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Heavenly Technician Lid
Heavenly Technician Lid
Rarity 5-star★ - 7-star★
Role DebufferSupport
Chain Family Fatal Barrage
Running Fire+
Categories Breaker
Support
FFBE
FFBE S2
The Rebellion
The Gathering
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB Yes
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 886, 887, 1130
TMR InvigoratorInvigorator
InvigoratorInvigoratorAccessory
Stats: MP+35, DEF+10
Effect: Energy CirculatorEnergy Circulator
Energy CirculatorEnergy Circulator
Auto-heal (1800 HP, 1x) per turn
Recover MP (10%) per turn
Increase LB gauge (2) per turn
STMR Mechabo HammerMechabo Hammer
Mechabo HammerMechabo HammerHammer
Stats: ATK+154, HP +20%
Effect: Mechabo HammerMechabo Hammer
Mechabo Hammer (Ability)Mechabo Hammer
Increase LB gauge (3) per turn
Increase physical damage against machinas (50%)

An engineer who dreams of mass producing airships someday. Recently Lid has been preoccupied with more than just airships, however, as a certain someone has caused her to lose control over her own emotions.
"Do I like anyone? N-no way! Absolutely not! That's crazy! I mean, we're in the middle of a super important mission, right? Now's not the time for that kinda stuff! Geez..."

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2690
900 + 450
130
150 + 75
104
65 + 32
98
65 + 32
103
65 + 32
97
65 + 32
2 5 LB 6
6-star★ 3498
900 + 450
170
150 + 75
136
65 + 32
128
65 + 32
135
65 + 32
127
65 + 32
2 6 LB 6
7-star★ 4547
900 + 450
221
150 + 75
184
65 + 32
177
65 + 32
175
65 + 32
176
65 + 32
2 6 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Staff Rod Bow Axe Hammer Gun Mace Fist
Armors
Light Shield Hat Clothes Light Armor Accessory
Rarity Ability Slots Affinity
5-star★ 4 Green Magic Affinity Lvl 4
6-star★ 4 Green Magic Affinity Lvl 5
7-star★ 4 Green Magic Affinity Lvl 5

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Machine Disassembly II Machine Disassembly II Lat+2 [7 turns cooldown, available on turn 1]
Increase physical damage against machina (50%) for 1 turn to all allies
Increase magic damage against machina (50%) for 1 turn to all allies
77
5-star★ 1 Analyze Analyze View info on one enemy 1
5-star★ 1 Maintenance Maintenance Increase LB gauge fill rate (200%) for 3 turns to caster 8
5-star★ 13 Full Metal Kick Full Metal Kick Awk+2 Physical damage (3x) to one enemy
Remove all status effects from one enemy
Increase LB gauge (1) to caster
2 20
5-star★ 47 Sunlight Beam Sunlight Beam Awk+2 Physical attack with magic damage (2x) to all enemies
Inflict blind (100%) to all enemies
Chain=Fatal Barrage
8 21
5-star★ 63 Spec Guard Spec Guard Increase resistance to ATK/DEF/MAG/SPR break (100%) for 2 turns to one ally, except caster
Use own LB gauge to fill ally's gauge
26
5-star★ 75 Barrier Dissolver Barrier Dissolver Awk+2 Physical damage (1x) to all enemies
Decrease DEF and SPR (65%) for 3 turns to all enemies
2 60
5-star★ 80 Arms Dissolver Arms Dissolver Awk+2 Physical damage (1x) to all enemies
Decrease ATK and MAG (65%) for 3 turns to all enemies
2 60
6-star★ 1 Super Invention Super Invention Awk+2 Randomly use:
(50%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: High Output Shield Device
(30%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Full Healing Force
(17%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Running Fire+
(3%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Explosive Type Panic Shells
12
6-star★ 26 Rubber Hammer Rubber Hammer Cure sleep and confuse to one ally, except caster
Cure charm to one ally, except caster
Physical damage (0.1x) to one ally, except caster
7
6-star★ 55 Magic Absorb Magic Absorb Awk+2 Decrease MAG (70%) for 5 turns to one enemy
Increase MAG (120%) for 5 turns to caster
Increase LB gauge (2) to caster
36
6-star★ 79 Mind Absorb Mind Absorb Awk+2 Decrease SPR (70%) for 5 turns to one enemy
Increase SPR (120%) for 5 turns to caster
Increase LB gauge (2) to caster
36
6-star★ 94 Guard Absorb Guard Absorb Awk+2 Decrease DEF (70%) for 5 turns to one enemy
Increase DEF (120%) for 5 turns to caster
Increase LB gauge (2) to caster
36
6-star★ 100 Attack Absorb Attack Absorb Awk+2 Decrease ATK (70%) for 5 turns to one enemy
Increase ATK (120%) for 5 turns to caster
Increase LB gauge (2) to caster
36
7-star★ 105 Double Absorb Double Absorb Cast 2 times: Attack Absorb, Attack Absorb+1, Attack Absorb+2, Guard Absorb, Guard Absorb+1, Guard Absorb+2, Magic Absorb, Magic Absorb+1, Magic Absorb+2, Mind Absorb, Mind Absorb+1, Mind Absorb+2 0
7-star★ 105 Downer Bomb Creation Downer Bomb Creation [4 turns cooldown, available on turn 1]
Randomly use:
(23%) Downer Bomb - ATK
Decrease ATK (84%) for 2 turns to all enemies
(23%) Downer Bomb - DEF
Decrease DEF (84%) for 2 turns to all enemies
(23%) Downer Bomb - MAG
Decrease MAG (84%) for 2 turns to all enemies
(23%) Downer Bomb - SPR
Decrease SPR (84%) for 2 turns to all enemies
(8%) All Downer Bombs
Decrease ATK/DEF/MAG/SPR (55%) for 2 turns to all enemies
54
7-star★ 110 Super Analysis Super Analysis [10 turns cooldown, available on turn 1]
View info on one enemy
Decrease ATK/DEF/MAG/SPR (74%) for 2 turns to one enemy
84
7-star★ 110 Jamming Pulse Jamming Pulse [10 turns cooldown, available on turn 1]
Remove all buffs from one enemy
64
Passive
Min rarity Level Icon Name Effect
5-star★ 1 Super High-Spec Goggles II Super High-Spec Goggles II Lat+2 Increase DEF and SPR (30%)
Increase resistance to blind (100%)
Increase LB gauge (3) per turn
5-star★ 1 AJ Type Camouflage Oil AJ Type Camouflage Oil [Requirement: Clear short story]
Chance to counter physical attacks (20%) with AJ Type Camouflage Oil (max 1/turn)
Decrease chance of being targeted (50%)
5-star★ 24 MP +20% MP +20% Increase MP (20%)
5-star★ 36 Airbag Airbag Awk+2 Increase DEF and SPR (30%)
Auto-cast Airbag+2 at the start of a battle, upon revival, or after brave shift
6-star★ 14 AL Type Generator AL Type Generator Auto-cast Regen (Auto) at the start of a battle, upon revival, or after brave shift
Recover MP (5%) per turn
6-star★ 36 Machine Killer+ Machine Killer+ Increase physical and magic damage against machinas (75%)
6-star★ 62 Genius Mechanic Genius Mechanic Increase HP and ATK (30%) when equipped with a hammer
6-star★ 62 Bore Up Bore Up Awk+2 Increase LB gauge fill rate (150%)
Increase LB gauge (1) per turn
7-star★ 101 Energy Receiver Energy Receiver [Requirement: TMR or STMR equipped]
Increase HP and MP (20%)
Increase LB gauge (2) per turn
7-star★ 115 Life-Risking Resolve Life-Risking Resolve Awk+2 Increase ATK and HP (30%)
Chance to ignore fatal damage (30%) when HP is above 1% (max 1 time)
7-star★ 120 L-Type Battle Support System L-Type Battle Support System Increase ATK, DEF, MAG and SPR (20%)
Chance to counter magic attacks (30%) with L-Type Battle Support System (max 1/turn)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
AJ Type Camouflage Oil
AJ Type Camouflage Oil Heal (800 HP, 3x) to all allies
Increase LB gauge (1-2) to all allies
Activated by
Airbag
Airbag Awk+2 Mitigate damage taken (10%) for 9999 turns to caster
Activated by
Super Invention
High Output Shield Device Mitigate damage taken (30%) for 3 turns to all allies 12
Activated by
Super Invention
Full Healing Force Recover HP (100%) to all allies 20
Activated by
Super Invention
Running Fire+ Physical damage (3.2x) with ignore DEF (25%) to one enemy
Chain=Running Fire+
40 42
Activated by
Super Invention
Explosive Type Panic Shells Fixed attack with physical damage (12x) to all units 1 38
Activated by
AL Type Generator
Regen (Auto) Heal (60 HP, 1.2x) per turn to one ally 3
Activated by
L-Type Battle Support System
L-Type Battle Support System Recover MP (30) to caster
Increase LB gauge (2-3) to all allies

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Mechabo Custom Hammer Base
Lv 1
Physical damage (6x) to all enemies
Decrease ATK/DEF/MAG/SPR (40%) for 2 turns to all enemies
1 24 LB
Max
Lv 20
Physical damage (7.9x) to all enemies
Decrease ATK/DEF/MAG/SPR (60%) for 2 turns to all enemies
6-star★ Mechabo Custom Hammer Base
Lv 1
Physical damage (7x) to all enemies
Decrease ATK/DEF/MAG/SPR (45%) for 2 turns to all enemies
1 28 LB
Max
Lv 25
Physical damage (9.4x) to all enemies
Decrease ATK/DEF/MAG/SPR (70%) for 2 turns to all enemies
7-star★ Mechabo Custom Hammer Base
Lv 1
Physical damage (8x) to all enemies
Decrease ATK/DEF/MAG/SPR (50%) for 2 turns to all enemies
1 32 LB
Max
Lv 30
Physical damage (11x) to all enemies
Decrease ATK/DEF/MAG/SPR (79%) for 2 turns to all enemies

Awakenable Abilities[]

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
ATK +20% Increase ATK (20%) - -
ATK +30% Awk+1 Increase ATK (30%) - - Power 15 10 5 2 1 Gil250,000
Life-Risking Resolve Awk+2 Increase ATK and HP (30%)
Chance to ignore fatal damage (30%) when HP is above 1% (max 1 time)
- - Power 20 15 10 4 2 Gil750,000
Full Metal Kick Physical damage (3x) to one enemy 2 20
Full Metal Kick Awk+1 Physical damage (3x) to one enemy
Remove all status effects from one enemy
2 20 Tech 10 5 1 - - Gil60,000
Full Metal Kick Awk+2 Physical damage (3x) to one enemy
Remove all status effects from one enemy
Increase LB gauge (1) to caster
2 20 Tech 15 8 2 1 - Gil60,000
Sunlight Beam Physical attack with magic damage (2x) to all enemies
Inflict blind (50%) to all enemies
Chain=Fatal Barrage
8 21
Sunlight Beam Awk+1 Physical attack with magic damage (2x) to all enemies
Inflict blind (75%) to all enemies
Chain=Fatal Barrage
8 21 Black 10 5 1 - - Gil60,000
Sunlight Beam Awk+2 Physical attack with magic damage (2x) to all enemies
Inflict blind (100%) to all enemies
Chain=Fatal Barrage
8 21 Black 15 8 2 1 - Gil60,000
Arms Dissolver Physical damage (1x) to all enemies
Decrease ATK and MAG (50%) for 3 turns to all enemies
2 60
Arms Dissolver Awk+1 Physical damage (1x) to all enemies
Decrease ATK and MAG (55%) for 3 turns to all enemies
2 60 Power 15 8 5 1 - Gil120,000
Arms Dissolver Awk+2 Physical damage (1x) to all enemies
Decrease ATK and MAG (65%) for 3 turns to all enemies
2 60 Power 20 12 8 2 1 Gil250,000
Barrier Dissolver Physical damage (1x) to all enemies
Decrease DEF and SPR (50%) for 3 turns to all enemies
2 60
Barrier Dissolver Awk+1 Physical damage (1x) to all enemies
Decrease DEF and SPR (55%) for 3 turns to all enemies
2 60 Green 15 8 5 1 - Gil120,000
Barrier Dissolver Awk+2 Physical damage (1x) to all enemies
Decrease DEF and SPR (65%) for 3 turns to all enemies
2 60 Green 20 12 8 2 1 Gil250,000
Attack Absorb Decrease ATK (60%) for 5 turns to one enemy
Increase ATK (120%) for 5 turns to caster
- 36
Attack Absorb Awk+1 Decrease ATK (65%) for 5 turns to one enemy
Increase ATK (120%) for 5 turns to caster
Increase LB gauge (1) to caster
- 36 Power 15 10 5 2 1 Gil250,000
Attack Absorb Awk+2 Decrease ATK (70%) for 5 turns to one enemy
Increase ATK (120%) for 5 turns to caster
Increase LB gauge (2) to caster
- 36 Power 20 15 10 4 2 Gil750,000
Guard Absorb Decrease DEF (60%) for 5 turns to one enemy
Increase DEF (120%) for 5 turns to caster
- 36
Guard Absorb Awk+1 Decrease DEF (65%) for 5 turns to one enemy
Increase DEF (120%) for 5 turns to caster
Increase LB gauge (1) to caster
- 36 Guard 15 10 5 2 1 Gil250,000
Guard Absorb Awk+2 Decrease DEF (70%) for 5 turns to one enemy
Increase DEF (120%) for 5 turns to caster
Increase LB gauge (2) to caster
- 36 Guard 20 15 10 4 2 Gil750,000
Magic Absorb Decrease MAG (60%) for 5 turns to one enemy
Increase MAG (120%) for 5 turns to caster
- 36
Magic Absorb Awk+1 Decrease MAG (65%) for 5 turns to one enemy
Increase MAG (120%) for 5 turns to caster
Increase LB gauge (1) to caster
- 36 Black 15 10 5 2 1 Gil250,000
Magic Absorb Awk+2 Decrease MAG (70%) for 5 turns to one enemy
Increase MAG (120%) for 5 turns to caster
Increase LB gauge (2) to caster
- 36 Black 20 15 10 4 2 Gil750,000
Mind Absorb Decrease SPR (60%) for 5 turns to one enemy
Increase SPR (120%) for 5 turns to caster
- 36
Mind Absorb Awk+1 Decrease SPR (65%) for 5 turns to one enemy
Increase SPR (120%) for 5 turns to caster
Increase LB gauge (1) to caster
- 36 White 15 10 5 2 1 Gil250,000
Mind Absorb Awk+2 Decrease SPR (70%) for 5 turns to one enemy
Increase SPR (120%) for 5 turns to caster
Increase LB gauge (2) to caster
- 36 White 20 15 10 4 2 Gil750,000
Super Invention Randomly use:
(50%) Super Invention
Recover MP (30) to all allies, except caster
Enable skill for 1 use to caster: High Output Shield Device
(30%) Super Invention
Recover MP (30) to all allies, except caster
Enable skill for 1 use to caster: Full Healing Force
(17%) Super Invention
Recover MP (30) to all allies, except caster
Enable skill for 1 use to caster: Running Fire+
(3%) Super Invention
Recover MP (30) to all allies, except caster
Enable skill for 1 use to caster: Explosive Type Panic Shells
- 12
Super Invention Awk+1 Randomly use:
(50%) Super Invention
Recover MP (60) to all allies, except caster
Enable skill for 1 use to caster: High Output Shield Device
(30%) Super Invention
Recover MP (60) to all allies, except caster
Enable skill for 1 use to caster: Full Healing Force
(17%) Super Invention
Recover MP (60) to all allies, except caster
Enable skill for 1 use to caster: Running Fire+
(3%) Super Invention
Recover MP (60) to all allies, except caster
Enable skill for 1 use to caster: Explosive Type Panic Shells
- 12 Healing 15 10 5 2 1 Gil500,000
Super Invention Awk+2 Randomly use:
(50%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: High Output Shield Device
(30%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Full Healing Force
(17%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Running Fire+
(3%) Super Invention
Recover MP (60) to all allies
Enable skill for 1 use to caster: Explosive Type Panic Shells
- 12 Healing 20 15 10 4 2 Gil500,000
Airbag Increase DEF and SPR (20%) - -
Airbag Awk+1 Increase DEF and SPR (30%) - - Guard 10 8 3 - - Gil120,000
Airbag Awk+2 Increase DEF and SPR (30%)
Auto-cast Airbag+2 at the start of a battle, upon revival, or after brave shift
- - Guard 15 12 5 1 - Gil120,000
Bore Up Increase LB gauge fill rate (100%) - -
Bore Up Awk+1 Increase LB gauge fill rate (125%) - - Tech 10 5 1 - - Gil60,000
Bore Up Awk+2 Increase LB gauge fill rate (150%)
Increase LB gauge (1) per turn
- - Tech 15 8 2 1 - Gil60,000
Conditional
High Output Shield Device Mitigate damage taken (30%) for 3 turns to all allies - 12 Activated by Super Invention
Full Healing Force Recover HP (100%) to all allies - 20 Activated by Super Invention
Running Fire+ Physical damage (3.2x) with ignore DEF (25%) to one enemy
Chain=Running Fire+
40 42 Activated by Super Invention
Explosive Type Panic Shells Fixed attack with physical damage (12x) to all units 1 38 Activated by Super Invention
Airbag Mitigate damage taken (10%) for 9999 turns to caster - - Activated by Airbag

Latent Abilities[]

Name Effect Hits MP EP
Machine Disassembly [7 turns cooldown, available on turn 1]
Increase physical damage against machina (10%) for 1 turn to all allies
Increase magic damage against machina (10%) for 1 turn to all allies
- 77 Enlightenment Point300
Machine Disassembly I [7 turns cooldown, available on turn 1]
Increase physical damage against machina (30%) for 1 turn to all allies
Increase magic damage against machina (30%) for 1 turn to all allies
- 77 Enlightenment Point1,300
Machine Disassembly II [7 turns cooldown, available on turn 1]
Increase physical damage against machina (50%) for 1 turn to all allies
Increase magic damage against machina (50%) for 1 turn to all allies
- 77 Enlightenment Point3,400
Super High-Spec Goggles Increase resistance to blind (100%) - - Enlightenment Point300
Super High-Spec Goggles I Increase DEF and SPR (30%)
Increase resistance to blind (100%)
- - Enlightenment Point1,300
Super High-Spec Goggles II Increase DEF and SPR (30%)
Increase resistance to blind (100%)
Increase LB gauge (3) per turn
- - Enlightenment Point3,400

Awakening Materials[]

6-star★ 7-star★
Icon-Rainbow BloomRainbow Bloom (20)
Icon-Prismatic HornPrismatic Horn (10)
Icon-Calamity GemCalamity Gem (10)
Icon-Fairies' WritFairies' Writ (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismHeavenly Technician Lid's Prism
Gil3,000,000

Sprites[]

5-star★ 6-star★ 7-star★


Heavenly Technician Lid


Heavenly Technician Lid


Heavenly Technician Lid

Quotes[]

Background Story[]

5★ An engineer who dreams of mass producing airships someday. Recently Lid has been preoccupied with more than just airships, however, as a certain someone has caused her to lose control over her own emotions.
"Do I like anyone? N-no way! Absolutely not! That's crazy! I mean, we're in the middle of a super important mission, right? Now's not the time for that kinda stuff! Geez..."
6★ An airship engineer from Dirnado. Although Lid's relationship with her brother Evan had been rocky for some time, they have made amends and grown so close that now they even swap love stories on occasion. Evan suggests that she should be straightforward with her feelings and approach the person she likes directly--much like a builder strikes a nail directly on the head with his hammer. "You must strike hard and true to reach the core." Unfortunately, however, it seems that Lid has taken her brother's advice a bit too literally.
7★ A world-class airship engineer who's very awkward when it comes to matters of the heart. While she harbors feelings for Jake, fears of ruining their current relationship prevent her from making any advances. Despite this, she thinks she can express her love through the smashing of her hammer. Once she has fulfilled the goal at the end of her journey, she hopes to gather the courage to confess her feelings.

Fusion[]

5★ Tune-up's complete!
I've still got plenty to go in me!
6★ My functionality has increased once more! You can rely on me!
7★ Steady as she goes!
I'm moving closer and closer to my dream!

Awakening[]

5★ <blank>
6★ I wonder if I'm more woman-like now?
I'm exploding with maturity now,
aren't I?
7★ This is my new power...
I feel like I can go anywhere I want with it!

Summon[]

5★ You can leave it to me and my mechabo!
We'll kick aside any in our way!
6★ Let's go somewhere together!
Leave all the airship piloting to me!
7★ If that's the case, then usually I would charge a fee, but... Well, I'll cooperate for free this time.

Trust Mastery[]

Thank you for having faith in my skills.
Here is a little thank you from me.
What about a payment? Surely that isn't needed.

User Review[]

Notes[]

Gameplay

  • Players can test out her abilities as a Guest Unit in her Unit Intro Quest from May 18 to 31 PDT.
  • She is available as a Guest Unit in the Story Event, The Phantom Blueprint.
  • Lid has several variants: Black Cat Lid, Summer Lid, Artisan LidTooltip-Question, Heavenly Technician Lid, Summer Fina & LidTooltip-Question and Healing Avatar Lid.
  • Any of the randomly acquired abilities from Super Invention are only limited by uses, not turns, which means repeated use of Super Invention will store the uses until the random ability is used. More than one ability may be added to Lid's displayed ability list. If Lid has died and been revived, all of the additionally added abilities will be removed.
  • Japanese Voice Actress: Ōhashi Ayaka

Trivia

  • Heavenly Technician Lid's victory pose can be synchronized with Nameless Gunner Jake's victory pose where she will perform a dropkick on Jake, sending him off screen while her Mechabo remains idle.
  • CG-Animated Limit Burst Dialogue:
    • "イェイ、超変形 - メカボハンマー!" ("Iei! Chou henkei - MEKABO HAMMA!") ("Yay! Super Transformation - MECHABO HAMMER!")
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