GL | JP |
Fohlen | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
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Rarity | 5![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Chain Family | Absolute Mirror of Equity Bolting Strike | |||||||||
Categories | Wind Attacker Support FFBE FFBE S1 The Gathering Elite Soldiers | |||||||||
Acquisition | Rare Summon![]() | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Male![]() | |||||||||
Race | Human![]() | |||||||||
No. | 513, 514, 986, 2497 | |||||||||
TMR | Rider's HelmRider's Helm
| |||||||||
STMR | Rider's ArmorRider's Armor
|
An eccentric knight who fights atop a chocobo. Fohlen wears flexible and adjustable armor that allows him to wander around the world working as a mercenary for hire. Chocobos are usually used as a means of transportation and as a tool for cultivating the land, whilst most military forces prefer airships to carry out their duties. For this reason, chocobo knights are often frowned upon, making their numbers scarce.
Statistics[]
Stats
[]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check ![]() |
Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2803 900 + 450 |
119 150 + 75 |
111 65 + 32 |
102 65 + 32 |
88 65 + 32 |
93 65 + 32 |
3 | 4 ![]() |
6 |
6![]() |
3645 900 + 450 |
155 150 + 75 |
145 65 + 32 |
133 65 + 32 |
115 65 + 32 |
122 65 + 32 |
3 | 4 ![]() |
6 |
7![]() |
4866 900 + 450 |
201 150 + 75 |
196 65 + 32 |
180 65 + 32 |
149 65 + 32 |
165 65 + 32 |
3 | 4 ![]() |
6 |
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5353 900 + 450 |
302 150 + 75 |
294 65 + 32 |
234 65 + 32 |
164 65 + 32 |
182 65 + 32 |
3 | 4 ![]() |
6 |
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6049 900 + 450 |
341 150 + 75 |
332 65 + 32 |
264 65 + 32 |
185 65 + 32 |
206 65 + 32 |
3 | 4 ![]() |
6 |
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6584 900 + 450 |
371 150 + 75 |
361 65 + 32 |
287 65 + 32 |
201 65 + 32 |
224 65 + 32 |
3 | 4 ![]() |
6 |
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6959 900 + 450 |
392 150 + 75 |
382 65 + 32 |
303 65 + 32 |
212 65 + 32 |
237 65 + 32 |
3 | 4 ![]() |
6 |
Resistance
[]
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
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4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
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Rider's Armor | Light Armor | ATK+68, DEF+14, SPR+18 Resistance: Wind (+80%) Effect: Custom Made for a Chocobo KnightCustom Made for a Chocobo Knight
| ||||||
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Rider's Helm | Helm | ATK+44, DEF+60 Resistance: Disease (Null), Petrify (Null) Effect: Chocobo Knight's PrideChocobo Knight's Pride
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits ![]() |
MP |
5![]() |
1 | ![]() |
Fill LB | [1 use per battle] Increase LB gauge (999.99) to caster |
||
5![]() |
1 | ![]() |
Bladeblitz Awk+3 | Physical damage (96x) to all enemies | D | 14 |
5![]() |
1 | ![]() |
Triple Chocobo Knight | Cast 3 times: Innate abilities | ||
5![]() |
1 | ![]() |
Chocoboback Lance Lv.5 | Physical damage (250x) to one enemy![]() |
150 | |
5![]() |
1 | ![]() |
Chocobo Trample Lv.5 | Physical damage (200x) to all enemies![]() |
100 | |
5![]() |
1 | ![]() |
Chocobo Sonic Dive Lv.5 | Wind physical damage (150x) with timed jump delay (2 turns) to one enemy | 1 | 400 |
5![]() |
11 | ![]() |
Osmose Lance | Hybrid damage (1.4x) to one enemy Hybrid damage (0.3x) as MP drain (30%) to one enemy |
12 | |
5![]() |
62 | ![]() |
Chocobo Dive | Physical damage (50x) with jump delay (1 turn) to one enemy If used after Chocobo Boost, name changes into Chocobo Boost Dive: Physical damage (100x) to all enemies Physical damage (100x) with timed jump delay (1 turn) to one enemy |
10 | |
6![]() |
21 | ![]() |
Aggravate Awk+2 | Increase chance of being targeted (100%) for 2 turns to caster Evade 3 physical attacks for 2 turns to caster |
14 | |
6![]() |
33 | ![]() |
Extend | Increase wind resistance (70%) for 5 turns to all allies Add wind element to physical attacks for 5 turns to all allies Increase wind physical damage (30%) for 5 turns to all allies Increase wind magic damage (30%) for 5 turns to all allies |
99 | |
6![]() |
68 | ![]() |
Vortex Awk+2 | Physical damage (100x) to all enemies Decrease wind resistance (120%) for 5 turns to all enemies Add wind element to physical attacks for 5 turns to caster Evade 3 physical attacks for 3 turns to caster |
26 | |
6![]() |
100 | ![]() |
Sonic Blast Awk+3 | Wind physical damage (75x) with ignore DEF (50%) to one enemy Evade 3 physical attacks for 3 turns to all allies |
36 | |
7![]() |
105 | ![]() |
Chocobo Wind | [4 turns cooldown, available on turn 1] Mitigate damage taken (50%) for 3 turns to all allies Increase wind resistance (100%) for 3 turns to all allies Decrease wind resistance (130%) for 3 turns to all enemies |
99 | |
7![]() |
110 | ![]() |
Chocobo Boost | Increase ATK (250%) for 3 turns to all allies Increase LB gauge (12.5) to all allies Increase LB damage (200%) for 3 turns to all allies (can't be dispelled) |
144 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Warring Spirit | Auto-cast Warring Spirit at the start of a battle | ||
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1 | ![]() |
ATK +500 | Increase static ATK (500) | ||
5![]() |
1 | ![]() |
DEF +20% | Increase DEF (20%) | ||
5![]() |
1 | ![]() |
Two-Handed Attacker (ATK) | Increase ATK (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase equipment ATK (200%) and physical accuracy (25%) when single wielding any weapon Increase chain modifier cap (100%) | ||
5![]() |
1 | ![]() |
Plant Killer+ III | Increase physical and magic damage against plants (200%) | ||
5![]() |
1 | ![]() |
Bug Killer+ III | Increase physical and magic damage against insects (200%) | ||
5![]() |
1 | ![]() |
Dragon Killer+ III | Increase physical and magic damage against dragons (200%) | ||
5![]() |
1 | ![]() |
Attack (Fohlen) | Upgrade normal attack to Attack (Fohlen) | ||
5![]() |
30 | ![]() |
Reduce Encounter | Decrease encounter rate (25%) | ||
5![]() |
45 | ![]() |
Auto-Refresh | Recover MP (5%) per turn | ||
5![]() |
51 | ![]() |
ATK +30% | Increase ATK (30%) | ||
5![]() |
73 | ![]() |
Befriend | Increase HP and MP (50%) Increase LB gauge (4) per turn Enable dual wielding of one-handed weapons Increase equipment ATK (200%) when dual wielding | ||
5![]() |
80 | ![]() |
Spear Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a spear | ||
6![]() |
1 | ![]() |
Speedster | Increase wind resistance (50%) Increase physical evasion (30%) Auto-cast Speedster at the start of a battle, upon revival, or after brave shift Chance to counter physical attacks (20%) with Speedster | ||
6![]() |
55 | ![]() |
HP +30% | Increase HP (30%) | ||
6![]() |
88 | ![]() |
Partner | Increase resistance to paralyze and confuse (100%) | ||
7![]() |
101 | ![]() |
Skilled Mercenary | [Requirement: TMR or STMR equipped] Increase static ATK (1500) Increase ATK and DEF (40%) Increase physical and magic damage against beasts, avians and aquatics (150/150/150%) | ||
7![]() |
115 | ![]() |
SPR +20% | Increase SPR (20%) | ||
7![]() |
120 | ![]() |
Master Rider | Increase physical and magic damage against beasts, avians and aquatics (50/50/50%) Increase jump damage (600%) Increase LB damage (50%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits ![]() |
MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Attack (Fohlen) |
Attack (Fohlen) | Physical damage (90x) to one enemy Increase LB gauge (6) to caster |
||||
Activated by Speedster |
Speedster | Evade 3 physical attacks for 3 turns to caster | ||||
Activated by Speedster |
Speedster | Decrease wind resistance (130%) for 3 turns to one enemy |
Leader Skill[]
Limit Burst[]
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Chocoboback Lance Lv.1 | Physical damage (170x) to one enemy![]() |
8 | 150 | ||||||
Chocoboback Lance Lv.2 | Physical damage (190x) to one enemy![]() |
8 | 150 | Green | 15 | 8 | - | - | ![]() |
Chocoboback Lance Lv.3 | Physical damage (210x) to one enemy![]() |
8 | 150 | Green | 20 | 15 | - | 10 | ![]() |
Chocoboback Lance Lv.4 | Physical damage (230x) to one enemy![]() |
8 | 150 | Green | 35 | 22 | 3 | 15 | ![]() |
Chocoboback Lance Lv.5 | Physical damage (250x) to one enemy![]() |
8 | 150 | Green | 75 | 37 | 5 | 20 | ![]() |
Chocobo Trample Lv.1 | Physical damage (120x) to all enemies![]() |
9 | 100 | ||||||
Chocobo Trample Lv.2 | Physical damage (140x) to all enemies![]() |
9 | 100 | Green | 15 | 8 | - | - | ![]() |
Chocobo Trample Lv.3 | Physical damage (160x) to all enemies![]() |
9 | 100 | Green | 20 | 15 | - | 10 | ![]() |
Chocobo Trample Lv.4 | Physical damage (180x) to all enemies![]() |
9 | 100 | Green | 35 | 22 | 3 | 15 | ![]() |
Chocobo Trample Lv.5 | Physical damage (200x) to all enemies![]() |
9 | 100 | Green | 75 | 37 | 5 | 20 | ![]() |
Chocobo Sonic Dive Lv.1 | Wind physical damage (110x) with timed jump delay (2 turns) to one enemy | 1 | 400 | ||||||
Chocobo Sonic Dive Lv.2 | Wind physical damage (120x) with timed jump delay (2 turns) to one enemy | 1 | 400 | Green | 15 | 8 | - | - | ![]() |
Chocobo Sonic Dive Lv.3 | Wind physical damage (130x) with timed jump delay (2 turns) to one enemy | 1 | 400 | Green | 20 | 15 | - | 10 | ![]() |
Chocobo Sonic Dive Lv.4 | Wind physical damage (140x) with timed jump delay (2 turns) to one enemy | 1 | 400 | Green | 35 | 22 | 3 | 15 | ![]() |
Chocobo Sonic Dive Lv.5 | Wind physical damage (150x) with timed jump delay (2 turns) to one enemy | - | 400 | Green | 75 | 37 | 5 | 20 | ![]() |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Bladeblitz | Physical damage (58x) to all enemies | - | 14 | |||||||
Bladeblitz Awk+1 | Physical damage (24x) to all enemies | - | 14 | Power | 10 | 8 | 3 | - | - | ![]() |
Bladeblitz Awk+2 | Physical damage (48x) to all enemies | - | 14 | Power | 15 | 12 | 5 | 1 | - | ![]() |
Bladeblitz Awk+3 | Physical damage (96x) to all enemies | - | 14 | Power | 20 | 16 | 8 | 2 | - | ![]() |
Sonic Blast | Wind physical damage (50x) with ignore DEF (50%) to one enemy Evade 3 physical attacks for 3 turns to caster |
7 | 45 | |||||||
Sonic Blast Awk+1 | Wind physical damage (50x) with ignore DEF (50%) to one enemy Evade 3 physical attacks for 3 turns to caster |
7 | 36 | Power | 20 | 15 | 10 | 4 | 1 | ![]() |
Sonic Blast Awk+2 | Wind physical damage (75x) with ignore DEF (50%) to one enemy Evade 3 physical attacks for 3 turns to caster |
7 | 36 | Power | 30 | 23 | 15 | 8 | 2 | ![]() |
Sonic Blast Awk+3 | Wind physical damage (75x) with ignore DEF (50%) to one enemy Evade 3 physical attacks for 3 turns to all allies |
7 | 36 | Power | 40 | 31 | 20 | 12 | 3 | ![]() |
Vortex | Physical damage (50x) to all enemies Decrease wind resistance (120%) for 5 turns to all enemies Add wind element to physical attacks for 5 turns to caster |
3 | 26 | |||||||
Vortex Awk+1 | Physical damage (100x) to all enemies Decrease wind resistance (120%) for 5 turns to all enemies Add wind element to physical attacks for 5 turns to caster |
3 | 26 | Power | 10 | 8 | 3 | - | - | ![]() |
Vortex Awk+2 | Physical damage (100x) to all enemies Decrease wind resistance (120%) for 5 turns to all enemies Add wind element to physical attacks for 5 turns to caster Evade 3 physical attacks for 3 turns to caster |
3 | 26 | Power | 15 | 12 | 5 | 1 | - | ![]() |
Aggravate | Increase chance of being targeted (75%) for 2 turns to caster | - | 14 | |||||||
Aggravate Awk+1 | Increase chance of being targeted (75%) for 2 turns to caster Evade 2 physical attacks for 2 turns to caster |
- | 14 | Guard | 15 | 8 | 5 | 1 | - | ![]() |
Aggravate Awk+2 | Increase chance of being targeted (100%) for 2 turns to caster Evade 3 physical attacks for 2 turns to caster |
- | 14 | Guard | 23 | 12 | 8 | 2 | 1 | ![]() |
Spear Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a spear | - | - | |||||||
Spear Mastery Awk+1 | Increase ATK, DEF, MAG and SPR (75%) when equipped with a spear | - | - | Tech | 15 | 8 | 5 | 1 | - | ![]() |
Spear Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a spear | - | - | Tech | 23 | 12 | 8 | 2 | 1 | ![]() |
Awakening Materials[]
6![]() |
7![]() |
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Sprites[]
5![]() |
6![]() |
7![]() |
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Quotes[]
Background Story[]
5★ | An eccentric knight who fights atop a chocobo. Fohlen wears flexible and adjustable armor that allows him to wander around the world working as a mercenary for hire. Chocobos are usually used as a means of transportation and as a tool for cultivating the land, whilst most military forces prefer airships to carry out their duties. For this reason, chocobo knights are often frowned upon, making their numbers scarce. |
---|---|
6★ | A knight that combines his strength as a warrior with the swiftness of his chocobo. Chocobo knights make for chivalrous and heroic figures in battle, but Fohlen didn't learn his true purpose until he set out on a journey of self-discovery with his feathery partner. He learned every single fighting skill he knows firsthand by vanquishing beasts in order to cover for his traveling expenses. A free-spirit by nature, Fohlen allows very little to ruffle his feathers. |
7★ | A chocobo knight that fights alongside his chocobo companion. Fiercely independent, Fohlen traveled the land as a mercenary battling atop his agile, feathery friend until he was persuaded to join Zoldaad's secret forces. Now he works directly under Shera. Owing to his travels, Fohlen is very well-informed and seems to know something about Amelia's past. |
NV | A chocobo knight that fights alongside his chocobo companion. Fiercely independent, Fohlen traveled the land as a mercenary battling atop his agile, feathery friend until he was persuaded to join Zoldaad's secret forces. Now he works directly under Shera. Owing to his travels, Fohlen is very well-informed and seems to know something about Amelia's past. |
Fusion[]
5★ | Chomp, chomp! ...That wasn't me just now, it was my happy, little partner. |
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6★ | Oh wow, isn't that nice! My partner and I can grow stronger together. |
7★ | I feel more capable than before. Even my partner doesn't seem like a normal chocobo anymore. |
NV | I feel more capable than before. Even my partner doesn't seem like a normal chocobo anymore. |
Awakening[]
5★ | <blank> |
---|---|
6★ | Chomp! Chomp! ...Oh? Seems my partner is pleased! |
7★ | So this is a chocobo knight's true power... Even I'm surprised by it. |
NV | So this is a chocobo knight's true power... Even I'm surprised by it. |
Summon[]
5★ | I am Fohlen! This chocobo is my partner. We both look forward to working with you. |
---|---|
6★ | Do you think it's old-fashioned for a knight to ride on a chocobo? Wait until you see what I'm capable of. |
7★ | With my pal's legs and my sword combined, no enemy can stand in our way! I assure you, we will come in handy. |
NV | With my pal's legs and my sword combined, no enemy can stand in our way! I assure you, we will come in handy. |
User Review[]
Notes[]
Gameplay
- He is available as a Guest Unit in the Story Event, Conspiracy to the Throne.
- He appears in the main story and the event stories The Gathering, Conspiracy to the Throne and A World United.
Trivia
- His name could be derived from an atmospheric phenomenon called "föhn," a type of dry wind that descends on the slopes of some rocky elevations, such as mountain ranges.
- Rides a Chocobo.
- Fohlen is an original FFBE unit that is alive relative to the main story.