GL | JP |
Edward & Alphonse Elric | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Stardust Ray | ||||||
Categories | Earth Attacker Another World | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | Yes | ||||||
CG LB | No | ||||||
Series | FMA BROTHERHOOD | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 2226 | ||||||
TMR | Two Parts of One WholeTwo Parts of One Whole
| ||||||
STMR | Winry's EarringsWinry's Earrings
| ||||||
1 | The Portal of Truth | ||||||
3 | The Portal of Truth |
Edward & Alphonse Elric | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Stardust Ray | ||||||
Categories | Earth Attacker Another World | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | Yes | ||||||
CG LB | No | ||||||
Series | FMA BROTHERHOOD | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 2226 | ||||||
TMR | Two Parts of One WholeTwo Parts of One Whole
| ||||||
STMR | Winry's EarringsWinry's Earrings
| ||||||
1 | The Portal of Truth | ||||||
3 | The Portal of Truth |
Two alchemist brothers who appear in tales of a faraway world where alchemy is practiced. When they were young, Ed used forbidden alchemy and lost his left leg and right arm in the process. His younger brother Alphonse, however, lost his entire body. After Ed successfully transmuted Al's soul to a suit of armor, they set off on a journey seeking a way to return their bodies to normal. Although Ed's hot-headedness and Al's cool and collected nature do not seem to mesh well, they understand each other's struggles better than anyone. They also make for quite the tag team on the battlefield.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5212 900 + 450 |
245 150 + 75 |
255 65 + 32 |
207 65 + 32 |
120 65 + 32 |
141 65 + 32 |
2 | 6 | 7 | |
1 | 5889 900 + 450 |
276 150 + 75 |
321 65 + 32 |
233 65 + 32 |
135 65 + 32 |
159 65 + 32 |
2 | 6 | 7 |
2 | 6410 900 + 450 |
300 150 + 75 |
372 65 + 32 |
253 65 + 32 |
147 65 + 32 |
173 65 + 32 |
2 | 6 | 7 |
3 | 6774 900 + 450 |
317 150 + 75 |
408 65 + 32 |
267 65 + 32 |
155 65 + 32 |
182 65 + 32 |
2 | 6 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
+100% | +100% | +100% | - | +100% | +100% | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Winry's Earrings | Accessory | ATK+45, SPR+45 Resistance: Fire (+50%), Lightning (+50%), Water (+50%), Earth (+50%) Effect: A Tale of Two BrothersA Tale of Two Brothers
|
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4976 900 + 450 |
266 150 + 75 |
252 65 + 32 |
195 65 + 32 |
144 65 + 32 |
169 65 + 32 |
1 | 12 | 7 | |
1 | 5653 900 + 450 |
297 150 + 75 |
318 65 + 32 |
221 65 + 32 |
159 65 + 32 |
187 65 + 32 |
1 | 12 | 7 |
2 | 6174 900 + 450 |
321 150 + 75 |
369 65 + 32 |
241 65 + 32 |
171 65 + 32 |
201 65 + 32 |
1 | 12 | 7 |
3 | 6538 900 + 450 |
338 150 + 75 |
405 65 + 32 |
255 65 + 32 |
179 65 + 32 |
210 65 + 32 |
1 | 12 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
+100% | +100% | +100% | - | +100% | +100% | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Winry's Earrings | Accessory | ATK+45, SPR+45 Resistance: Fire (+50%), Lightning (+50%), Water (+50%), Earth (+50%) Effect: A Tale of Two BrothersA Tale of Two Brothers
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | We're not alone! Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+4 Physical damage (80x) to one enemy |
7 | 88 | ||
1 | Triple Alchemy | Cast 3 times: Earth Spear Transmutation, Earth Spear Transmutation+1, Earth Spear Transmutation+2, Earth Spear Transmutation+3, Earth Spear Transmutation+4, Equivalent Exchange - Earth, Equivalent Exchange - Fire, Equivalent Exchange - Lightning, Equivalent Exchange - Water, Focus on surviving!, Get up, you novice!, Soul Transmutation, Stone Pillar Transmutation, There won't be an exchange with you scum!, There won't be an exchange with you scum!+1, There won't be an exchange with you scum!+2, There won't be an exchange with you scum!+3, There won't be an exchange with you scum!+4, This fight you lose!, We're not alone!, We're not alone!+1, We're not alone!+2, We're not alone!+3, We're not alone!+4, Why don't you come down here and try me? | 0 | |||
1 | Earth Spear Transmutation Lv.5 | Earth physical damage (100x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | ||
1 | Stone Pillar Transmutation | Earth physical damage (80x) to all enemies Stardust Ray |
10 | 64 | ||
1 | Why don't you come down here and try me? | Increase ATK (250%) for 4 turns to caster Increase LB damage (100%) for 5 turns to caster (can't be dispelled) |
99 | |||
101 | Focus on surviving! | [3 turns cooldown, available on turn 1] Enable area effect to ally's area: Increase DEF (150%) for 3 turns |
99 | |||
101 | Soul Transmutation | [3 uses per battle, unique selection on multicast] HP damage (50%) to caster Increase ATK and MAG (300%) for 4 turns to all allies Increase earth physical damage (50%) for 4 turns to caster Increase earth magic damage (50%) for 4 turns to caster Enable skill to caster: Get up, you novice! |
||||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
1 | Dual Wield | Enable dual wielding of one-handed weapons | ||||
1 | Dual Blade Mastery | Increase chain modifier cap (200%) when dual wielding | ||||
1 | Northern Mechanical Upgrades | Increase DEF, SPR and HP (40%) | ||||
1 | Thinking of Nina | Increase ATK (190%) Increase LB gauge fill rate (100%) Recover MP (10%) per turn | ||||
1 | New Principle | Increase equipment ATK (200%) and physical accuracy (25%) when single wielding any weapon Increase equipment ATK (150%) when dual wielding Increase chain modifier for normal chain (100%) | ||||
1 | Humans' Tenacity | Increase MP (40%) Increase earth resistance (100%) | ||||
1 | Body Made for Fighting | Increase ATK (10%) Increase physical damage against demons, humans and stones (100/100/100%) Increase LB damage (100%) | ||||
101 | Heart of Metal | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) Increase LB gauge (8) per turn Increase static ATK (600) | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Soul Transmutation |
Get up, you novice! | Increase ATK (300%) for 4 turns to caster Increase LB damage (200%) for 5 turns to caster (can't be dispelled) Enable skill for 2 turns to caster: This fight you lose! |
99 | |||
Activated by Get up, you novice! |
This fight you lose! | Increase fire, lightning, water and earth physical damage (30%) for 3 turns to caster Increase fire, lightning, water and earth magic damage (30%) for 3 turns to caster Increase LB gauge (50) to caster |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
I won't let anyone else get killed! | Base Lv 1 |
Grant tag-team attack for specific abilities for 1 turn to caster: I won't let anyone else get killed! Physical damage (80.5x) to all enemies Mitigate damage taken (70%) for 3 turns to all allies Increase earth resistance (61%) for 3 turns to all allies |
30 | 50 | |
Max Lv 40 |
Grant tag-team attack for specific abilities for 1 turn to caster: I won't let anyone else get killed! Physical damage (100x) to all enemies Mitigate damage taken (70%) for 3 turns to all allies Increase earth resistance (100%) for 3 turns to all allies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | We're not alone! Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+4 Physical damage (80x) to one enemy |
7 | 88 | ||
1 | Triple Alchemy | Cast 3 times: Earth Spear Transmutation, Earth Spear Transmutation+1, Earth Spear Transmutation+2, Earth Spear Transmutation+3, Earth Spear Transmutation+4, Equivalent Exchange - Earth, Equivalent Exchange - Fire, Equivalent Exchange - Lightning, Equivalent Exchange - Water, Focus on surviving!, Get up, you novice!, Soul Transmutation, Stone Pillar Transmutation, There won't be an exchange with you scum!, There won't be an exchange with you scum!+1, There won't be an exchange with you scum!+2, There won't be an exchange with you scum!+3, There won't be an exchange with you scum!+4, This fight you lose!, We're not alone!, We're not alone!+1, We're not alone!+2, We're not alone!+3, We're not alone!+4, Why don't you come down here and try me? | 0 | |||
1 | There won't be an exchange with you scum! Lv.5 | Physical damage (20x) to one enemy Physical damage (80x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
9,1 | 72 | ||
1 | Equivalent Exchange - Fire | Decrease fire resistance (50%) for 4 turns to caster Remove some status effects to all allies: - Fire element added to physical attack - Ice element added to physical attack - Lightning element added to physical attack - Water element added to physical attack - Wind element added to physical attack - Earth element added to physical attack - Light element added to physical attack - Dark element added to physical attack Add fire element to physical attacks for 4 turns to all allies Increase fire physical damage (15%) for 4 turns to all allies Increase fire magic damage (15%) for 4 turns to all allies |
80 | |||
1 | Equivalent Exchange - Water | Decrease water resistance (50%) for 4 turns to caster Remove some status effects to all allies: - Fire element added to physical attack - Ice element added to physical attack - Lightning element added to physical attack - Water element added to physical attack - Wind element added to physical attack - Earth element added to physical attack - Light element added to physical attack - Dark element added to physical attack Add water element to physical attacks for 4 turns to all allies Increase water physical damage (15%) for 4 turns to all allies Increase water magic damage (15%) for 4 turns to all allies |
80 | |||
1 | Equivalent Exchange - Lightning | Decrease lightning resistance (50%) for 4 turns to caster Remove some status effects to all allies: - Fire element added to physical attack - Ice element added to physical attack - Lightning element added to physical attack - Water element added to physical attack - Wind element added to physical attack - Earth element added to physical attack - Light element added to physical attack - Dark element added to physical attack Add lightning element to physical attacks for 4 turns to all allies Increase lightning physical damage (15%) for 4 turns to all allies Increase lightning magic damage (15%) for 4 turns to all allies |
80 | |||
1 | Equivalent Exchange - Earth | Decrease earth resistance (50%) for 4 turns to caster Remove some status effects to all allies: - Fire element added to physical attack - Ice element added to physical attack - Lightning element added to physical attack - Water element added to physical attack - Wind element added to physical attack - Earth element added to physical attack - Light element added to physical attack - Dark element added to physical attack Add earth element to physical attacks for 4 turns to all allies Increase earth physical damage (15%) for 4 turns to all allies Increase earth magic damage (15%) for 4 turns to all allies |
80 | |||
1 | Why don't you come down here and try me? | Increase ATK (250%) for 4 turns to caster Increase LB damage (100%) for 5 turns to caster (can't be dispelled) |
99 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
1 | Dual Wield | Enable dual wielding of one-handed weapons | ||||
1 | Dual Blade Mastery | Increase chain modifier cap (200%) when dual wielding | ||||
1 | Northern Mechanical Upgrades | Increase DEF, SPR and HP (40%) | ||||
1 | Thinking of Nina | Increase ATK (190%) Increase LB gauge fill rate (100%) Recover MP (10%) per turn | ||||
1 | New Principle | Increase equipment ATK (200%) and physical accuracy (25%) when single wielding any weapon Increase equipment ATK (150%) when dual wielding Increase chain modifier for normal chain (100%) | ||||
1 | Revving at Full Throttle | Increase MP (60%) Increase resistance to stop (100%) | ||||
1 | Victorious Against the Truth | Increase LB damage (150%) Increase physical damage against demons (200%) | ||||
101 | Heart of Metal | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) Increase LB gauge (8) per turn Increase static ATK (600) |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
I'm about to show you how outclassed you really are! | Base Lv 1 |
Physical damage (125.5x) to one enemy | 2 | 50 | |
Max Lv 40 |
Physical damage (145x) to one enemy |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
We're not alone! Lv.1 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone! Physical damage (40x) to one enemy |
7 | 88 | ||||||
We're not alone! Lv.2 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+1 Physical damage (50x) to one enemy |
7 | 88 | Yellow | 20 | 10 | - | - | 150,000 |
We're not alone! Lv.3 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+2 Physical damage (60x) to one enemy |
7 | 88 | Yellow | 30 | 20 | - | 10 | 150,000 |
We're not alone! Lv.4 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+3 Physical damage (70x) to one enemy |
7 | 88 | Yellow | 50 | 30 | 5 | 20 | 200,000 |
We're not alone! Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+4 Physical damage (80x) to one enemy |
7 | 88 | Yellow | 100 | 50 | 10 | 30 | 500,000 |
Earth Spear Transmutation Lv.1 | Earth physical damage (80x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | ||||||
Earth Spear Transmutation Lv.2 | Earth physical damage (85x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | Yellow | 20 | 10 | - | - | 150,000 |
Earth Spear Transmutation Lv.3 | Earth physical damage (90x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | Yellow | 30 | 20 | - | 10 | 150,000 |
Earth Spear Transmutation Lv.4 | Earth physical damage (95x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | Yellow | 50 | 30 | 5 | 20 | 200,000 |
Earth Spear Transmutation Lv.5 | Earth physical damage (100x) to one enemy Decrease earth resistance (130%) for 4 turns to one enemy Stardust Ray |
10 | 74 | Yellow | 100 | 50 | 10 | 30 | 500,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
We're not alone! Lv.1 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone! Physical damage (40x) to one enemy |
7 | 88 | ||||||
We're not alone! Lv.2 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+1 Physical damage (50x) to one enemy |
7 | 88 | Yellow | 20 | 10 | - | - | 150,000 |
We're not alone! Lv.3 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+2 Physical damage (60x) to one enemy |
7 | 88 | Yellow | 30 | 20 | - | 10 | 150,000 |
We're not alone! Lv.4 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+3 Physical damage (70x) to one enemy |
7 | 88 | Yellow | 50 | 30 | 5 | 20 | 200,000 |
We're not alone! Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: We're not alone!+4 Physical damage (80x) to one enemy |
7 | 88 | Yellow | 100 | 50 | 10 | 30 | 500,000 |
There won't be an exchange with you scum! Lv.1 | Physical damage (20x) to one enemy Physical damage (60x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
- | 72 | ||||||
There won't be an exchange with you scum! Lv.2 | Physical damage (20x) to one enemy Physical damage (65x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
- | 72 | Red | 20 | 10 | - | - | 150,000 |
There won't be an exchange with you scum! Lv.3 | Physical damage (20x) to one enemy Physical damage (70x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
- | 72 | Red | 30 | 20 | - | 10 | 150,000 |
There won't be an exchange with you scum! Lv.4 | Physical damage (20x) to one enemy Physical damage (75x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
- | 72 | Red | 50 | 30 | 5 | 20 | 200,000 |
There won't be an exchange with you scum! Lv.5 | Physical damage (20x) to one enemy Physical damage (80x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy Stardust Ray |
- | 72 | Red | 100 | 50 | 10 | 30 | 500,000 |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Edward & Alphonse Elric Fragment (50) Transcension Pearl 250,000 |
Edward & Alphonse Elric Fragment (100) Transcension Pearl (2) 500,000 |
Edward & Alphonse Elric Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | Two alchemist brothers who appear in tales of a faraway world where alchemy is practiced. When they were young, Ed used forbidden alchemy and lost his left leg and right arm in the process. His younger brother Alphonse, however, lost his entire body. After Ed successfully transmuted Al's soul to a suit of armor, they set off on a journey seeking a way to return their bodies to normal. Although Ed's hot-headedness and Al's cool and collected nature do not seem to mesh well, they understand each other's struggles better than anyone. They also make for quite the tag team on the battlefield. |
---|
Fusion[]
NV | We're really falling apart, aren't we Brother? We look like we belong in a junkyard. But we're still alive. |
---|
User Review[]
Notes[]
Gameplay
- Available through Rare Summons for a limited time during the Full Metal Alchemist Brotherhood collaboration event.
- Edward Elric has a variation: Edward & Alphonse Elric.
- Alphonse Elric has a variation: Edward & Alphonse Elric.
Tag Mechanics
- Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.
Area Effect Mechanics
- The area effects granted by Edward & Alphonse Elric's cooldown skill Focus on surviving! does not stack when a duplicate unit uses the same ability.
- This ability will only affect allied party members. When an enemy Edward & Alphonse Elric uses this skill in Arena, the enemy party will grant its corresponding effects.
- Area effects do not stack. Using a different skill, skills with a similar effect or evoking an Esper with the appropriate unit will overwrite the previous area effect.
- The area effects granted by Edward & Alphonse Elric's cooldown skill Focus on surviving! does not stack when a duplicate unit uses the same ability.
Trivia
- Main protagonists of the anime Full Metal Alchemist Brotherhood.