Illusionist Nichol | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||
Rarity | 4![]() ![]() | |||||||||
Role | ![]() | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | Yes | |||||||||
CG LB | ||||||||||
Series | FFBE | |||||||||
Gender | Male | |||||||||
Race | Human | |||||||||
No. | 8085, 8086, 8087 | |||||||||
TMR | Magical Top HatMagical Top Hat
|
A military tactician for the Olderion Federation. He is the eldest of his family, the Wardens of the Waters. Though he puts his duties as a Warden first, seemingly taking his family for granted, deep down he really cares for his brother and sister. It seems his sister Luka can see down to his true clumsy nature.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4![]() |
1921 | 111 | 63 | 62 | 73 | 77 | 1 | 8 ![]() |
6 |
5![]() |
2497 | 144 | 82 | 80 | 95 | 100 | 1 | 10 ![]() |
6 |
6![]() |
3246 | 187 | 106 | 104 | 123 | 130 | 1 | 12 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
4![]() |
240 | 40 | 16 | 16 | 16 | 16 |
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
![]() ![]() ![]() ![]() ![]() | ||
Armors | ||
![]() ![]() ![]() ![]() ![]() | ||
Rarity | Ability Slots | Affinity |
4![]() |
3 | ![]() ![]() |
5![]() |
4 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
18 | ![]() |
Disenchant | Magic damage (2x) to one enemy Remove all status effects from one enemy |
16 | |
5![]() |
54 | ![]() |
Illusion - Doppelganger | Negate 2 physical attacks for 3 turns to one ally | - | 16 |
6![]() |
5 | ![]() |
Illusion - Terrifying Visions | Decrease ATK/MAG (45%) for 2 turns to one enemy Inflict confuse (30%) to one enemy |
32 | |
6![]() |
68 | ![]() |
Illusion - Redirect | Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to one ally | - | 18 |
6![]() |
86 | ![]() |
Illusion - Phantasmal Forces | Magic damage (2x) with consecutive increase (4 times, 1x each, 6x max) to one enemy | 24 | |
6![]() |
100 | ![]() |
Master Illusionist | Cast 2 times: Any of Illusionist Nichol's Illusion skills | - | 0 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Absorb MP | Absorb MP from enemy spells taken (100% of MP cost) | ||
5![]() |
36 | ![]() |
Illusionist guise | Increase MAG (30%) when equipped with a hat Increase SPR (30%) when equipped with clothes | ||
5![]() |
80 | ![]() |
Power of deception | Increase MP/MAG (30%) | ||
6![]() |
28 | ![]() |
Phantasmal wards | Auto-cast Phantasmal wards at the start of a battle | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Phantasmal wards |
Phantasmal wards | Grant chance to counter physical attacks taken by all allies, except caster (50%) with physical damage (1.5x) with MAG scaling for 3 turns to caster (max 1/turn) | - |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4![]() |
1 | ![]() |
Blizzaga | Ice magic damage (20x) to all enemies![]() |
20 | |
4![]() |
14 | ![]() |
Waterga | Water magic damage (20x) to all enemies![]() |
20 | |
4![]() |
32 | ![]() |
Imperil | Decrease resistance to all elements (100%) for 4 turns to one enemy | - | 20 |
4![]() |
48 | ![]() |
Osmose | Magic damage (0.3x) as MP drain (30%) to one enemy | - | 10 |
5![]() |
72 | ![]() |
Barblizzara | Increase ice resistance (60%) for 4 turns to all allies | - | 10 |
5![]() |
72 | ![]() |
Barwatera | Increase water resistance (60%) for 4 turns to all allies | - | 10 |
6![]() |
50 | ![]() |
Meteor | Consume all remaining MP to deal magic* damage (30% of consumed MP) with MAG scaling to all enemies | N/A |
Exclusive Materia
Icon | Name | Effect | Hits | MP |
---|---|---|---|---|
![]() |
Chilling Aura | Increase HP/MP (13%) | - | - |
![]() |
Spooky Aura | Increase ATK/MAG (13%) | - | - |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Illusion - Terrifying Visions +1 | Decrease ATK/MAG (45%) for 3 turns to one enemy Inflict confuse (30%) to one enemy |
32 | Black | 15 | 8 | 5 | 1 | - | ![]() | |
Illusion - Terrifying Visions +2 | Decrease ATK/MAG (50%) for 3 turns to one enemy Inflict confuse (30%) to one enemy |
32 | Black | 23 | 12 | 8 | 1 | - | ![]() | |
Illusion - Redirect +1 | Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to one ally Increase DEF/SPR (50%) for 2 turns to one ally |
- | 18 | Guard | 15 | 10 | 8 | 2 | 1 | ![]() |
Illusion - Redirect +2 | Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 3 turns to one ally Increase DEF/SPR (80%) for 3 turns to one ally |
- | 18 | Guard | 23 | 15 | 12 | 4 | 1 | ![]() |
Illusionist guise +1 | Increase MP/MAG (30%) when equipped with a hat Increase SPR (30%) when equipped with clothes |
- | - | Support | 15 | 8 | 5 | 1 | - | ![]() |
Illusionist guise +2 | Increase MP/MAG (30%) when equipped with a hat Increase HP/SPR (30%) when equipped with clothes Recover MP (5%) per turn |
- | - | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4![]() |
Phantasmal Respite | Base | Heal (250 HP, 8x) split over 3 turns to all allies Recover (6 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies |
- | 12 ![]() |
Max | Heal (600 HP, 11.5x) split over 3 turns to all allies Recover (12 MP, 0.34x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies | ||||
5![]() |
Phantasmal Respite | Base | Heal (330 HP, 8x) split over 3 turns to all allies Recover (9 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies |
- | 14 ![]() |
Max | Heal (900 HP, 12.75x) split over 3 turns to all allies Recover (18 MP, 0.39x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies | ||||
6![]() |
Phantasmal Respite | Base | Heal (480 HP, 8x) split over 3 turns to all allies Recover (12 MP, 0.2x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies |
- | 16 ![]() |
Max | Heal (1200 HP, 14x) split over 3 turns to all allies Recover (24 MP, 0.44x) split over 3 turns to all allies Negate 2 physical attacks for 3 turns to all allies |
Awakening Materials
5★ | 6★ |
---|---|
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
Sprites
4![]() |
5![]() |
6![]() |
---|---|---|
Quotes
Background Story
4★ | A military tactician for the Olderion Federation. He is the eldest of his family, the Wardens of the Waters. Though he puts his duties as a Warden first, seemingly taking his family for granted, deep down he really cares for his brother and sister. It seems his sister Luka can see down to his true clumsy nature. |
---|---|
5★ | A military tactician for the Olderion Federation. He was given a great many books on magic as a young child, as their were high expectations of him being of the Wardens of the Waters. Raised in isolation from other children his age, he took a deep interest instead in the people he read about in books. Among these characters, he took particular interest in a legendary female warrior from an army of darkness. |
6★ | A military tactician for the Olderion Federation. Nichol is a gifted strategist born to the prestigious family known as the Wardens of the Waters. Although he was initially opposed to the idea of wearing a costume for Halloween, he was content with dressing up as a magician. His companions, however, have high expectations regarding his skills with the sleight of hand, as he is known for his great attention to details as a tactician. |
Fusion
4★ | I haven't prepared any treats, but I've brought plenty of tricks. |
---|---|
5★ | You've something for me as well? It is Halloween, I guess. |
6★ | I thought up a way to trick others using sleight of hand. I must teach it to the children. |
Awakening
5★ | I'm thinking up a new trick. Hehe, I might even be able to quit this whole tactician thing as well. |
---|---|
6★ | By way of the Wardens of the Waters, allow me to show you whole new method of magic. |
Summon
4★ | It might not be so bad to mess about dressed like this from time to time. Now, let the magic begin. |
---|---|
5★ | It might not be so bad to mess about dressed like this from time to time. Now, let the magic begin. |
6★ | It might not be so bad to mess about dressed like this from time to time. Now, let the magic begin. |
Trust Mastery
For me to be giving this to you means that I have truly become a master of sleight of hand. |
User Review
Notes
Gameplay
- Can be obtained through rare summons during the Return to the Halloween Castle and An Eerie Invitation events.
- Illusionist Nichol was available first in the Global version of the game.
- Three years later, he permanently joined the Japanese version as a 5
~ 7
unit.
- Three years later, he permanently joined the Japanese version as a 5
- Nichol has several variants: Illusionist Nichol, Maritime Strategist Nichol, Seaside Nichol, Sweet Nichol, Nichol of the Epsilon Star and Lord of the Seas Nichol.