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Folka
Folka
Rarity 5-star★ - NV
Role HealerSupport
Chain Family Bolting Strike
Chaos Wave Awakened
Flood
Categories Water
Healer
Support
FFBE
FFBE S2
Dark Lineage
Evocation
The Rebellion
The Gathering
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB Yes
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 1207, 1208, 1209, 2386
TMR Hero's Vow - WaterHero's Vow - Water
Hero's Vow - WaterHero's Vow - Water
Increase MP/SPR (30%)
Increase LB gauge fill rate (50%)
Recover MP (5%) per turn
STMR Staff of RipplesStaff of Ripples
Staff of RipplesStaff of RipplesStaff
Stats: MP+150, ATK+12, SPR+166, MP +30%
Effect: Water Resistance +50%Water Resistance +50%
Water Resistance +50%Water Resistance +50%
Increase water resistance (50%)

Folka
Folka
Rarity NV - NV
Role Magic Attacker
Chain Family Bolting Strike
Chaos Wave Awakened
Flood
Chaos Wave
Categories Water
Mage
FFBE
FFBE S2
Dark Lineage
Evocation
The Rebellion
The Gathering
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 2386
TMR Hero's Vow - WaterHero's Vow - Water
Hero's Vow - WaterHero's Vow - Water
Increase MP/SPR (30%)
Increase LB gauge fill rate (50%)
Recover MP (5%) per turn
STMR Staff of RipplesStaff of Ripples
Staff of RipplesStaff of RipplesStaff
Stats: MP+150, ATK+12, SPR+166, MP +30%
Effect: Water Resistance +50%Water Resistance +50%
Water Resistance +50%Water Resistance +50%
Increase water resistance (50%)

The former Veritas of the Waters and the first Water Priestess. While the armor of the Sworn Eight has given her personality a rather rough edge, she has managed to maintain a pure and gentle heart. However, some say that is really only a result of her natural ditziness.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2593
900 + 450
170
150 + 75
61
65 + 32
94
65 + 32
90
65 + 32
126
65 + 32
1 10 LB 6
6-star★ 3372
900 + 450
222
150 + 75
80
65 + 32
123
65 + 32
118
65 + 32
165
65 + 32
1 12 LB 6
7-star★ 4384
900 + 450
289
150 + 75
104
65 + 32
160
65 + 32
154
65 + 32
215
65 + 32
1 12 LB 6
NV 4875
900 + 450
300
150 + 75
197
65 + 32
211
65 + 32
222
65 + 32
260
65 + 32
1 12 LB 6
EX 1 5509
900 + 450
339
150 + 75
223
65 + 32
238
65 + 32
251
65 + 32
294
65 + 32
1 12 LB 6
EX 2 5997
900 + 450
369
150 + 75
243
65 + 32
259
65 + 32
273
65 + 32
320
65 + 32
1 12 LB 6
EX 3 6338
900 + 450
390
150 + 75
257
65 + 32
274
65 + 32
289
65 + 32
338
65 + 32
1 12 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 3 turns
  • Cooldown to Normal: 3 turns
  • Cooldown to Brave Shift: 2 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - +100% - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Staff Rod Instrument Mace
Armors
Light Shield Hat Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
6-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
7-star★ 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5382
900 + 450
300
150 + 75
199
65 + 32
233
65 + 32
275
65 + 32
234
65 + 32
2 6 LB 6
EX 1 6016
900 + 450
339
150 + 75
225
65 + 32
260
65 + 32
304
65 + 32
268
65 + 32
2 6 LB 6
EX 2 6504
900 + 450
369
150 + 75
245
65 + 32
281
65 + 32
326
65 + 32
294
65 + 32
2 6 LB 6
EX 3 6845
900 + 450
390
150 + 75
259
65 + 32
296
65 + 32
342
65 + 32
312
65 + 32
2 6 LB 6

Brave Shift Availability[]

  • Available from turn 1
  • Duration: 3 turns
  • Cooldown to Normal: 3 turns
  • Cooldown to Brave Shift: 2 turns

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+25% +25% +25% - +25% +25% +25% +25%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Staff Rod Instrument Mace
Armors
Light Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 55 Sobering Waters Sobering Waters Awk+2 Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies
Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies
Heal (6500 HP) split over 5 turns to all allies
Refresh (150 MP) split over 5 turns to all allies
58
5-star★ 71 Deep Circle Deep Circle Increase water resistance (100%) for 2 turns to all allies
Recover MP (40) to all allies
56
5-star★ 80 Aqua Riser Aqua Riser Decrease water resistance (75%) for 2 turns to all enemies
Magic damage (0.3x) as MP drain (10%) to all enemies
45
6-star★ 1 Water Priestess's Sanctuary Water Priestess's Sanctuary [4 turns cooldown, available on turn 1]
Grant HP barrier (3000) for 3 turns to all allies
Mitigate damage taken (30%) for 3 turns to all allies

1. Auto-cast next turn:
Grant HP barrier (3000) for 3 turns to all allies
99
6-star★ 65 Flowing Waters Flowing Waters Awk+2 Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies
Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies
Grant HP barrier (2000) for 5 turns to all allies
58
6-star★ 81 Dual White Magic Dual White Magic Cast 2 times: White magic 0
6-star★ 81 Magic Healing Magic Healing Recover MP (600) to one ally 5 LB
6-star★ 92 Water Screen Water Screen Heal (1800 HP, 10x) to all allies
Refresh (100 MP) split over 3 turns to all allies
52
6-star★ 100 Water Priestess's Prayer Water Priestess's Prayer Cast 2 times: Innate white magic, black magic, green magic and abilities, True Aqua Prison, True Elemental Power 0
6-star★ 100 Blue Mirage Blue Mirage Awk+3 Increase ability modifier (30x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 45, 3 LB
7-star★ 105 Serpent Guard Serpent Guard Awk+2 [2 turns cooldown, available on turn 1]
Mitigate physical damage taken (75%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
99
7-star★ 105 Cerulean Shell Cerulean Shell Awk+2 [2 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
99
7-star★ 110 Ancient Aquarium Ancient Aquarium Awk+2 [4 turns cooldown, available on turn 4]
Mitigate damage taken (75%) for 2 turns to all allies
Heal (2500 HP, 18x) to all allies
120, 10 LB
7-star★ 110 Teardrop Teardrop Recover MP (300) to all allies 10 LB
Passive
Min rarity Level Icon Name Effect
EX 2 120 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 120 MAG +500 MAG +500 Increase static MAG (500)
5-star★ 21 HP +20% HP +20% Increase HP (20%)
5-star★ 44 Original Priestess of the Water Original Priestess of the Water Awk+2 Increase SPR (100%) when equipped with a staff
Increase water resistance (50%) when equipped with a staff
6-star★ 1 Water God Whisperer Water God Whisperer Increase MP (20%) and HP (10%)
Recover MP (5%) per turn
6-star★ 1 Bonds of the Sworn Six [Folka] [[Bonds of the Sworn Six [Folka]]] Increase MAG and SPR (30%)
Increase water resistance (30%)
Increase counter chance (20%)
Increase LB gauge (10) per turn
Recover MP (5%) per turn
6-star★ 23 SPR +30% SPR +30% Increase SPR (30%)
6-star★ 48 MP +30% MP +30% Increase MP (30%)
6-star★ 58 Anti-disease Anti-disease Awk+2 Chance to counter physical attacks (40%) with Anti-disease (max 1/turn)
Chance to counter magic attacks (40%) with Anti-disease (max 1/turn)
7-star★ 101 Face Your Weakness Face Your Weakness [Requirement: TMR or STMR equipped]
Increase DEF, SPR, HP and MP (20%)
Increase resistance to all status ailments (100%)
Increase LB gauge (1) per turn
7-star★ 115 SPR +20% SPR +20% Increase SPR (20%)
7-star★ 120 Placid Mind Placid Mind Increase DEF and SPR (50%)
Increase LB gauge fill rate (50%)
7-star★ 120 Water Priestess's Affection Water Priestess's Affection Upgrade normal attack to Water Priestess's Affection
7-star★ 120 Benevolent Waterdrop Benevolent Waterdrop Auto-cast Benevolent Waterdrop every turn
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Anti-disease
Anti-disease Cure all status ailments to all allies
Activated by
Water Priestess's Affection
Water Priestess's Affection Heal (1000 HP, 3.4x) to all allies
Recover MP (150) to all allies
Activated by
Benevolent Waterdrop
Benevolent Waterdrop Restore MP (200) to all allies

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies 15
5-star★ 1 Esunaga Esunaga Cure all status ailments to all allies 21
5-star★ 1 Water Water Water magic damage (1.2x) to one enemy
Decrease water resistance (100%) for 5 turns to one enemy
Increase LB gauge (4) to caster
1 3
5-star★ 1 Watera Watera Awk+3 Water magic damage (40x) to all enemies
Chain=Bolting Strike
9 10
5-star★ 1 Waterga Waterga Awk+3 Water magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20
5-star★ 71 Reraise Reraise Auto-revive (80% HP) for 3 turns to one ally 21
5-star★ 80 Debranaga Debranaga Cure ATK break to all allies 16
5-star★ 80 Depronaga Depronaga Cure DEF break to all allies 16
5-star★ 80 Defaithnaga Defaithnaga Cure MAG break to all allies 16
5-star★ 80 Deshellnaga Deshellnaga Cure SPR break to all allies 16
6-star★ 1 Waterja Waterja Awk+3 Water magic damage (100x) to all enemies 1 28
6-star★ 81 Full-Life Full-Life Revive one KO'd ally (100% HP) 20
6-star★ 92 Curaja Curaja Heal (2500 HP, 18x) to all allies 30
7-star★ 120 Flood Flood Awk+3 Water magic damage (120x) to all enemies
Decrease water resistance (135%) for 5 turns to all enemies
Chain=Flood
9 48
7-star★ 120 Enwatera Enwatera Add water element to physical attacks for 5 turns to all allies
Increase water physical damage (25%) for 5 turns to all allies
Increase water magic damage (25%) for 5 turns to all allies
40

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Aqua Ensemble Base
Lv 1
Recover HP (10%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (80%) for 3 turns to all allies
56 LB
Max
Lv 20
Recover HP (48%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (80%) for 3 turns to all allies
6-star★ Aqua Ensemble Base
Lv 1
Recover HP (50%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (90%) for 3 turns to all allies
56 LB
Max
Lv 25
Recover HP (100%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (90%) for 3 turns to all allies
7-star★ Aqua Ensemble Base
Lv 1
Recover HP (50%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (100%) for 3 turns to all allies
56 / 53 LB
Max
Lv 30
Recover HP (100%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (100%) for 3 turns to all allies
NV Aqua Ensemble Base
Lv 1
Recover HP (50%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (100%) for 3 turns to all allies
56 / 53 LB
Max
Lv 30
Recover HP (100%) to all allies
Cure all status ailments to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Increase water resistance (100%) for 3 turns to all allies

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Water Priestess's Sanctuary Water Priestess's Sanctuary [4 turns cooldown, available on turn 1]
Grant HP barrier (3000) for 3 turns to all allies
Mitigate damage taken (30%) for 3 turns to all allies

1. Auto-cast next turn:
Grant HP barrier (3000) for 3 turns to all allies
99
NV 120 Triple Water Priestess Triple Water Priestess Cast 3 times: Innate black magic, green magic and abilities, True Aqua Prison, True Elemental Power 0
NV 120 True Mind Blast True Mind Blast Lv.5 Magic damage (200x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100
NV 120 Forbidden Arts (Folka) Forbidden Arts (Folka) [6 turns cooldown, available on turn 1]
Enable skills for 5 turns to caster: True Aqua Prison, True Elemental Power
Enable skill for 5 turns to caster: Quadruple Black Magic
Increase MAG (300%) for 3 turns to caster
Increase LB gauge (60) to caster
50
Passive
Min rarity Level Icon Name Effect
EX 2 120 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 120 MAG +500 MAG +500 Increase static MAG (500)
NV 1 Bonds of the Sworn Six [Folka] [[Bonds of the Sworn Six [Folka]]] Increase MAG and SPR (30%)
Increase water resistance (30%)
Increase counter chance (20%)
Increase LB gauge (10) per turn
Recover MP (5%) per turn
NV 101 Face Your Weakness Face Your Weakness [Requirement: TMR or STMR equipped]
Increase DEF, SPR, HP and MP (20%)
Increase resistance to all status ailments (100%)
Increase LB gauge (1) per turn
NV 120 Two-Handed Attacker (MAG) Two-Handed Attacker (MAG) Increase MAG (200%) and DEF, SPR, HP and MP (60%)
Increase LB damage (150%)
Increase chain modifier cap (100%)
Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon
NV 120 Beast Killer+ II Beast Killer+ II Increase physical and magic damage against beasts (150%)
NV 120 Maneater+ III Maneater+ III Increase physical and magic damage against humans (200%)
NV 120 Aquan Killer+ II Aquan Killer+ II Increase physical and magic damage against aquatics (150%)
NV 120 Undead Killer+ III Undead Killer+ III Increase physical and magic damage against reapers (200%)
NV 120 Water Priestess's Authority Water Priestess's Authority Upgrade normal attack to Water Priestess's Authority
NV 120 Priestess of the Battlefield Priestess of the Battlefield Increase ATK, DEF, MAG, SPR, HP and MP (200%)
Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon
NV 120 Water Absorption Water Absorption Absorb water damage taken
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Water Priestess's Authority
Water Priestess's Authority Water magic damage (33x) to all enemies 2
Activated by
Forbidden Arts (Folka)
True Elemental Power Increase ATK/DEF/MAG/SPR (300%) for 3 turns to all allies
Increase all elements resistance (80%) for 3 turns to all allies
Mitigate magic damage taken (70%) for 3 turns to all allies
80
Activated by
Forbidden Arts (Folka)
True Aqua Prison Water magic damage (72x) to all enemies
Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to all enemies
Inflict stop (100%) for 3 turns to all enemies
Chain=Chaos Wave
5 80
Activated by
Forbidden Arts (Folka)
Quadruple Black Magic Cast 4 times: Black magic

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Water Water Water magic damage (1.2x) to one enemy
Decrease water resistance (100%) for 5 turns to one enemy
Increase LB gauge (4) to caster
1 3
NV 1 Watera Watera Awk+3 Water magic damage (40x) to all enemies
Chain=Bolting Strike
9 10
NV 1 Waterga Waterga Awk+3 Water magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20
NV 1 Waterja Waterja Awk+3 Water magic damage (100x) to all enemies 1 28
NV 120 Flood Flood Awk+3 Water magic damage (120x) to all enemies
Decrease water resistance (135%) for 5 turns to all enemies
Chain=Flood
9 48
NV 120 Enwatera Enwatera Add water element to physical attacks for 5 turns to all allies
Increase water physical damage (25%) for 5 turns to all allies
Increase water magic damage (25%) for 5 turns to all allies
40

Limit Burst[]

Rarity Name Effect Hits Cost
NV True Aquatic Retribution Base
Lv 1
Decrease DEF and SPR (84%) for 3 turns to one enemy
Decrease water resistance (130%) for 3 turns to one enemy
Water magic damage (221x) to one enemy
3 56 / 53 LB
Max
Lv 30
Decrease DEF and SPR (84%) for 3 turns to one enemy
Decrease water resistance (130%) for 3 turns to one enemy
Water magic damage (250x) to one enemy

Awakenable Abilities[]

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Watera Water magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Watera Awk+1 Water magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Watera Awk+2 Water magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Watera Awk+3 Water magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Waterga Water magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Waterga Awk+1 Water magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Waterga Awk+3 Water magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Waterja Water magic damage (35x) to all enemies 1 28
Waterja Awk+1 Water magic damage (45x) to all enemies 1 28 Black 15 10 8 2 1 Gil500,000
Waterja Awk+2 Water magic damage (65x) to all enemies 1 28 Black 23 15 12 4 2 Gil500,000
Waterja Awk+3 Water magic damage (100x) to all enemies 1 28 Black 31 20 16 6 3 Gil500,000
Flood Water magic damage (24x) to all enemies
Decrease water resistance (100%) for 5 turns to all enemies
Chain=Flood
9 48
Flood Awk+1 Water magic damage (36x) to all enemies
Decrease water resistance (110%) for 5 turns to all enemies
Chain=Flood
9 48 Black 20 15 10 4 2 Gil1,000,000
Flood Awk+2 Water magic damage (72x) to all enemies
Decrease water resistance (130%) for 5 turns to all enemies
Chain=Flood
9 48 Black 30 23 15 8 2 Gil1,000,000
Flood Awk+3 Water magic damage (120x) to all enemies
Decrease water resistance (135%) for 5 turns to all enemies
Chain=Flood
9 48 Black 40 31 20 12 3 Gil1,000,000
Blue Mirage Increase ability modifier (1.5x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 - 45, 5 LB
Blue Mirage Awk+1 Increase ability modifier (1.5x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 - 45, 3 LB Black 20 15 10 4 2 Gil1,000,000
Blue Mirage Awk+2 Increase ability modifier (3x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 - 45, 3 LB Black 30 23 15 8 2 Gil1,000,000
Blue Mirage Awk+3 Increase ability modifier (30x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 - 45, 3 LB Black 40 31 20 12 3 Gil1,000,000
Flowing Waters Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies
Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies
- 64
Flowing Waters Awk+1 Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies
Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies
- 58 Support 15 8 5 2 - Gil500,000
Flowing Waters Awk+2 Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies
Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies
Grant HP barrier (2000) for 5 turns to all allies
- 58 Support 20 12 8 4 1 Gil1,000,000
Sobering Waters Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies
Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies
- 64
Sobering Waters Awk+1 Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies
Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies
- 58 Green 15 8 5 2 - Gil500,000
Sobering Waters Awk+2 Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies
Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies
Heal (6500 HP) split over 5 turns to all allies
Refresh (150 MP) split over 5 turns to all allies
- 58 Green 20 12 8 4 1 Gil1,000,000
Serpent Guard [2 turns cooldown, available on turn 1]
Mitigate physical damage taken (70%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99
Serpent Guard Awk+1 [2 turns cooldown, available on turn 1]
Mitigate physical damage taken (73%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99 Tech 15 8 5 2 - Gil500,000
Serpent Guard Awk+2 [2 turns cooldown, available on turn 1]
Mitigate physical damage taken (75%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99 Tech 20 12 8 4 1 Gil1,000,000
Cerulean Shell [2 turns cooldown, available on turn 1]
Mitigate magic damage taken (70%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99
Cerulean Shell Awk+1 [2 turns cooldown, available on turn 1]
Mitigate magic damage taken (73%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99 Tech 15 8 5 2 - Gil500,000
Cerulean Shell Awk+2 [2 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 99 Tech 20 12 8 4 1 Gil1,000,000
Ancient Aquarium [5 turns cooldown, available on turn 5]
Mitigate damage taken (70%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 0, 10 LB
Ancient Aquarium Awk+1 [5 turns cooldown, available on turn 5]
Mitigate damage taken (73%) for 1 turn to all allies
Heal (2500 HP, 18x) to all allies
- 120, 10 LB White 15 8 5 2 - Gil500,000
Ancient Aquarium Awk+2 [4 turns cooldown, available on turn 4]
Mitigate damage taken (75%) for 2 turns to all allies
Heal (2500 HP, 18x) to all allies
- 120, 10 LB White 20 12 8 4 1 Gil1,000,000
Original Priestess of the Water Increase SPR (50%) when equipped with a staff
Increase water resistance (50%) when equipped with a staff
- -
Original Priestess of the Water Awk+1 Increase SPR (75%) when equipped with a staff
Increase water resistance (50%) when equipped with a staff
- - White 10 8 3 1 - Gil120,000
Original Priestess of the Water Awk+2 Increase SPR (100%) when equipped with a staff
Increase water resistance (50%) when equipped with a staff
- - White 15 12 5 1 - Gil120,000
Anti-disease Chance to counter physical attacks (20%) with Anti-disease (max 1/turn)
Chance to counter magic attacks (20%) with Anti-disease (max 1/turn)
- -
Anti-disease Awk+1 Chance to counter physical attacks (30%) with Anti-disease (max 1/turn)
Chance to counter magic attacks (30%) with Anti-disease (max 1/turn)
- - Healing 15 8 5 2 - Gil500,000
Anti-disease Awk+2 Chance to counter physical attacks (40%) with Anti-disease (max 1/turn)
Chance to counter magic attacks (40%) with Anti-disease (max 1/turn)
- - Healing 20 12 8 4 1 Gil1,000,000
Conditional
Anti-disease Cure all status ailments to all allies - - Activated by Anti-disease

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
True Mind Blast Lv.1 Magic damage (120x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100
True Mind Blast Lv.2 Magic damage (140x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100 Blue 15 8 - - Gil100,000
True Mind Blast Lv.3 Magic damage (160x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100 Blue 20 15 - 10 Gil100,000
True Mind Blast Lv.4 Magic damage (180x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100 Blue 35 22 3 15 Gil150,000
True Mind Blast Lv.5 Magic damage (200x) to all enemies
Inflict silence and confuse (100%) to all enemies
Chain=Bolting Strike
9 100 Blue 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Watera Water magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Watera Awk+1 Water magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Watera Awk+2 Water magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Watera Awk+3 Water magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Waterga Water magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Waterga Awk+1 Water magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Waterga Awk+2 Water magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Waterga Awk+3 Water magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Waterja Water magic damage (35x) to all enemies 1 28
Waterja Awk+1 Water magic damage (45x) to all enemies 1 28 Black 15 10 8 2 1 Gil500,000
Waterja Awk+2 Water magic damage (65x) to all enemies 1 28 Black 23 15 12 4 2 Gil500,000
Waterja Awk+3 Water magic damage (100x) to all enemies 1 28 Black 31 20 16 6 3 Gil500,000
Flood Water magic damage (24x) to all enemies
Decrease water resistance (100%) for 5 turns to all enemies
Chain=Flood
9 48
Flood Awk+1 Water magic damage (36x) to all enemies
Decrease water resistance (110%) for 5 turns to all enemies
Chain=Flood
9 48 Black 20 15 10 4 2 Gil1,000,000
Flood Awk+2 Water magic damage (72x) to all enemies
Decrease water resistance (130%) for 5 turns to all enemies
Chain=Flood
9 48 Black 30 23 15 8 2 Gil1,000,000
Flood Awk+3 Water magic damage (120x) to all enemies
Decrease water resistance (135%) for 5 turns to all enemies
Chain=Flood
9 48 Black 40 31 20 12 3 Gil1,000,000

Awakening Materials[]

6-star★ 7-star★
Icon-Calamity GemCalamity Gem (20)
Icon-Calamity WritCalamity Writ (10)
Icon-Rainbow BloomRainbow Bloom (10)
Icon-Prismatic HornPrismatic Horn (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismFolka's Prism
Gil3,000,000
NV EX 1 EX 2 EX 3
Icon-Folka FragmentFolka Fragment (25)
Icon-Ascension PearlAscension Pearl
Gil250,000
Icon-Folka FragmentFolka Fragment (50)
Icon-Ascension PearlAscension Pearl (2)
Gil250,000
Icon-Folka FragmentFolka Fragment (75)
Icon-Ascension PearlAscension Pearl (3)
Gil500,000
Icon-Folka FragmentFolka Fragment (100)
Icon-Ascension PearlAscension Pearl (3)
Icon-Transcension PearlTranscension Pearl
Gil750,000

Sprites[]

5-star★ 6-star★ 7-star★ NV Brave Shift


Folka


Folka


Folka


Folka


Folka

Quotes[]

Background Story[]

5★ The former Veritas of the Waters and the first Water Priestess. While the armor of the Sworn Eight has given her personality a rather rough edge, she has managed to maintain a pure and gentle heart. However, some say that is really only a result of her natural ditziness.
6★ A scatterbrain with a tendency to lose her wallet. After thinking long and hard about how not to misplace her wallet, she came to the conclusion of always leaving it where she could see it, and as a result, she tried to tie her wallet to the horn on Citra's headband. Naturally, Citra blew her top.
7★ Folka's number one pastime is speaking to Citra about Nichol's most attractive features. Incidentally, Folka finds Nichol most attractive when he's reading a book by himself. Her heart skips a beat every time she catches a glimpse, and simply being able to see him fills her with contentment.
NV Folka's number one pastime is speaking to Citra about Nichol's most attractive features. Incidentally, Folka finds Nichol most attractive when he's reading a book by himself. Her heart skips a beat every time she catches a glimpse, and simply being able to see him fills her with contentment.

Fusion[]

5★ Is it just me, or have I grown taller? Oh, you don't see it?
6★ I think the current me is ready to take on this power. I won't retreat into my other self.
7★ I hope to live up to your expectations. If things don't turn out well, I'll make it up to you with good housekeeping.
NV I hope to live up to your expectations. If things don't turn out well, I'll make it up to you with good housekeeping.

Awakening[]

5★ <blank>
6★ I feel so much stronger now that I've awakened. I'll never lose my wallet again. Uh-oh...it's gone.
7★ Listen, wallets are lost all the time, so I'm not going to sweat it anymore. That's what I learned from this awakening.
NV Listen, wallets are lost all the time, so I'm not going to sweat it anymore. That's what I learned from this awakening.

Summon[]

5★ H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything...
6★ H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything...
7★ H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything...
NV H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything...

Trust Mastery[]

I don't want to lose our bond or my wallet. O-Obviously the bond is more important!

User Review[]

Notes[]

Gameplay

Trivia

  • CG-Animated Limit Burst Dialogue:
    • "水の癒しよ." (" Mizu no iyashi yo.") ("Let this water heal you." or "Let this water soothe you.")
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