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Guardian of the Underworld Chow
Guardian of the Underworld Chow
Rarity NV - NV
Role Magic AttackerSupport
Chain Family Bolting Strike
Extreme Nova
Categories Water
Mage
Support
FFBE
Clash of Wills
Bonds
Evocation
CW - Water
Acquisition Rare SummonTooltip-Question
Time Limited Seasonal
CG LB No
Series FFBE
Gender Male‎Tooltip-Question
Race BeastTooltip-Question
No. 8430
TMR CaninomiconCaninomicon
CaninomiconCaninomiconStaff
Stats: MAG+200
Effect: Pawerful MagicPawerful Magic
Pawerful MagicPawerful Magic
Increase static MAG (1000)
Increase magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
, Damage range 125% - 175%, Accuracy+50%
Two-handed weapon
Exclusive: Guardian of the Underworld Chow
STMR Canine MageCanine Mage
Canine MageCanine MageRobe
Stats: MP+150, DEF+30, MAG+104, SPR+30
Effect: Underworld BeastUnderworld Beast
Underworld BeastUnderworld Beast
Increase static MAG (350)
Increase Leviathan's bonus stats (200%)
Exclusive: Guardian of the Underworld Chow
, Amethyst CollarAmethyst Collar
Amethyst CollarAmethyst Collar
Increase physical and magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
Increase LB damage (50%)
EX 1 Tricks and Treats
EX 3 Tricks and Treats

A divine beast of legend in the form of a dog who possesses mysterious powers. Once a valiant guard dog, he lost his life one day while fighting an assassin. However, thanks to Chow, the wise king survived, and as a result many people's lives were saved. It's said that this act of courage allowed him to be reborn as a divine beast.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5200
900 + 450
430
150 + 75
130
65 + 32
200
65 + 32
330
65 + 32
280
65 + 32
1 12 LB 7
EX 1 5876
900 + 450
486
150 + 75
147
65 + 32
226
65 + 32
416
65 + 32
316
65 + 32
1 12 LB 7
EX 2 6396
900 + 450
529
150 + 75
160
65 + 32
246
65 + 32
482
65 + 32
344
65 + 32
1 12 LB 7
EX 3 6760
900 + 450
559
150 + 75
169
65 + 32
260
65 + 32
528
65 + 32
364
65 + 32
1 12 LB 7

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+50% +50% +50% +75% +50% +50% +75% +75%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - +100% +100% +100% - +100%

Equipment[]

Weapons
Dagger Staff Rod Fist
Armors
Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Green Magic Affinity Lvl 9

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Canine Mage Canine Mage Robe MP+150, DEF+30, MAG+104, SPR+30
Effect: Underworld BeastUnderworld Beast
Underworld BeastUnderworld Beast
Increase static MAG (350)
Increase Leviathan's bonus stats (200%)
Exclusive: Guardian of the Underworld Chow
, Amethyst CollarAmethyst Collar
Amethyst CollarAmethyst Collar
Increase physical and magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
Increase LB damage (50%)
Icon-Caninomicon Caninomicon Staff MAG+200
Effect: Pawerful MagicPawerful Magic
Pawerful MagicPawerful Magic
Increase static MAG (1000)
Increase magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
, Damage range 125% - 175%, Accuracy+50%
Two-handed weapon
Exclusive: Guardian of the Underworld Chow

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Quadruple Underworld Beast Quadruple Underworld Beast Cast 4 times: Innate white magic, green magic and abilities, Arcane Supplementation, Encouraging Waves I, except Malediction of Light, Malediction of Shadow
NV 1 Netherworld Stream Netherworld Stream Water magic damage (200x + 6x per 2% morale above 100%, 500x max) to all enemies
Increase LB gauge (20) to caster
Fill morale gauge (300)
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 40
NV 1 Netherworld Shine Netherworld Shine Light magic damage (200x + 6x per 2% morale above 100%, 500x max) to all enemies
Restore 1 magnus charges to caster: Malediction of Light
Fill morale gauge (300)
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 40
NV 1 Netherworld Shadow Netherworld Shadow Dark magic damage (200x + 6x per 2% morale above 100%, 500x max) to all enemies
Restore 1 magnus charges to caster: Malediction of Shadow
Fill morale gauge (300)
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 40
NV 1 Tome of Beasts Tome of Beasts [1 turns cooldown, available on turn 1]
Increase physical damage against beast (200%) for 3 turns to one ally
Increase magic damage against beast (200%) for 3 turns to one ally
Increase magic damage against beast (200%) for 3 turns to caster
100
NV 1 Tome of Fairies Tome of Fairies [1 turns cooldown, available on turn 1]
Increase physical damage against fairy (200%) for 3 turns to one ally
Increase magic damage against fairy (200%) for 3 turns to one ally
Increase magic damage against fairy (200%) for 3 turns to caster
100
NV 1 Ocean Magick Ocean Magick Lv.5 [5 turns cooldown, available on turn 1]
Decrease water resistance (140%) for 5 turns to all enemies
Increase water physical damage (60%) for 5 turns to all allies
Increase water magic damage (60%) for 5 turns to all allies
100
NV 1 Star Magick Star Magick [5 turns cooldown, available on turn 1]
Decrease light resistance (120%) for 5 turns to all enemies
Increase light physical damage (45%) for 5 turns to all allies
Increase light magic damage (45%) for 5 turns to all allies
100
NV 1 Moon Magick Moon Magick [5 turns cooldown, available on turn 1]
Decrease dark resistance (120%) for 5 turns to all enemies
Increase dark physical damage (45%) for 5 turns to all allies
Increase dark magic damage (45%) for 5 turns to all allies
100
NV 1 Fluffy Watchdog Fluffy Watchdog [5 turns cooldown, available on turn 1]
Increase ATK and MAG (300%) for 5 turns to all allies
Increase LB damage (250%) for 5 turns to caster
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster

1. Auto-cast next turn: Who's a Good Dog
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster

1. Auto-cast after 2 turns: Who's a Good Dog
Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster
100
NV 101 Triple Underworld Beast Triple Underworld Beast Cast 3 times: Innate white magic, green magic and abilities, Arcane Supplementation, Encouraging Waves I, except Malediction of Light, Malediction of Shadow
NV 101 Malediction of Light Malediction of Light [0/2 charges at start, 2 charges per use, rechargeable]
Decrease staff resistance (30%) for 3 turns to all enemies
Light magic damage (1000x + 15x per 2% morale above 100%, 1750x max) to all enemies
Light magic damage (1500x + 15x per 2% morale above 100%, 2250x max) to all enemies
Restore HP/MP (20%) to all allies
Chain=Bolting Strike
26,1Attack frames: 42,48,54,60,66,72,78,84,90,95,101,107,113,119,125,131,137,143,148,154,160,166,172,178,184,190,196 120
NV 101 Malediction of Shadow Malediction of Shadow [0/2 charges at start, 2 charges per use, rechargeable]
Decrease staff resistance (30%) for 3 turns to all enemies
Dark magic damage (1000x + 15x per 2% morale above 100%, 1750x max) to all enemies
Dark magic damage (1500x + 15x per 2% morale above 100%, 2250x max) to all enemies
Restore HP/MP (20%) to all allies
Chain=Bolting Strike
26,1Attack frames: 42,48,54,60,66,72,78,84,90,95,101,107,113,119,125,131,137,143,148,154,160,166,172,178,184,190,196 120
NV 101 Malediction of Water Malediction of Water [1 use per battle]
Increase water physical damage (150%) for 2 turns to caster (can't be dispelled)
Increase water magic damage (150%) for 2 turns to caster (can't be dispelled)
Water magic damage (1000x + 5x per 2% morale above 100%, 1250x max) to all enemies
Increase LB gauge (60) to caster
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 100
Passive
Min rarity Level Icon Name Effect
EX 2 1 Omni-Killer+ I Omni-Killer+ I Increase physical and magic damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (100/100/100/100/100/100/100/100/100/100/100/100%)
EX 2 1 Bewitching Beast Bewitching Beast Auto-cast Bewitching Beast at the start of a battle
EX 3 1 Devilish Doggy Devilish Doggy Increase MAG and MP (50%)
Increase static HP (1500) and static MAG (500)
Increase chain modifier cap (100%)
NV 1 Summoner's Declaration Summoner's Declaration Auto-cast Summoner's Declaration at the start of a battle
NV 1 Powerful Pooch Powerful Pooch Increase MAG (150%) and DEF, SPR, HP and MP (100%)
Increase MAG (100%) when equipped with a staff
Increase equipment MAG (300%) when single wielding any weapon
Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 1 time)
NV 1 Tome of Evocation Tome of Evocation Enable evocation of any esper equipped in party
Enable area effect to ally's area when evoking Leviathan: Increase water physical damage (40%) for 10 turns, Increase water magic damage (40%) for 10 turns
Enable area effect to ally's area when evoking Alexander: Increase light physical damage (30%) for 10 turns, Increase light magic damage (30%) for 10 turns
Enable area effect to ally's area when evoking Diabolos: Increase dark physical damage (30%) for 10 turns, Increase dark magic damage (30%) for 10 turns
NV 1 Frighteningly Cute Frighteningly Cute Increase chain modifier cap (100%)
Increase chain modifier for normal chain (200%)
Increase chain modifier for elemental chain (200%)
NV 1 Sweetest of Hearts Sweetest of Hearts Increase LB damage (200%)
Increase physical evasion (50%)
Increase magic evasion (50%)
Recover MP (15%) per turn
Increase resistance to stop and charm (100%)
NV 1 Guardian of Candy Guardian of Candy Lv.5 [Requirement: TMR or STMR equipped]
Increase static MAG (1250)
Increase physical and magic damage against beasts, demons, fairies and reapers (100/100/100/100%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Bewitching Beast
Bewitching Beast Increase LB gauge (60) to caster
Fill morale gauge (300)
Restore 2 magnus charges to caster: Malediction of Light, Malediction of Shadow
Activated by
Summoner's Declaration
Summoner's Declaration Increase evocation gauge (7)
Activated by
Guardian of Candy
Time to Play Water magic damage (100x) to all enemies
Restore HP (10%) to all allies
Increase LB gauge (5) to all allies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90
Activated by
Guardian of Candy
Arcane Supplementation [10 turns cooldown, available on turn 1]
Increase ATK/DEF/MAG/SPR (450%) for 3 turns to all allies
Increase LB damage (350%) for 3 turns to all allies
Evade 3 physical attacks for 3 turns to all allies
Cure ATK/DEF/MAG/SPR break to all allies
Fill morale gauge (1000)
300
Activated by
Guardian of Candy
Encouraging Waves I [1 use per battle]
[1 turns cooldown, available on turn 1]
Remove some status effects to all allies:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Wind element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (50%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (50%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast next turn: Encouraging Waves II
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (75%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (75%) for 1 turn to all allies (can't be dispelled)

2. Auto-cast next turn: Encouraging Waves III
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (100%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (100%) for 1 turn to all allies (can't be dispelled)
200

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies 15
NV 1 Esunaga Esunaga Cure all status ailments to all allies 21
NV 1 Reraise Reraise Auto-revive (80% HP) for 3 turns to one ally 21
NV 1 Protectga Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
25
NV 1 Shellga Shellga Awk+2 Increase SPR (200%) for 4 turns to all allies
Mitigate magic damage taken (50%) for 4 turns to all allies
25
NV 1 Enwaterga Enwaterga Add water element to physical attacks for 5 turns to all allies
Increase water physical damage (35%) for 5 turns to all allies
Increase water magic damage (35%) for 5 turns to all allies
48
NV 1 Enlightga Enlightga Add light element to physical attacks for 5 turns to all allies
Increase light physical damage (35%) for 5 turns to all allies
Increase light magic damage (35%) for 5 turns to all allies
48
NV 1 Endarkga Endarkga Add dark element to physical attacks for 5 turns to all allies
Increase dark physical damage (35%) for 5 turns to all allies
Increase dark magic damage (35%) for 5 turns to all allies
48
NV 1 Barwaterja Barwaterja Increase water resistance (200%) for 5 turns to all allies
Mitigate physical damage taken (50%) for 5 turns to all allies
Mitigate magic damage taken (50%) for 5 turns to all allies
Mitigate damage taken (50%) for 5 turns to all allies
Increase LB gauge (10) to all allies
500

Leader Skill[]

Min rarity Icon Name Effect
NV Treat from the Underworld Treat from the Underworld [Requirement: Set as party leader]
Increase ATK, DEF, MAG and SPR (300%) to all Clash of Wills allies
In morale battles, instead:
Increase MAG (900%), ATK (650%) and DEF and SPR (500%) to all Clash of Wills allies

Limit Burst[]

Rarity Name Effect Hits Cost
NV Abracadabruff Base
Lv 1
Decrease staff and rod resistance (30%) for 3 turns to all enemies
Decrease water resistance (130%) for 3 turns to all enemies
Decrease SPR (80%) for 3 turns to all enemies
Water magic damage (360x + 4.5x per 5% morale above 100%, 450x max) to all enemies
Chain=Extreme Nova
30Attack frames: 60,65,70,75,80,85,90,95,100,105,110,115,120,125,130,135,140,145,150,155,160,165,170,175,180,185,190,195,200,205 100 / 60 LB
Max
Lv 40
Decrease staff and rod resistance (30%) for 3 turns to all enemies
Decrease water resistance (130%) for 3 turns to all enemies
Decrease SPR (80%) for 3 turns to all enemies
Water magic damage (360x + 4.5x per 5% morale above 100%, 450x max) to all enemies
Chain=Extreme Nova
SLB Abracadabruff Alakazam Base
Lv 1
Decrease staff and rod resistance (40%) for 3 turns to all enemies
Decrease water resistance (140%) for 3 turns to all enemies
Decrease SPR (80%) for 3 turns to all enemies
Water magic damage (560x + 4.5x per 5% morale above 100%, 650x max) to all enemies
Chain=Extreme Nova
30Attack frames: 60,65,70,75,80,85,90,95,100,105,110,115,120,125,130,135,140,145,150,155,160,165,170,175,180,185,190,195,200,205 100 / 60 LB
Max
Lv 40
Decrease staff and rod resistance (40%) for 3 turns to all enemies
Decrease water resistance (140%) for 3 turns to all enemies
Decrease SPR (80%) for 3 turns to all enemies
Water magic damage (560x + 4.5x per 5% morale above 100%, 650x max) to all enemies
Chain=Extreme Nova

Awakenable Abilities[]

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Guardian of Candy Lv.1 [Requirement: TMR or STMR equipped]
Increase static MAG (500)
Increase physical and magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
- - Static Brave Ability
Guardian of Candy Lv.2 [Requirement: TMR or STMR equipped]
Increase static MAG (600)
Increase physical and magic damage against beasts, demons, fairies and reapers (50/50/50/50%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
- - Violet 15 8 - - Gil100,000
Guardian of Candy Lv.3 [Requirement: TMR or STMR equipped]
Increase static MAG (750)
Increase physical and magic damage against beasts, demons, fairies and reapers (75/75/75/75%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
- - Violet 20 15 - 10 Gil100,000
Guardian of Candy Lv.4 [Requirement: TMR or STMR equipped]
Increase static MAG (1000)
Increase physical and magic damage against beasts, demons, fairies and reapers (75/75/75/75%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
- - Violet 35 22 3 15 Gil150,000
Guardian of Candy Lv.5 [Requirement: TMR or STMR equipped]
Increase static MAG (1250)
Increase physical and magic damage against beasts, demons, fairies and reapers (100/100/100/100%)
Upgrade normal attack to Time to Play (single cast when dual wielding)
Enable Arcane Supplementation when morale gauge is above 0%
Enable Encouraging Waves I when morale gauge is above 0%
- - Violet 75 37 5 20 Gil300,000
Ocean Magick Lv.1 [5 turns cooldown, available on turn 1]
Decrease water resistance (120%) for 5 turns to all enemies
Increase water physical damage (45%) for 5 turns to all allies
Increase water magic damage (45%) for 5 turns to all allies
- 100 Static Brave Ability
Ocean Magick Lv.2 [5 turns cooldown, available on turn 1]
Decrease water resistance (120%) for 5 turns to all enemies
Increase water physical damage (50%) for 5 turns to all allies
Increase water magic damage (50%) for 5 turns to all allies
- 100 Violet 15 8 - - Gil100,000
Ocean Magick Lv.3 [5 turns cooldown, available on turn 1]
Decrease water resistance (130%) for 5 turns to all enemies
Increase water physical damage (50%) for 5 turns to all allies
Increase water magic damage (50%) for 5 turns to all allies
- 100 Violet 20 15 - 10 Gil100,000
Ocean Magick Lv.4 [5 turns cooldown, available on turn 1]
Decrease water resistance (130%) for 5 turns to all enemies
Increase water physical damage (60%) for 5 turns to all allies
Increase water magic damage (60%) for 5 turns to all allies
- 100 Violet 35 22 3 15 Gil150,000
Ocean Magick Lv.5 [5 turns cooldown, available on turn 1]
Decrease water resistance (140%) for 5 turns to all enemies
Increase water physical damage (60%) for 5 turns to all allies
Increase water magic damage (60%) for 5 turns to all allies
- 100 Violet 75 37 5 20 Gil300,000
Conditional
Time to Play Water magic damage (100x) to all enemies
Restore HP (10%) to all allies
Increase LB gauge (5) to all allies
Chain=Bolting Strike
9 - Activated by Guardian of Candy
Arcane Supplementation [10 turns cooldown, available on turn 1]
Increase ATK/DEF/MAG/SPR (450%) for 3 turns to all allies
Increase LB damage (350%) for 3 turns to all allies
Evade 3 physical attacks for 3 turns to all allies
Cure ATK/DEF/MAG/SPR break to all allies
Fill morale gauge (1000)
- 300 Activated by Guardian of Candy
Encouraging Waves I [1 use per battle]
[1 turns cooldown, available on turn 1]
Remove some status effects to all allies:
- Fire element added to physical attack
- Ice element added to physical attack
- Lightning element added to physical attack
- Wind element added to physical attack
- Earth element added to physical attack
- Light element added to physical attack
- Dark element added to physical attack
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (50%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (50%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast next turn: Encouraging Waves II
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (75%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (75%) for 1 turn to all allies (can't be dispelled)

2. Auto-cast next turn: Encouraging Waves III
Add water element to physical attacks for 1 turn to all allies
Increase water physical damage (100%) for 1 turn to all allies (can't be dispelled)
Increase water magic damage (100%) for 1 turn to all allies (can't be dispelled)
- 200 Activated by Guardian of Candy

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
- 25
Protectga Awk+1 Increase DEF (150%) for 4 turns to all allies
Mitigate physical damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000
Shellga Increase SPR (100%) for 4 turns to all allies
Mitigate magic damage taken (30%) for 4 turns to all allies
- 25
Shellga Awk+1 Increase SPR (150%) for 4 turns to all allies
Mitigate magic damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Shellga Awk+2 Increase SPR (200%) for 4 turns to all allies
Mitigate magic damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000

Awakening Materials[]

EX 1 EX 2 EX 3
Icon-ItemGuardian of the Underworld Chow Fragment (50)
Icon-Transcension PearlTranscension Pearl
Gil250,000
Icon-ItemGuardian of the Underworld Chow Fragment (100)
Icon-Transcension PearlTranscension Pearl (2)
Gil500,000
Icon-ItemGuardian of the Underworld Chow Fragment (200)
Icon-Transcension PearlTranscension Pearl (2)
Gil750,000

Sprites[]

NV


Guardian of the Underworld Chow

Quotes[]

Background Story[]

NV A divine beast of legend in the form of a dog who possesses mysterious powers. Once a valiant guard dog, he lost his life one day while fighting an assassin. However, thanks to Chow, the wise king survived, and as a result many people's lives were saved. It's said that this act of courage allowed him to be reborn as a divine beast.

Fusion[]

NV <blank>

Awakening[]

NV <blank>

Summon[]

NV Oh? It would seem you, too, hold a kind heart.

Trust Mastery[]

<blank>

User Review[]

Notes[]

Gameplay

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