Heavenly Technician Lid | |||||||
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Rarity | 5![]() ![]() | ||||||
Role | ![]() | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | Yes | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 886, 887, 1130 | ||||||
TMR | InvigoratorInvigorator
| ||||||
STMR | Mechabo HammerMechabo Hammer
|
An engineer who dreams of mass producing airships someday. Recently Lid has been preoccupied with more than just airships, however, as a certain someone has caused her to lose control over her own emotions.
"Do I like anyone? N-no way! Absolutely not! That's crazy! I mean, we're in the middle of a super important mission, right? Now's not the time for that kinda stuff! Geez..."
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2690 | 130 | 104 | 98 | 103 | 97 | 2 | 5 ![]() |
6 |
6![]() |
3498 | 170 | 136 | 128 | 135 | 127 | 2 | 6 ![]() |
6 |
7![]() |
4547 | 221 | 184 | 177 | 175 | 176 | 2 | 6 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
7![]() |
4 | ![]() |
Innate Abilities
Special
Active | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP | ||||||||||||||||||
5![]() |
1 | ![]() |
Analyze | View info on one enemy | - | 1 | ||||||||||||||||||
5![]() |
1 | ![]() |
Maintenance | Increase LB gauge fill rate (200%) for 3 turns to caster | - | 8 | ||||||||||||||||||
5![]() |
13 | ![]() |
Full Metal Kick | Physical damage (3x) to one enemy | 20 | |||||||||||||||||||
5![]() |
47 | ![]() |
Sunlight Beam | Magic damage* (2x) to all enemies Inflict blind (50%) to all enemies ![]() |
21 | |||||||||||||||||||
5![]() |
63 | ![]() |
Spec Guard | Increase resistance to ATK/DEF/MAG/SPR break (100%) for 2 turns to one ally, except caster Use own LB gauge to fill ally's gauge |
- | 26 | ||||||||||||||||||
5![]() |
75 | ![]() |
Barrier Dissolver | Physical damage (1x) to all enemies Decrease DEF/SPR (50%) for 3 turns to all enemies |
60 | |||||||||||||||||||
5![]() |
80 | ![]() |
Arms Dissolver | Physical damage (1x) to all enemies Decrease ATK/MAG (50%) for 3 turns to all enemies |
60 | |||||||||||||||||||
6![]() |
1 | ![]() |
Super Invention |
|
- | 12 | ||||||||||||||||||
6![]() |
26 | ![]() |
Rubber Hammer | Cure sleep and confuse to one ally, except caster Cure charm to one ally, except caster Physical damage (0.1x) to one ally, except caster |
7 | |||||||||||||||||||
6![]() |
55 | ![]() |
Magic Absorb | Decrease MAG (60%) for 5 turns to one enemy Increase MAG (120%) for 5 turns to caster |
- | 36 | ||||||||||||||||||
6![]() |
79 | ![]() |
Mind Absorb | Decrease SPR (60%) for 5 turns to one enemy Increase SPR (120%) for 5 turns to caster |
- | 36 | ||||||||||||||||||
6![]() |
94 | ![]() |
Guard Absorb | Decrease DEF (60%) for 5 turns to one enemy Increase DEF (120%) for 5 turns to caster |
- | 36 | ||||||||||||||||||
6![]() |
100 | ![]() |
Attack Absorb | Decrease ATK (60%) for 5 turns to one enemy Increase ATK (120%) for 5 turns to caster |
- | 36 | ||||||||||||||||||
7![]() |
105 | ![]() |
Downer Bomb Creation | [4 turns cooldown, available on turn 1]
|
- | 54 | ||||||||||||||||||
7![]() |
105 | ![]() |
Double Absorb | Cast 2 times: Any of Heavenly Technician Lid's Absorb skills | - | 0 | ||||||||||||||||||
7![]() |
110 | ![]() |
Super Analysis | [10 turns cooldown, available on turn 1] View info on one enemy Decrease ATK/DEF/MAG/SPR (74%) for 2 turns to one enemy |
- | 84 | ||||||||||||||||||
7![]() |
110 | ![]() |
Jamming Pulse | [10 turns cooldown, available on turn 1] Remove all buffs from one enemy |
- | 64 | ||||||||||||||||||
Passive | ||||||||||||||||||||||||
Min rarity | Level | Icon | Name | Effect | ||||||||||||||||||||
5![]() |
1 | ![]() |
AJ Type Camouflage Oil | [Requirement: Short story cleared] Chance to counter physical attacks (20%) with AJ Type Camouflage OilAJ Type Camouflage Oil Heal (800 HP, 3x) to all allies Increase LB gauge (1-2) to all allies (max 1/turn) Decrease chance of being targeted (50%) | ||||||||||||||||||||
5![]() |
24 | ![]() |
MP +20% | Increase MP (20%) | ||||||||||||||||||||
5![]() |
36 | ![]() |
Airbag | Increase DEF/SPR (20%) | ||||||||||||||||||||
6![]() |
14 | ![]() |
AL Type Generator | Auto-heal (60 HP, 1.2x) per turn Recover MP (5%) per turn | ||||||||||||||||||||
6![]() |
36 | ![]() |
Machine Killer+ | Increase physical and magic damage against machinas (75%) | ||||||||||||||||||||
6![]() |
62 | ![]() |
Genius Mechanic | Increase HP/ATK (30%) when equipped with a hammer | ||||||||||||||||||||
6![]() |
62 | ![]() |
Bore Up | Increase LB gauge fill rate (100%) | ||||||||||||||||||||
7![]() |
101 | ![]() |
Energy Receiver | [Requirement: TMR or STMR equipped] Increase HP/MP (20%) Increase LB gauge (2) per turn | ||||||||||||||||||||
7![]() |
115 | ![]() |
ATK +20% | Increase ATK (20%) | ||||||||||||||||||||
7![]() |
120 | ![]() |
L-Type Battle Support System | Increase ATK/DEF/MAG/SPR (20%) Chance to counter magic attacks (30%) with L-Type Battle Support SystemL-Type Battle Support System Restore MP (30) to caster Increase LB gauge (2-3) to all allies (max 1/turn) | ||||||||||||||||||||
Conditional | ||||||||||||||||||||||||
Condition | Name | Effect | Hits | MP | ||||||||||||||||||||
Activated by AJ Type Camouflage Oil |
AJ Type Camouflage Oil | Heal (800 HP, 3x) to all allies Increase LB gauge (1-2) to all allies | ||||||||||||||||||||||
Activated by Super Invention |
High Output Shield Device | Mitigate damage taken (30%) for 3 turns to all allies | - | 12 | ||||||||||||||||||||
Full Healing Force | Recover HP (100%) to all allies | - | 20 | |||||||||||||||||||||
Running Fire+ | Physical damage (3.2x) with ignore DEF (25%) to one enemy![]() |
42 | ||||||||||||||||||||||
Explosive Type Panic Shells | Fixed attack with physical damage. See the mechanics page. Physical* damage (12x) to all enemies and allies |
38 | ||||||||||||||||||||||
Activated by L-Type Battle Support System |
L-Type Battle Support System | Restore MP (30) to caster Increase LB gauge (2-3) to all allies |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Airbag +1 | Increase DEF/SPR (30%) | - | - | Guard | 10 | 8 | 3 | - | - | ![]() | |||||||||||||||
Airbag +2 | Increase DEF/SPR (30%) Auto-cast AirbagMitigate damage taken (10%) to caster at the start of a battle |
- | - | Guard | 15 | 12 | 5 | 1 | - | ![]() | |||||||||||||||
Bore Up +1 | Increase LB gauge fill rate (125%) | - | - | Tech | 10 | 5 | 1 | - | - | ![]() | |||||||||||||||
Bore Up +2 | Increase LB gauge fill rate (150%) Increase LB gauge (1) per turn |
- | - | Tech | 15 | 8 | 2 | 1 | - | ![]() | |||||||||||||||
ATK +30% +1 | Increase ATK (30%) | - | - | Power | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Life-Risking Resolve +2 | Increase HP/ATK (30%) Chance to ignore fatal damage (30%) when HP is above 1% (max 1 time) |
- | - | Power | 20 | 15 | 10 | 4 | 2 | ![]() | |||||||||||||||
Full Metal Kick +1 | Physical damage (3x) to one enemy Remove all status effects from one enemy |
20 | Tech | 10 | 5 | 1 | - | - | ![]() | ||||||||||||||||
Full Metal Kick +2 | Physical damage (3x) to one enemy Remove all status effects from one enemy Increase LB gauge (1) to caster |
20 | Tech | 15 | 8 | 2 | 1 | - | ![]() | ||||||||||||||||
Sunlight Beam +1 | Magic damage* (2x) to all enemies Inflict blind (75%) to all enemies ![]() |
21 | Black | 10 | 5 | 1 | - | - | ![]() | ||||||||||||||||
Sunlight Beam +2 | Magic damage* (2x) to all enemies Inflict blind (100%) to all enemies ![]() |
21 | Black | 15 | 8 | 2 | 1 | - | ![]() | ||||||||||||||||
Arms Dissolver +1 | Physical damage (1x) to all enemies Decrease ATK/MAG (55%) for 3 turns to all enemies |
60 | Power | 15 | 8 | 5 | 1 | - | ![]() | ||||||||||||||||
Arms Dissolver +2 | Physical damage (1x) to all enemies Decrease ATK/MAG (65%) for 3 turns to all enemies |
60 | Power | 20 | 12 | 8 | 2 | 1 | ![]() | ||||||||||||||||
Barrier Dissolver +1 | Physical damage (1x) to all enemies Decrease DEF/SPR (55%) for 3 turns to all enemies |
60 | Green | 15 | 8 | 5 | 1 | - | ![]() | ||||||||||||||||
Barrier Dissolver +2 | Physical damage (1x) to all enemies Decrease DEF/SPR (65%) for 3 turns to all enemies |
60 | Green | 20 | 12 | 8 | 2 | 1 | ![]() | ||||||||||||||||
Attack Absorb +1 | Decrease ATK (65%) for 5 turns to one enemy Increase ATK (120%) for 5 turns to caster Increase LB gauge (1) to caster |
- | 36 | Power | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Attack Absorb +2 | Decrease ATK (70%) for 5 turns to one enemy Increase ATK (120%) for 5 turns to caster Increase LB gauge (2) to caster |
- | 36 | Power | 20 | 15 | 10 | 4 | 2 | ![]() | |||||||||||||||
Guard Absorb +1 | Decrease DEF (65%) for 5 turns to one enemy Increase DEF (120%) for 5 turns to caster Increase LB gauge (1) to caster |
- | 36 | Guard | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Guard Absorb +2 | Decrease DEF (70%) for 5 turns to one enemy Increase DEF (120%) for 5 turns to caster Increase LB gauge (2) to caster |
- | 36 | Guard | 20 | 15 | 10 | 4 | 2 | ![]() | |||||||||||||||
Magic Absorb +1 | Decrease MAG (65%) for 5 turns to one enemy Increase MAG (120%) for 5 turns to caster Increase LB gauge (1) to caster |
- | 36 | Black | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Magic Absorb +2 | Decrease MAG (70%) for 5 turns to one enemy Increase MAG (120%) for 5 turns to caster Increase LB gauge (2) to caster |
- | 36 | Black | 20 | 15 | 10 | 4 | 2 | ![]() | |||||||||||||||
Mind Absorb +1 | Decrease SPR (65%) for 5 turns to one enemy Increase SPR (120%) for 5 turns to caster Increase LB gauge (1) to caster |
- | 36 | White | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Mind Absorb +2 | Decrease SPR (70%) for 5 turns to one enemy Increase SPR (120%) for 5 turns to caster Increase LB gauge (2) to caster |
- | 36 | White | 20 | 15 | 10 | 4 | 2 | ![]() | |||||||||||||||
Super Invention +1 |
|
- | 12 | Healing | 15 | 10 | 5 | 2 | 1 | ![]() | |||||||||||||||
Super Invention +2 |
|
- | 12 | Healing | 20 | 15 | 10 | 4 | 2 | ![]() |
Latent Abilities
Name | Effect | Hits | MP | Enlightenment points | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Machine Disassembly | [7 turns cooldown, available on turn 1] Increase physical and magic damage against machinas (10%) for 1 turn to all allies |
- | 77 | ![]() | ||||||
Machine Disassembly I | [7 turns cooldown, available on turn 1] Increase physical and magic damage against machinas (30%) for 1 turn to all allies |
- | 77 | ![]() | ||||||
Machine Disassembly II | [7 turns cooldown, available on turn 1] Increase physical and magic damage against machinas (50%) for 1 turn to all allies |
- | 77 | ![]() | ||||||
Super High-Spec Goggles | Increase resistance to blind (100%) | - | - | ![]() | ||||||
Super High-Spec Goggles I | Increase DEF/SPR (30%) Increase resistance to blind (100%) |
- | - | ![]() | ||||||
Super High-Spec Goggles II | Increase DEF/SPR (30%) Increase resistance to blind (100%) Increase LB gauge (3) per turn |
- | - | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Mechabo Custom Hammer | Base | Physical damage (6x) to all enemies Decrease ATK/DEF/MAG/SPR (40%) for 2 turns to all enemies |
1 | 24 ![]() |
Max | Physical damage (7.9x) to all enemies Decrease ATK/DEF/MAG/SPR (60%) for 2 turns to all enemies | ||||
6![]() |
Mechabo Custom Hammer | Base | Physical damage (7x) to all enemies Decrease ATK/DEF/MAG/SPR (45%) for 2 turns to all enemies |
1 | 28 ![]() |
Max | Physical damage (9.4x) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 2 turns to all enemies | ||||
7![]() |
Mechabo Custom Hammer | Base | Physical damage (8x) to all enemies Decrease ATK/DEF/MAG/SPR (50%) for 2 turns to all enemies |
1 | 32 ![]() |
Max | Physical damage (11x) to all enemies Decrease ATK/DEF/MAG/SPR (79%) for 2 turns to all enemies |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | An engineer who dreams of mass producing airships someday. Recently Lid has been preoccupied with more than just airships, however, as a certain someone has caused her to lose control over her own emotions. "Do I like anyone? N-no way! Absolutely not! That's crazy! I mean, we're in the middle of a super important mission, right? Now's not the time for that kinda stuff! Geez..." |
---|---|
6★ | An airship engineer from Dirnado. Although Lid's relationship with her brother Evan had been rocky for some time, they have made amends and grown so close that now they even swap love stories on occasion. Evan suggests that she should be straightforward with her feelings and approach the person she likes directly--much like a builder strikes a nail directly on the head with his hammer. "You must strike hard and true to reach the core." Unfortunately, however, it seems that Lid has taken her brother's advice a bit too literally. |
7★ | A world-class airship engineer who's very awkward when it comes to matters of the heart. While she harbors feelings for Jake, fears of ruining their current relationship prevent her from making any advances. Despite this, she thinks she can express her love through the smashing of her hammer. Once she has fulfilled the goal at the end of her journey, she hopes to gather the courage to confess her feelings. |
Fusion
5★ | Tune-up's complete! I've still got plenty to go in me! |
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6★ | My functionality has increased once more! You can rely on me! |
7★ | Steady as she goes! I'm moving closer and closer to my dream! |
Awakening
6★ | I wonder if I'm more woman-like now? I'm exploding with maturity now, aren't I? |
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7★ | This is my new power... I feel like I can go anywhere I want with it! |
Summon
5★ | You can leave it to me and my mechabo! We'll kick aside any in our way! |
---|---|
6★ | Let's go somewhere together! Leave all the airship piloting to me! |
7★ | If that's the case, then usually I would charge a fee, but... Well, I'll cooperate for free this time. |
Trust Mastery
Thank you for having faith in my skills. Here is a little thank you from me. What about a payment? Surely that isn't needed. |
User Review
- Heavenly Technician Lid 7* Overview by Memel0rd (brave-exvius.com, January 2019)
- In-Depth Heavenly Technician Lid Review by Memel0rd (brave-exvius.com, May 2018)
Notes
Gameplay
- Players can test out her abilities as a Guest Unit in her Unit Intro Quest from May 18 to 31 PDT.
- She is available as a Guest Unit in the Story Event, The Phantom Blueprint.
- Lid has several variants: Black Cat Lid, Summer Lid, Artisan Lid, Heavenly Technician Lid, Summer Fina & Lid and Healing Avatar Lid.
- Any of the randomly acquired abilities from Super Invention are only limited by uses, not turns, which means repeated use of Super Invention will store the uses until the random ability is used. More than one ability may be added to Lid's displayed ability list. If Lid has died and been revived, all of the additionally added abilities will be removed.
- Japanese Voice Actress: Ōhashi Ayaka
Trivia
- Heavenly Technician Lid's victory pose can be synchronized with Nameless Gunner Jake's victory pose where she will perform a dropkick on Jake, sending him off screen while her Mechabo remains idle.
- CG-Animated Limit Burst Dialogue:
- "イェイ、超変形 - メカボハンマー!" ("Iei! Chou henkei - MEKABO HAMMA!") ("Yay! Super Transformation - MECHABO HAMMER!")