Fei
Fei | |||||||
---|---|---|---|---|---|---|---|
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Rarity | 5![]() ![]() | ||||||
Role | ![]() | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | Yes | ||||||
CG LB | |||||||
Series | Xenogears | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1219, 1220, 1221 | ||||||
TMR | Power of IdPower of Id
| ||||||
STMR | Fei's Martial WearFei's Martial Wear
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A young man who has lost his memories. Hailing from the far-off village of Lahan, he depends on his two talents: painting and martial arts.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2854 | 125 | 122 | 114 | 98 | 104 | 3 | 4 ![]() |
6 |
6![]() |
3710 | 162 | 158 | 148 | 127 | 135 | 3 | 4 ![]() |
6 |
7![]() |
4823 | 210 | 205 | 192 | 165 | 184 | 3 | 4 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
240 | 40 | 24 | 16 | 16 | 16 |
6![]() |
390 | 65 | 34 | 26 | 26 | 26 |
7![]() |
540 | 90 | 65 | 40 | 40 | 40 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
1 | ![]() |
Raijin | Physical damage (2.8x) to one enemy | 26 | |
5![]() |
14 | ![]() |
Hoten | Physical damage combo (1-3 times, 1x each, 2x average) to one enemy | D | 22 |
5![]() |
36 | ![]() |
Senretsu | Physical damage (1.8x) to one enemy Increase LB gauge (1-3) to caster |
20 | |
5![]() |
66 | ![]() |
Guided Shot | Physical damage (1.5x) with ignore DEF (20%) to one enemy Decrease DEF (45%) for 3 turns to one enemy |
21 | |
6![]() |
19 | ![]() |
Hagan | Physical damage (4x) to one enemy Heal (1150 HP, 8x) split over 3 turns to caster ![]() |
44 | |
6![]() |
31 | ![]() |
Ryujin | Physical damage (4x) to one enemy Refresh MP (60) split over 3 turns to caster ![]() |
44 | |
6![]() |
48 | ![]() |
Koho | Physical damage (4.5x) to one enemy | 50 | |
6![]() |
86 | ![]() |
Radiance | Magic damage (8x) with SPR scaling to one enemy | 38 | |
6![]() |
100 | ![]() |
Deathblow Combo | Cast 2 times: Any of Fei's skills | - | 0 |
7![]() |
105 | ![]() |
Big Bang | [3 turns cooldown, available on turn 3] Magic damage (10x) with SPR scaling to all enemies Decrease DEF/SPR (50%) for 3 turns to all enemies |
84 | |
7![]() |
105 | ![]() |
Kakei | Fire physical damage (6x) to one enemy Decrease fire resistance (50%) for 3 turns to one enemy |
62 | |
7![]() |
105 | ![]() |
Chikei | Earth physical damage (6x) to one enemy Decrease earth resistance (50%) for 3 turns to one enemy |
62 | |
7![]() |
105 | ![]() |
Fukei | Wind physical damage (6x) to one enemy Decrease wind resistance (50%) for 3 turns to one enemy |
62 | |
7![]() |
105 | ![]() |
Suikei | Water physical damage (6x) to one enemy Decrease water resistance (50%) for 3 turns to one enemy |
62 | |
7![]() |
105 | ![]() |
Kokei | Light physical damage (6x) to one enemy Decrease light resistance (50%) for 3 turns to one enemy |
62 | |
7![]() |
105 | ![]() |
Yamikei | Dark physical damage (8x) to one enemy Decrease dark resistance (50%) for 3 turns to one enemy ![]() |
70 | |
7![]() |
110 | ![]() |
Awakening | [4 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (250%) for 3 turns to caster Increase LB gauge (5) to caster Enable skill for 3 turns to caster: Deathblow |
- | 120 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
14 | ![]() |
Lahan Spirit | Increase ATK/DEF/MAG/SPR (20%) | ||
5![]() |
50 | ![]() |
Survival Instinct | Chance to ignore fatal damage (50%) when HP is above 40% (max 1 time) | ||
5![]() |
80 | ![]() |
Kenpo Master | Increase HP/MP/ATK/DEF (10%) | ||
6![]() |
1 | ![]() |
Combat Training | Increase ATK (20%) when equipped with a fist Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon | ||
6![]() |
31 | ![]() |
Destructive Impulse | Auto-cast Destructive Impulse at the start of a battle Increase physical and magic damage against machinas (50%) | ||
6![]() |
64 | ![]() |
Primordial Memories | Increase HP/MP (20%) Recover MP (5%) per turn | ||
6![]() |
86 | ![]() |
Artistic Eye | Increase resistance to blind, paralyze, confuse, and disease (100%) | ||
7![]() |
101 | ![]() |
The Contact | [Requirement: TMR or STMR equipped] Increase ATK (40%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase physical and magic damage against machinas (50%) | ||
7![]() |
110 | ![]() |
Four Sides of Fei | Increase ATK/DEF/SPR (30%) Increase LB damage (30%) | ||
7![]() |
115 | ![]() |
ATK +20% | Increase ATK (20%) | ||
7![]() |
120 | ![]() |
Anonelbe | Increase HP/MP/DEF/SPR (20%) Increase modifier (1.2x): Hoten Increase modifier (2.5x): Guided Shot, Raijin, Senretsu Increase modifier (1.5x): Koho, Radiance | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Destructive Impulse |
Destructive Impulse | Increase ATK (100%) to caster | ||||
Activated by Awakening, Chi Combo (LB) |
Deathblow | Cast 3 times: Any of Fei's skills | - | 0 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Chi Combo | Base | Physical damage (14.1x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (60%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow |
23 | 24 ![]() |
Max | Physical damage (16x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (60%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow | ||||
6![]() |
Chi Combo | Base | Physical damage (15.6x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (70%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow |
23 | 30 ![]() |
Max | Physical damage (18x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (70%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow | ||||
7![]() |
Chi Combo | Base | Physical damage (17.1x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (80%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow |
23 | 36 ![]() |
Max | Physical damage (20x) to one enemy Decrease fire, water, wind, earth, light, and dark resistance (80%) for 3 turns to one enemy Enable skill for 2 turns to caster: Deathblow |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young man who has lost his memories. Hailing from the far-off village of Lahan, he depends on his two talents: painting and martial arts. |
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6★ | A young man who has lost his memories. Hailing from the far-off village of Lahan, he depends on his two talents: painting and martial arts. His peaceful life is interrupted by the arrival of a mysterious mechanized weapon known as a "Gear" that turns his home into a battleground. |
7★ | A young man who has lost his memories. Hailing from the far-off village of Lahan, he depends on his two talents: painting and martial arts. His peaceful life is interrupted by the arrival of a mysterious mechanized weapon known as a "Gear" that turns his home into a battleground. When he steals the Gear and takes it for a spin, its system goes haywire and it decimates the village. Unable to live with the guilt, he flees Lahan and gradually starts to uncover the world's true nature—as well as his own. |
Fusion
5★ | I'll do whatever I can. |
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6★ | There are many hardships to overcome. But I think it's better to fight than do nothing. |
7★ | I think it's better to fight than do nothing. If fighting helps you or your friends even a bit, then it's worthwhile. |
Awakening
6★ | I thought I didn't have a path, but that's just running away. I must find my own path. Isn't that right? |
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7★ | I think I've finally found it—the path I should follow. |
Summon
5★ | If you wish, I'll go with you. I think I'll find the path I should follow as I help others like you. |
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6★ | If you wish, I'll go with you. I think I'll find the path I should follow as I help others like you. |
7★ | If you wish, I'll go with you. I think I'll find the path I should follow as I help others like you. |
Trust Mastery
Let's keep moving forward. At least that's something. |
User Review
Notes
Gameplay
- Obtainable through Rare Summons during the Xenogears Collaboration period.
Trivia
- Fei serves as the main protagonist of Xenogears.
- Real Name: Fei Fong Wong
- The attack animations for Fei's "Chi Combo" limit burst are a combination of all his strongest Deathblows from his source game, which he also can use as individual abilities in FFBE. The animations are, in order, "Chikei", "Suikei", "Fukei", "Kakei", "Kokei" and finally, "Yamikei."
- The name of Fei's "Awakening" cooldown skill may be a reference to the musical track of the same name from Xenogears, which plays during the final boss fight.
- The "Awakening" theme plays during the FFBE Event Battle Desert Despair against Welltall-Id and during the Raid Battle First and Last against Deus.
- Contrary to his description, Fei does not hail from the village of Lahan. Rather the player is introduced to him merely living there with no memories prior to awakening in the village.
- The Id in in his TMR "Power of Id" as well as "Weltall-Id" refers to an NPC in Xenogears with that name.