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{{:Protectga}}
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Fledgling Warrior

Fledgling Warrior

Rarity NV - NV
Role Physical Tank
Chain Family Absolute Mirror of Equity
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFI
Gender Male‎
Race Human
No. 2376
TMR The Promised OneThe Promised One
The Promised OneThe Promised One
Increase static ATK and DEF (500)
Increase physical and magic damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%)
Exclusive: FFI units
STMR Armor of LightArmor of Light
Armor of Light (FFI)Armor of LightHeavy Armor
Stats: HP+800, ATK+50, DEF+100, SPR+50, HP +100%
Effect: Evil-Vanquishing ArmorEvil-Vanquishing Armor
Evil-Vanquishing ArmorEvil-Vanquishing Armor
Increase static DEF (500)
Increase physical and magic damage against demons (75%)
Increase physical and magic damage against reapers (75%)
Exclusive: Physical Tank units
Vision Card And So Their Quest Began

Heavenly Technician Lid This page contains unfinished Module:Data.
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{{:Protectga}}
{{:Protectga}}
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Please add this unit to these pages: Unleashed Power, The First Warrior, Unleashed Power, Regen, Unleashed Power, The First Warrior, Unleashed Power, Regen
Fledgling Warrior

Fledgling Warrior

Rarity NV - NV
Role Physical Tank
Chain Family Absolute Mirror of Equity
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFI
Gender Male‎
Race Human
No. 2376
TMR The Promised OneThe Promised One
The Promised OneThe Promised One
Increase static ATK and DEF (500)
Increase physical and magic damage against beasts, avians, aquatics, demons, humans, machinas, dragons, fairies, insects, stones, plants and reapers (50/50/50/50/50/50/50/50/50/50/50/50%)
Exclusive: FFI units
STMR Armor of LightArmor of Light
Armor of Light (FFI)Armor of LightHeavy Armor
Stats: HP+800, ATK+50, DEF+100, SPR+50, HP +100%
Effect: Evil-Vanquishing ArmorEvil-Vanquishing Armor
Evil-Vanquishing ArmorEvil-Vanquishing Armor
Increase static DEF (500)
Increase physical and magic damage against demons (75%)
Increase physical and magic damage against reapers (75%)
Exclusive: Physical Tank units
Vision Card And So Their Quest Began

A great hero sung of in tales from a distant world and one of the legendary warriors who, with the blessing of the Crystals, did battle with the shadows. Setting off on a quest to restore the Crystals' shine, he and his companions learn of the existence of Chaos, the demon shrouding the world in darkness. The four fiends that eventually spring from Chaos are vanquished by the Warriors of Light, who then confront the perpetrator of all this turmoil by traveling 2,000 years into the past.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5600
900 + 450
300
150 + 75
240
65 + 32
270
65 + 32
97
65 + 32
216
65 + 32
2 6 LB 7
EX 1 6328
900 + 450
339
150 + 75
271
65 + 32
340
65 + 32
110
65 + 32
244
65 + 32
2 6 LB 7
EX 2 6888
900 + 450
369
150 + 75
295
65 + 32
394
65 + 32
120
65 + 32
266
65 + 32
2 6 LB 7
EX 3 7280
900 + 450
390
150 + 75
312
65 + 32
432
65 + 32
127
65 + 32
281
65 + 32
2 6 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 3 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+25% - - +25% +25% +25% - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - - +100% - -

Equipment

Weapons
Dagger Sword Axe
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Green Magic Affinity Lvl 6

Equipment with Exclusive Effects

Icon Name Type Effect
Sword of Light (FFI)+4 One-handed Sword of Light+4 One-handed Sword ATK+170, DEF+227, DEF +50%
Effect: Guiding Light (FFI)Guiding Light (FFI)
Guiding Light (FFI)Guiding Light
Increase HP (20%)
Recover MP (5%) per turn
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Hero's Shining SwordHero's Shining Sword
Hero's Shining SwordHero's Shining Sword
Increase static DEF (500)
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Sword DefenseSword Defense
Sword DefenseSword Defense
Increase static DEF (500)
Increase equipment DEF (100%) when single wielding any weapon with or without shield
Exclusive: Physical Tank units
Sword of Light (FFI)+4 Two-handed Sword of Light+4 Two-handed Sword ATK+170, DEF+206, DEF +50%
Effect: Guiding Light (FFI)Guiding Light (FFI)
Guiding Light (FFI)Guiding Light
Increase HP (20%)
Recover MP (5%) per turn
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Hero's Shining SwordHero's Shining Sword
Hero's Shining SwordHero's Shining Sword
Increase static DEF (500)
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Offense and DefenseOffense and Defense
Offense and DefenseOffense and Defense
Increase static DEF (500)
Increase LB damage (100%)
Exclusive: Physical Tank units
, Damage range 125% - 175%, Accuracy+50%
Two-handed weapon
Giant's Gloves (FFI)+3 Giant's Gloves+3 Accessory ATK+45, DEF+6
Effect: Saber (FFI)Saber (FFI)
Saber (FFI)Saber
Auto-cast Saber at the start of a battle
, Giant's PowerGiant's Power
Giant's PowerGiant's Power
Increase physical and magic damage against aquatics, dragons and undeads (50%)
Exclusive: FFI units
Marilith's Sword (FFI) Marilith's Sword Sword MAG+232
Effect: Marilith's WrathMarilith's Wrath
Marilith's WrathMarilith's Wrath
Increase physical and magic damage against beasts and plants (50/50%)
, Fiend of Fire's BladeFiend of Fire's Blade
Fiend of Fire's BladeFiend of Fire's Blade
Increase static MAG (500)
Exclusive: FFI units
, Damage range 105% - 125%

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 6100
900 + 450
300
150 + 75
270
65 + 32
290
65 + 32
136
65 + 32
260
65 + 32
4 3 LB 7
EX 1 6828
900 + 450
339
150 + 75
301
65 + 32
360
65 + 32
149
65 + 32
288
65 + 32
4 3 LB 7
EX 2 7388
900 + 450
369
150 + 75
325
65 + 32
414
65 + 32
159
65 + 32
310
65 + 32
4 3 LB 7
EX 3 7780
900 + 450
390
150 + 75
342
65 + 32
452
65 + 32
166
65 + 32
325
65 + 32
4 3 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: 4 turns
  • Cooldown to Normal: 4 turns
  • Cooldown to Brave Shift: 3 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+25% - - +25% +25% +25% +50% +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - +100% - - +100% - -

Equipment

Weapons
Dagger Sword Axe
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Green Magic Affinity Lvl 6

Equipment with Exclusive Effects

Icon Name Type Effect
Sword of Light (FFI)+4 One-handed Sword of Light+4 One-handed Sword ATK+170, DEF+227, DEF +50%
Effect: Guiding Light (FFI)Guiding Light (FFI)
Guiding Light (FFI)Guiding Light
Increase HP (20%)
Recover MP (5%) per turn
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Hero's Shining SwordHero's Shining Sword
Hero's Shining SwordHero's Shining Sword
Increase static DEF (500)
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Sword DefenseSword Defense
Sword DefenseSword Defense
Increase static DEF (500)
Increase equipment DEF (100%) when single wielding any weapon with or without shield
Exclusive: Physical Tank units
Sword of Light (FFI)+4 Two-handed Sword of Light+4 Two-handed Sword ATK+170, DEF+206, DEF +50%
Effect: Guiding Light (FFI)Guiding Light (FFI)
Guiding Light (FFI)Guiding Light
Increase HP (20%)
Recover MP (5%) per turn
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Hero's Shining SwordHero's Shining Sword
Hero's Shining SwordHero's Shining Sword
Increase static DEF (500)
Exclusive: Awakened Warrior of Light, Warrior of Light, Fledgling Warrior
, Offense and DefenseOffense and Defense
Offense and DefenseOffense and Defense
Increase static DEF (500)
Increase LB damage (100%)
Exclusive: Physical Tank units
, Damage range 125% - 175%, Accuracy+50%
Two-handed weapon
Giant's Gloves (FFI)+3 Giant's Gloves+3 Accessory ATK+45, DEF+6
Effect: Saber (FFI)Saber (FFI)
Saber (FFI)Saber
Auto-cast Saber at the start of a battle
, Giant's PowerGiant's Power
Giant's PowerGiant's Power
Increase physical and magic damage against aquatics, dragons and undeads (50%)
Exclusive: FFI units
Marilith's Sword (FFI) Marilith's Sword Sword MAG+232
Effect: Marilith's WrathMarilith's Wrath
Marilith's WrathMarilith's Wrath
Increase physical and magic damage against beasts and plants (50/50%)
, Fiend of Fire's BladeFiend of Fire's Blade
Fiend of Fire's BladeFiend of Fire's Blade
Increase static MAG (500)
Exclusive: FFI units
, Damage range 105% - 125%

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Shield Bash+ Shield Bash+ Physical damage (48x) with DEF scaling to one enemy
Inflict confuse (100%) to one enemy
Remove some status effects to one enemy:
- Boosts to ATK
- Boosts to MAG
1 8
NV 1 Coruscant Saber Coruscant Saber Lv.5 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (85%) for 2 turns to one enemy
1 52
NV 1 Indomitable Charge Indomitable Charge Lv.5 Physical damage (64x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72
NV 1 Saint's Ward Saint's Ward Grant HP barrier (1000) for 3 turns to all allies
Increase lightning, wind, light, and dark resistance (70%) for 3 turns to all allies
- 60
NV 1 Invincible Shield Invincible Shield [10 turns cooldown, available on turn 1]
Increase DEF/SPR (300%) for 3 turns to all allies (can't be dispelled)
Grant HP barrier (4000) for 3 turns to all allies
Increase lightning, wind, light, and dark resistance (100%) for 3 turns to all allies
- 120
NV 1 Triple Fledgling Warrior Triple Fledgling Warrior Cast 3 times: Innate green magic and abilities 0
NV 1 Brave Presence II Brave Presence II Increase chance of being targeted (100%) for 4 turns to caster
Mitigate physical damage taken (30%) for 4 turns to caster
- 40
NV 1 Cover - Physical V Cover - Physical V Awk+2 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (65-80%) for 4 turns to caster
150
Passive
Min rarity Level Icon Name Effect
EX 2 1 Unleashed Power Unleashed Power Auto-cast Unleashed Power at the start of a battle, upon revival, or after brave shift
EX 3 1 DEF +500 DEF +500 Increase static DEF (500)
NV 1 Dragon Killer+ II Dragon Killer+ II Increase physical and magic damage against dragons (150%)
NV 1 Won't Give in to Darkness Won't Give in to Darkness Increase resistance to sleep and petrify (100%)
Increase resistance to charm (100%)
Increase LB gauge (2) per turn
NV 1 Enduring Hope Enduring Hope Increase HP/MP/SPR (30%)
Increase DEF (200%) for 2 turns when HP drops below 41%
Chance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time)
NV 1 LB Regen II LB Regen II Increase LB gauge (8) per turn
NV 1 Demon Killer+ III Demon Killer+ III Increase physical and magic damage against demons (200%)
NV 1 One-Handed Defender (DEF) One-Handed Defender (DEF) Increase DEF (200%) and SPR, HP and MP (100%)
Increase equipment DEF (200%) when single wielding any weapon with or without shield
Increase chain modifier cap (100%)
NV 1 Preemptive Cover - Physical Preemptive Cover - Physical Auto-cast Preemptive Cover - Physical at the start of a battle
NV 1 Power to Protect Comrades Power to Protect Comrades Upgrade normal attack to Power to Protect Comrades
NV 1 Shining Hero Shining Hero Increase physical evasion (30%)
Increase chance of being targeted (50%)
Increase equipment DEF (50%) when single wielding any weapon with or without shield
NV 1 Shield Mastery Shield Mastery Increase ATK/DEF/MAG/SPR (50%) when equipped with a light shield
Increase ATK/DEF/MAG/SPR (50%) when equipped with a heavy shield
NV 1 MP Regen I MP Regen I Recover MP (5%) per turn
NV 1 Aquan Killer+ II Aquan Killer+ II Increase physical and magic damage against aquatics (150%)
NV 1 Undead Killer+ II Undead Killer+ II Increase physical and magic damage against reapers (150%)
NV 1 The First Warrior The First Warrior Increase HP (50%) and DEF (30%)
Auto-cast Regen at the start of a battle, upon revival, or after brave shift
NV 101 Warrior of Legend Warrior of Legend [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 30% (max 2 times)
Increase LB damage (150%)
Conditional
Condition Name Effect Hits MP
Activated by
Unleashed Power
Unleashed Power Increase LB gauge (100) to caster
Activated by
Preemptive Cover - Physical
Preemptive Cover - Physical Chance to protect all allies from physical damage (100%) with damage mitigation (40-45%) for 5 turns to caster
Activated by
Power to Protect Comrades
Power to Protect Comrades Light physical damage (33x) with DEF scaling to one enemy
Chance to protect all allies from physical damage (100%) with damage mitigation (50%) for 2 turns to caster
2
Activated by
The First Warrior
Regen Heal (1800 HP, 1x) per turn to one ally 3

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Protectga Protectga Increase DEF (300%) for 4 turns to all allies
Mitigate physical damage taken (75%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
25

Limit Burst

Rarity Name Effect Hits Cost
NV Radiant Shield Base
Lv 1
Physical damage (135x) with DEF scaling to one enemy
Decrease MAG (85%) and ATK (87%) for 3 turns to one enemy
Mitigate damage taken (70%) for 3 turns to all allies
Mitigate physical damage taken (70%) for 3 turns to all allies
Mitigate physical damage taken against aquatics, demons, dragons and reapers (75%) for 3 turns to all allies
24 99 / 60 LB
Max
Lv 40
Physical damage (135x) with DEF scaling to one enemy
Decrease MAG (85%) and ATK (87%) for 3 turns to one enemy
Mitigate damage taken (70%) for 3 turns to all allies
Mitigate physical damage taken (70%) for 3 turns to all allies
Mitigate physical damage taken against aquatics, demons, dragons and reapers (75%) for 3 turns to all allies

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 1 Brave Presence II Brave Presence II Increase chance of being targeted (100%) for 4 turns to caster
Mitigate physical damage taken (30%) for 4 turns to caster
- 40
NV 1 Cover - Physical V Cover - Physical V Awk+2 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (65-80%) for 4 turns to caster
150
NV 1 Clad in prayer, I am invincible! Clad in prayer, I am invincible! [1 use per battle]
Mitigate damage taken (99%) for 1 turn to caster
NV 1 My duty... No, not yet! My duty... No, not yet! [10 turns cooldown, available on turn 1]
Revive all KO'd allies (100% HP)
40 LB
NV 1 To me, Warriors of Light! To me, Warriors of Light! [4 turns cooldown, available on turn 4]
Mitigate physical damage taken against demons and reapers (85%) for 2 turns to all allies
Mitigate magic damage taken against demons and reapers (85%) for 2 turns to all allies
Increase modifier (30x) for 2 turns to all allies (can't be dispelled) for LB only:
- Physical damage
- Magic damage
- Magic damage with consecutive increase
- Physical damage with DEF scaling
- Magic damage with SPR scaling
- Physical damage with consecutive increase
Increase modifier (60x) for 2 turns to caster (can't be dispelled): All physical attacks for LB only
Increase modifier (15x) for 2 turns to all allies (can't be dispelled) for LB only:
- Physical damage with ignore DEF
- Magic damage with ignore SPR
- Evoke damage
300
NV 1 Crystal Radiance Crystal Radiance Lv.5 Light physical damage (100x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72
NV 1 Saint's Ward Saint's Ward Grant HP barrier (1000) for 3 turns to all allies
Increase lightning, wind, light, and dark resistance (70%) for 3 turns to all allies
- 60
NV 1 Invincible Shield Invincible Shield [10 turns cooldown, available on turn 1]
Increase DEF/SPR (300%) for 3 turns to all allies (can't be dispelled)
Grant HP barrier (4000) for 3 turns to all allies
Increase lightning, wind, light, and dark resistance (100%) for 3 turns to all allies
- 120
NV 1 Triple Fledgling Warrior Triple Fledgling Warrior Cast 3 times: Innate green magic and abilities 0
Passive
Min rarity Level Icon Name Effect
EX 2 1 Unleashed Power Unleashed Power Auto-cast Unleashed Power at the start of a battle, upon revival, or after brave shift
EX 3 1 DEF +500 DEF +500 Increase static DEF (500)
NV 1 Dragon Killer+ II Dragon Killer+ II Increase physical and magic damage against dragons (150%)
NV 1 The First Warrior The First Warrior Increase HP (50%) and DEF (30%)
Auto-cast Regen at the start of a battle, upon revival, or after brave shift
NV 1 Preemptive Cover - Physical Preemptive Cover - Physical Auto-cast Preemptive Cover - Physical at the start of a battle
NV 1 Demon Killer+ III Demon Killer+ III Increase physical and magic damage against demons (200%)
NV 1 Enduring Hope Enduring Hope Increase HP/MP/SPR (30%)
Increase DEF (200%) for 2 turns when HP drops below 41%
Chance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time)
NV 1 One-Handed Defender (DEF) One-Handed Defender (DEF) Increase DEF (200%) and SPR, HP and MP (100%)
Increase equipment DEF (200%) when single wielding any weapon with or without shield
Increase chain modifier cap (100%)
NV 1 Dragon King's Assistance Dragon King's Assistance Increase LB damage (100%)
Increase chance of being targeted (50%)
Increase Bahamut's bonus stats (200%)
NV 1 Absolute Justice Absolute Justice Upgrade normal attack to Absolute Justice
NV 1 Shield Mastery Shield Mastery Increase ATK/DEF/MAG/SPR (50%) when equipped with a light shield
Increase ATK/DEF/MAG/SPR (50%) when equipped with a heavy shield
NV 1 MP Regen I MP Regen I Recover MP (5%) per turn
NV 1 Aquan Killer+ II Aquan Killer+ II Increase physical and magic damage against aquatics (150%)
NV 1 Undead Killer+ II Undead Killer+ II Increase physical and magic damage against reapers (150%)
NV 1 Won't Give in to Darkness Won't Give in to Darkness Increase resistance to sleep and petrify (100%)
Increase resistance to charm (100%)
Increase LB gauge (2) per turn
NV 101 Warrior of Legend Warrior of Legend [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 30% (max 2 times)
Increase LB damage (150%)
Conditional
Condition Name Effect Hits MP
Activated by
Unleashed Power
Unleashed Power Increase LB gauge (100) to caster
Activated by
The First Warrior
Regen Heal (1800 HP, 1x) per turn to one ally 3
Activated by
Preemptive Cover - Physical
Preemptive Cover - Physical Chance to protect all allies from physical damage (100%) with damage mitigation (40-45%) for 5 turns to caster
Activated by
Absolute Justice
Absolute Justice Light physical damage (45x) with DEF scaling to one enemy
Increase all elements resistance (70%) for 2 turns to all allies
4

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Protectga Protectga Increase DEF (300%) for 4 turns to all allies
Mitigate physical damage taken (75%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
25

Limit Burst

Rarity Name Effect Hits Cost
NV Light... Give me strength. Base
Lv 1
Light physical damage (180x) with DEF scaling to one enemy
Decrease MAG (85%) and ATK (89%) for 3 turns to one enemy
Mitigate damage taken (75%) for 3 turns to all allies
Mitigate physical damage taken (75%) for 3 turns to all allies
Mitigate physical damage taken against aquatics, demons, dragons and reapers (75%) for 3 turns to all allies
7 99 / 60 LB
Max
Lv 40
Light physical damage (180x) with DEF scaling to one enemy
Decrease MAG (85%) and ATK (89%) for 3 turns to one enemy
Mitigate damage taken (75%) for 3 turns to all allies
Mitigate physical damage taken (75%) for 3 turns to all allies
Mitigate physical damage taken against aquatics, demons, dragons and reapers (75%) for 3 turns to all allies

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Indomitable Charge Lv.1 Physical damage (48x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72
Indomitable Charge Lv.2 Physical damage (52x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72 White 15 8 - - Gil100,000
Indomitable Charge Lv.3 Physical damage (56x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72 White 20 15 - 10 Gil100,000
Indomitable Charge Lv.4 Physical damage (60x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72 White 35 22 3 15 Gil150,000
Indomitable Charge Lv.5 Physical damage (64x) with DEF scaling to one enemy
Mitigate physical damage taken (75%) for 2 turns to caster
Chain=Absolute Mirror of Equity
8 72 White 75 37 5 20 Gil300,000
Coruscant Saber Lv.1 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (65%) for 2 turns to one enemy
1 52
Coruscant Saber Lv.2 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (70%) for 2 turns to one enemy
1 52 White 15 8 - - Gil100,000
Coruscant Saber Lv.3 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (75%) for 2 turns to one enemy
1 52 White 20 15 - 10 Gil100,000
Coruscant Saber Lv.4 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (80%) for 2 turns to one enemy
1 52 White 35 22 3 15 Gil150,000
Coruscant Saber Lv.5 Physical damage (80x) with DEF scaling to one enemy
Decrease ATK and MAG (85%) for 2 turns to one enemy
1 52 White 75 37 5 20 Gil300,000

Ability Awakening

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Cover - Physical I Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (55-65%) for 4 turns to caster
- 150
Cover - Physical III Awk+1 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (60-70%) for 4 turns to caster
- 150 Guard 20 15 10 4 2 Gil1,000,000
Cover - Physical V Awk+2 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (65-80%) for 4 turns to caster
- 150 Guard 30 23 15 8 2 Gil1,000,000
Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
- 25
Protectga Awk+1 Increase DEF (150%) for 4 turns to all allies
Mitigate physical damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Crystal Radiance Lv.1 Light physical damage (68x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72
Crystal Radiance Lv.2 Light physical damage (76x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72 White 15 8 - - Gil100,000
Crystal Radiance Lv.3 Light physical damage (84x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72 White 20 15 - 10 Gil100,000
Crystal Radiance Lv.4 Light physical damage (92x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72 White 35 22 3 15 Gil150,000
Crystal Radiance Lv.5 Light physical damage (100x) with DEF scaling to one enemy
Mitigate damage taken (75%) for 2 turns to caster
Increase LB gauge (8) to caster
Chain=Absolute Mirror of Equity
8 72 White 75 37 5 20 Gil300,000

Ability Awakening

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Cover - Physical I Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (55-65%) for 4 turns to caster
- 150
Cover - Physical III Awk+1 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (60-70%) for 4 turns to caster
- 150 Guard 20 15 10 4 2 Gil1,000,000
Cover - Physical V Awk+2 Increase ATK/DEF/MAG/SPR (230%) for 4 turns to all allies
Mitigate damage taken (50%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
Chance to protect all allies from physical damage (100%) with damage mitigation (65-80%) for 4 turns to caster
- 150 Guard 30 23 15 8 2 Gil1,000,000
Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
- 25
Protectga Awk+1 Increase DEF (150%) for 4 turns to all allies
Mitigate physical damage taken (40%) for 4 turns to all allies
- 25 Green 15 8 5 1 - Gil250,000
Protectga Awk+2 Increase DEF (200%) for 4 turns to all allies
Mitigate physical damage taken (50%) for 4 turns to all allies
- 25 Green 23 12 8 2 1 Gil250,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Item.pngFledgling Warrior Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Item.pngFledgling Warrior Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Item.pngFledgling Warrior Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV

Fledgling Warrior

Quotes

Background Story

NV A great hero sung of in tales from a distant world and one of the legendary warriors who, with the blessing of the Crystals, did battle with the shadows. Setting off on a quest to restore the Crystals' shine, he and his companions learn of the existence of Chaos, the demon shrouding the world in darkness. The four fiends that eventually spring from Chaos are vanquished by the Warriors of Light, who then confront the perpetrator of all this turmoil by traveling 2,000 years into the past.

Fusion

NV As long as there's light, I will fight!
Whatever obstacles may lie ahead,
I'll ne'er stop, until I'm dead!

Awakening

NV <blank>

Summon

NV I have no name or memories.
However, I have the will to move forward.
Let us cut a path forward.

Trust Mastery

For as long as you do not lose
sight of the light, I will stand at your side. Onward!

User Review

Notes

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