GL | JP |
Krile | ||||
---|---|---|---|---|
Rarity | 3 - 5 | |||
Role | ||||
Chain Family | Bolting Strike Chaos Wave Awakened | |||
Categories | Lightning Mage Healer FFV Blessing of the Crystals The Gathering Royal Arms Flowers of the Battlefield | |||
Acquisition | Rare Summon | |||
Time Limited | ||||
CG LB | No | |||
Series | FFV | |||
Gender | Female | |||
Race | Human | |||
No. | 89, 90, 370 | |||
TMR | ThundagaThundaga
|
A young girl whose story is told in a tale of crystals, from another world. Princess of Bal in the Second World, she is the granddaughter of Galuf, who lovingly raised her after the disappearance of her parents. Fearing for her grandfather after he set off to protect the crystal, she rides a meteorite and travels to Bartz's world on her own, a brave act which awakens Galuf's long-lost memories.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3 | 1280 900 + 450 |
76 150 + 75 |
50 65 + 32 |
51 65 + 32 |
63 65 + 32 |
56 65 + 32 |
1 | 4 | 3 |
4 | 1651 900 + 450 |
98 150 + 75 |
64 65 + 32 |
66 65 + 32 |
81 65 + 32 |
73 65 + 32 |
1 | 8 | 3 |
5 | 2146 900 + 450 |
127 150 + 75 |
83 65 + 32 |
85 65 + 32 |
105 65 + 32 |
94 65 + 32 |
1 | 10 | 4 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
3 | 3 | Lvl 4, Lvl 4, Lvl 4 |
4 | 4 | Lvl 5, Lvl 5, Lvl 5 |
5 | 4 | Lvl 6, Lvl 6, Lvl 6 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
Rainbow Dress (FFV) | Clothes | DEF+10, MAG+75, SPR+45 Effect: Empathy with the SummonedEmpathy with the Summoned
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
3 | 40 | Bluff Awk+2 | Increase MAG (50%) for 3 turns to caster Enable skill for 3 turns to caster: Bluff (Comet) |
6 | ||
4 | 60 | Dualcast | Cast 2 times: Any magic except blue magic | |||
5 | 71 | Convert | Restore MP (100%) to caster Fixed damage (remaining HP - 1) to caster |
10 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 42 | MP +20% | Increase MP (20%) | |||
5 | 80 | Dual Front Awk+2 | Increase MAG and SPR (50%) when equipped with a staff | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Bluff |
Bluff (Comet) | Magic damage (2.1x) with consecutive increase (2 times, 0.1x each, 2.3x max) to one enemy | 15 |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
3 | 1 | Libra | View info on one enemy | 1 | ||
3 | 1 | Thunder | Lightning magic damage (1.2x) to one enemy Decrease lightning resistance (100%) for 5 turns to one enemy Increase LB gauge (4) to caster |
3 | ||
3 | 1 | Aero | Wind magic damage (1.2x) to one enemy Decrease wind resistance (100%) for 5 turns to one enemy Increase LB gauge (4) to caster |
3 | ||
3 | 12 | Cure | Heal (150 HP, 3x) to one ally | 3 | ||
3 | 23 | Thundara | Lightning magic damage (10x) to all enemies Bolting Strike |
10 | ||
4 | 31 | Cura | Heal (400 HP, 3x) to all allies | 7 | ||
4 | 45 | Aerora | Wind magic damage (10x) to all enemies Bolting Strike |
10 | ||
5 | 19 | Drain | Magic damage (0.8x) as HP drain (30%) to one enemy | 5 | ||
5 | 39 | Dispel | Remove all status effects from one enemy | 7 | ||
5 | 54 | Curaga | Heal (1000 HP, 3.4x) to all allies | 15 | ||
5 | 65 | Aeroga | Wind magic damage (20x) to all enemies Chaos Wave Awakened |
20 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3 | Breath of the Earth | Base Lv 1 |
Heal (200 HP, 5x) split over 3 turns to all allies | 10 | |
Max Lv 10 |
Heal (200 HP, 5.45x) split over 3 turns to all allies | ||||
4 | Gaia's Blessing | Base Lv 1 |
Heal (300 HP, 7x) split over 3 turns to all allies | 12 | |
Max Lv 15 |
Heal (300 HP, 7.7x) split over 3 turns to all allies | ||||
5 | Gaia's Blessing | Base Lv 1 |
Heal (500 HP, 11x) split over 3 turns to all allies | 14 | |
Max Lv 20 |
Heal (500 HP, 11.95x) split over 3 turns to all allies |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Bluff | Increase MAG (20%) for 3 turns to caster | - | 6 | |||||||
Bluff Awk+1 | Increase MAG (50%) for 3 turns to caster | - | 6 | Support | 8 | 3 | - | - | - | 30,000 |
Bluff Awk+2 | Increase MAG (50%) for 3 turns to caster Enable skill for 3 turns to caster: Bluff (Comet) |
- | 6 | Support | 12 | 5 | 1 | - | - | 30,000 |
Dual Front | Increase MAG (30%) when equipped with a staff | - | - | |||||||
Dual Front Awk+1 | Increase MAG (50%) when equipped with a staff | - | - | Support | 10 | 8 | 3 | - | - | 120,000 |
Dual Front Awk+2 | Increase MAG and SPR (50%) when equipped with a staff | - | - | Support | 15 | 12 | 5 | 1 | - | 120,000 |
Conditional | ||||||||||
Bluff (Comet) | Magic damage (2.1x) with consecutive increase (2 times, 0.1x each, 2.3x max) to one enemy | 1 | 15 | Activated by Bluff |
Awakening Materials[]
4 | 5 |
---|---|
Pearl of Wisdom (20) Esper Cryst (10) Luminous Horn (8) Deepsea Bloom (3) Sacred Crystal (3) 1,500 |
Luminous Horn (20) Deepsea Bloom (10) Sacred Crystal (10) Wicked Drop (5) Holy Crystal (5) 2,500 |
Sprites[]
3 | 4 | 5 |
---|---|---|
Quotes[]
Background Story[]
3★ | A young girl whose story is told in a tale of crystals, from another world. Princess of Bal in the Second World, she is the granddaughter of Galuf, who lovingly raised her after the disappearance of her parents. Fearing for her grandfather after he set off to protect the crystal, she rides a meteorite and travels to Bartz's world on her own, a brave act which awakens Galuf's long-lost memories. |
---|---|
4★ | A young girl whose story is told in a tale of crystals, from another world. Princess of Bal in the Second World and granddaughter to Galuf, she loses her last remaining blood relative when her grandfather falls in battle to Exdeath. Though grieving his loss, she seems to inherit his power and his purpose, joining Bartz and his friends on their quest. With her curious ability to converse with wind drakes, moogles and other creatures, she proves an invaluable ally to her companions. |
5★ | A young girl from tales of a faraway world with shining crystals. Krile is granddaughter to Galuf, one of the Warriors of Dawn, and princess of the kingdom of Bal. She joined Bartz and his companions after her grandfather fell in battle at the hands of Exdeath. Having the ability to understand animals and the sort, she is said to have helped facilitate communication between Bartz and his partner Boko, Lenna and her family's wind drakes, and Faris and her sea dragon Syldra. |
Fusion[]
3★ | If there are any creatures you want to talk to, I'd be happy to interpret for you! |
---|---|
4★ | Hey, I'm grandpa's little girl! I'm as good at fighting as anyone! |
5★ | How warm... I can remember my grandfather... |
Awakening[]
3★ | <blank> |
---|---|
4★ | Grandpa, give me strength... I want to protect the Crystals, too! |
5★ | I'll do my best! If I don't, my grandfather would laugh at me. |
User Review[]
Notes[]
Gameplay
- Krile has several variants: Warrior of Light Krile and White Mage Krile.
Trivia
- Like Galuf, she represents the element of Earth.