GL | JP |
Folka | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - | ||||||
Role | |||||||
Chain Family | Bolting Strike Chaos Wave Awakened Flood | ||||||
Categories | Water Healer Support FFBE FFBE S2 Dark Lineage Evocation The Rebellion The Gathering Elite Soldiers Flowers of the Battlefield | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | Yes | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 1207, 1208, 1209, 2386 | ||||||
TMR | Hero's Vow - WaterHero's Vow - Water
| ||||||
STMR | Staff of RipplesStaff of Ripples
|
Folka | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Bolting Strike Chaos Wave Awakened Flood Chaos Wave | ||||||
Categories | Water Mage FFBE FFBE S2 Dark Lineage Evocation The Rebellion The Gathering Elite Soldiers Flowers of the Battlefield | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 2386 | ||||||
TMR | Hero's Vow - WaterHero's Vow - Water
| ||||||
STMR | Staff of RipplesStaff of Ripples
|
The former Veritas of the Waters and the first Water Priestess. While the armor of the Sworn Eight has given her personality a rather rough edge, she has managed to maintain a pure and gentle heart. However, some say that is really only a result of her natural ditziness.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2593 900 + 450 |
170 150 + 75 |
61 65 + 32 |
94 65 + 32 |
90 65 + 32 |
126 65 + 32 |
1 | 10 | 6 |
6 | 3372 900 + 450 |
222 150 + 75 |
80 65 + 32 |
123 65 + 32 |
118 65 + 32 |
165 65 + 32 |
1 | 12 | 6 |
7 | 4384 900 + 450 |
289 150 + 75 |
104 65 + 32 |
160 65 + 32 |
154 65 + 32 |
215 65 + 32 |
1 | 12 | 6 |
4875 900 + 450 |
300 150 + 75 |
197 65 + 32 |
211 65 + 32 |
222 65 + 32 |
260 65 + 32 |
1 | 12 | 6 | |
1 | 5509 900 + 450 |
339 150 + 75 |
223 65 + 32 |
238 65 + 32 |
251 65 + 32 |
294 65 + 32 |
1 | 12 | 6 |
2 | 5997 900 + 450 |
369 150 + 75 |
243 65 + 32 |
259 65 + 32 |
273 65 + 32 |
320 65 + 32 |
1 | 12 | 6 |
3 | 6338 900 + 450 |
390 150 + 75 |
257 65 + 32 |
274 65 + 32 |
289 65 + 32 |
338 65 + 32 |
1 | 12 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 2 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +100% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 8, Lvl 8 |
6 | 4 | Lvl 8, Lvl 8 |
7 | 4 | Lvl 8, Lvl 8 |
4 | Lvl 8, Lvl 8, Lvl 8 |
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5382 900 + 450 |
300 150 + 75 |
199 65 + 32 |
233 65 + 32 |
275 65 + 32 |
234 65 + 32 |
2 | 6 | 6 | |
1 | 6016 900 + 450 |
339 150 + 75 |
225 65 + 32 |
260 65 + 32 |
304 65 + 32 |
268 65 + 32 |
2 | 6 | 6 |
2 | 6504 900 + 450 |
369 150 + 75 |
245 65 + 32 |
281 65 + 32 |
326 65 + 32 |
294 65 + 32 |
2 | 6 | 6 |
3 | 6845 900 + 450 |
390 150 + 75 |
259 65 + 32 |
296 65 + 32 |
342 65 + 32 |
312 65 + 32 |
2 | 6 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 2 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+25% | +25% | +25% | - | +25% | +25% | +25% | +25% |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 8, Lvl 8, Lvl 8 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 55 | Sobering Waters Awk+2 | Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies Heal (6500 HP) split over 5 turns to all allies Refresh (150 MP) split over 5 turns to all allies |
58 | ||
5 | 71 | Deep Circle | Increase water resistance (100%) for 2 turns to all allies Recover MP (40) to all allies |
56 | ||
5 | 80 | Aqua Riser | Decrease water resistance (75%) for 2 turns to all enemies Magic damage (0.3x) as MP drain (10%) to all enemies |
45 | ||
6 | 1 | Water Priestess's Sanctuary | [4 turns cooldown, available on turn 1] Grant HP barrier (3000) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies 1. Auto-cast next turn: Water Priestess's Sanctuary Grant HP barrier (3000) for 3 turns to all allies |
99 | ||
6 | 65 | Flowing Waters Awk+2 | Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies Grant HP barrier (2000) for 5 turns to all allies |
58 | ||
6 | 81 | Dual White Magic | Cast 2 times: White magic | |||
6 | 81 | Magic Healing | Recover MP (600) to one ally | 5 | ||
6 | 92 | Water Screen | Heal (1800 HP, 10x) to all allies Refresh (100 MP) split over 3 turns to all allies |
52 | ||
6 | 100 | Water Priestess's Prayer | Cast 2 times: Innate white magic, black magic, green magic and abilities, True Aqua Prison, True Elemental Power | |||
6 | 100 | Blue Mirage Awk+3 | Increase ability modifier (30x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 | 45, 3 | ||
7 | 105 | Serpent Guard Awk+2 | [2 turns cooldown, available on turn 1] Mitigate physical damage taken (75%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
99 | ||
7 | 105 | Cerulean Shell Awk+2 | [2 turns cooldown, available on turn 1] Mitigate magic damage taken (75%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
99 | ||
7 | 110 | Ancient Aquarium Awk+2 | [4 turns cooldown, available on turn 4] Mitigate damage taken (75%) for 2 turns to all allies Heal (2500 HP, 18x) to all allies |
120, 10 | ||
7 | 110 | Teardrop | Recover MP (300) to all allies | 10 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 120 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 120 | MAG +500 | Increase static MAG (500) | |||
5 | 21 | HP +20% | Increase HP (20%) | |||
5 | 44 | Original Priestess of the Water Awk+2 | Increase SPR (100%) when equipped with a staff Increase water resistance (50%) when equipped with a staff | |||
6 | 1 | Water God Whisperer | Increase MP (20%) and HP (10%) Recover MP (5%) per turn | |||
6 | 1 | [[Bonds of the Sworn Six [Folka]]] | Increase MAG and SPR (30%) Increase water resistance (30%) Increase counter chance (20%) Increase LB gauge (10) per turn Recover MP (5%) per turn | |||
6 | 23 | SPR +30% | Increase SPR (30%) | |||
6 | 48 | MP +30% | Increase MP (30%) | |||
6 | 58 | Anti-disease Awk+2 | Chance to counter physical attacks (40%) with Anti-disease (max 1/turn) Chance to counter magic attacks (40%) with Anti-disease (max 1/turn) | |||
7 | 101 | Face Your Weakness | [Requirement: TMR or STMR equipped] Increase DEF, SPR, HP and MP (20%) Increase resistance to all status ailments (100%) Increase LB gauge (1) per turn | |||
7 | 115 | SPR +20% | Increase SPR (20%) | |||
7 | 120 | Placid Mind | Increase DEF and SPR (50%) Increase LB gauge fill rate (50%) | |||
7 | 120 | Water Priestess's Affection | Upgrade normal attack to Water Priestess's Affection | |||
7 | 120 | Benevolent Waterdrop | Auto-cast Benevolent Waterdrop every turn | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Anti-disease |
Anti-disease | Cure all status ailments to all allies | ||||
Activated by Water Priestess's Affection |
Water Priestess's Affection | Heal (1000 HP, 3.4x) to all allies Recover MP (150) to all allies |
||||
Activated by Benevolent Waterdrop |
Benevolent Waterdrop | Restore MP (200) to all allies |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Curaga | Heal (1000 HP, 3.4x) to all allies | 15 | ||
5 | 1 | Esunaga | Cure all status ailments to all allies | 21 | ||
5 | 1 | Water | Water magic damage (1.2x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy Increase LB gauge (4) to caster |
3 | ||
5 | 1 | Watera Awk+3 | Water magic damage (40x) to all enemies Bolting Strike |
10 | ||
5 | 1 | Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
20 | ||
5 | 71 | Reraise | Auto-revive (80% HP) for 3 turns to one ally | 21 | ||
5 | 80 | Debranaga | Cure ATK break to all allies | 16 | ||
5 | 80 | Depronaga | Cure DEF break to all allies | 16 | ||
5 | 80 | Defaithnaga | Cure MAG break to all allies | 16 | ||
5 | 80 | Deshellnaga | Cure SPR break to all allies | 16 | ||
6 | 1 | Waterja Awk+3 | Water magic damage (100x) to all enemies | 28 | ||
6 | 81 | Full-Life | Revive one KO'd ally (100% HP) | 20 | ||
6 | 92 | Curaja | Heal (2500 HP, 18x) to all allies | 30 | ||
7 | 120 | Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
48 | ||
7 | 120 | Enwatera | Add water element to physical attacks for 5 turns to all allies Increase water physical damage (25%) for 5 turns to all allies Increase water magic damage (25%) for 5 turns to all allies |
40 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Aqua Ensemble | Base Lv 1 |
Recover HP (10%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (80%) for 3 turns to all allies |
56 | |
Max Lv 20 |
Recover HP (48%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (80%) for 3 turns to all allies | ||||
6 | Aqua Ensemble | Base Lv 1 |
Recover HP (50%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (90%) for 3 turns to all allies |
56 | |
Max Lv 25 |
Recover HP (100%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (90%) for 3 turns to all allies | ||||
7 | Aqua Ensemble | Base Lv 1 |
Recover HP (50%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (100%) for 3 turns to all allies |
56 / 53 | |
Max Lv 30 |
Recover HP (100%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (100%) for 3 turns to all allies | ||||
Aqua Ensemble | Base Lv 1 |
Recover HP (50%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (100%) for 3 turns to all allies |
56 / 53 | ||
Max Lv 30 |
Recover HP (100%) to all allies Cure all status ailments to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Increase water resistance (100%) for 3 turns to all allies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Water Priestess's Sanctuary | [4 turns cooldown, available on turn 1] Grant HP barrier (3000) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies 1. Auto-cast next turn: Water Priestess's Sanctuary Grant HP barrier (3000) for 3 turns to all allies |
99 | |||
120 | Triple Water Priestess | Cast 3 times: Innate black magic, green magic and abilities, True Aqua Prison, True Elemental Power | ||||
120 | True Mind Blast Lv.5 | Magic damage (200x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
100 | |||
120 | Forbidden Arts (Folka) | [6 turns cooldown, available on turn 1] Enable skills for 5 turns to caster: True Aqua Prison, True Elemental Power Enable skill for 5 turns to caster: Quadruple Black Magic Increase MAG (300%) for 3 turns to caster Increase LB gauge (60) to caster |
50 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 120 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 120 | MAG +500 | Increase static MAG (500) | |||
1 | [[Bonds of the Sworn Six [Folka]]] | Increase MAG and SPR (30%) Increase water resistance (30%) Increase counter chance (20%) Increase LB gauge (10) per turn Recover MP (5%) per turn | ||||
101 | Face Your Weakness | [Requirement: TMR or STMR equipped] Increase DEF, SPR, HP and MP (20%) Increase resistance to all status ailments (100%) Increase LB gauge (1) per turn | ||||
120 | Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||||
120 | Beast Killer+ II | Increase physical and magic damage against beasts (150%) | ||||
120 | Maneater+ III | Increase physical and magic damage against humans (200%) | ||||
120 | Aquan Killer+ II | Increase physical and magic damage against aquatics (150%) | ||||
120 | Undead Killer+ III | Increase physical and magic damage against reapers (200%) | ||||
120 | Water Priestess's Authority | Upgrade normal attack to Water Priestess's Authority | ||||
120 | Priestess of the Battlefield | Increase ATK, DEF, MAG, SPR, HP and MP (200%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||||
120 | Water Absorption | Absorb water damage taken | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Water Priestess's Authority |
Water Priestess's Authority | Water magic damage (33x) to all enemies | ||||
Activated by Forbidden Arts (Folka) |
True Elemental Power | Increase ATK/DEF/MAG/SPR (300%) for 3 turns to all allies Increase all elements resistance (80%) for 3 turns to all allies Mitigate magic damage taken (70%) for 3 turns to all allies |
80 | |||
Activated by Forbidden Arts (Folka) |
True Aqua Prison | Water magic damage (72x) to all enemies Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to all enemies Inflict stop (100%) for 3 turns to all enemies Chaos Wave |
80 | |||
Activated by Forbidden Arts (Folka) |
Quadruple Black Magic | Cast 4 times: Black magic |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
1 | Water | Water magic damage (1.2x) to one enemy Decrease water resistance (100%) for 5 turns to one enemy Increase LB gauge (4) to caster |
3 | |||
1 | Watera Awk+3 | Water magic damage (40x) to all enemies Bolting Strike |
10 | |||
1 | Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
20 | |||
1 | Waterja Awk+3 | Water magic damage (100x) to all enemies | 28 | |||
120 | Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
48 | |||
120 | Enwatera | Add water element to physical attacks for 5 turns to all allies Increase water physical damage (25%) for 5 turns to all allies Increase water magic damage (25%) for 5 turns to all allies |
40 |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Watera | Water magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |||||||
Watera Awk+1 | Water magic damage (20x) to all enemies Bolting Strike |
9 | 10 | Black | 10 | 5 | 1 | - | - | 60,000 |
Watera Awk+2 | Water magic damage (30x) to all enemies Bolting Strike |
9 | 10 | Black | 15 | 8 | 2 | 1 | - | 60,000 |
Watera Awk+3 | Water magic damage (40x) to all enemies Bolting Strike |
9 | 10 | Black | 20 | 11 | 3 | 2 | - | 60,000 |
Waterga | Water magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Waterga Awk+1 | Water magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Waterga Awk+2 | Water magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Waterja | Water magic damage (35x) to all enemies | 1 | 28 | |||||||
Waterja Awk+1 | Water magic damage (45x) to all enemies | 1 | 28 | Black | 15 | 10 | 8 | 2 | 1 | 500,000 |
Waterja Awk+2 | Water magic damage (65x) to all enemies | 1 | 28 | Black | 23 | 15 | 12 | 4 | 2 | 500,000 |
Waterja Awk+3 | Water magic damage (100x) to all enemies | 1 | 28 | Black | 31 | 20 | 16 | 6 | 3 | 500,000 |
Flood | Water magic damage (24x) to all enemies Decrease water resistance (100%) for 5 turns to all enemies Flood |
9 | 48 | |||||||
Flood Awk+1 | Water magic damage (36x) to all enemies Decrease water resistance (110%) for 5 turns to all enemies Flood |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Flood Awk+2 | Water magic damage (72x) to all enemies Decrease water resistance (130%) for 5 turns to all enemies Flood |
9 | 48 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 | Black | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Blue Mirage | Increase ability modifier (1.5x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 | - | 45, 5 | |||||||
Blue Mirage Awk+1 | Increase ability modifier (1.5x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 | - | 45, 3 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Blue Mirage Awk+2 | Increase ability modifier (3x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 | - | 45, 3 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Blue Mirage Awk+3 | Increase ability modifier (30x) for 3 turns to one ally: Aqua Breath, Aqua Breath (FFVI), Aqua Breath (FFVIII), Flood, Flood II, Flood II+1, Flood II+2, Flood+1, Flood+2, Flood+3, Raging Water, Water, Water I, Watera, Watera+1, Watera+2, Watera+3, Waterga, Waterga V, Waterga V+, Waterga V+2, Waterga+1, Waterga+2, Waterga+3, Waterja, Waterja+1, Waterja+2, Waterja+3 | - | 45, 3 | Black | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Flowing Waters | Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies |
- | 64 | |||||||
Flowing Waters Awk+1 | Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies |
- | 58 | Support | 15 | 8 | 5 | 2 | - | 500,000 |
Flowing Waters Awk+2 | Increase resistance to poison, blind, sleep and silence (100%) for 5 turns to all allies Increase resistance to DEF/SPR break and stop (100%) for 5 turns to all allies Grant HP barrier (2000) for 5 turns to all allies |
- | 58 | Support | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Sobering Waters | Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies |
- | 64 | |||||||
Sobering Waters Awk+1 | Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies |
- | 58 | Green | 15 | 8 | 5 | 2 | - | 500,000 |
Sobering Waters Awk+2 | Increase resistance to paralyze, confuse, disease and petrify (100%) for 5 turns to all allies Increase resistance to ATK/MAG break and charm (100%) for 5 turns to all allies Heal (6500 HP) split over 5 turns to all allies Refresh (150 MP) split over 5 turns to all allies |
- | 58 | Green | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Serpent Guard | [2 turns cooldown, available on turn 1] Mitigate physical damage taken (70%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | |||||||
Serpent Guard Awk+1 | [2 turns cooldown, available on turn 1] Mitigate physical damage taken (73%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | Tech | 15 | 8 | 5 | 2 | - | 500,000 |
Serpent Guard Awk+2 | [2 turns cooldown, available on turn 1] Mitigate physical damage taken (75%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | Tech | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Cerulean Shell | [2 turns cooldown, available on turn 1] Mitigate magic damage taken (70%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | |||||||
Cerulean Shell Awk+1 | [2 turns cooldown, available on turn 1] Mitigate magic damage taken (73%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | Tech | 15 | 8 | 5 | 2 | - | 500,000 |
Cerulean Shell Awk+2 | [2 turns cooldown, available on turn 1] Mitigate magic damage taken (75%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 99 | Tech | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Ancient Aquarium | [5 turns cooldown, available on turn 5] Mitigate damage taken (70%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 0, 10 | |||||||
Ancient Aquarium Awk+1 | [5 turns cooldown, available on turn 5] Mitigate damage taken (73%) for 1 turn to all allies Heal (2500 HP, 18x) to all allies |
- | 120, 10 | White | 15 | 8 | 5 | 2 | - | 500,000 |
Ancient Aquarium Awk+2 | [4 turns cooldown, available on turn 4] Mitigate damage taken (75%) for 2 turns to all allies Heal (2500 HP, 18x) to all allies |
- | 120, 10 | White | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Original Priestess of the Water | Increase SPR (50%) when equipped with a staff Increase water resistance (50%) when equipped with a staff |
- | - | |||||||
Original Priestess of the Water Awk+1 | Increase SPR (75%) when equipped with a staff Increase water resistance (50%) when equipped with a staff |
- | - | White | 10 | 8 | 3 | 1 | - | 120,000 |
Original Priestess of the Water Awk+2 | Increase SPR (100%) when equipped with a staff Increase water resistance (50%) when equipped with a staff |
- | - | White | 15 | 12 | 5 | 1 | - | 120,000 |
Anti-disease | Chance to counter physical attacks (20%) with Anti-disease (max 1/turn) Chance to counter magic attacks (20%) with Anti-disease (max 1/turn) |
- | - | |||||||
Anti-disease Awk+1 | Chance to counter physical attacks (30%) with Anti-disease (max 1/turn) Chance to counter magic attacks (30%) with Anti-disease (max 1/turn) |
- | - | Healing | 15 | 8 | 5 | 2 | - | 500,000 |
Anti-disease Awk+2 | Chance to counter physical attacks (40%) with Anti-disease (max 1/turn) Chance to counter magic attacks (40%) with Anti-disease (max 1/turn) |
- | - | Healing | 20 | 12 | 8 | 4 | 1 | 1,000,000 |
Conditional | ||||||||||
Anti-disease | Cure all status ailments to all allies | - | - | Activated by Anti-disease |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
True Mind Blast Lv.1 | Magic damage (120x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
9 | 100 | ||||||
True Mind Blast Lv.2 | Magic damage (140x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
9 | 100 | Blue | 15 | 8 | - | - | 100,000 |
True Mind Blast Lv.3 | Magic damage (160x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
9 | 100 | Blue | 20 | 15 | - | 10 | 100,000 |
True Mind Blast Lv.4 | Magic damage (180x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
9 | 100 | Blue | 35 | 22 | 3 | 15 | 150,000 |
True Mind Blast Lv.5 | Magic damage (200x) to all enemies Inflict silence and confuse (100%) to all enemies Bolting Strike |
9 | 100 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Watera | Water magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |||||||
Watera Awk+1 | Water magic damage (20x) to all enemies Bolting Strike |
9 | 10 | Black | 10 | 5 | 1 | - | - | 60,000 |
Watera Awk+2 | Water magic damage (30x) to all enemies Bolting Strike |
9 | 10 | Black | 15 | 8 | 2 | 1 | - | 60,000 |
Watera Awk+3 | Water magic damage (40x) to all enemies Bolting Strike |
9 | 10 | Black | 20 | 11 | 3 | 2 | - | 60,000 |
Waterga | Water magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Waterga Awk+1 | Water magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Waterga Awk+2 | Water magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Waterga Awk+3 | Water magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Waterja | Water magic damage (35x) to all enemies | 1 | 28 | |||||||
Waterja Awk+1 | Water magic damage (45x) to all enemies | 1 | 28 | Black | 15 | 10 | 8 | 2 | 1 | 500,000 |
Waterja Awk+2 | Water magic damage (65x) to all enemies | 1 | 28 | Black | 23 | 15 | 12 | 4 | 2 | 500,000 |
Waterja Awk+3 | Water magic damage (100x) to all enemies | 1 | 28 | Black | 31 | 20 | 16 | 6 | 3 | 500,000 |
Flood | Water magic damage (24x) to all enemies Decrease water resistance (100%) for 5 turns to all enemies Flood |
9 | 48 | |||||||
Flood Awk+1 | Water magic damage (36x) to all enemies Decrease water resistance (110%) for 5 turns to all enemies Flood |
9 | 48 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Flood Awk+2 | Water magic damage (72x) to all enemies Decrease water resistance (130%) for 5 turns to all enemies Flood |
9 | 48 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Flood Awk+3 | Water magic damage (120x) to all enemies Decrease water resistance (135%) for 5 turns to all enemies Flood |
9 | 48 | Black | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Awakening Materials[]
6 | 7 |
---|---|
Calamity Gem (20) Calamity Writ (10) Rainbow Bloom (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Folka's Prism 3,000,000 |
1 | 2 | 3 | |
---|---|---|---|
Folka Fragment (25) Ascension Pearl 250,000 |
Folka Fragment (50) Ascension Pearl (2) 250,000 |
Folka Fragment (75) Ascension Pearl (3) 500,000 |
Folka Fragment (100) Ascension Pearl (3) Transcension Pearl 750,000 |
Sprites[]
5 | 6 | 7 | ||
---|---|---|---|---|
Quotes[]
Background Story[]
5★ | The former Veritas of the Waters and the first Water Priestess. While the armor of the Sworn Eight has given her personality a rather rough edge, she has managed to maintain a pure and gentle heart. However, some say that is really only a result of her natural ditziness. |
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6★ | A scatterbrain with a tendency to lose her wallet. After thinking long and hard about how not to misplace her wallet, she came to the conclusion of always leaving it where she could see it, and as a result, she tried to tie her wallet to the horn on Citra's headband. Naturally, Citra blew her top. |
7★ | Folka's number one pastime is speaking to Citra about Nichol's most attractive features. Incidentally, Folka finds Nichol most attractive when he's reading a book by himself. Her heart skips a beat every time she catches a glimpse, and simply being able to see him fills her with contentment. |
NV | Folka's number one pastime is speaking to Citra about Nichol's most attractive features. Incidentally, Folka finds Nichol most attractive when he's reading a book by himself. Her heart skips a beat every time she catches a glimpse, and simply being able to see him fills her with contentment. |
Fusion[]
5★ | Is it just me, or have I grown taller? Oh, you don't see it? |
---|---|
6★ | I think the current me is ready to take on this power. I won't retreat into my other self. |
7★ | I hope to live up to your expectations. If things don't turn out well, I'll make it up to you with good housekeeping. |
NV | I hope to live up to your expectations. If things don't turn out well, I'll make it up to you with good housekeeping. |
Awakening[]
5★ | <blank> |
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6★ | I feel so much stronger now that I've awakened. I'll never lose my wallet again. Uh-oh...it's gone. |
7★ | Listen, wallets are lost all the time, so I'm not going to sweat it anymore. That's what I learned from this awakening. |
NV | Listen, wallets are lost all the time, so I'm not going to sweat it anymore. That's what I learned from this awakening. |
Summon[]
5★ | H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything... |
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6★ | H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything... |
7★ | H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything... |
NV | H-how embarrassing! Being seen without my armor... Well, it's not like I'm naked or anything... |
Trust Mastery[]
I don't want to lose our bond or my wallet. O-Obviously the bond is more important! |
User Review[]
Notes[]
Gameplay
- She is available as a Guest Unit in the Story Event, Priestess of the Crystalline Waters.
- Players can test out her abilities as a Guest Unit in her Unit Intro Quest from 1/18 - 1/31 PST.
- For her Veritas variation, visit Veritas of the Waters.
- Folka has a variation: Summer Folka & Citra.
- Japanese Voice Actress: Kana Hanazawa
Trivia
- CG-Animated Limit Burst Dialogue:
- "水の癒しよ." (" Mizu no iyashi yo.") ("Let this water heal you." or "Let this water soothe you.")
- CG-Animated Limit Burst Dialogue: