Overview[]
- Origin: Final Fantasy Brave Exvius
- Type: Equipment Enhancement Event
- Reference: Announcement
- Event Period: 7/15/21 00:00 - 8/4/21 23:59 PST
- Boosted Unique Modifier: Subjugator's Knuckles, Paikea, Save the Queen (FFT), Princess Guard (FFVII), Liberty Action
Enhancing Equipment[]
- Select the equipment you wish to enhance. Each equipment has 3 ability slots to enhance.
- If you select equipment currently attached to a unit, it will be unequipped automatically from all parties.
- All types of weapon will be available to enhance, but some of them will have a boosted rare ability available only for the duration of current event.
- Select the dungeon, and venture into each floor upon choosing your companion and party.
- Each entry will consume 1 orb. You can hold up to 10 orbs at a time, with 1 orb given per hour. Ranking up or using Lapis refresh for 100 will refill them to full. You can use Equipment Enhancement Orb Restore to restore 1 orb each.
- There are a total of 10 floors. Each floor will be increasing in difficulty, but also higher chance of rare or strong abilities.
- When you first enter this event, your regular party sets will be copied as a new, completely separate sets of party. You can equip different equipment and unit to this party set without changing other parties.
- Each time you clear a floor, you will obtain event points and an ability.
- You may choose 1 from 3 different abilities chosen at random.
- Abilities that are already enhanced to your current equipment will not show up again.
- If those 3 slots are already filled, you may replace 1 of them, or skip.
- Clearing all the floors available will render the dungeon completed.
- You can also choose to leave on any floor and keep all of the abilities you've obtained.
- In the case of game over, you can either retire with 100 and keep all of the abilities you've obtained, or leave and lose them.
- If the equipment selected had already been enhanced before, you will be given the option to choose between your newly obtained abilities, or with the set you had acquired previously.
- Troubleshooting
- To hold onto newly gained abilities prior to the event ending and maintenance beginning, remember to complete or retire from the dungeon, otherwise any gained abilities will be lost. Selected equipment that has not received its floor 1 ability will not gain any abilities.
- If the event ends before floor 10 has been completed, the equipment will keep the old abilities and not the gained abilities from the previous floors (i.e. you cannot choose between the new abilities and old abilities).
- Reset the game if equipment appears to be missing after maintenance is completed.
Party Composition[]
- Much like the Arena and 10-man trials this mode uses its own party and equipment composition.
- Enemies (e.g. Olivier, Petraryukos) can inflict status ailments. The use of abilities such as Clear Veil, Status Reset, etc. is advised.
- A new friend unit is chosen for every floor but otherwise your party will behave as though all floors are one continuous set of battles (e.g. LB, MP, HP, esper gauge, status ailments all carry over).
- You can use the early floors to build esper gauge and LBs. You can also save mana by using just the friend units' abilities to clear them.
Bonus Unit[]
Bonus: Increases the chance of unique abilities appearing. Up to 100% increased parameter to all stats, stackable with everything else.
Unit Bonus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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+100% | +100% | +100% | +100% | +100% | +100% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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+100% | +100% | +100% | +70% | +70% | +70% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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+50% | +50% | +50% | +50% | +50% | +50% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+50% | +50% | +50% | +50% | +50% | +50% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+50% | +50% | +50% | +50% | +50% | +50% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+50% | +50% | +50% | +30% |
Abilities[]
Generic Abilities | |||||||
---|---|---|---|---|---|---|---|
HP | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
MP | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
ATK | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
DEF | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
MAG | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
SPR | 1% | 3% | 5% | 7% | 10% | 12% | 15% |
Auto-Regen | Lv. 1 (200 HP, 1x) | Lv. 2 | Lv. 3 | Lv. 4 (1800 HP, 1x) | |||
Auto-Refresh | Lv. 1 (3%) |
Lv. 2 (5%) | |||||
DEF Auto-Boost | Lv. 1 (10%) |
Lv. 2 (20%) |
Lv. 3 (30%) |
Lv. 4 (40%) |
Lv. 5 (50%) | ||
SPR Auto-Boost | Lv. 1 (10%) |
Lv. 2 (20%) |
Lv. 3 (30%) |
Lv. 4 (40%) |
Lv. 5 (50%) | ||
Rare Abilities | |||||||
Dagger | High Tide+ - Increase LB gauge fill rate (150%) | ||||||
Sword | Seal of Life and Power Lv. 4 - Increase HP/ATK (20%) | ||||||
Great Sword | Seal of Life and Power Lv. 4 - Increase HP/ATK (20%) | ||||||
Katana | Seal of Life and Power Lv. 4 - Increase HP/ATK (20%) | ||||||
Staff | Seal of Skill and Soul Lv. 4 - Increase MP/SPR (20%) | ||||||
Rod | Seal of Skill and Magic Lv. 4 - Increase MP/MAG (20%) | ||||||
Bow | Seal of Power and Magic Lv. 7 - Increase ATK/MAG (35%) | ||||||
Axe | ATK +40% | ||||||
Hammer | Seal of Life and Arms Lv. 4 - Increase HP/DEF (20%) | ||||||
Spear | Seal of Life and Power Lv. 4 - Increase HP/ATK (20%) | ||||||
Instrument | Seal of Life and Soul Lv. 4 - Increase HP/SPR (20%) | ||||||
Whip | MP +40% | ||||||
Throwing | Projectile Prowess - Increase ATK/MAG (20%) | ||||||
Gun | ATK +40% | ||||||
Mace | HP +40% | ||||||
Fist | Seal of Life and Power Lv. 4 - Increase HP/ATK (20%) | ||||||
Weapon Unique Abilities | |||||||
Subjugator's Knuckles | Flying Fists - Increase ATK (80%) Increase physical evasion (20%) Increase magic evasion (20%) | ||||||
Paikea | MAG +80% - Increase MAG (80%) | ||||||
Save the Queen (FFT) | ATK +80% - Increase ATK (80%) | ||||||
Princess Guard (FFVII) | SPR +80% - Increase SPR (80%) | ||||||
Liberty Action | ATK +80% - Increase ATK (80%) |
Floor | Rare Ability Chance |
---|---|
1 | 0.60% |
2 | 0.60% |
3 | 0.90% |
4 | 0.90% |
5 | 1.50% |
6 | 1.50% |
7 | 1.509% |
8 | 3.30% |
9 | 3.30% |
10 | 4.65% |
- The average chance to get a rare ability is around 6 full clears (60 orbs).
- Stats that are discarded or rewritten can reappear in later stages.
- See Mechanics for more information about buffs/boosts, such as Auto-Shell.
Event Points[]
Points | Rewards |
---|---|
80 pts | 300,000 |
150 pts | Fire Megacryst (10) |
380 pts | Equipment Enhancement Orb Restore (5) |
710 pts | Ice Megacryst (10) |
1,260 pts | Subjugator's Knuckles |
1,890 pts | 300,000 |
2,130 pts | Equipment Enhancement Orb Restore (5) |
2,500 pts | Paikea |
2,800 pts | Lightning Megacryst (10) |
3,300 pts | 300,000 |
3,800 pts | Fairies' Writ (10) |
4,800 pts | 300,000 |
5,000 pts | Save the Queen (FFT) |
5,280 pts | Equipment Enhancement Orb Restore (5) |
5,800 pts | Water Megacryst (10) |
6,000 pts | Princess Guard (FFVII) |
6,800 pts | Rainbow Bloom (10) |
7,400 pts | 300,000 |
7,800 pts | 1 Trust Moogle (ALL 1%) |
8,000 pts | Liberty Action |
9,100 pts | Earth Megacryst (10) |
9,600 pts | 300,000 |
10,400 pts | Calamity Gem (10) |
12,600 pts | Burst Pot (10) |
13,320 pts | Equipment Enhancement Orb Restore (5) |
15,000 pts | Wind Megacryst (10) |
18,000 pts | 300,000 |
19,600 pts | 1 Trust Moogle (ALL 1%) |
22,000 pts | 400,000 |
24,700 pts | Prismatic Horn (10) |
27,000 pts | Light Megacryst (10) |
27,960 pts | 400,000 |
32,000 pts | Calamity Writ (10) |
34,000 pts | King Burst Pot (2) |
37,000 pts | Divine Crystal (10) |
40,000 pts | 400,000 |
44,000 pts | 1 Trust Moogle (ALL 1%) |
45,000 pts | FFBE 5th Anniversary Slots Token (10) |
49,000 pts | Dark Megacryst (10) |
50,440 pts | 4★+ Guaranteed Ticket |
54,500 pts | Fire Megacryst (10) |
60,000 pts | Ice Megacryst (10) |
65,500 pts | Equipment Enhancement Orb Restore (5) |
70,000 pts | Lightning Megacryst (10) |
72,000 pts | Water Megacryst (10) |
73,680 pts | Equipment Enhancement Orb Restore (5) |
76,500 pts | Earth Megacryst (10) |
82,000 pts | Wind Megacryst (10) |
87,500 pts | 1 Trust Moogle (ALL 1%) |
95,000 pts | Light Megacryst (10) |
100,000 pts | FFBE 5th Anniversary Slots Token (10) |
102,500 pts | Dark Megacryst (10) |
110,000 pts | Equipment Enhancement Orb Restore (5) |
117,500 pts | 1 Trust Moogle (ALL 1%) |
125,000 pts | 1 Trust Moogle (ALL 1%) |
132,500 pts | Equipment Enhancement Orb Restore (5) |
140,000 pts | King Burst Pot (2) |
147,500 pts | 1 Trust Moogle (ALL 1%) (2) |
150,000 pts | FFBE 5th Anniversary Slots Token (10) |
156,000 pts | Equipment Enhancement Orb Restore (5) |
164,500 pts | King Burst Pot (2) |
173,000 pts | 1 Trust Moogle (ALL 1%) (2) |
183,000 pts | 5 Trust Moogle (ALL 10%) |
190,000 pts | Super Trust Moogle Exchange Ticket (5) |
193,000 pts | Equipment Enhancement Orb Restore (10) |
200,000 pts | FFBE 5th Anniversary Slots Token (10) |
213,000 pts | 400,000 |
233,000 pts | Equipment Enhancement Orb Restore (10) |
235,000 pts | Super Trust Moogle Exchange Ticket (5) |
250,000 pts | FFBE 5th Anniversary Slots Token (10) |
258,000 pts | 400,000 |
283,000 pts | Equipment Enhancement Orb Restore (10) |
300,000 pts | Super Trust Moogle Exchange Ticket (5) |
310,000 pts | 400,000 |
320,000 pts | Super Trust Moogle Exchange Ticket (5) |
- Every full clear nets ~12,500 points. The final reward cannot be earned even with diligent orb usage and all of the rewarded restore orbs; some refills via lapis or ranking up are needed.
Floor Composition[]
Floor | Monsters {{#tip-info:Separations indicate possible encounter.}} | Gil | Unit Exp | Rank Exp | Points (avg.) | Event Points (floor fixed) |
Kill Bonus Points {{#tip-info: The more targets in the encounter, bigger the bonus. This is defined usually in the first wave.}} |
---|---|---|---|---|---|---|---|
1F | Mercury Bat | 50 | 300 | 50 | 300 | 200 | 100 |
2F | Boss Battle: Mini Sorcerer/Dark Elemental, Ignus Fatuus (Wave 1) Adar/Headstone/Teasing Eye (Wave 2) |
250 | 2,300 | 50 | 567 | 300 | 300/200/300 |
3F | Bomb Red Marshmallow, Mage |
70 | 500 | 155 | 725 | 500 | 150 300 |
4F | Joker Earth Medusa, Azazel |
90 | 700 | 155 | 725 | 500 | 150 300 |
5F | Boss Battle: Gigas/Katannavah (2)/Ember (2), Geeta (Wave 1) Acrasidae/Kaimu/Nubian (Wave 2) |
525 | 4,400 | 300 | 1,100 | 600 | 400/500/600 |
6F | Bathin Skulwyrm, Dark Skull |
185 | 1,000 | 300 | 1,150 | 700 | 300 600 |
7F | Snatcher Vulcan, Lavaburst Platano |
227 227 237 |
1,100 1,100 1,200 |
365 | 1,300 | 700 | 300 600 900 |
8F | Deadly Knight Demogorgon Evil Drake |
617 | 5,000 | 365 | 1,800 | 800 | 1,000 |
9F | Andesaurus Mizuchi Petraryukos |
902 | 7,500 | 435 | 2,100 | 900 | 1,200 |
10F | Baal Berith Olivier Erigoss |
952 | 8,000 | 435 | 2,500 | 1,000 | 1,500 |
TOTAL (avg.) | - | 3,871 | 30,833 | 2,610 |
Tips[]
- Floor 1-7 are not difficult. Floor 8-10 might require breaks and chaining.
- A mixed damage party is recommended. Enemies might be strong against physical or magic damage and might have elemental resistances.
- All enemies are fully breakable.
- Event rewards from 183,000 event points onward will be sent to the player's inbox twice, effectively doubling the rewards received.