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July Equipment Enhancement Event

Overview[]

Enhancing Equipment[]

  • Select the equipment you wish to enhance. Each equipment has 3 ability slots to enhance.
    • If you select equipment currently attached to a unit, it will be unequipped automatically from all parties.
    • All types of weapon will be available to enhance, but some of them will have a boosted rare ability available only for the duration of current event.
  • Select the dungeon, and venture into each floor upon choosing your companion and party.
    • Each entry will consume 1 orb. You can hold up to 10 orbs at a time, with 1 orb given per hour. Ranking up or using Lapis refresh for Lapis100 will refill them to full. You can use Equipment Enhancement Orb Restore to restore 1 orb each.
    • There are a total of 10 floors. Each floor will be increasing in difficulty, but also higher chance of rare or strong abilities.
    • When you first enter this event, your regular party sets will be copied as a new, completely separate sets of party. You can equip different equipment and unit to this party set without changing other parties.
  • Each time you clear a floor, you will obtain event points and an ability.
    • You may choose 1 from 3 different abilities chosen at random.
    • Abilities that are already enhanced to your current equipment will not show up again.
    • If those 3 slots are already filled, you may replace 1 of them, or skip.
  • Clearing all the floors available will render the dungeon completed.
    • You can also choose to leave on any floor and keep all of the abilities you've obtained.
    • In the case of game over, you can either retire with Lapis100 and keep all of the abilities you've obtained, or leave and lose them.
    • If the equipment selected had already been enhanced before, you will be given the option to choose between your newly obtained abilities, or with the set you had acquired previously.
  • Troubleshooting
    • To hold onto newly gained abilities prior to the event ending and maintenance beginning, remember to complete or retire from the dungeon, otherwise any gained abilities will be lost. Selected equipment that has not received its floor 1 ability will not gain any abilities.
    • If the event ends before floor 10 has been completed, the equipment will keep the old abilities and not the gained abilities from the previous floors (i.e. you cannot choose between the new abilities and old abilities).
    • Reset the game if equipment appears to be missing after maintenance is completed.

Party Composition[]

  • Much like the Arena and 10-man trials this mode uses its own party and equipment composition.
  • Enemies (e.g. Olivier, Petraryukos) can inflict status ailments. The use of abilities such as Clear Veil, Status Reset, etc. is advised.
  • A new friend unit is chosen for every floor but otherwise your party will behave as though all floors are one continuous set of battles (e.g. LB, MP, HP, esper gauge, status ailments all carry over).
    • You can use the early floors to build esper gauge and LBs. You can also save mana by using just the friend units' abilities to clear them.

Bonus Unit[]

Bonus: Increases the chance of unique abilities appearing. Up to 100% increased parameter to all stats, stackable with everything else.

Unit Bonus


Starlight Elena
Starlight Elena


Yoshikiri
Yoshikiri


King Behemy
King Behemy


Melia
Melia


Kaktiria
Kaktiria


White Dragon Ling
White Dragon Ling

+100% +100% +100% +100% +100% +100%


Noppy
Noppy


Louise
Louise


Elena
Elena (NV)


Lord of the Seas Nichol
Lord of the Seas Nichol


Guardian Blade Charlotte
Guardian Blade Charlotte


Emperor Vlad
Emperor Vlad

+100% +100% +100% +70% +70% +70%


Nerine
Nerine


Elena
Elena
(up to 7-star★)


Operative Zyrus
Operative Zyrus


Agent Olive
Agent Olive


Mastermind Xon
Mastermind Xon


Doctor Aiden
Doctor Aiden

+50% +50% +50% +50% +50% +50%


Esther
Esther


Sylvie
Sylvie


Myra
Myra


Malphasie
Malphasie


Ellesperis
Ellesperis


Beryl
Beryl

+50% +50% +50% +50% +50% +50%


Olive
Olive


Fryevia
Fryevia


Aurora Fryevia
Aurora Fryevia


Circe
Circe


Zeno of the Beta Star
Zeno of the Beta Star


Rivera
Rivera

+50% +50% +50% +50% +50% +50%


Morgana
Morgana


Kaito
Kaito


Tsukiko
Tsukiko


Zyrus
Zyrus

+50% +50% +50% +30%

Abilities[]

Generic Abilities
HP 1% 3% 5% 7% 10% 12% 15%
MP 1% 3% 5% 7% 10% 12% 15%
ATK 1% 3% 5% 7% 10% 12% 15%
DEF 1% 3% 5% 7% 10% 12% 15%
MAG 1% 3% 5% 7% 10% 12% 15%
SPR 1% 3% 5% 7% 10% 12% 15%
Auto-Regen Lv. 1 (200 HP, 1x) Lv. 2 Lv. 3 Lv. 4 (1800 HP, 1x)
Auto-Refresh Lv. 1
(3%)
Lv. 2
(5%)
DEF Auto-Boost Lv. 1
(10%)
Lv. 2
(20%)
Lv. 3
(30%)
Lv. 4
(40%)
Lv. 5
(50%)
SPR Auto-Boost Lv. 1
(10%)
Lv. 2
(20%)
Lv. 3
(30%)
Lv. 4
(40%)
Lv. 5
(50%)
Rare Abilities
Dagger Dagger High Tide+ - Increase LB gauge fill rate (150%)
Sword Sword Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Great Sword Great Sword Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Katana Katana Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Staff Staff Seal of Skill and Soul Lv. 4 - Increase MP/SPR (20%)
Rod Rod Seal of Skill and Magic Lv. 4 - Increase MP/MAG (20%)
Bow Bow Seal of Power and Magic Lv. 7 - Increase ATK/MAG (35%)
Axe Axe ATK +40%
Hammer Hammer Seal of Life and Arms Lv. 4 - Increase HP/DEF (20%)
Spear Spear Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Instrument Instrument Seal of Life and Soul Lv. 4 - Increase HP/SPR (20%)
Whip Whip MP +40%
Throwing Throwing Projectile Prowess - Increase ATK/MAG (20%)
Gun Gun ATK +40%
Mace Mace HP +40%
Fist Fist Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Weapon Unique Abilities
Icon-Subjugator's Knuckles Subjugator's Knuckles Flying Fists - Increase ATK (80%)
Increase physical evasion (20%)
Increase magic evasion (20%)
Icon-Paikea Paikea MAG +80% - Increase MAG (80%)
Icon-Save the Queen (FFT) Save the Queen (FFT) ATK +80% - Increase ATK (80%)
Icon-Princess Guard (FFVII) Princess Guard (FFVII) SPR +80% - Increase SPR (80%)
Icon-Liberty Action Liberty Action ATK +80% - Increase ATK (80%)
Floor Rare Ability Chance
1 0.60%
2 0.60%
3 0.90%
4 0.90%
5 1.50%
6 1.50%
7 1.509%
8 3.30%
9 3.30%
10 4.65%
  • The average chance to get a rare ability is around 6 full clears (60 orbs).
  • Stats that are discarded or rewritten can reappear in later stages.
  • See Mechanics for more information about buffs/boosts, such as Auto-Shell.

Event Points[]

Points Rewards
80 pts Gil300,000
150 pts Fire Megacryst (10)
380 pts Equipment Enhancement Orb Restore (5)
710 pts Ice Megacryst (10)
1,260 pts Subjugator's Knuckles
1,890 pts Gil300,000
2,130 pts Equipment Enhancement Orb Restore (5)
2,500 pts Paikea
2,800 pts Lightning Megacryst (10)
3,300 pts Gil300,000
3,800 pts Fairies' Writ (10)
4,800 pts Gil300,000
5,000 pts Save the Queen (FFT)
5,280 pts Equipment Enhancement Orb Restore (5)
5,800 pts Water Megacryst (10)
6,000 pts Princess Guard (FFVII)
6,800 pts Rainbow Bloom (10)
7,400 pts Gil300,000
7,800 pts 1-star★ Trust Moogle (ALL 1%)
8,000 pts Liberty Action
9,100 pts Earth Megacryst (10)
9,600 pts Gil300,000
10,400 pts Calamity Gem (10)
12,600 pts Burst Pot (10)
13,320 pts Equipment Enhancement Orb Restore (5)
15,000 pts Wind Megacryst (10)
18,000 pts Gil300,000
19,600 pts 1-star★ Trust Moogle (ALL 1%)
22,000 pts Gil400,000
24,700 pts Prismatic Horn (10)
27,000 pts Light Megacryst (10)
27,960 pts Gil400,000
32,000 pts Calamity Writ (10)
34,000 pts King Burst Pot (2)
37,000 pts Divine Crystal (10)
40,000 pts Gil400,000
44,000 pts 1-star★ Trust Moogle (ALL 1%)
45,000 pts FFBE 5th Anniversary Slots Token (10)
49,000 pts Dark Megacryst (10)
50,440 pts 4★+ Guaranteed Ticket
54,500 pts Fire Megacryst (10)
60,000 pts Ice Megacryst (10)
65,500 pts Equipment Enhancement Orb Restore (5)
70,000 pts Lightning Megacryst (10)
72,000 pts Water Megacryst (10)
73,680 pts Equipment Enhancement Orb Restore (5)
76,500 pts Earth Megacryst (10)
82,000 pts Wind Megacryst (10)
87,500 pts 1-star★ Trust Moogle (ALL 1%)
95,000 pts Light Megacryst (10)
100,000 pts FFBE 5th Anniversary Slots Token (10)
102,500 pts Dark Megacryst (10)
110,000 pts Equipment Enhancement Orb Restore (5)
117,500 pts 1-star★ Trust Moogle (ALL 1%)
125,000 pts 1-star★ Trust Moogle (ALL 1%)
132,500 pts Equipment Enhancement Orb Restore (5)
140,000 pts King Burst Pot (2)
147,500 pts 1-star★ Trust Moogle (ALL 1%) (2)
150,000 pts FFBE 5th Anniversary Slots Token (10)
156,000 pts Equipment Enhancement Orb Restore (5)
164,500 pts King Burst Pot (2)
173,000 pts 1-star★ Trust Moogle (ALL 1%) (2)
183,000 pts 5-star★ Trust Moogle (ALL 10%)
190,000 pts Super Trust Moogle Exchange Ticket (5)
193,000 pts Equipment Enhancement Orb Restore (10)
200,000 pts FFBE 5th Anniversary Slots Token (10)
213,000 pts Gil400,000
233,000 pts Equipment Enhancement Orb Restore (10)
235,000 pts Super Trust Moogle Exchange Ticket (5)
250,000 pts FFBE 5th Anniversary Slots Token (10)
258,000 pts Gil400,000
283,000 pts Equipment Enhancement Orb Restore (10)
300,000 pts Super Trust Moogle Exchange Ticket (5)
310,000 pts Gil400,000
320,000 pts Super Trust Moogle Exchange Ticket (5)
  • Every full clear nets ~12,500 points. The final reward cannot be earned even with diligent orb usage and all of the rewarded restore orbs; some refills via lapis or ranking up are needed.

Floor Composition[]

Floor Monsters {{#tip-info:Separations indicate possible encounter.}} Gil Unit Exp Rank Exp Points (avg.) Event Points
(floor fixed)
Kill Bonus Points {{#tip-info: The more targets in the encounter, bigger the bonus. This is defined usually in the first wave.}}
1F Mercury Bat 50 300 50 300 200 100
2F Boss Battle:
Mini Sorcerer/Dark Elemental, Ignus Fatuus (Wave 1)
Adar/Headstone/Teasing Eye (Wave 2)
250 2,300 50 567 300 300/200/300
3F Bomb

Red Marshmallow, Mage
70 500 155 725 500 150

300
4F Joker

Earth Medusa, Azazel
90 700 155 725 500 150

300
5F Boss Battle:
Gigas/Katannavah (2)/Ember (2), Geeta (Wave 1)
Acrasidae/Kaimu/Nubian (Wave 2)
525 4,400 300 1,100 600 400/500/600
6F Bathin

Skulwyrm, Dark Skull
185 1,000 300 1,150 700 300

600
7F Snatcher

Vulcan, Lavaburst

Platano
227

227

237
1,100

1,100

1,200
365 1,300 700 300

600

900
8F Deadly Knight
Demogorgon
Evil Drake
617 5,000 365 1,800 800 1,000
9F Andesaurus
Mizuchi
Petraryukos
902 7,500 435 2,100 900 1,200
10F Baal Berith
Olivier
Erigoss
952 8,000 435 2,500 1,000 1,500
TOTAL (avg.) - 3,871 30,833 2,610

Tips[]

  • Floor 1-7 are not difficult. Floor 8-10 might require breaks and chaining.
  • A mixed damage party is recommended. Enemies might be strong against physical or magic damage and might have elemental resistances.
  • All enemies are fully breakable.
  • Event rewards from 183,000 event points onward will be sent to the player's inbox twice, effectively doubling the rewards received.
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