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Infernal Fire Rain
Infernal Fire Rain
Rarity 5-star★ - NV
Role Physical Attacker
Chain Family Stardust Ray
Acquisition Rare Summon
Time Limited No
CG LB Yes
Series FFBE
Gender Male‎
Race Human
No. 1801, 1802, 1803, 2193
TMR Ifrit SynergyIfrit Synergy
Ifrit SynergyIfrit Synergy
Increase ATK (50%) when equipped with a great sword
Increase fire resistance (30%)
Increase LB gauge (2) per turn
STMR Infernal Battle GarbInfernal Battle Garb
Infernal Battle GarbInfernal Battle GarbClothes
Stats: ATK+54, DEF+38
Resistance: Fire (+50%)
Effect: Imbued with the Fire Beast's MightImbued with the Fire Beast's Might
Imbued with the Fire Beast's MightImbued with the Fire Beast's Might
Increase physical damage against beasts (50%)

Infernal Fire Rain
Infernal Fire Rain
Rarity NV - NV
Role Magic Attacker
Chain Family Bolting Strike
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Male‎
Race Human
No. 2193
TMR Ifrit SynergyIfrit Synergy
Ifrit SynergyIfrit Synergy
Increase ATK (50%) when equipped with a great sword
Increase fire resistance (30%)
Increase LB gauge (2) per turn
STMR Infernal Battle GarbInfernal Battle Garb
Infernal Battle GarbInfernal Battle GarbClothes
Stats: ATK+54, DEF+38
Resistance: Fire (+50%)
Effect: Imbued with the Fire Beast's MightImbued with the Fire Beast's Might
Imbued with the Fire Beast's MightImbued with the Fire Beast's Might
Increase physical damage against beasts (50%)

A special team made up of Rain, king of Aldore, and Ifrit, esper of flame. Their sharpened blade and powerful abilities have been forged by countless fierce encounters on the battlefield.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
5-star★ 2928
240 + 120
144
40 + 20
125
24 + 12
112
16 + 8
89
16 + 8
112
16 + 8
6 2 LB 6
6-star★ 3807
390 + 195
188
65 + 32
163
34 + 17
146
26 + 13
116
26 + 13
146
26 + 13
6 2 LB 6
7-star★ 4950
540 + 270
245
90 + 45
212
65 + 32
190
40 + 20
151
40 + 20
190
40 + 20
6 2 LB 6
NV 4990
540 + 270
262
90 + 45
245
65 + 32
196
40 + 20
151
40 + 20
195
40 + 20
6 2 LB 6
EX 1 5638
540 + 270
296
90 + 45
276
65 + 32
221
40 + 20
170
40 + 20
220
40 + 20
6 2 LB 6
EX 2 6137
540 + 270
322
90 + 45
300
65 + 32
240
40 + 20
185
40 + 20
239
40 + 20
6 2 LB 6
EX 3 6486
540 + 270
340
90 + 45
317
65 + 32
253
40 + 20
195
40 + 20
252
40 + 20
6 2 LB 6

Brave Shift Availability

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Great Sword Katana Hammer Spear Mace Fist
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 6, Black Magic Affinity Lvl 6
6-star★ 4 White Magic Affinity Lvl 7, Black Magic Affinity Lvl 7
7-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8

Equipment with Exclusive Effects

Icon Name Type Effect
Inferno Saber+ Inferno Saber+ Great Sword ATK+135
Element: Fire
Effect: Harmony with the Fire Beast+Harmony with the Fire Beast+
Harmony with the Fire Beast+Harmony with the Fire Beast+
Increase Ifrit's bonus stats (30%)
(Infernal Fire Rain only), Damage range 100% - 160%, Accuracy+50%
Two-handed weapon
Inferno Saber++ Inferno Saber++ Great Sword ATK+165
Element: Fire
Effect: Harmony with the Fire Beast++Harmony with the Fire Beast++
Harmony with the Fire Beast++Harmony with the Fire Beast++
Increase Ifrit's bonus stats (50%)
(Infernal Fire Rain only), Damage range 100% - 160%, Accuracy+50%
Two-handed weapon

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4820
540 + 270
278
90 + 45
212
65 + 32
191
40 + 20
257
40 + 20
234
40 + 20
2 6 LB 6
EX 1 5468
540 + 270
312
90 + 45
243
65 + 32
216
40 + 20
276
40 + 20
259
40 + 20
2 6 LB 6
EX 2 5967
540 + 270
338
90 + 45
267
65 + 32
235
40 + 20
291
40 + 20
278
40 + 20
2 6 LB 6
EX 3 6316
540 + 270
356
90 + 45
284
65 + 32
248
40 + 20
301
40 + 20
291
40 + 20
2 6 LB 6

Brave Shift Availability

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Great Sword Staff Rod Mace
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
5-star★ 14 Nullifying Saber (If) Nullifying Saber Physical damage (3.2x) to all enemies
Remove all status effects from all enemies
6Frame delay: 16-14-12-18-6-10
Attack frames: 16-30-42-60-66-76
26
5-star★ 36 Crimson Knight's Blade Crimson Knight's Blade Physical damage (4.8x) to one enemy
Increase LB gauge (3-4) to caster

If used after Beast Breaker, name changes into Crimson Knight's Blade+:
Physical damage (1.2x) to one enemy
Physical damage (7.8x) to all enemies
Increase LB gauge (6-8) to caster
Enable skill for 5 turns to caster: Triple Saber
Chain=Stardust Ray
10Frame delay: 110-10-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190-200
32
5-star★ 66 Fire Beast's Blade Fire Beast's Blade Fire physical damage (3.6x) to all enemies
Fire physical damage (4x) per turn for 4 turns to all enemies (can't be dispelled)

If used after Beast Breaker, name changes into Fire Beast's Blade+:
Fire physical damage (7.2x) to all enemies
Fire physical damage (8x) per turn for 4 turns to all enemies (can't be dispelled)
Enable skill for 5 turns to caster: Triple Saber
6Frame delay: 16-14-12-18-6-10
Attack frames: 16-30-42-60-66-76
38
6-star★ 23 Blaze Saber (If) Blaze Saber Physical damage (6x) to one enemy
Decrease fire resistance (80%) for 4 turns to one enemy
Add fire element to physical attacks for 4 turns to caster

If used after Fire Beast's Roar, name changes into Blaze Saber+ (If):
Physical damage (6x) to one enemy
Physical damage (11x) to one enemy
Decrease fire resistance (120%) for 4 turns to one enemy
Add fire element to physical attacks for 4 turns to caster
Chain=Stardust Ray
10Frame delay: 110-10-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190-200
42
6-star★ 23 Earth Saber (If) Earth Saber Physical damage (6x) to one enemy
Decrease earth resistance (80%) for 4 turns to one enemy
Add earth element to physical attacks for 4 turns to caster

If used after Fire Beast's Roar, name changes into Earth Saber+ (If):
Physical damage (6x) to one enemy
Physical damage (11x) to one enemy
Decrease earth resistance (120%) for 4 turns to one enemy
Add earth element to physical attacks for 4 turns to caster
Chain=Stardust Ray
10Frame delay: 110-10-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190-200
42
6-star★ 50 Grandshelt Saber (If) Grandshelt Saber Physical damage (0.5x) to one enemy
Physical damage (5x) with ignore DEF (50%) to all enemies
Chain=Stardust Ray
9Frame delay: 110-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190

1Attack frame: 200
60
6-star★ 100 Double Saber (If) Double Saber Cast 2 times: Any of Infernal Fire Rain's skills - 0
6-star★ 100 Beast Breaker Beast Breaker Increase physical damage against beasts and plants (100%) for 4 turns to caster
Increase LB gauge fill rate (150%) for 4 turns to caster
Increase modifier (5x) for 4 turns to caster (can't be dispelled): Grandshelt Saber (If)
- 14 LB
7-star★ 105 Fire Beast's Rage Fire Beast's Rage [5 turns cooldown, available on turn 1]
Increase ATK (250%) for 4 turns to caster
Increase resistance to ATK break (100%) for 4 turns to caster
Enable skill for 5 turns to caster: Triple Saber
- 99
7-star★ 105 King's Saber (If) King's Saber Physical damage (2x) to one enemy
Physical damage (8x) with ignore DEF (50%) to all enemies
Chain=Stardust Ray
9Frame delay: 110-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190

1Attack frame: 200
65
7-star★ 110 Fire Beast's Roar Fire Beast's Roar [3 turns cooldown, available on turn 3]
Physical damage (3x) to one enemy
Physical damage (20x) with ignore DEF (50%) to all enemies
Chain=Stardust Ray
9Frame delay: 110-10-10-10-10-10-10-10-10
Attack frames: 110-120-130-140-150-160-170-180-190

1Attack frame: 200
84
Passive
Min rarity Level Icon Name Effect
NV 120 Pact with Ifrit Pact with Ifrit Lv.5 Increase static ATK (500)
Increase modifier (30x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (6x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
NV 120 Fiercer than Hellfire Fiercer than Hellfire Increase LB damage (100%)
5-star★ 1 Ifrit & Rain Ifrit & Rain Increase ATK (30%)
Increase fire resistance (30%)
Recover MP (5%) per turn
5-star★ 80 Fire Beast's Might Fire Beast's Might Increase HP/DEF (30%)
Increase earth resistance (30%)
6-star★ 1 Fire Beast's Protection Fire Beast's Protection Increase MP/ATK/SPR (30%)
Increase resistance to sleep, paralyze, and confuse (100%)
6-star★ 100 Never-Setting Sun (If) Never-Setting Sun Increase ATK (40%)
Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
7-star★ 101 Ifrit's Aid Ifrit's Aid [Requirement: TMR or STMR equipped]
Increase ATK (50%)
Increase Ifrit's bonus stats (50%)
Increase LB gauge (4) per turn
7-star★ 101 Unleashed Power Unleashed Power Auto-cast Unleashed Power at the start of a battle
7-star★ 110 Fire Beast's Connection Fire Beast's Connection Increase HP/DEF (40%)
Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon
Increase physical damage against beasts and plants (50%)
Recover MP (7%) per turn
7-star★ 115 ATK +20% ATK +20% Increase ATK (20%)
7-star★ 120 Great King of Aldore (If) Great King of Aldore Increase MP/SPR (30%)
Increase LB damage (50%)
Increase modifier (8x): King's Saber (If)
Increase modifier (5x): Grandshelt Saber (If)
Increase modifier (3x): Fire Beast's Roar
Conditional
Condition Name Effect Hits MP
Activated by
Crimson Knight's Blade+, Fire Beast's Blade+, Fire Beast's Rage
Triple Saber Cast 3 times: Any of Infernal Fire Rain's skills - 0
Activated by
Unleashed Power
Unleashed Power Increase LB gauge (100) to caster

Limit Burst

Rarity Name Effect Hits Cost
5-star★ Inferno Claw Base
Lv 1
Decrease fire resistance (80%) for 5 turns to all enemies
Fire physical damage (15.6x) with ignore DEF (50%) to all enemies
16 24 LB
Max
Lv 20
Decrease fire resistance (80%) for 5 turns to all enemies
Fire physical damage (17.5x) with ignore DEF (50%) to all enemies
6-star★ Inferno Claw Base
Lv 1
Decrease fire resistance (100%) for 5 turns to all enemies
Fire physical damage (17.6x) with ignore DEF (50%) to all enemies
16 28 LB
Max
Lv 25
Decrease fire resistance (100%) for 5 turns to all enemies
Fire physical damage (20x) with ignore DEF (50%) to all enemies
7-star★ Inferno Claw Base
Lv 1
Decrease fire resistance (120%) for 5 turns to all enemies
Fire physical damage (20.1x) with ignore DEF (50%) to all enemies
16 32 LB
Max
Lv 40
Decrease fire resistance (120%) for 5 turns to all enemies
Fire physical damage (24x) with ignore DEF (50%) to all enemies
NV Inferno Claw Base
Lv 1
Decrease fire resistance (120%) for 5 turns to all enemies
Fire physical damage (20.1x) with ignore DEF (50%) to all enemies
16 32 LB
Max
Lv 40
Decrease fire resistance (120%) for 5 turns to all enemies
Fire physical damage (24x) with ignore DEF (50%) to all enemies

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 120 Summon Flames Summon Flames Lv.5 Fire evoke* damage (73/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82
NV 120 Fire Beast's Howl Fire Beast's Howl Decrease fire resistance (120%) for 4 turns to one enemy
Increase resistance to MAG break (100%) for 4 turns to caster
76
NV 120 Fire Beast's Sword Dance Fire Beast's Sword Dance [3 turns cooldown, available on turn 3]
Fire evoke* damage (90/0x, 100%/0% ratio) to one enemy
Decrease SPR (80%) for 2 turns to one enemy
Increase LB damage (250%) for 3 turns to caster (can't be dispelled)
Chain=Bolting Strike
9 99
NV 120 Blaze of Grandshelt Blaze of Grandshelt [2 uses per battle, unique selection on multicast]
Increase MAG (300%) for 4 turns to caster
Enable skill for 5 turns to caster: Triple Saber
Increase LB gauge (24) to caster

1. Auto-cast after 3 turns:
Increase LB gauge (24) to caster
Passive
Min rarity Level Icon Name Effect
NV 120 Fiercer than Hellfire Fiercer than Hellfire Increase LB damage (100%)
NV 120 Hero Acknowledged by the Fire Beast Hero Acknowledged by the Fire Beast [Requirement: TMR or STMR equipped]
Increase static MAG (500)
Increase equipment MAG (200%) and accuracy (25%) when single wielding any weapon
Increase equipment MAG (150%) when dual wielding
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
NV 120 Fire Beast's Magic Fire Beast's Magic Lv.5 Increase static MAG (500)
Increase evoke damage (100%)
NV 120 One with the Fire Beast One with the Fire Beast Increase MP (50%)
Increase resistance to sleep, paralyze and confuse (100%)
NV 120 Crimson Knight's Resolve Crimson Knight's Resolve Recover MP (7%) per turn
Increase EVO MAG (50%)
NV 120 Unleashed Evocation Unleashed Evocation Enable evocation of any esper equipped in party
Enable area effect when evoking Ifrit: Increase fire physical damage (25%) for 3 turns to all areas
Conditional
Condition Name Effect Hits MP
Activated by
Blaze of Grandshelt
Triple Saber Cast 3 times: Any of Infernal Fire Rain's skills - 0

Limit Burst

Rarity Name Effect Hits Cost
NV Blazing Claw Base
Lv 1
Fire evoke* damage (62.2/0x, 100%/0% ratio) to one enemy 24 24 LB
Max
Lv 40
Fire evoke* damage (70/0x, 100%/0% ratio) to one enemy

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Pact with Ifrit Lv.1 Increase static ATK (400)
Increase modifier (20x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (4x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
- -
Pact with Ifrit Lv.2 Increase static ATK (425)
Increase modifier (22.5x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (4x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
- - Red 15 8 - - Gil100,000
Pact with Ifrit Lv.3 Increase static ATK (450)
Increase modifier (25x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (5x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
- - Red 20 15 - 10 Gil100,000
Pact with Ifrit Lv.4 Increase static ATK (475)
Increase modifier (27.5x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (5x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
- - Red 35 22 3 15 Gil150,000
Pact with Ifrit Lv.5 Increase static ATK (500)
Increase modifier (30x): Blaze Saber (If), Blaze Saber+ (If), Earth Saber (If), Earth Saber+ (If)
Increase modifier (6x): Fire Beast's Roar, Grandshelt Saber (If), King's Saber (If)
- - Red 75 37 5 20 Gil300,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Summon Flames Lv.1 Fire evoke* damage (52/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82
Summon Flames Lv.2 Fire evoke* damage (58/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82 Yellow 15 8 - - Gil100,000
Summon Flames Lv.3 Fire evoke* damage (63/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82 Yellow 20 15 - 10 Gil100,000
Summon Flames Lv.4 Fire evoke* damage (70/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82 Yellow 35 22 3 15 Gil150,000
Summon Flames Lv.5 Fire evoke* damage (73/0x, 100%/0% ratio) to one enemy
Chain=Bolting Strike
9 82 Yellow 75 37 5 20 Gil300,000
Fire Beast's Magic Lv.1 Increase static MAG (300)
Increase evoke damage (50%)
- -
Fire Beast's Magic Lv.2 Increase static MAG (350)
Increase evoke damage (50%)
- - Yellow 15 8 - - Gil100,000
Fire Beast's Magic Lv.3 Increase static MAG (400)
Increase evoke damage (75%)
- - Yellow 20 15 - 10 Gil100,000
Fire Beast's Magic Lv.4 Increase static MAG (450)
Increase evoke damage (75%)
- - Yellow 35 22 3 15 Gil150,000
Fire Beast's Magic Lv.5 Increase static MAG (500)
Increase evoke damage (100%)
- - Yellow 75 37 5 20 Gil300,000

Awakening Materials

6★ 7★
Icon-Calamity Writ.pngCalamity Writ (20)
Icon-Calamity Gem.pngCalamity Gem (10)
Icon-Rainbow Bloom.pngRainbow Bloom (10)
Icon-Prismatic Horn.pngPrismatic Horn (5)
Icon-Divine Crystal.pngDivine Crystal (5)
Gil4,000
Icon-Unit's Prism.pngInfernal Fire Rain's Prism
Gil3,000,000
NV EX+1 EX+2 EX+3
Icon-Infernal Fire Rain Fragment.pngInfernal Fire Rain Fragment (25)
Icon-Ascension Pearl.pngAscension Pearl
Gil250,000
Icon-Infernal Fire Rain Fragment.pngInfernal Fire Rain Fragment (50)
Icon-Ascension Pearl.pngAscension Pearl (2)
Gil250,000
Icon-Infernal Fire Rain Fragment.pngInfernal Fire Rain Fragment (75)
Icon-Ascension Pearl.pngAscension Pearl (3)
Gil500,000
Icon-Infernal Fire Rain Fragment.pngInfernal Fire Rain Fragment (100)
Icon-Ascension Pearl.pngAscension Pearl (3)
Icon-Transcension Pearl.pngTranscension Pearl
Gil750,000

Sprites

5-star★ 6-star★ 7-star★ NV Brave Shift.png
Infernal Fire Rain Infernal Fire Rain Infernal Fire Rain Infernal Fire Rain Infernal Fire Rain

Quotes

Background Story

5 A special team made up of Rain, king of Aldore, and Ifrit, esper of flame. Their sharpened blade and powerful abilities have been forged by countless fierce encounters on the battlefield.
6 A special team made up of Rain, king of Aldore, and Ifrit, esper of flame. Their sharpened blade and powerful abilities have been forged by countless fierce encounters on the battlefield. Ifrit's flame blazes extra brightly to answer to Rain's resolve as king.
7 A special team made up of Rain, king of Aldore, and Ifrit, esper of flame. Their sharpened blade and powerful abilities have been forged by countless fierce encounters on the battlefield. Ifrit's flame blazes extra brightly to answer to Rain's resolve as king. Their strength, controlled yet more intense than hellfire, burns like a lamp to light the way for the world.
NV A special team made up of Rain, king of Aldore, and Ifrit, esper of flame. Their sharpened blade and powerful abilities have been forged by countless fierce encounters on the battlefield. Ifrit's flame blazes extra brightly to answer to Rain's resolve as king. Their strength, controlled yet more intense than hellfire, burns like a lamp to light the way for the world.

Fusion

5 There are those who have put their faith in me. Now it is time to answer to those expectations.
6 No matter what enemy I face, I will not run away! If I give up, I'll be betraying the trust of others!
7 If the world is to be ruled by chaos, Ifrit and I shall become a flame to extinguish the darkness!
NV If the world is to be ruled by chaos, Ifrit and I shall become a flame to extinguish the darkness!

Awakening

5 <blank>
6 I don't fight out of obligation. I fight of my own will, and for the good of my friends.
7 I want many people to live happily in a world without strife. That's what I wish for.
NV I want many people to live happily in a world without strife. That's what I wish for.

Summon

5 I have, and will continue to, fight with all my strength! As a knight and as a king!
6 I have, and will continue to, fight with all my strength! As a knight and as a king!
7 I have, and will continue to, fight with all my strength! As a knight and as a king!
NV I have, and will continue to, fight with all my strength! As a knight and as a king!

Trust Mastery

It's because we have companions that we can continue moving forward, not giving up no matter what difficulties we may face.

User Review

Notes

Gameplay

Area Effect Mechanics

  • The area effects granted by his skills will only activate if he is the one who evokes Ifrit in battle.
  • Area effects do not stack. Evoking another Esper or any other skill with a similar effect will overwrite the previous area effect.

Trivia

  • CG-Animated Limit Burst Dialogue:
    • "Let's go! Ifrit!"
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