Karlette | ||||
---|---|---|---|---|
| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() | |||
Chain Family | Quick Hit Absolute Mirror of Equity Aureole Ray | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | ||||
Series | FFBE | |||
Gender | Female | |||
Race | Human | |||
No. | 1294, 1295, 1296 | |||
TMR | Magic ChargerMagic Charger
| |||
STMR | Red HelleboreRed Hellebore
|
A young researcher from Aldore's army who is excavating the various ruins throughout Paladia. She specializes in collecting and repairing ancient weapons which can convert the user's magical energy into blades. As a child, her father, also an archaeologist, often let her handle the weapon that he had discovered, and she became completely fascinated by its mystic technology and unique shape. Her vast knowledge is considered impressive even within the army.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2704 | 150 | 115 | 91 | 117 | 108 | 3 | 4 ![]() |
6 |
6![]() |
3516 | 196 | 150 | 119 | 153 | 141 | 3 | 4 ![]() |
6 |
7![]() |
4572 | 256 | 195 | 155 | 200 | 184 | 3 | 4 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() ![]() |
6![]() |
4 | ![]() ![]() ![]() |
7![]() |
4 | ![]() ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
1 | ![]() |
Dualcast | Cast 2 times: Any magic except blue magic | - | 0 |
5![]() |
17 | ![]() |
Convert | Restore MP (9999) to caster Fixed damage (remaining HP - 1) to caster |
- | 10 |
5![]() |
80 | ![]() |
Material Shield | Mitigate physical damage taken (20%) for 5 turns to one ally | - | 24 |
5![]() |
80 | ![]() |
Magical Shield | Mitigate magic damage taken (20%) for 5 turns to one ally | - | 24 |
6![]() |
1 | ![]() |
Aquatic Creation | Water hybrid damage (9.5x) to one enemy![]() |
54 | |
6![]() |
8 | ![]() |
Dystopic Water | Decrease water resistance (100%) for 2 turns to one enemy Increase modifier (1x) for 2 turns to caster: Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation |
- | 50 |
6![]() |
23 | ![]() |
Aerial Creation | Wind hybrid damage (9.5x) to one enemy![]() |
54 | |
6![]() |
34 | ![]() |
Dystopic Wind | Decrease wind resistance (100%) for 2 turns to one enemy Increase modifier (1x) for 2 turns to caster: Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation |
- | 50 |
6![]() |
50 | ![]() |
Volcanic Creation | Fire hybrid damage (11x) to one enemy | 54 | |
6![]() |
58 | ![]() |
Dystopic Flame | Decrease fire resistance (100%) for 2 turns to one enemy Increase modifier (1x) for 2 turns to caster: Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation |
- | 50 |
6![]() |
72 | ![]() |
Cosmic Creation | Lightning hybrid damage (9.5x) to one enemy![]() |
54 | |
6![]() |
82 | ![]() |
Dystopic Thunder | Decrease lightning resistance (100%) for 2 turns to one enemy Increase modifier (1x) for 2 turns to caster: Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation |
- | 50 |
6![]() |
100 | ![]() |
Double Dystopic Creation | Cast 2 times: Aerial Creation, Aquatic Creation, Cosmic Creation, Dystopic Flame, Dystopic Thunder, Dystopic Water, Dystopic Wind, Magical Shield, Material Shield, Merciless, Volcanic Creation | - | 0 |
7![]() |
101 | ![]() |
Merciless | Lightning and light hybrid damage (6x) to all enemies![]() |
64 | |
7![]() |
101 | ![]() |
Rod Style | Restore MP (100) to caster Refresh MP (240) split over 3 turns to caster Increase fire, lightning, water, and wind resistance (50%) for 3 turns to caster Enable skill for 3 turns to caster: Triple Dystopic Creation |
- | 45 |
7![]() |
101 | ![]() |
Spear Style | Increase ATK/MAG (120%) for 3 turns to caster Increase modifier (1.5x) for 3 turns to caster: Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation Increase LB gauge (5) to caster Enable skill for 3 turns to caster: Triple Dystopic Creation |
- | 45 |
7![]() |
105 | ![]() |
Lost Legacy | [4 turns cooldown, available on turn 4] Hybrid damage (36x) to one enemy Enable skill for 4 turns to caster: Triple Dystopic Creation |
96 | |
7![]() |
110 | ![]() |
Force Shutter | [7 turns cooldown, available on turn 1] Decrease ATK/MAG (70%) for 3 turns to all enemies Decrease fire, lightning, water, wind, and dark resistance (70%) for 3 turns to all enemies |
- | 99 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Auto-Refresh | Recover MP (5%) per turn | ||
5![]() |
35 | ![]() |
ATK +30% | Increase ATK (30%) | ||
5![]() |
55 | ![]() |
MAG +30% | Increase MAG (30%) | ||
6![]() |
15 | ![]() |
Lost Technology | Increase ATK (30%) Increase LB gauge fill rate (100%) | ||
6![]() |
40 | ![]() |
Researcher of Ruins | Increase MP/MAG/SPR (30%) | ||
6![]() |
63 | ![]() |
Rod-Spear Switch | Increase MAG (50%) and ATK (25%) when equipped with a rod Increase ATK (50%) and MAG (25%) when equipped with a spear | ||
6![]() |
94 | ![]() |
Magic Weapon Wielder | Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (50%) and accuracy (25%) when single wielding any weapon | ||
7![]() |
101 | ![]() |
Red Mage's Soul | [Requirement: TMR or STMR equipped] Increase ATK/MAG (30%) Auto-cast Triple Dystopic Creation (Enable) at the start of a battle Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (50%) and accuracy (25%) when single wielding any weapon | ||
7![]() |
115 | ![]() |
HP +20% | Increase HP (20%) | ||
7![]() |
120 | ![]() |
Seeker of Knowledge | Increase MP/ATK/MAG (20%) Increase modifier (2x): Aerial Creation, Aquatic Creation, Cosmic Creation, Volcanic Creation Increase modifier (5x): Merciless Recover MP (5%) per turn | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Red Mage's Soul |
Triple Dystopic Creation (Enable) | Enable skill for 1 turn to caster: Triple Dystopic Creation | ||||
Activated by Triple Dystopic Creation (Enable), Rod Style, Spear Style, Lost Legacy |
Triple Dystopic Creation | Cast 3 times: Aerial Creation, Aquatic Creation, Cosmic Creation, Dystopic Flame, Dystopic Thunder, Dystopic Water, Dystopic Wind, Magical Shield, Material Shield, Merciless, Volcanic Creation | - | 0 |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
1 | ![]() |
Libra | View info on one enemy | - | 1 |
5![]() |
7 | ![]() |
Waterja | Water magic damage (35x) to all enemies | 28 | |
5![]() |
13 | ![]() |
Barwaterga | Increase water resistance (80%) for 4 turns to all allies | - | 15 |
5![]() |
22 | ![]() |
Aeroja | Wind magic damage (35x) to all enemies | 28 | |
5![]() |
30 | ![]() |
Baraeroga | Increase wind resistance (80%) for 4 turns to all allies | - | 15 |
5![]() |
41 | ![]() |
Firaja | Fire magic damage (35x) to all enemies | 28 | |
5![]() |
47 | ![]() |
Barfiraga | Increase fire resistance (80%) for 4 turns to all allies | - | 15 |
5![]() |
61 | ![]() |
Thundaja | Lightning magic damage (35x) to all enemies | 28 | |
5![]() |
66 | ![]() |
Barthundaga | Increase lightning resistance (80%) for 4 turns to all allies | - | 15 |
5![]() |
71 | ![]() |
Curaga | Heal (1000 HP, 3.4x) to all allies | - | 15 |
5![]() |
77 | ![]() |
Raise | Revive one KO'd ally (30% HP) | - | 12 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Elemental Lord | Base | Hybrid damage (26x) to all enemies Decrease fire, lightning, water and wind resistance (40%) for 3 turns to all enemies Refresh MP (240) split over 3 turns to caster |
16 | 28 ![]() |
Max | Hybrid damage (29.8x) to all enemies Decrease fire, lightning, water and wind resistance (59%) for 3 turns to all enemies Refresh MP (240) split over 3 turns to caster | ||||
6![]() |
Elemental Lord | Base | Hybrid damage (28x) to all enemies Decrease fire, lightning, water and wind resistance (50%) for 3 turns to all enemies Refresh MP (360) split over 3 turns to caster |
16 | 30 ![]() |
Max | Hybrid damage (32.8x) to all enemies Decrease fire, lightning, water and wind resistance (74%) for 3 turns to all enemies Refresh MP (360) split over 3 turns to caster | ||||
7![]() |
Elemental Lord | Base | Hybrid damage (30x) to all enemies Decrease fire, lightning, water and wind resistance (60%) for 3 turns to all enemies Refresh MP (480) split over 3 turns to caster |
16 | 32 ![]() |
Max | Hybrid damage (36x) to all enemies Decrease fire, lightning, water and wind resistance (80%) for 3 turns to all enemies Refresh MP (480) split over 3 turns to caster |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young researcher from Aldore's army who is excavating the various ruins throughout Paladia. She specializes in collecting and repairing ancient weapons which can convert the user's magical energy into blades. As a child, her father, also an archaeologist, often let her handle the weapon that he had discovered, and she became completely fascinated by its mystic technology and unique shape. Her vast knowledge is considered impressive even within the army. |
---|---|
6★ | An archaeologist belonging to Aldore's army. Her father, also an archaeologist, was often away from home, which worried her mother, and this in turn caused Karlette to become quite the worrywart. She worried about getting in trouble for entering ruins of her own accord, or becoming unable to return home...and it is this intense apprehension that led her to join the army. On the other hand, once she starts her excavation, she forgets all worries and completely immerses herself in searching for weapons. |
7★ | An extremely anxious young female archaeologist. When she was given her first assignment in the army, regardless of having undergone more than enough mage training, she worried about being attacked while casting a spell, and thought desperately of a way to cope. As a result, she decided to train with other soldiers and gain experience with weapons, establishing a powerful, original battle style which combined magic and weaponry. However, it seems even then she doesn't cease to worry. |
Fusion
5★ | I'm still worried... To find my father, I need to keep on going! |
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6★ | You need to eat properly and get some good rest. I'm worried! |
7★ | Wow! I feel power growing within me! Is it okay to relax a little bit now?! |
Awakening
6★ | I feel like I've gotten a bit stronger. Or maybe it's just my imagination? |
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7★ | This time, I'm not just imagining things. I really have gotten stronger, but... Hmm...I'm worried. |
Summon
5★ | Are you here to excavate? Me too. I'm afraid we may not be able to finish, but I'll do my best! |
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6★ | Are you here to excavate? Me too. I'm afraid we may not be able to finish, but I'll do my best! |
7★ | Are you here to excavate? Me too. I'm afraid we may not be able to finish, but I'll do my best! |
Trust Mastery
Ahh, thank goodness! Now I can finally relax! I think I'll be able to sleep well tonight! |
User Review
Notes
Gameplay
- Obtained via EX Trade Summon by trading EX Trade Tickets after accumulating 500 EX Points in the Japanese version.
- Obtainable through Rare Summons in the Global version.