | |
![]() White Witch Fina |
4![]() |
Innocent Glow | Base: Light magic damage (2.2x) to all enemies Max: Light magic damage (2.9x) to all enemies |
5![]() |
Heaven's Judgment | Base: Light magic damage (2.4x) to all enemies Max: Light magic damage (3.35x) to all enemies | |
6![]() |
Heaven's Judgment | Base: Light magic damage (2.7x) to all enemies Max: Light magic damage (3.9x) to all enemies | |
![]() Black Cat Lid |
3![]() |
Mecha Chocobo Assault | Base: Physical damage (2x) to all enemies Max: Physical damage (2.45x) to all enemies |
4![]() |
Mecha Friends | Base: Physical damage (2.2x) to all enemies Max: Physical damage (2.9x) to all enemies | |
5![]() |
Mechanical Parade | Base: Physical damage (2.4x) to all enemies Max: Physical damage (3.35x) to all enemies | |
6![]() |
Mechanical Parade | Base: Physical damage (2.7x) to all enemies Max: Physical damage (3.9x) to all enemies | |
![]() Elza |
5![]() |
Scarlet Reaper | Base: Dark physical damage (2.5x) to all enemies Max: Dark physical damage (3.45x) to all enemies |
6![]() |
Soul Eclipse | Base: Dark physical damage (2.7x) to all enemies Max: Dark physical damage (3.9x) to all enemies | |
![]() Maxwell |
5![]() |
Endless | Base: Light magic damage (2.5x) to all enemies Max: Light magic damage (3.45x) to all enemies |
6![]() |
Endless | Base: Light magic damage (2.7x) to all enemies Max: Light magic damage (3.9x) to all enemies | |
![]() Nichol |
3![]() |
Aqua Wave | Base: Water magic damage (2.1x) to all enemies Max: Water magic damage (2.55x) to all enemies |
4![]() |
Marine Wave | Base: Water magic damage (2.3x) to all enemies Max: Water magic damage (3x) to all enemies | |
5![]() |
Ancient Flood | Base: Water magic damage (2.5x) to all enemies Max: Water magic damage (3.45x) to all enemies | |
![]() Snow |
4![]() |
Sovereign Fist | Base: Physical damage (2.5x) with ignore DEF (50%) to one enemy Max: Physical damage (3.2x) with ignore DEF (50%) to one enemy |
5![]() |
Sovereign Fist | Base: Physical damage (2.7x) with ignore DEF (50%) to one enemy Max: Physical damage (3.65x) with ignore DEF (50%) to one enemy | |
6![]() |
Sovereign Fist | Base: Physical damage (2.9x) with ignore DEF (50%) to one enemy Max: Physical damage (4.1x) with ignore DEF (50%) to one enemy | |
![]() Sazh |
3![]() |
Desperado | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Desperado | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Desperado | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
![]() Hope |
4![]() |
Last Resort | Base: Magic damage (2.5x) with ignore SPR (50%) to all enemies Max: Magic damage (3.2x) with ignore SPR (50%) to all enemies |
5![]() |
Last Resort | Base: Magic damage (2.7x) with ignore SPR (50%) to all enemies Max: Magic damage (3.65x) with ignore SPR (50%) to all enemies | |
![]() Mercedes |
4![]() |
Tidal Slash | Base: Water physical damage (2.3x) to all enemies Max: Water physical damage (3x) to all enemies |
5![]() |
Tidal Slash | Base: Water physical damage (2.5x) to all enemies Max: Water physical damage (3.45x) to all enemies | |
6![]() |
Tidal Slash | Base: Water physical damage (2.7x) to all enemies Max: Water physical damage (3.9x) to all enemies | |
![]() Elle |
3![]() |
Risky Assault | Base: Physical damage (2.3x) with ignore DEF (50%) to one enemy Max: Physical damage (2.75x) with ignore DEF (50%) to one enemy |
4![]() |
Risky Assault | Base: Physical damage (2.5x) with ignore DEF (50%) to one enemy Max: Physical damage (3.2x) with ignore DEF (50%) to one enemy | |
5![]() |
Risky Assault | Base: Physical damage (2.7x) with ignore DEF (50%) to one enemy Max: Physical damage (3.65x) with ignore DEF (50%) to one enemy | |
![]() Dark Fina |
5![]() |
Hell's Judgment | Base: Dark magic damage (2.5x) with ignore SPR (50%) to all enemies Max: Dark magic damage (3.45x) with ignore SPR (50%) to all enemies |
6![]() |
Hell's Judgment | Base: Dark magic damage (2.7x) with ignore SPR (50%) to all enemies Max: Dark magic damage (3.9x) with ignore SPR (50%) to all enemies | |
7![]() |
Hell's Judgment | Base: Dark magic damage (3.8x) with ignore SPR (50%) to all enemies Max: Dark magic damage (5.25x) with ignore SPR (50%) to all enemies | |
![]() Ace |
5![]() |
Jackpot Shot | Base: Magic damage (2.7x) with ignore SPR (50%) to one enemy Max: Magic damage (3.65x) with ignore SPR (50%) to one enemy |
6![]() |
Jackpot Shot | Base: Magic damage (2.9x) with ignore SPR (50%) to one enemy Max: Magic damage (4.1x) with ignore SPR (50%) to one enemy | |
7![]() |
Jackpot Shot | Base: Magic damage (6.55x) with ignore SPR (50%) to one enemy Max: Magic damage (8x) with ignore SPR (50%) to one enemy | |
7![]() |
Jackpot Shot (Upgraded) | Base: Magic damage (7.55x) with ignore SPR (50%) to one enemy Decrease SPR (45%) for 3 turns to one enemy Max: Magic damage (9x) with ignore SPR (50%) to one enemy Decrease SPR (74%) for 3 turns to one enemy | |
![]() Jack |
3![]() |
Transience | Base: Physical damage (2.1x) with HP sacrifice (20%) to all enemies Max: Physical damage (2.55x) with HP sacrifice (20%) to all enemies |
4![]() |
Transience | Base: Physical damage (2.3x) with HP sacrifice (20%) to all enemies Max: Physical damage (3x) with HP sacrifice (20%) to all enemies | |
5![]() |
Transience | Base: Physical damage (2.5x) with HP sacrifice (20%) to all enemies Max: Physical damage (3.45x) with HP sacrifice (20%) to all enemies | |
![]() Trey |
3![]() |
Arrow Shower | Base: Fire physical damage (2.1x) with ignore DEF (15%) to all enemies Max: Fire physical damage (2.55x) with ignore DEF (15%) to all enemies |
4![]() |
Arrow Shower | Base: Fire physical damage (2.3x) with ignore DEF (20%) to all enemies Max: Fire physical damage (3x) with ignore DEF (20%) to all enemies | |
5![]() |
Arrow Shower | Base: Fire physical damage (2.5x) with ignore DEF (25%) to all enemies Max: Fire physical damage (3.45x) with ignore DEF (25%) to all enemies | |
![]() Randi |
5![]() |
Torpedo Slash | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy |
6![]() |
Torpedo Slash | Base: Physical damage (2.9x) to one enemy Max: Physical damage (4.1x) to one enemy | |
7![]() |
Torpedo Slash | Base: Physical damage (8.7x) to one enemy Max: Physical damage (14.5x) to one enemy | |
7![]() |
Torpedo Slash (Upgraded) | Base: Physical damage (8.7x) to one enemy Increase ATK (300%) for 2 turns to caster Max: Physical damage (14.5x) to one enemy Increase ATK (300%) for 2 turns to caster | |
![]() Cupid Luna |
3![]() |
Nebula Storm | Base: Dark physical damage (2.1x) to all enemies Max: Dark physical damage (2.55x) to all enemies |
4![]() |
Nebula Storm | Base: Dark physical damage (2.3x) to all enemies Max: Dark physical damage (3x) to all enemies | |
5![]() |
Nebula Storm | Base: Dark physical damage (2.5x) to all enemies Max: Dark physical damage (3.45x) to all enemies | |
![]() Cupid Artemios |
4![]() |
Astral Shot | Base: Light physical damage (2.5x) to one enemy Max: Light physical damage (3.2x) to one enemy |
5![]() |
Astral Shot | Base: Light physical damage (2.7x) to one enemy Max: Light physical damage (3.65x) to one enemy | |
6![]() |
Astral Shot | Base: Light physical damage (3.1x) to one enemy Max: Light physical damage (4.3x) to one enemy | |
![]() Jake |
3![]() |
Donnerschlag | Base: Lightning physical damage (2x) to one enemy Max: Lightning physical damage (2.45x) to one enemy |
4![]() |
Blitzkrieg | Base: Lightning physical damage (2.2x) to one enemy Max: Lightning physical damage (2.9x) to one enemy | |
5![]() |
Revolution | Base: Lightning physical damage (2.4x) to one enemy Max: Lightning physical damage (3.35x) to one enemy | |
![]() Guy |
3![]() |
Gaia's Roar | Base: Earth physical damage (2.3x) to one enemy Max: Earth physical damage (2.75x) to one enemy |
4![]() |
Gaia's Howl | Base: Earth physical damage (2.5x) to one enemy Max: Earth physical damage (3.2x) to one enemy | |
5![]() |
Gaia's Howl | Base: Earth physical damage (2.7x) to one enemy Max: Earth physical damage (3.65x) to one enemy | |
![]() Olive |
5![]() |
Death from Above | Base: 5 shots of physical damage (0.55x) with ignore DEF (50%) to random enemies Max: 5 shots of physical damage (0.74x) with ignore DEF (50%) to random enemies |
6![]() |
Death from Above | Base: 5 shots of physical damage (0.65x) with ignore DEF (50%) to random enemies Max: 5 shots of physical damage (0.89x) with ignore DEF (50%) to random enemies | |
7![]() |
Death from Above | Base: 5 shots of physical damage (1.52x) with ignore DEF (50%) to random enemies Max: 5 shots of physical damage (2.1x) with ignore DEF (50%) to random enemies | |
7![]() |
Death from Above (Upgraded) | Base: 5 shots of physical damage (2.02x) with ignore DEF (50%) to random enemies Max: 5 shots of physical damage (2.6x) with ignore DEF (50%) to random enemies | |
![]() Queen |
5![]() |
Divine Judgment | Base: Light physical damage (1.6x) as HP drain (100%) to all enemies Max: Light physical damage (2.55x) as HP drain (100%) to all enemies |
6![]() |
Divine Judgment | Base: Light physical damage (1.8x) as HP drain (100%) to all enemies Max: Light physical damage (3x) as HP drain (100%) to all enemies | |
7![]() |
Divine Judgment | Base: Light physical damage (11.1x) as HP drain (100%) to all enemies Max: Light physical damage (14x) as HP drain (100%) to all enemies | |
![]() Nine |
4![]() |
Laser Lance | Base: Physical damage (2.5x) with critical hit to one enemy Max: Physical damage (3.2x) with critical hit to one enemy |
5![]() |
Laser Lance | Base: Physical damage (2.7x) with critical hit to one enemy Max: Physical damage (3.65x) with critical hit to one enemy | |
6![]() |
Laser Lance | Base: Physical damage (2.9x) with critical hit to one enemy Max: Physical damage (4.1x) with critical hit to one enemy | |
![]() Eight |
3![]() |
Sacrificial Slug | Base: Physical damage (2.3x) with HP sacrifice (20%) to one enemy Max: Physical damage (2.75x) with HP sacrifice (20%) to one enemy |
4![]() |
Sacrificial Slug | Base: Physical damage (2.5x) with HP sacrifice (20%) to one enemy Max: Physical damage (3.2x) with HP sacrifice (20%) to one enemy | |
5![]() |
Sacrificial Slug | Base: Physical damage (2.7x) with HP sacrifice (20%) to one enemy Max: Physical damage (3.65x) with HP sacrifice (20%) to one enemy | |
![]() Trance Terra |
5![]() |
Riot Blade - Trance | Base: Magic damage (2.5x) with ignore SPR (50%) to all enemies Max: Magic damage (3.45x) with ignore SPR (50%) to all enemies |
6![]() |
Riot Blade - Trance | Base: Magic damage (2.7x) with ignore SPR (50%) to all enemies Max: Magic damage (3.9x) with ignore SPR (50%) to all enemies | |
7![]() |
Riot Blade - Trance | Base: Magic damage (4.95x) with ignore SPR (50%) to all enemies Max: Magic damage (6.4x) with ignore SPR (50%) to all enemies | |
![]() Setzer |
4![]() |
Diving Bomb | Base: Physical damage (2.3x) with ignore DEF (50%) to all enemies Max: Physical damage (3x) with ignore DEF (50%) to all enemies |
5![]() |
Diving Bomb | Base: Physical damage (2.5x) with ignore DEF (50%) to all enemies Max: Physical damage (3.45x) with ignore DEF (50%) to all enemies | |
6![]() |
Diving Bomb | Base: Physical damage (2.7x) with ignore DEF (50%) to all enemies Max: Physical damage (3.9x) with ignore DEF (50%) to all enemies | |
![]() Gau |
3![]() |
Furore | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy |
4![]() |
Furore | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5![]() |
Furore | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
![]() Sakura |
3![]() |
Griever's Fang | Base: Hybrid damage (4.3x) to all enemies Max: Hybrid damage (4.75x) to all enemies |
4![]() |
Turbulent Edge | Base: Hybrid damage (4.5x) to all enemies Max: Hybrid damage (5.2x) to all enemies | |
5![]() |
Eternal Pain | Base: Hybrid damage (4.7x) to all enemies Max: Hybrid damage (5.65x) to all enemies | |
![]() Aileen |
5![]() |
Fatal Impact | Base: Physical damage (2.7x) with ignore DEF (50%) to one enemy Max: Physical damage (3.65x) with ignore DEF (50%) to one enemy |
6![]() |
Fatal Impact | Base: Physical damage (2.9x) with ignore DEF (50%) to one enemy Max: Physical damage (4.1x) with ignore DEF (50%) to one enemy | |
7![]() |
Fatal Impact | Base: Physical damage (7.35x) with ignore DEF (50%) to one enemy Max: Physical damage (10.25x) with ignore DEF (50%) to one enemy | |
![]() Sozhe |
4![]() |
Imperial Raid | Base: Physical damage (2.3x) with ignore DEF (50%) to all enemies Max: Physical damage (3x) with ignore DEF (50%) to all enemies |
5![]() |
Imperial Raid | Base: Physical damage (2.5x) with ignore DEF (50%) to all enemies Max: Physical damage (3.45x) with ignore DEF (50%) to all enemies | |
6![]() |
Imperial Raid | Base: Physical damage (2.7x) with ignore DEF (50%) to all enemies Max: Physical damage (3.9x) with ignore DEF (50%) to all enemies | |
![]() Zyrus |
4![]() |
Surging Hydra | Base: Magic damage (4x) to one enemy Increase MAG (40%) for 3 turns to caster Max: Magic damage (4.7x) to one enemy Increase MAG (54%) for 3 turns to caster |
5![]() |
Surging Hydra | Base: Magic damage (4.5x) to one enemy Increase MAG (60%) for 3 turns to caster Max: Magic damage (5.45x) to one enemy Increase MAG (79%) for 3 turns to caster | |
6![]() |
Blood Hydra | Base: Magic damage (5x) to one enemy Increase MAG (80%) for 3 turns to caster Enable skill for 3 turns to caster: Blood Frenzy Max: Magic damage (7.4x) to one enemy Increase MAG (104%) for 3 turns to caster Enable skill for 3 turns to caster: Blood Frenzy | |
![]() Rem |
5![]() |
Seraphim Strike | Base: Magic damage (2.5x) with ignore SPR (50%) to all enemies Max: Magic damage (3.45x) with ignore SPR (50%) to all enemies |
6![]() |
Seraphim Strike | Base: Magic damage (2.7x) with ignore SPR (50%) to all enemies Max: Magic damage (3.9x) with ignore SPR (50%) to all enemies | |
7![]() |
Seraphim Strike | Base: Magic damage (4.55x) with ignore SPR (50%) to all enemies Max: Magic damage (6x) with ignore SPR (50%) to all enemies | |
![]() King |
4![]() |
Endless Waltz | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy |
5![]() |
Endless Waltz | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6![]() |
Endless Waltz | Base: Physical damage (2.9x) to one enemy Max: Physical damage (4.1x) to one enemy | |
![]() Grace |
4![]() |
Photon Stream | Base: Magic damage (2.5x) with ignore SPR (50%) to one enemy Max: Magic damage (3.2x) with ignore SPR (50%) to one enemy |
5![]() |
Photon Stream | Base: Magic damage (2.7x) with ignore SPR (50%) to one enemy Max: Magic damage (3.65x) with ignore SPR (50%) to one enemy | |
6![]() |
Photon Stream | Base: Magic damage (2.9x) with ignore SPR (50%) to one enemy Max: Magic damage (4.1x) with ignore SPR (50%) to one enemy | |
![]() Jean |
3![]() |
Thousand Cries | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies |
4![]() |
Thousand Cries | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5![]() |
Thousand Cries | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
![]() Yda |
4![]() |
Forbidden Chakra | Base: Physical damage (3.5x) with ignore DEF (25%) to one enemy Max: Physical damage (4.2x) with ignore DEF (25%) to one enemy |
5![]() |
Forbidden Chakra | Base: Physical damage (4x) with ignore DEF (25%) to one enemy Max: Physical damage (4.95x) with ignore DEF (25%) to one enemy | |
6![]() |
Forbidden Chakra | Base: Physical damage (4.5x) with ignore DEF (25%) to one enemy Max: Physical damage (5.7x) with ignore DEF (25%) to one enemy | |
![]() Papalymo |
4![]() |
Enochian Thunder | Base: Lightning magic damage (4x) to all enemies Max: Lightning magic damage (5.4x) to all enemies |
5![]() |
Enochian Thunder | Base: Lightning magic damage (4.5x) to all enemies Max: Lightning magic damage (6.4x) to all enemies | |
6![]() |
Enochian Thunder | Base: Lightning magic damage (5x) to all enemies Max: Lightning magic damage (7.4x) to all enemies | |
![]() Amelia |
4![]() |
Operation Finale | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy |
5![]() |
Operation Finale | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6![]() |
Operation Finale | Base: Physical damage (2.9x) to one enemy Max: Physical damage (4.1x) to one enemy | |
![]() Vargas |
5![]() |
Infinite Nova | Base: Fire physical damage (2.5x) to all enemies Max: Fire physical damage (3.45x) to all enemies |
6![]() |
Final Burst | Base: Fire physical damage (2.7x) to all enemies Max: Fire physical damage (3.9x) to all enemies | |
![]() Summer Lid |
3![]() |
Lid's Summer Special | Base: Water physical damage (2.1x) to all enemies Max: Water physical damage (2.55x) to all enemies |
4![]() |
Lid's Summer Special | Base: Water physical damage (2.3x) to all enemies Max: Water physical damage (3x) to all enemies | |
5![]() |
Lid's Summer Special | Base: Water physical damage (2.5x) to all enemies Max: Water physical damage (3.45x) to all enemies | |
![]() Beach Time Fina |
4![]() |