GL | JP |
Kaliva | ||||
---|---|---|---|---|
Rarity | 4 - 6 | |||
Role |
| |||
Acquisition | Rare Summon | |||
Time Limited | Collaboration | |||
CG LB | No | |||
Series | King's Knight | |||
Gender | Male | |||
Race | Human | |||
No. | 8119, 8120, 8121 | |||
TMR | Unmatched WizardryUnmatched Wizardry
|
A wizard from another world blessed by Khalam, the deity worshipped by the people of Olthea. Although Kaliva was a brilliant wizard in times past, he once fought in a battle where he was unable to save a friend, and he alone survived. He was determined to live in isolation henceforth, until he received Khalam's blessing and joined the battle anew.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4 | 1891 900 + 450 |
105 150 + 75 |
65 65 + 32 |
67 65 + 32 |
85 65 + 32 |
75 65 + 32 |
1 | 8 | 6 |
5 | 2458 900 + 450 |
136 150 + 75 |
84 65 + 32 |
87 65 + 32 |
110 65 + 32 |
97 65 + 32 |
1 | 10 | 6 |
6 | 3195 900 + 450 |
176 150 + 75 |
109 65 + 32 |
113 65 + 32 |
143 65 + 32 |
126 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | +30% | - | +30% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | 3 | Lvl 5, Lvl 6 |
5 | 4 | Lvl 6, Lvl 7 |
6 | 4 | Lvl 7, Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Staff of Blizzards | Rod | ATK+16, MAG+78 Element: Water Effect: Damage range 110% - 120% Ability: Aquatic ImplosionAquatic Implosion
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
4 | 18 | Focus Magic - Piercing Shot | Ice magic damage (1.5x) with ignore SPR (30%) to one enemy | 12 | ||
4 | 26 | Focus Magic - Water Shot | Water magic damage (1.5x) to one enemy Heal (1000 HP, 3.4x) to caster |
18 | ||
4 | 46 | Focus Healing - Regen Field | Heal (1800 HP, 9x) split over 3 turns to all allies | 25 | ||
4 | 60 | Focus Healing - Revive | Revive one KO'd ally (10% HP) | 10 | ||
5 | 80 | Focus Healing - Circle of Healing | Heal (1000 HP, 3.4x) to all allies | 15 | ||
6 | 98 | Focus Magic - Frostbite | Ice magic damage (2.2x) with consecutive increase (2 times, 1x each, 4.2x max) to all enemies | 20 | ||
6 | 100 | Promotion Awk+2 | Heal (2000 HP, 3x) to all allies Increase SPR (120%) for 3 turns to caster Enable skill for 3 turns to caster: Focus Healing |
40 | ||
6 | 100 | Icicle Press Awk+2 | Magic damage (2.5x) to all enemies Decrease ice and water resistance (75%) for 3 turns to all enemies Enable skill for 3 turns to caster: Focus Magic |
32 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4 | 32 | MP +30% | Increase MP (30%) | |||
5 | 12 | Null Stone | Increase resistance to petrify (100%) | |||
5 | 46 | SPR +30% | Increase SPR (30%) | |||
6 | 15 | Path of Wizardry Awk+2 | Increase equipment MAG (100%) when single wielding a one-handed weapon Increase MAG (50%) and SPR and MP (20%) | |||
6 | 18 | MAG +20% | Increase MAG (20%) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Promotion |
Focus Healing | Cast 3 times: Focus Healing - Regen Field, Focus Healing - Revive, Focus Healing - Circle of Healing | ||||
Activated by Icicle Press |
Focus Magic | Cast 3 times: Focus Magic - Piercing Shot, Focus Magic - Water Shot, Focus Magic - Frostbite |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4 | Ancient Incantation | Base Lv 1 |
Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (30%) for 3 turns to all allies |
12 | |
Max Lv 15 |
Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (44%) for 3 turns to all allies | ||||
5 | Ancient Incantation | Base Lv 1 |
Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (40%) for 3 turns to all allies |
14 | |
Max Lv 20 |
Mitigate damage taken (20%) for 3 turns to all allies Increase ice and water resistance (59%) for 3 turns to all allies | ||||
6 | Ancient Incantation | Base Lv 1 |
Mitigate damage taken (30%) for 3 turns to all allies Increase ice and water resistance (50%) for 3 turns to all allies |
16 | |
Max Lv 25 |
Mitigate damage taken (30%) for 3 turns to all allies Increase ice and water resistance (74%) for 3 turns to all allies |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Path of Wizardry | Increase equipment MAG (100%) when single wielding a one-handed weapon | - | - | |||||||
Path of Wizardry Awk+1 | Increase equipment MAG (100%) when single wielding a one-handed weapon Increase MAG (25%) and MP (20%) |
- | - | Support | 15 | 8 | 5 | 1 | - | 250,000 |
Path of Wizardry Awk+2 | Increase equipment MAG (100%) when single wielding a one-handed weapon Increase MAG (50%) and SPR and MP (20%) |
- | - | Support | 23 | 12 | 8 | 2 | 1 | 250,000 |
Promotion | Heal (2000 HP, 3x) to all allies Increase SPR (80%) for 2 turns to caster Enable skill for 2 turns to caster: Focus Healing |
- | 40 | |||||||
Promotion Awk+1 | Heal (2000 HP, 3x) to all allies Increase SPR (100%) for 3 turns to caster Enable skill for 2 turns to caster: Focus Healing |
- | 40 | Healing | 15 | 8 | 5 | 1 | - | 250,000 |
Promotion Awk+2 | Heal (2000 HP, 3x) to all allies Increase SPR (120%) for 3 turns to caster Enable skill for 3 turns to caster: Focus Healing |
- | 40 | Healing | 23 | 12 | 8 | 2 | 1 | 250,000 |
Icicle Press | Magic damage (2x) to all enemies Decrease ice and water resistance (50%) for 3 turns to all enemies Enable skill for 2 turns to caster: Focus Magic |
2 | 32 | |||||||
Icicle Press Awk+1 | Magic damage (2x) to all enemies Decrease ice and water resistance (75%) for 3 turns to all enemies Enable skill for 2 turns to caster: Focus Magic |
2 | 32 | Black | 15 | 10 | 8 | 2 | 1 | 500,000 |
Icicle Press Awk+2 | Magic damage (2.5x) to all enemies Decrease ice and water resistance (75%) for 3 turns to all enemies Enable skill for 3 turns to caster: Focus Magic |
2 | 32 | Black | 23 | 15 | 12 | 4 | 2 | 500,000 |
Conditional | ||||||||||
Focus Healing | Cast 3 times: Focus Healing - Regen Field, Focus Healing - Revive, Focus Healing - Circle of Healing | - | - | Activated by Promotion | ||||||
Focus Healing | Cast 3 times: Focus Healing - Regen Field, Focus Healing - Revive, Focus Healing - Circle of Healing | - | - | Activated by Promotion | ||||||
Focus Healing | Cast 3 times: Focus Healing - Regen Field, Focus Healing - Revive, Focus Healing - Circle of Healing | - | - | Activated by Promotion | ||||||
Focus Magic | Cast 3 times: Focus Magic - Piercing Shot, Focus Magic - Water Shot, Focus Magic - Frostbite | - | - | Activated by Icicle Press | ||||||
Focus Magic | Cast 3 times: Focus Magic - Piercing Shot, Focus Magic - Water Shot, Focus Magic - Frostbite | - | - | Activated by Icicle Press | ||||||
Focus Magic | Cast 3 times: Focus Magic - Piercing Shot, Focus Magic - Water Shot, Focus Magic - Frostbite | - | - | Activated by Icicle Press |
Awakening Materials[]
5 | 6 |
---|---|
Mystic Ore (25) Wicked Drop (13) Sacred Crystal (15) Brilliant Ray (8) Holy Crystal (5) 2,500 |
Calamity Writ (20) Calamity Gem (10) Prismatic Horn (10) Fairies' Writ (5) Divine Crystal (5) 4,000 |
Sprites[]
4 | 5 | 6 |
---|---|---|
Quotes[]
Background Story[]
4★ | A wizard from another world blessed by Khalam, the deity worshipped by the people of Olthea. Although Kaliva was a brilliant wizard in times past, he once fought in a battle where he was unable to save a friend, and he alone survived. He was determined to live in isolation henceforth, until he received Khalam's blessing and joined the battle anew. |
---|---|
5★ | A wizard from another world blessed by Khalam who defeated a foul beast to rescue Princess Claire of Olthea. Kaliva had opted for a life of isolation after losing a dear friend in battle, but was invited to live in Olthea following his victory against the beast that had abducted the princess. He declined the offer, however, choosing to wander the realm instead. |
6★ | A hero from another world blessed by Olthea's patron deity, Khalam. Kaliva was once a brilliant wizard brimming with confidence, until his inability to save a friend in battle drove him to blame himself for the tragedy. After rescuing Princess Claire of Olthea he declined the king's invitation to live in the kingdom, and instead set off to wander the realm to help those in need. |
Fusion[]
4★ | I still refuse to be defeated by the youngsters. |
---|---|
5★ | ...I am in your debt. |
6★ | ...That's right. There's no way I'm losing to you. |
Awakening[]
4★ | <blank> |
---|---|
5★ | Alright everyone, let's do this! |
6★ | I refuse to say I'll fight alone. I have a reason for heading for the battlefield. |
Summon[]
4★ | Worry not, I am your ally. What exactly's going on here? |
---|---|
5★ | Worry not, I am your ally. What exactly's going on here? |
6★ | Worry not, I am your ally. What exactly's going on here? |
Trust Mastery[]
Hmm... You've shared with me quite the plethora of experiences, haven't you... |
User Review[]
Notes[]
Gameplay
- Obtainable through Rare Summons during the King's Knight Collaboration Event, Conqueror of Izander.
- The Global version of Kaliva has a different skillset than its Japanese variation.