Kurasame | ||||
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| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() | |||
Chain Family | Quick Hit Disorder Absolute Mirror of Equity Aureole Ray | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FF TYPE-0 | |||
Gender | Male | |||
Race | Human | |||
No. | 1162, 1163, 1164 | |||
TMR | Iceblade HiltIceblade Hilt
| |||
STMR | Iceblade HimuroIceblade Himuro
|
A man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Once celebrated as one of the Four Champions of Rubrum, Kurasame is now Class Zero's commanding officer. He may seem like the cool, silent type, but deep down he is a kind and passionate man.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2843 | 117 | 120 | 113 | 96 | 96 | 6 | 2 ![]() |
6 |
6![]() |
3476 | 188 | 150 | 120 | 151 | 142 | 6 | 2 ![]() |
6 |
7![]() |
4519 | 245 | 196 | 156 | 197 | 185 | 6 | 2 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() ![]() |
6![]() |
4 | ![]() ![]() ![]() |
7![]() |
4 | ![]() ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
1 | ![]() |
Blizzaja Sword | Ice hybrid damage (8x) to all enemies | 38 | |
5![]() |
28 | ![]() |
Zekken - Freezing Showers | Ice hybrid damage (7x) to all enemies Inflict sleep and petrify (20%) to all enemies |
45 | |
5![]() |
40 | ![]() |
Zekken - Cloudless Rain | Water hybrid damage (7x) to all enemies Inflict confuse and disease (20%) to all enemies |
45 | |
5![]() |
67 | ![]() |
Definitive Command | Increase ATK/MAG (110%) for 3 turns to all allies Increase ice resistance (70%) for 3 turns to all allies |
- | 90 |
5![]() |
80 | ![]() |
Instant Hellfreeze | Decrease ice resistance (100%) for 1 turn to one enemy Decrease ice resistance (75%) for 2 turns to one enemy Decrease ice resistance (50%) for 3 turns to one enemy Enable skill for 3 turns to caster: Zekken - Twilight Rain |
- | 60 |
6![]() |
19 | ![]() |
Zekken - Sudden Downpour | Hybrid damage (12.6x) to one enemy![]() |
52 | |
6![]() |
85 | ![]() |
Dualcast | Cast 2 times: Any magic except blue magic | - | 0 |
6![]() |
100 | ![]() |
Double Zekken | Cast 2 times: Any of Kurasame's Zekken skills | - | 0 |
7![]() |
101 | ![]() |
Summon Eidolon | [4 turns cooldown, available on turn 1] Increase evocation gauge (10) Increase LB gauge (40) to all allies Inflict unresistable death (100%) to caster |
- | 0 |
7![]() |
105 | ![]() |
Ice Magic Unleashed | [10 turns cooldown, available on turn 1] Increase ATK/MAG (200%) for 5 turns to caster Increase ice resistance (100%) for 5 turns to caster Add ice element to physical attacks for 5 turns to caster Enable skills for 4 turns to caster: Triple Zekken, Zekken - Twilight Rain |
- | 120 |
7![]() |
110 | ![]() |
Diamond Rain | [6 turns cooldown, available on turn 6] Ice hybrid damage (54x) to all enemies |
72 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
13 | ![]() |
Former Champion of Rubrum | Increase ATK/MAG (30%) Recover MP (5%) per turn | ||
5![]() |
53 | ![]() |
Flames of Life | Increase HP (20%) Increase ATK/MAG (150%) for 3 turns when HP drops below 25% | ||
6![]() |
1 | ![]() |
Class Zero Commanding Officer | Increase MP (30%) Increase resistance to sleep, paralyze, and confuse (100%) | ||
6![]() |
41 | ![]() |
Rubrum's Trump Card | Increase ATK/MAG (50%) Increase ice resistance (30%) | ||
6![]() |
62 | ![]() |
Rubrum Tonberry Support | Chance to counter physical attacks (20%) with Thrust of DeathThrust of Death Inflict death (30%) or deal physical damage (3x) to one enemy (max 2/turn) Chance to counter magic attacks (20%) with Thrust of DeathThrust of Death Inflict death (30%) or deal physical damage (3x) to one enemy (max 2/turn) | ||
7![]() |
101 | ![]() |
The Ice Reaper | [Requirement: TMR or STMR equipped] Increase MP (20%) Increase ice resistance (50%) Upgrade LB Auto-cast The Ice Reaper at the start of a battle | ||
7![]() |
115 | ![]() |
DEF +20% | Increase DEF (20%) | ||
7![]() |
120 | ![]() |
Intimidating Stance | Increase ATK/MAG (20%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (50%) and accuracy (25%) when single wielding any weapon | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Rubrum Tonberry Support |
Thrust of Death | Inflict death (30%) or deal physical damage (3x) to one enemy | - | |||
Activated by The Ice Reaper |
The Ice Reaper | Enable skills for 1 turn to caster: Triple Zekken, Zekken - Twilight Rain | - | - | ||
Activated by Ice Magic Unleashed, The Ice Reaper, Absolute Zero (LB - Upgraded), Instant Hellfreeze +2 |
Triple Zekken | Cast 3 times: Kurasame's Zekken skills | - | 0 | ||
Activated by Instant Hellfreeze, Ice Magic Unleashed, The Ice Reaper, Absolute Zero (LB - Upgraded) |
Zekken - Twilight Rain | Hybrid damage (24x) to one enemy![]() |
54 |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
1 | ![]() |
Blizzaga | Ice magic damage (20x) to all enemies![]() |
20 | |
5![]() |
53 | ![]() |
Barblizzaga | Increase ice resistance (80%) for 4 turns to all allies | - | 15 |
6![]() |
41 | ![]() |
Blizzaja | Ice magic damage (35x) to all enemies | 28 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Instant Hellfreeze +1 | Decrease ice resistance (100%) for 2 turns to one enemy Decrease ice resistance (75%) for 3 turns to one enemy Enable skill for 3 turns to caster: Zekken - Twilight Rain +1 |
- | 60 | Black | 10 | 8 | 3 | 1 | - | ![]() |
Instant Hellfreeze +2 | Decrease ice resistance (100%) for 3 turns to one enemy Enable skill for 3 turns to caster: Triple Zekken, Zekken - Twilight Rain +2 |
- | 60 | Black | 15 | 12 | 5 | 1 | 1 | ![]() |
Zekken - Cloudless Rain +1 | Water hybrid damage (11x) to all enemies Inflict confuse and disease (50%) to all enemies ![]() Attack frames change |
45 | Healing | 10 | 5 | 2 | - | - | ![]() | |
Zekken - Cloudless Rain +2 | Water hybrid damage (15x) to all enemies Inflict confuse and disease (80%) to all enemies ![]() Attack frames change |
45 | Healing | 15 | 10 | 3 | - | - | ![]() | |
Zekken - Freezing Showers +1 | Ice hybrid damage (11x) to all enemies Inflict sleep and petrify (50%) to all enemies ![]() Frame movement change |
45 | Green | 10 | 5 | 2 | - | - | ![]() | |
Zekken - Freezing Showers +2 | Ice hybrid damage (15x) to all enemies Inflict sleep and petrify (80%) to all enemies ![]() Frame movement change |
45 | Green | 15 | 10 | 3 | - | - | ![]() | |
Zekken - Sudden Downpour +1 | Hybrid damage (17.8x) to one enemy Decrease ice resistance (60%) for 3 turns to one enemy ![]() |
52 | Power | 10 | 8 | 3 | 1 | - | ![]() | |
Zekken - Sudden Downpour +2 | Hybrid damage (23x) to one enemy Decrease ice resistance (120%) for 5 turns to one enemy ![]() |
52 | Power | 15 | 12 | 5 | 1 | 1 | ![]() | |
Definitive Command +1 | Increase ATK/MAG (130%) for 3 turns to all allies Increase ice resistance (85%) for 3 turns to all allies |
- | 90 | Support | 10 | 8 | 2 | - | - | ![]() |
Definitive Command +2 | Increase ATK/MAG (150%) for 5 turns to all allies Increase ice resistance (100%) for 5 turns to all allies |
- | 90 | Support | 15 | 12 | 4 | 1 | - | ![]() |
Double Zekken +1 | Cast 2 times: Any of Kurasame's Zekken skills and Blizzaja Sword, Definitive Command, Instant Hellfreeze | - | 0 | Tech | 10 | 5 | 2 | - | - | ![]() |
Double Zekken +2 | Cast 2 times: Any of Kurasame's skills | - | 0 | Tech | 15 | 10 | 3 | - | - | ![]() |
Ice Magic Unleashed +1 | [8 turns cooldown, available on turn 1] Increase ATK/MAG (250%) for 5 turns to caster Increase ice resistance (100%) for 5 turns to caster Add ice element to physical attacks for 5 turns to caster Enable skills for 4 turns to caster: Triple Zekken, Zekken - Twilight Rain +1 |
- | 120 | Tech | 10 | 8 | 3 | 1 | - | ![]() |
Ice Magic Unleashed +2 | [6 turns cooldown, available on turn 1] Increase ATK/MAG (250%) for 6 turns to caster Increase ice resistance (100%) for 6 turns to caster Add ice element to physical attacks for 6 turns to caster Enable skills for 6 turns to caster: Triple Zekken, Zekken - Twilight Rain +2 |
- | 150 | Tech | 15 | 12 | 5 | 2 | 2 | ![]() |
Diamond Rain +1 | [5 turns cooldown, available on turn 5] Ice hybrid damage (69x) to all enemies |
72 | White | 10 | 8 | 3 | 1 | - | ![]() | |
Diamond Rain +2 | [4 turns cooldown, available on turn 4] Ice hybrid damage (84x) to all enemies ![]() Attack frames change |
72 | White | 15 | 12 | 5 | 1 | 1 | ![]() | |
Intimidating Stance +1 | Increase ATK/MAG (40%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (100%) and accuracy (25%) when single wielding any weapon |
- | - | Power | 10 | 8 | 3 | 1 | - | ![]() |
Intimidating Stance +2 | Increase ATK/MAG (80%) Increase equipment ATK (150%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (150%) and accuracy (25%) when single wielding any weapon Increase modifier (7x): Zekken - Cloudless Rain, Zekken - Freezing Showers, Zekken - Sudden Downpour Increase modifier (10x): Zekken - Twilight Rain |
- | - | Power | 15 | 12 | 5 | 2 | 2 | ![]() |
The Ice Reaper +1 | [Requirement: TMR or STMR equipped] Increase MP (50%) Increase ice resistance (50%) Upgrade LB +1 Auto-cast The Ice Reaper +1 at the start of a battle Recover MP (5%) per turn |
- | - | Guard | 10 | 8 | 3 | 1 | - | ![]() |
The Ice Reaper +2 | [Requirement: TMR or STMR equipped] Increase MP (50%) and HP/DEF/SPR (30%) Increase ice resistance (50%) Upgrade LB +2 Auto-cast The Ice Reaper +2 at the start of a battle Recover MP (5%) per turn |
- | - | Guard | 15 | 12 | 5 | 2 | 2 | ![]() |
Conditional | ||||||||||
Zekken - Twilight Rain +1 | Hybrid damage (27x) to one enemy![]() |
54 | via Instant Hellfreeze +1 | |||||||
Zekken - Twilight Rain +2 | Hybrid damage (30x) to one enemy![]() |
54 | via Instant Hellfreeze +2 | |||||||
Zekken - Twilight Rain +1 | Hybrid damage (27x) to one enemy![]() |
54 | via Ice Magic Unleashed +1 | |||||||
Zekken - Twilight Rain +2 | Hybrid damage (30x) to one enemy![]() |
54 | via Ice Magic Unleashed +2 | |||||||
Zekken - Twilight Rain +1 | Hybrid damage (27x) to one enemy![]() |
54 | via The Ice Reaper +1 | |||||||
Zekken - Twilight Rain +2 | Hybrid damage (30x) to one enemy![]() |
54 | via The Ice Reaper +2 | |||||||
Zekken - Twilight Rain +1 | Hybrid damage (27x) to one enemy![]() |
54 | via Absolute Zero (LB - Upgraded) +1 | |||||||
Zekken - Twilight Rain +2 | Hybrid damage (30x) to one enemy![]() |
54 | via Absolute Zero (LB - Upgraded) +2 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Absolute Zero | Base | Decrease ice resistance (70%) for 2 turns to all enemies Ice hybrid damage (12.5x) to all enemies Increase ATK/MAG (150%) for 3 turns to caster |
1 | 24 ![]() |
Max | Decrease ice resistance (89%) for 2 turns to all enemies Ice hybrid damage (22x) to all enemies Increase ATK/MAG (150%) for 3 turns to caster | ||||
6![]() |
Absolute Zero | Base | Decrease ice resistance (75%) for 2 turns to all enemies Ice hybrid damage (14x) to all enemies Increase ATK/MAG (200%) for 3 turns to caster |
1 | 27 ![]() |
Max | Decrease ice resistance (100%) for 2 turns to all enemies Ice hybrid damage (26x) to all enemies Increase ATK/MAG (200%) for 3 turns to caster | ||||
7![]() |
Absolute Zero | Base | Decrease ice resistance (75%) for 2 turns to all enemies Ice hybrid damage (15.5x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster |
1 | 30 ![]() |
Max | Decrease ice resistance (100%) for 2 turns to all enemies Ice hybrid damage (30x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster | ||||
7![]() |
Absolute Zero (Upgraded) | Base | Decrease ice resistance (75%) for 2 turns to all enemies Ice hybrid damage (15.5x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster Enable skills for 2 turns to caster: Triple Zekken, Zekken - Twilight Rain |
1 | 30 ![]() |
Max | Decrease ice resistance (100%) for 2 turns to all enemies Ice hybrid damage (30x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster Enable skills for 2 turns to caster: Triple Zekken, Zekken - Twilight Rain | ||||
7![]() |
Absolute Zero (Upgraded by The Ice Reaper +1) |
Base Lv 1 |
Decrease ice resistance (90%) for 2 turns to all enemies Ice hybrid damage (30.5x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster Enable skill for 2 turns to caster: Triple Zekken, Zekken - Twilight Rain +1 |
1 | 30 ![]() |
Max Lv 30 |
Decrease ice resistance (120%) for 2 turns to all enemies Ice hybrid damage (45x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster Enable skill for 2 turns to caster: Triple Zekken, Zekken - Twilight Rain +1 | ||||
7![]() |
Absolute Zero (Upgraded by The Ice Reaper +2) |
Base Lv 1 |
Decrease ice resistance (90%) for 2 turns to all enemies Ice hybrid damage (30.5x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster (can't be dispelled) Enable skill for 3 turns to caster: Triple Zekken, Zekken - Twilight Rain +2 ![]() |
16 | 30 ![]() |
Max Lv 30 |
Decrease ice resistance (120%) for 2 turns to all enemies Ice hybrid damage (45x) to all enemies Increase ATK/MAG (250%) for 3 turns to caster (can't be dispelled) Enable skill for 3 turns to caster: Triple Zekken, Zekken - Twilight Rain +2 ![]() |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Once celebrated as one of the Four Champions of Rubrum, Kurasame is now Class Zero's commanding officer. He may seem like the cool, silent type, but deep down he is a kind and passionate man. |
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6★ | A man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Once celebrated as one of the Four Champions of Rubrum, Kurasame is now Class Zero's commanding officer. He may seem like the cool, silent type, but deep down he is a kind and passionate man. His proficiency with ice-based magic has earned him the nickname, the Ice Reaper. |
7★ | A man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Once celebrated as one of the Four Champions of Rubrum, Kurasame is now Class Zero's commanding officer. He may seem like the cool, silent type, but deep down he is a kind and passionate man. His facemask is said to cover a wound he sustained in the past, but he rarely speaks of it. |
Fusion
5★ | Would it trouble you if I died? |
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6★ | Somehow I feel that without you all, nothing would be worth doing. |
7★ | I won't allow you to die so easily. If you did, my approval rating would decrease. |
Awakening
6★ | Sympathy and consolation are useless once you're on the battlefield, nor are any sort of kind words. |
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7★ | The Ice Reaper died long ago. But still, there is much we can do. |
Summon
5★ | Seems this is the first time we've met, ladies and gentlemen. I am Kurasame. |
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6★ | Seems this is the first time we've met, ladies and gentlemen. I am Kurasame. |
7★ | Seems this is the first time we've met, ladies and gentlemen. I am Kurasame. |
Trust Mastery
I pray you do not forget me. |
User Review
Notes
Gameplay
- Due to the strange nature of Arena, the Rubrum Tonberry Support counter may activate more than twice when using a Dual Wield build.